*3DSMAX_ASCIIEXPORT 200 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase" *SCENE { *SCENE_FILENAME "garage02.bsp" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 } *MATERIAL_LIST { *MATERIAL_COUNT 5 *MATERIAL 0 { *MATERIAL_NAME "textures/common/origin" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/common/origin" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\common\origin.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 1 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal02" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal02" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal02.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal01" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal01" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal01.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 3 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal01" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal01" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal01.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 4 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal02" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal02" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal02.tga" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat3model0surf52" *NODE_TM { *NODE_NAME "mat3model0surf52" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 432.000000 -52.000000 356.000000 *MESH_VERTEX 1 432.000000 -55.000000 347.000000 *MESH_VERTEX 2 432.000000 -55.000000 365.000000 *MESH_VERTEX 3 432.000000 -64.000000 344.000000 *MESH_VERTEX 4 432.000000 -73.000000 347.000000 *MESH_VERTEX 5 432.000000 -73.000000 365.000000 *MESH_VERTEX 6 432.000000 -64.000000 368.000000 *MESH_VERTEX 7 432.000000 -76.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.593750 0.781250 1.000000 *MESH_TVERT 1 0.570312 0.710938 1.000000 *MESH_TVERT 2 0.570312 0.851562 1.000000 *MESH_TVERT 3 0.500000 0.687500 1.000000 *MESH_TVERT 4 0.429688 0.710938 1.000000 *MESH_TVERT 5 0.429688 0.851562 1.000000 *MESH_TVERT 6 0.500000 0.875000 1.000000 *MESH_TVERT 7 0.406250 0.781250 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 6 3 *MESH_TFACE 2 3 6 5 *MESH_TFACE 3 3 5 4 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf53" *NODE_TM { *NODE_NAME "mat3model0surf53" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 428.000000 -52.000000 356.000000 *MESH_VERTEX 1 432.000000 -52.000000 356.000000 *MESH_VERTEX 2 432.000000 -55.000000 365.000000 *MESH_VERTEX 3 428.000000 -55.000000 365.000000 *MESH_VERTEX 4 432.000000 -55.000000 347.000000 *MESH_VERTEX 5 432.000000 -52.000000 356.000000 *MESH_VERTEX 6 428.000000 -52.000000 356.000000 *MESH_VERTEX 7 428.000000 -55.000000 347.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.031250 1.000000 *MESH_TVERT 2 0.093750 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.656250 0.031250 1.000000 *MESH_TVERT 5 0.750000 0.031250 1.000000 *MESH_TVERT 6 0.750000 0.000000 1.000000 *MESH_TVERT 7 0.656250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf54" *NODE_TM { *NODE_NAME "mat3model0surf54" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 432.000000 -55.000000 365.000000 *MESH_VERTEX 1 432.000000 -64.000000 368.000000 *MESH_VERTEX 2 428.000000 -64.000000 368.000000 *MESH_VERTEX 3 428.000000 -55.000000 365.000000 *MESH_VERTEX 4 432.000000 -73.000000 365.000000 *MESH_VERTEX 5 428.000000 -73.000000 365.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.000000 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.281250 0.031250 1.000000 *MESH_TVERT 5 0.281250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf55" *NODE_TM { *NODE_NAME "mat3model0surf55" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 428.000000 -64.000000 344.000000 *MESH_VERTEX 1 432.000000 -64.000000 344.000000 *MESH_VERTEX 2 432.000000 -55.000000 347.000000 *MESH_VERTEX 3 428.000000 -55.000000 347.000000 *MESH_VERTEX 4 432.000000 -73.000000 347.000000 *MESH_VERTEX 5 428.000000 -73.000000 347.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 0.000000 1.000000 *MESH_TVERT 1 0.562500 0.031250 1.000000 *MESH_TVERT 2 0.656250 0.031250 1.000000 *MESH_TVERT 3 0.656250 0.000000 1.000000 *MESH_TVERT 4 0.468750 0.031250 1.000000 *MESH_TVERT 5 0.468750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf56" *NODE_TM { *NODE_NAME "mat3model0surf56" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 432.000000 -73.000000 365.000000 *MESH_VERTEX 1 432.000000 -76.000000 356.000000 *MESH_VERTEX 2 428.000000 -76.000000 356.000000 *MESH_VERTEX 3 428.000000 -73.000000 365.000000 *MESH_VERTEX 4 432.000000 -73.000000 347.000000 *MESH_VERTEX 5 428.000000 -73.000000 347.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.281250 0.031250 1.000000 *MESH_TVERT 1 0.375000 0.031250 1.000000 *MESH_TVERT 2 0.375000 0.000000 1.000000 *MESH_TVERT 3 0.281250 0.000000 1.000000 *MESH_TVERT 4 0.468750 0.031250 1.000000 *MESH_TVERT 5 0.468750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf57" *NODE_TM { *NODE_NAME "mat3model0surf57" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 396.000000 -80.000000 340.000000 *MESH_VERTEX 1 396.000000 -42.000000 342.000000 *MESH_VERTEX 2 396.000000 -48.000000 340.000000 *MESH_VERTEX 3 396.000000 -86.000000 342.000000 *MESH_VERTEX 4 396.000000 -88.000000 348.000000 *MESH_VERTEX 5 396.000000 -40.000000 348.000000 *MESH_VERTEX 6 396.000000 -40.000000 372.000000 *MESH_VERTEX 7 396.000000 -88.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.375000 0.062500 1.000000 *MESH_TVERT 2 0.375000 0.000000 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 *MESH_TVERT 4 0.000000 0.125000 1.000000 *MESH_TVERT 5 0.375000 0.125000 1.000000 *MESH_TVERT 6 0.375000 0.312500 1.000000 *MESH_TVERT 7 0.000000 0.312500 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf58" *NODE_TM { *NODE_NAME "mat3model0surf58" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 396.000000 -40.000000 348.000000 *MESH_VERTEX 1 396.000000 -40.000000 372.000000 *MESH_VERTEX 2 364.000000 -40.000000 372.000000 *MESH_VERTEX 3 364.000000 -40.000000 348.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.923880 -0.382683 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.923880 -0.382683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.426777 0.250000 1.000000 *MESH_TVERT 1 0.614277 0.250000 1.000000 *MESH_TVERT 2 0.614277 0.000000 1.000000 *MESH_TVERT 3 0.426777 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf59" *NODE_TM { *NODE_NAME "mat3model0surf59" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 364.000000 -48.000000 340.000000 *MESH_VERTEX 1 396.000000 -48.000000 340.000000 *MESH_VERTEX 2 396.000000 -40.000000 348.000000 *MESH_VERTEX 3 364.000000 -40.000000 348.000000 *MESH_VERTEX 4 396.000000 -80.000000 340.000000 *MESH_VERTEX 5 364.000000 -80.000000 340.000000 *MESH_VERTEX 6 364.000000 -88.000000 348.000000 *MESH_VERTEX 7 396.000000 -88.000000 348.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.382683 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.382683 -0.923880 *MESH_VERTEXNORMAL 2 0.000000 0.923880 -0.382683 *MESH_VERTEXNORMAL 3 0.000000 0.923880 -0.382683 *MESH_VERTEXNORMAL 4 0.000000 -0.382683 -0.923880 *MESH_VERTEXNORMAL 5 0.000000 -0.382683 -0.923880 *MESH_VERTEXNORMAL 6 0.000000 -0.923880 -0.382683 *MESH_VERTEXNORMAL 7 0.000000 -0.923880 -0.382683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.338388 0.000000 1.000000 *MESH_TVERT 1 0.338388 0.250000 1.000000 *MESH_TVERT 2 0.426777 0.250000 1.000000 *MESH_TVERT 3 0.426777 0.000000 1.000000 *MESH_TVERT 4 0.088388 0.250000 1.000000 *MESH_TVERT 5 0.088388 0.000000 1.000000 *MESH_TVERT 6 0.000000 0.000000 1.000000 *MESH_TVERT 7 0.000000 0.250000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 4 5 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 3 2 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf60" *NODE_TM { *NODE_NAME "mat3model0surf60" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 364.000000 -40.000000 348.000000 *MESH_VERTEX 1 364.000000 -86.000000 342.000000 *MESH_VERTEX 2 364.000000 -42.000000 342.000000 *MESH_VERTEX 3 364.000000 -48.000000 340.000000 *MESH_VERTEX 4 364.000000 -80.000000 340.000000 *MESH_VERTEX 5 364.000000 -88.000000 348.000000 *MESH_VERTEX 6 364.000000 -88.000000 372.000000 *MESH_VERTEX 7 364.000000 -40.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.125000 1.000000 *MESH_TVERT 1 0.375000 0.062500 1.000000 *MESH_TVERT 2 0.000000 0.062500 1.000000 *MESH_TVERT 3 0.000000 0.000000 1.000000 *MESH_TVERT 4 0.375000 0.000000 1.000000 *MESH_TVERT 5 0.375000 0.125000 1.000000 *MESH_TVERT 6 0.375000 0.312500 1.000000 *MESH_TVERT 7 0.000000 0.312500 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 5 *MESH_TFACE 2 1 2 3 *MESH_TFACE 3 1 3 4 *MESH_TFACE 4 0 5 6 *MESH_TFACE 5 0 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf61" *NODE_TM { *NODE_NAME "mat3model0surf61" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 364.000000 -40.000000 372.000000 *MESH_VERTEX 1 396.000000 -40.000000 372.000000 *MESH_VERTEX 2 396.000000 -88.000000 372.000000 *MESH_VERTEX 3 364.000000 -88.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.614277 0.000000 1.000000 *MESH_TVERT 1 0.614277 0.250000 1.000000 *MESH_TVERT 2 0.989277 0.250000 1.000000 *MESH_TVERT 3 0.989277 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf62" *NODE_TM { *NODE_NAME "mat3model0surf62" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 396.000000 -88.000000 372.000000 *MESH_VERTEX 1 396.000000 -88.000000 348.000000 *MESH_VERTEX 2 364.000000 -88.000000 348.000000 *MESH_VERTEX 3 364.000000 -88.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.923880 -0.382683 *MESH_VERTEXNORMAL 2 0.000000 -0.923880 -0.382683 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.010723 0.250000 1.000000 *MESH_TVERT 1 0.176777 0.250000 1.000000 *MESH_TVERT 2 0.176777 0.000000 1.000000 *MESH_TVERT 3 -0.010723 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf63" *NODE_TM { *NODE_NAME "mat3model0surf63" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 200.000000 -48.000000 356.000000 *MESH_VERTEX 1 200.000000 -52.000000 344.000000 *MESH_VERTEX 2 200.000000 -52.000000 368.000000 *MESH_VERTEX 3 200.000000 -64.000000 340.000000 *MESH_VERTEX 4 200.000000 -76.000000 344.000000 *MESH_VERTEX 5 200.000000 -76.000000 368.000000 *MESH_VERTEX 6 200.000000 -64.000000 372.000000 *MESH_VERTEX 7 200.000000 -80.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.781250 1.000000 *MESH_TVERT 1 0.593750 0.687500 1.000000 *MESH_TVERT 2 0.593750 0.875000 1.000000 *MESH_TVERT 3 0.500000 0.656250 1.000000 *MESH_TVERT 4 0.406250 0.687500 1.000000 *MESH_TVERT 5 0.406250 0.875000 1.000000 *MESH_TVERT 6 0.500000 0.906250 1.000000 *MESH_TVERT 7 0.375000 0.781250 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 6 3 *MESH_TFACE 2 3 6 5 *MESH_TFACE 3 3 5 4 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf64" *NODE_TM { *NODE_NAME "mat3model0surf64" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 184.000000 -48.000000 356.000000 *MESH_VERTEX 1 200.000000 -48.000000 356.000000 *MESH_VERTEX 2 200.000000 -52.000000 368.000000 *MESH_VERTEX 3 184.000000 -52.000000 368.000000 *MESH_VERTEX 4 200.000000 -52.000000 344.000000 *MESH_VERTEX 5 200.000000 -48.000000 356.000000 *MESH_VERTEX 6 184.000000 -48.000000 356.000000 *MESH_VERTEX 7 184.000000 -52.000000 344.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.125000 1.000000 *MESH_TVERT 2 0.125000 0.125000 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 *MESH_TVERT 4 0.875000 0.125000 1.000000 *MESH_TVERT 5 1.000000 0.125000 1.000000 *MESH_TVERT 6 1.000000 0.000000 1.000000 *MESH_TVERT 7 0.875000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf65" *NODE_TM { *NODE_NAME "mat3model0surf65" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 184.000000 -48.000000 356.000000 *MESH_VERTEX 1 184.000000 -52.000000 368.000000 *MESH_VERTEX 2 184.000000 -52.000000 344.000000 *MESH_VERTEX 3 184.000000 -64.000000 372.000000 *MESH_VERTEX 4 184.000000 -64.000000 340.000000 *MESH_VERTEX 5 184.000000 -76.000000 344.000000 *MESH_VERTEX 6 184.000000 -80.000000 356.000000 *MESH_VERTEX 7 184.000000 -76.000000 368.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.781250 1.000000 *MESH_TVERT 1 0.593750 0.875000 1.000000 *MESH_TVERT 2 0.593750 0.687500 1.000000 *MESH_TVERT 3 0.500000 0.906250 1.000000 *MESH_TVERT 4 0.500000 0.656250 1.000000 *MESH_TVERT 5 0.406250 0.687500 1.000000 *MESH_TVERT 6 0.375000 0.781250 1.000000 *MESH_TVERT 7 0.406250 0.875000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 4 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 3 5 7 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf66" *NODE_TM { *NODE_NAME "mat3model0surf66" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 200.000000 -52.000000 368.000000 *MESH_VERTEX 1 200.000000 -64.000000 372.000000 *MESH_VERTEX 2 184.000000 -64.000000 372.000000 *MESH_VERTEX 3 184.000000 -52.000000 368.000000 *MESH_VERTEX 4 200.000000 -76.000000 368.000000 *MESH_VERTEX 5 184.000000 -76.000000 368.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.125000 1.000000 *MESH_TVERT 1 0.250000 0.125000 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 *MESH_TVERT 4 0.375000 0.125000 1.000000 *MESH_TVERT 5 0.375000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf67" *NODE_TM { *NODE_NAME "mat3model0surf67" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 184.000000 -64.000000 340.000000 *MESH_VERTEX 1 200.000000 -64.000000 340.000000 *MESH_VERTEX 2 200.000000 -52.000000 344.000000 *MESH_VERTEX 3 184.000000 -52.000000 344.000000 *MESH_VERTEX 4 200.000000 -76.000000 344.000000 *MESH_VERTEX 5 184.000000 -76.000000 344.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 0.750000 0.125000 1.000000 *MESH_TVERT 2 0.875000 0.125000 1.000000 *MESH_TVERT 3 0.875000 0.000000 1.000000 *MESH_TVERT 4 0.625000 0.125000 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf68" *NODE_TM { *NODE_NAME "mat3model0surf68" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 200.000000 -76.000000 368.000000 *MESH_VERTEX 1 200.000000 -80.000000 356.000000 *MESH_VERTEX 2 184.000000 -80.000000 356.000000 *MESH_VERTEX 3 184.000000 -76.000000 368.000000 *MESH_VERTEX 4 200.000000 -76.000000 344.000000 *MESH_VERTEX 5 184.000000 -76.000000 344.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.125000 1.000000 *MESH_TVERT 1 0.500000 0.125000 1.000000 *MESH_TVERT 2 0.500000 0.000000 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 *MESH_TVERT 4 0.625000 0.125000 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf69" *NODE_TM { *NODE_NAME "mat3model0surf69" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -184.000000 -48.000000 356.000000 *MESH_VERTEX 1 -184.000000 -52.000000 344.000000 *MESH_VERTEX 2 -184.000000 -52.000000 368.000000 *MESH_VERTEX 3 -184.000000 -64.000000 340.000000 *MESH_VERTEX 4 -184.000000 -76.000000 344.000000 *MESH_VERTEX 5 -184.000000 -76.000000 368.000000 *MESH_VERTEX 6 -184.000000 -64.000000 372.000000 *MESH_VERTEX 7 -184.000000 -80.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.781250 1.000000 *MESH_TVERT 1 0.593750 0.687500 1.000000 *MESH_TVERT 2 0.593750 0.875000 1.000000 *MESH_TVERT 3 0.500000 0.656250 1.000000 *MESH_TVERT 4 0.406250 0.687500 1.000000 *MESH_TVERT 5 0.406250 0.875000 1.000000 *MESH_TVERT 6 0.500000 0.906250 1.000000 *MESH_TVERT 7 0.375000 0.781250 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 6 3 *MESH_TFACE 2 3 6 5 *MESH_TFACE 3 3 5 4 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf70" *NODE_TM { *NODE_NAME "mat3model0surf70" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -200.000000 -48.000000 356.000000 *MESH_VERTEX 1 -184.000000 -48.000000 356.000000 *MESH_VERTEX 2 -184.000000 -52.000000 368.000000 *MESH_VERTEX 3 -200.000000 -52.000000 368.000000 *MESH_VERTEX 4 -184.000000 -52.000000 344.000000 *MESH_VERTEX 5 -184.000000 -48.000000 356.000000 *MESH_VERTEX 6 -200.000000 -48.000000 356.000000 *MESH_VERTEX 7 -200.000000 -52.000000 344.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.125000 1.000000 *MESH_TVERT 2 0.125000 0.125000 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 *MESH_TVERT 4 0.875000 0.125000 1.000000 *MESH_TVERT 5 1.000000 0.125000 1.000000 *MESH_TVERT 6 1.000000 0.000000 1.000000 *MESH_TVERT 7 0.875000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf71" *NODE_TM { *NODE_NAME "mat3model0surf71" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -200.000000 -48.000000 356.000000 *MESH_VERTEX 1 -200.000000 -52.000000 368.000000 *MESH_VERTEX 2 -200.000000 -52.000000 344.000000 *MESH_VERTEX 3 -200.000000 -64.000000 372.000000 *MESH_VERTEX 4 -200.000000 -64.000000 340.000000 *MESH_VERTEX 5 -200.000000 -76.000000 344.000000 *MESH_VERTEX 6 -200.000000 -80.000000 356.000000 *MESH_VERTEX 7 -200.000000 -76.000000 368.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.781250 1.000000 *MESH_TVERT 1 0.593750 0.875000 1.000000 *MESH_TVERT 2 0.593750 0.687500 1.000000 *MESH_TVERT 3 0.500000 0.906250 1.000000 *MESH_TVERT 4 0.500000 0.656250 1.000000 *MESH_TVERT 5 0.406250 0.687500 1.000000 *MESH_TVERT 6 0.375000 0.781250 1.000000 *MESH_TVERT 7 0.406250 0.875000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 4 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 3 5 7 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf72" *NODE_TM { *NODE_NAME "mat3model0surf72" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -184.000000 -52.000000 368.000000 *MESH_VERTEX 1 -184.000000 -64.000000 372.000000 *MESH_VERTEX 2 -200.000000 -64.000000 372.000000 *MESH_VERTEX 3 -200.000000 -52.000000 368.000000 *MESH_VERTEX 4 -184.000000 -76.000000 368.000000 *MESH_VERTEX 5 -200.000000 -76.000000 368.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.125000 1.000000 *MESH_TVERT 1 0.250000 0.125000 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 *MESH_TVERT 4 0.375000 0.125000 1.000000 *MESH_TVERT 5 0.375000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf73" *NODE_TM { *NODE_NAME "mat3model0surf73" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -200.000000 -64.000000 340.000000 *MESH_VERTEX 1 -184.000000 -64.000000 340.000000 *MESH_VERTEX 2 -184.000000 -52.000000 344.000000 *MESH_VERTEX 3 -200.000000 -52.000000 344.000000 *MESH_VERTEX 4 -184.000000 -76.000000 344.000000 *MESH_VERTEX 5 -200.000000 -76.000000 344.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 0.750000 0.125000 1.000000 *MESH_TVERT 2 0.875000 0.125000 1.000000 *MESH_TVERT 3 0.875000 0.000000 1.000000 *MESH_TVERT 4 0.625000 0.125000 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf74" *NODE_TM { *NODE_NAME "mat3model0surf74" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -184.000000 -76.000000 368.000000 *MESH_VERTEX 1 -184.000000 -80.000000 356.000000 *MESH_VERTEX 2 -200.000000 -80.000000 356.000000 *MESH_VERTEX 3 -200.000000 -76.000000 368.000000 *MESH_VERTEX 4 -184.000000 -76.000000 344.000000 *MESH_VERTEX 5 -200.000000 -76.000000 344.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.125000 1.000000 *MESH_TVERT 1 0.500000 0.125000 1.000000 *MESH_TVERT 2 0.500000 0.000000 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 *MESH_TVERT 4 0.625000 0.125000 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf75" *NODE_TM { *NODE_NAME "mat3model0surf75" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -372.000000 -64.000000 372.000000 *MESH_VERTEX 1 -372.000000 -40.000000 372.000000 *MESH_VERTEX 2 -372.000000 -40.000000 348.000000 *MESH_VERTEX 3 -372.000000 -64.000000 348.000000 *MESH_VERTEX 4 -372.000000 -64.000000 343.000000 *MESH_VERTEX 5 -372.000000 -42.000000 342.000000 *MESH_VERTEX 6 -372.000000 -48.000000 340.000000 *MESH_VERTEX 7 -372.000000 -64.000000 340.000000 *MESH_VERTEX 8 -372.000000 -80.000000 340.000000 *MESH_VERTEX 9 -372.000000 -86.000000 342.000000 *MESH_VERTEX 10 -372.000000 -88.000000 348.000000 *MESH_VERTEX 11 -372.000000 -88.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.632456 -0.632456 -0.447214 *MESH_FACENORMAL 6 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 7 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 8 -0.632456 -0.632456 -0.447214 *MESH_FACENORMAL 9 -0.632456 -0.632456 -0.447214 *MESH_FACENORMAL 10 -0.316228 -0.316228 -0.894427 *MESH_FACENORMAL 11 -0.316228 -0.316228 -0.894427 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 11 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 3 B: 10 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 0 B: 10 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 4 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 4 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 0 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.906250 1.000000 *MESH_TVERT 1 0.687500 0.906250 1.000000 *MESH_TVERT 2 0.687500 0.718750 1.000000 *MESH_TVERT 3 0.500000 0.718750 1.000000 *MESH_TVERT 4 0.500000 0.679688 1.000000 *MESH_TVERT 5 0.671875 0.671875 1.000000 *MESH_TVERT 6 0.625000 0.656250 1.000000 *MESH_TVERT 7 0.500000 0.656250 1.000000 *MESH_TVERT 8 0.375000 0.656250 1.000000 *MESH_TVERT 9 0.328125 0.671875 1.000000 *MESH_TVERT 10 0.312500 0.718750 1.000000 *MESH_TVERT 11 0.312500 0.906250 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 3 10 4 *MESH_TFACE 6 4 7 6 *MESH_TFACE 7 4 8 7 *MESH_TFACE 8 0 10 3 *MESH_TFACE 9 4 9 8 *MESH_TFACE 10 4 10 9 *MESH_TFACE 11 0 11 10 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf76" *NODE_TM { *NODE_NAME "mat3model0surf76" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -372.000000 -40.000000 348.000000 *MESH_VERTEX 1 -372.000000 -40.000000 372.000000 *MESH_VERTEX 2 -388.000000 -40.000000 372.000000 *MESH_VERTEX 3 -388.000000 -40.000000 348.000000 *MESH_VERTEX 4 -388.000000 -42.000000 342.000000 *MESH_VERTEX 5 -372.000000 -42.000000 342.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.125000 1.000000 *MESH_TVERT 1 0.687500 0.125000 1.000000 *MESH_TVERT 2 0.687500 0.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 0.437500 0.000000 1.000000 *MESH_TVERT 5 0.437500 0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf77" *NODE_TM { *NODE_NAME "mat3model0surf77" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -372.000000 -48.000000 340.000000 *MESH_VERTEX 1 -372.000000 -42.000000 342.000000 *MESH_VERTEX 2 -388.000000 -42.000000 342.000000 *MESH_VERTEX 3 -388.000000 -48.000000 340.000000 *MESH_VERTEX 4 -388.000000 -80.000000 340.000000 *MESH_VERTEX 5 -372.000000 -86.000000 342.000000 *MESH_VERTEX 6 -372.000000 -80.000000 340.000000 *MESH_VERTEX 7 -388.000000 -86.000000 342.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.125000 1.000000 *MESH_TVERT 1 0.437500 0.125000 1.000000 *MESH_TVERT 2 0.437500 0.000000 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 *MESH_TVERT 4 0.125000 0.000000 1.000000 *MESH_TVERT 5 0.062500 0.125000 1.000000 *MESH_TVERT 6 0.125000 0.125000 1.000000 *MESH_TVERT 7 0.062500 0.000000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 6 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf78" *NODE_TM { *NODE_NAME "mat3model0surf78" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -388.000000 -40.000000 348.000000 *MESH_VERTEX 1 -388.000000 -40.000000 372.000000 *MESH_VERTEX 2 -388.000000 -64.000000 372.000000 *MESH_VERTEX 3 -388.000000 -64.000000 348.000000 *MESH_VERTEX 4 -388.000000 -64.000000 343.000000 *MESH_VERTEX 5 -388.000000 -42.000000 342.000000 *MESH_VERTEX 6 -388.000000 -48.000000 340.000000 *MESH_VERTEX 7 -388.000000 -64.000000 340.000000 *MESH_VERTEX 8 -388.000000 -80.000000 340.000000 *MESH_VERTEX 9 -388.000000 -86.000000 342.000000 *MESH_VERTEX 10 -388.000000 -88.000000 348.000000 *MESH_VERTEX 11 -388.000000 -88.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 6 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 7 -0.632456 -0.632456 -0.447214 *MESH_FACENORMAL 8 -0.632456 -0.632456 -0.447214 *MESH_FACENORMAL 9 -0.632456 -0.632456 -0.447214 *MESH_FACENORMAL 10 -0.316228 -0.316228 -0.894427 *MESH_FACENORMAL 11 -0.316228 -0.316228 -0.894427 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 11 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 2 B: 3 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 3 B: 4 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 4 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 2 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.687500 0.718750 1.000000 *MESH_TVERT 1 0.687500 0.906250 1.000000 *MESH_TVERT 2 0.500000 0.906250 1.000000 *MESH_TVERT 3 0.500000 0.718750 1.000000 *MESH_TVERT 4 0.500000 0.679688 1.000000 *MESH_TVERT 5 0.671875 0.671875 1.000000 *MESH_TVERT 6 0.625000 0.656250 1.000000 *MESH_TVERT 7 0.500000 0.656250 1.000000 *MESH_TVERT 8 0.375000 0.656250 1.000000 *MESH_TVERT 9 0.328125 0.671875 1.000000 *MESH_TVERT 10 0.312500 0.718750 1.000000 *MESH_TVERT 11 0.312500 0.906250 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 4 7 8 *MESH_TFACE 7 4 8 9 *MESH_TFACE 8 2 3 10 *MESH_TFACE 9 3 4 10 *MESH_TFACE 10 4 9 10 *MESH_TFACE 11 2 10 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf79" *NODE_TM { *NODE_NAME "mat3model0surf79" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -388.000000 -40.000000 372.000000 *MESH_VERTEX 1 -372.000000 -40.000000 372.000000 *MESH_VERTEX 2 -372.000000 -88.000000 372.000000 *MESH_VERTEX 3 -388.000000 -88.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.687500 0.000000 1.000000 *MESH_TVERT 1 0.687500 0.125000 1.000000 *MESH_TVERT 2 1.062500 0.125000 1.000000 *MESH_TVERT 3 1.062500 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf80" *NODE_TM { *NODE_NAME "mat3model0surf80" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -372.000000 -88.000000 372.000000 *MESH_VERTEX 1 -372.000000 -88.000000 348.000000 *MESH_VERTEX 2 -388.000000 -88.000000 348.000000 *MESH_VERTEX 3 -388.000000 -88.000000 372.000000 *MESH_VERTEX 4 -388.000000 -88.000000 348.000000 *MESH_VERTEX 5 -372.000000 -88.000000 348.000000 *MESH_VERTEX 6 -372.000000 -86.000000 342.000000 *MESH_VERTEX 7 -388.000000 -86.000000 342.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 1.062500 0.125000 1.000000 *MESH_TVERT 1 1.250000 0.125000 1.000000 *MESH_TVERT 2 1.250000 0.000000 1.000000 *MESH_TVERT 3 1.062500 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.125000 1.000000 *MESH_TVERT 6 0.062500 0.125000 1.000000 *MESH_TVERT 7 0.062500 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat4model0surf81" *NODE_TM { *NODE_NAME "mat4model0surf81" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 448.000000 16.000000 400.000000 *MESH_VERTEX 1 448.000000 12.000000 372.000000 *MESH_VERTEX 2 448.000000 12.000000 396.000000 *MESH_VERTEX 3 448.000000 16.000000 368.000000 *MESH_VERTEX 4 448.000000 0.000000 396.000000 *MESH_VERTEX 5 448.000000 0.000000 368.000000 *MESH_VERTEX 6 448.000000 0.000000 372.000000 *MESH_VERTEX 7 448.000000 0.000000 400.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 1.125000 1.000000 *MESH_TVERT 1 0.093750 0.906250 1.000000 *MESH_TVERT 2 0.093750 1.093750 1.000000 *MESH_TVERT 3 0.125000 0.875000 1.000000 *MESH_TVERT 4 0.000000 1.093750 1.000000 *MESH_TVERT 5 0.000000 0.875000 1.000000 *MESH_TVERT 6 0.000000 0.906250 1.000000 *MESH_TVERT 7 0.000000 1.125000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 5 3 *MESH_TFACE 3 0 4 2 *MESH_TFACE 4 1 6 5 *MESH_TFACE 5 0 7 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf82" *NODE_TM { *NODE_NAME "mat4model0surf82" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 428.000000 -48.000000 356.000000 *MESH_VERTEX 1 428.000000 -52.000000 344.000000 *MESH_VERTEX 2 428.000000 -52.000000 368.000000 *MESH_VERTEX 3 428.000000 -64.000000 340.000000 *MESH_VERTEX 4 428.000000 -76.000000 344.000000 *MESH_VERTEX 5 428.000000 -76.000000 368.000000 *MESH_VERTEX 6 428.000000 -64.000000 372.000000 *MESH_VERTEX 7 428.000000 -80.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.781250 1.000000 *MESH_TVERT 1 0.593750 0.687500 1.000000 *MESH_TVERT 2 0.593750 0.875000 1.000000 *MESH_TVERT 3 0.500000 0.656250 1.000000 *MESH_TVERT 4 0.406250 0.687500 1.000000 *MESH_TVERT 5 0.406250 0.875000 1.000000 *MESH_TVERT 6 0.500000 0.906250 1.000000 *MESH_TVERT 7 0.375000 0.781250 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 6 3 *MESH_TFACE 2 3 6 5 *MESH_TFACE 3 3 5 4 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf83" *NODE_TM { *NODE_NAME "mat4model0surf83" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 396.000000 -48.000000 356.000000 *MESH_VERTEX 1 428.000000 -48.000000 356.000000 *MESH_VERTEX 2 428.000000 -52.000000 368.000000 *MESH_VERTEX 3 396.000000 -52.000000 368.000000 *MESH_VERTEX 4 428.000000 -52.000000 344.000000 *MESH_VERTEX 5 428.000000 -48.000000 356.000000 *MESH_VERTEX 6 396.000000 -48.000000 356.000000 *MESH_VERTEX 7 396.000000 -52.000000 344.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.250000 1.000000 *MESH_TVERT 2 0.125000 0.250000 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 *MESH_TVERT 4 0.875000 0.250000 1.000000 *MESH_TVERT 5 1.000000 0.250000 1.000000 *MESH_TVERT 6 1.000000 0.000000 1.000000 *MESH_TVERT 7 0.875000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf84" *NODE_TM { *NODE_NAME "mat4model0surf84" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 428.000000 -52.000000 368.000000 *MESH_VERTEX 1 428.000000 -64.000000 372.000000 *MESH_VERTEX 2 396.000000 -64.000000 372.000000 *MESH_VERTEX 3 396.000000 -52.000000 368.000000 *MESH_VERTEX 4 428.000000 -76.000000 368.000000 *MESH_VERTEX 5 396.000000 -76.000000 368.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.250000 1.000000 *MESH_TVERT 1 0.250000 0.250000 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 *MESH_TVERT 4 0.375000 0.250000 1.000000 *MESH_TVERT 5 0.375000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf85" *NODE_TM { *NODE_NAME "mat4model0surf85" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 396.000000 -64.000000 340.000000 *MESH_VERTEX 1 428.000000 -64.000000 340.000000 *MESH_VERTEX 2 428.000000 -52.000000 344.000000 *MESH_VERTEX 3 396.000000 -52.000000 344.000000 *MESH_VERTEX 4 428.000000 -76.000000 344.000000 *MESH_VERTEX 5 396.000000 -76.000000 344.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 0.750000 0.250000 1.000000 *MESH_TVERT 2 0.875000 0.250000 1.000000 *MESH_TVERT 3 0.875000 0.000000 1.000000 *MESH_TVERT 4 0.625000 0.250000 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf86" *NODE_TM { *NODE_NAME "mat4model0surf86" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 428.000000 -76.000000 368.000000 *MESH_VERTEX 1 428.000000 -80.000000 356.000000 *MESH_VERTEX 2 396.000000 -80.000000 356.000000 *MESH_VERTEX 3 396.000000 -76.000000 368.000000 *MESH_VERTEX 4 428.000000 -76.000000 344.000000 *MESH_VERTEX 5 396.000000 -76.000000 344.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.250000 1.000000 *MESH_TVERT 1 0.500000 0.250000 1.000000 *MESH_TVERT 2 0.500000 0.000000 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 *MESH_TVERT 4 0.625000 0.250000 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf87" *NODE_TM { *NODE_NAME "mat4model0surf87" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 392.000000 12.000000 392.000000 *MESH_VERTEX 1 392.000000 -128.000000 392.000000 *MESH_VERTEX 2 392.000000 -128.000000 396.000000 *MESH_VERTEX 3 392.000000 12.000000 396.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.312500 1.000000 *MESH_TVERT 1 1.093750 0.312500 1.000000 *MESH_TVERT 2 1.093750 0.281250 1.000000 *MESH_TVERT 3 0.000000 0.281250 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf88" *NODE_TM { *NODE_NAME "mat4model0surf88" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 392.000000 12.000000 372.000000 *MESH_VERTEX 1 392.000000 -128.000000 372.000000 *MESH_VERTEX 2 392.000000 -128.000000 376.000000 *MESH_VERTEX 3 392.000000 12.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.093750 1.000000 *MESH_TVERT 1 1.093750 0.093750 1.000000 *MESH_TVERT 2 1.093750 0.062500 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf89" *NODE_TM { *NODE_NAME "mat4model0surf89" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 392.000000 12.000000 392.000000 *MESH_VERTEX 1 384.000000 12.000000 392.000000 *MESH_VERTEX 2 384.000000 -128.000000 392.000000 *MESH_VERTEX 3 392.000000 -128.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.312500 1.000000 *MESH_TVERT 1 0.000000 0.375000 1.000000 *MESH_TVERT 2 1.093750 0.375000 1.000000 *MESH_TVERT 3 1.093750 0.312500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf90" *NODE_TM { *NODE_NAME "mat4model0surf90" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 12.000000 392.000000 *MESH_VERTEX 1 384.000000 12.000000 376.000000 *MESH_VERTEX 2 384.000000 -128.000000 376.000000 *MESH_VERTEX 3 384.000000 -128.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.125000 1.000000 *MESH_TVERT 2 1.093750 0.125000 1.000000 *MESH_TVERT 3 1.093750 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf91" *NODE_TM { *NODE_NAME "mat4model0surf91" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 12.000000 376.000000 *MESH_VERTEX 1 392.000000 12.000000 376.000000 *MESH_VERTEX 2 392.000000 -128.000000 376.000000 *MESH_VERTEX 3 384.000000 -128.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 1.093750 0.062500 1.000000 *MESH_TVERT 3 1.093750 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf92" *NODE_TM { *NODE_NAME "mat4model0surf92" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 -52.000000 336.000000 *MESH_VERTEX 1 384.000000 -52.000000 340.000000 *MESH_VERTEX 2 383.000000 -49.000000 340.000000 *MESH_VERTEX 3 383.000000 -49.000000 336.000000 *MESH_VERTEX 4 383.000000 -55.000000 340.000000 *MESH_VERTEX 5 383.000000 -55.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.031250 1.000000 *MESH_TVERT 2 0.156250 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.000000 1.000000 *MESH_TVERT 4 0.093750 0.031250 1.000000 *MESH_TVERT 5 0.093750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf93" *NODE_TM { *NODE_NAME "mat4model0surf93" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 -52.000000 336.000000 *MESH_VERTEX 1 383.000000 -49.000000 336.000000 *MESH_VERTEX 2 383.000000 -55.000000 336.000000 *MESH_VERTEX 3 380.000000 -56.000000 336.000000 *MESH_VERTEX 4 380.000000 -48.000000 336.000000 *MESH_VERTEX 5 377.000000 -49.000000 336.000000 *MESH_VERTEX 6 377.000000 -55.000000 336.000000 *MESH_VERTEX 7 376.000000 -52.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.593750 1.000000 *MESH_TVERT 1 0.992188 0.617188 1.000000 *MESH_TVERT 2 0.992188 0.570312 1.000000 *MESH_TVERT 3 0.968750 0.562500 1.000000 *MESH_TVERT 4 0.968750 0.625000 1.000000 *MESH_TVERT 5 0.945312 0.617188 1.000000 *MESH_TVERT 6 0.945312 0.570312 1.000000 *MESH_TVERT 7 0.937500 0.593750 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 1 3 4 *MESH_TFACE 2 3 5 4 *MESH_TFACE 3 3 6 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf94" *NODE_TM { *NODE_NAME "mat4model0surf94" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 -76.000000 336.000000 *MESH_VERTEX 1 384.000000 -76.000000 340.000000 *MESH_VERTEX 2 383.000000 -73.000000 340.000000 *MESH_VERTEX 3 383.000000 -73.000000 336.000000 *MESH_VERTEX 4 383.000000 -79.000000 340.000000 *MESH_VERTEX 5 383.000000 -79.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.031250 1.000000 *MESH_TVERT 2 0.156250 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.000000 1.000000 *MESH_TVERT 4 0.093750 0.031250 1.000000 *MESH_TVERT 5 0.093750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf95" *NODE_TM { *NODE_NAME "mat4model0surf95" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 -76.000000 336.000000 *MESH_VERTEX 1 383.000000 -73.000000 336.000000 *MESH_VERTEX 2 383.000000 -79.000000 336.000000 *MESH_VERTEX 3 380.000000 -80.000000 336.000000 *MESH_VERTEX 4 380.000000 -72.000000 336.000000 *MESH_VERTEX 5 377.000000 -73.000000 336.000000 *MESH_VERTEX 6 377.000000 -79.000000 336.000000 *MESH_VERTEX 7 376.000000 -76.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.406250 1.000000 *MESH_TVERT 1 0.992188 0.429688 1.000000 *MESH_TVERT 2 0.992188 0.382812 1.000000 *MESH_TVERT 3 0.968750 0.375000 1.000000 *MESH_TVERT 4 0.968750 0.437500 1.000000 *MESH_TVERT 5 0.945312 0.429688 1.000000 *MESH_TVERT 6 0.945312 0.382812 1.000000 *MESH_TVERT 7 0.937500 0.406250 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 1 3 4 *MESH_TFACE 2 3 5 4 *MESH_TFACE 3 3 6 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf96" *NODE_TM { *NODE_NAME "mat4model0surf96" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 383.000000 -49.000000 340.000000 *MESH_VERTEX 1 380.000000 -48.000000 340.000000 *MESH_VERTEX 2 380.000000 -48.000000 336.000000 *MESH_VERTEX 3 383.000000 -49.000000 336.000000 *MESH_VERTEX 4 377.000000 -49.000000 340.000000 *MESH_VERTEX 5 377.000000 -49.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.000000 1.000000 *MESH_TVERT 3 0.156250 0.000000 1.000000 *MESH_TVERT 4 0.218750 0.031250 1.000000 *MESH_TVERT 5 0.218750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf97" *NODE_TM { *NODE_NAME "mat4model0surf97" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 380.000000 -56.000000 336.000000 *MESH_VERTEX 1 380.000000 -56.000000 340.000000 *MESH_VERTEX 2 383.000000 -55.000000 340.000000 *MESH_VERTEX 3 383.000000 -55.000000 336.000000 *MESH_VERTEX 4 377.000000 -55.000000 340.000000 *MESH_VERTEX 5 377.000000 -55.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.000000 1.000000 *MESH_TVERT 1 0.062500 0.031250 1.000000 *MESH_TVERT 2 0.093750 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf98" *NODE_TM { *NODE_NAME "mat4model0surf98" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 383.000000 -73.000000 340.000000 *MESH_VERTEX 1 380.000000 -72.000000 340.000000 *MESH_VERTEX 2 380.000000 -72.000000 336.000000 *MESH_VERTEX 3 383.000000 -73.000000 336.000000 *MESH_VERTEX 4 377.000000 -73.000000 340.000000 *MESH_VERTEX 5 377.000000 -73.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.000000 1.000000 *MESH_TVERT 3 0.156250 0.000000 1.000000 *MESH_TVERT 4 0.218750 0.031250 1.000000 *MESH_TVERT 5 0.218750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf99" *NODE_TM { *NODE_NAME "mat4model0surf99" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 380.000000 -80.000000 336.000000 *MESH_VERTEX 1 380.000000 -80.000000 340.000000 *MESH_VERTEX 2 383.000000 -79.000000 340.000000 *MESH_VERTEX 3 383.000000 -79.000000 336.000000 *MESH_VERTEX 4 377.000000 -79.000000 340.000000 *MESH_VERTEX 5 377.000000 -79.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.000000 1.000000 *MESH_TVERT 1 0.062500 0.031250 1.000000 *MESH_TVERT 2 0.093750 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf100" *NODE_TM { *NODE_NAME "mat4model0surf100" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 377.000000 -49.000000 340.000000 *MESH_VERTEX 1 376.000000 -52.000000 340.000000 *MESH_VERTEX 2 376.000000 -52.000000 336.000000 *MESH_VERTEX 3 377.000000 -49.000000 336.000000 *MESH_VERTEX 4 376.000000 -52.000000 336.000000 *MESH_VERTEX 5 376.000000 -52.000000 340.000000 *MESH_VERTEX 6 377.000000 -55.000000 340.000000 *MESH_VERTEX 7 377.000000 -55.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.250000 0.031250 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.218750 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.031250 1.000000 *MESH_TVERT 6 0.031250 0.031250 1.000000 *MESH_TVERT 7 0.031250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf101" *NODE_TM { *NODE_NAME "mat4model0surf101" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 377.000000 -73.000000 340.000000 *MESH_VERTEX 1 376.000000 -76.000000 340.000000 *MESH_VERTEX 2 376.000000 -76.000000 336.000000 *MESH_VERTEX 3 377.000000 -73.000000 336.000000 *MESH_VERTEX 4 376.000000 -76.000000 336.000000 *MESH_VERTEX 5 376.000000 -76.000000 340.000000 *MESH_VERTEX 6 377.000000 -79.000000 340.000000 *MESH_VERTEX 7 377.000000 -79.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.250000 0.031250 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.218750 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.031250 1.000000 *MESH_TVERT 6 0.031250 0.031250 1.000000 *MESH_TVERT 7 0.031250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf102" *NODE_TM { *NODE_NAME "mat4model0surf102" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 -128.000000 376.000000 *MESH_VERTEX 1 376.000000 -128.000000 392.000000 *MESH_VERTEX 2 384.000000 -128.000000 392.000000 *MESH_VERTEX 3 384.000000 -128.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 0.937500 1.000000 *MESH_TVERT 1 0.937500 1.062500 1.000000 *MESH_TVERT 2 1.000000 1.062500 1.000000 *MESH_TVERT 3 1.000000 0.937500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf103" *NODE_TM { *NODE_NAME "mat4model0surf103" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 12.000000 376.000000 *MESH_VERTEX 1 376.000000 12.000000 392.000000 *MESH_VERTEX 2 376.000000 -128.000000 392.000000 *MESH_VERTEX 3 376.000000 -128.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.125000 1.000000 *MESH_TVERT 2 1.093750 0.125000 1.000000 *MESH_TVERT 3 1.093750 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf104" *NODE_TM { *NODE_NAME "mat4model0surf104" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 368.000000 12.000000 396.000000 *MESH_VERTEX 1 392.000000 12.000000 396.000000 *MESH_VERTEX 2 392.000000 -128.000000 396.000000 *MESH_VERTEX 3 368.000000 -128.000000 396.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.093750 1.000000 *MESH_TVERT 1 0.000000 0.281250 1.000000 *MESH_TVERT 2 1.093750 0.281250 1.000000 *MESH_TVERT 3 1.093750 0.093750 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf105" *NODE_TM { *NODE_NAME "mat4model0surf105" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 368.000000 -128.000000 392.000000 *MESH_VERTEX 1 368.000000 -128.000000 396.000000 *MESH_VERTEX 2 392.000000 -128.000000 396.000000 *MESH_VERTEX 3 392.000000 -128.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.875000 0.062500 1.000000 *MESH_TVERT 1 0.875000 0.093750 1.000000 *MESH_TVERT 2 1.062500 0.093750 1.000000 *MESH_TVERT 3 1.062500 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf106" *NODE_TM { *NODE_NAME "mat4model0surf106" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 12.000000 392.000000 *MESH_VERTEX 1 368.000000 12.000000 392.000000 *MESH_VERTEX 2 368.000000 -128.000000 392.000000 *MESH_VERTEX 3 376.000000 -128.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 1.093750 0.062500 1.000000 *MESH_TVERT 3 1.093750 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf107" *NODE_TM { *NODE_NAME "mat4model0surf107" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 368.000000 12.000000 396.000000 *MESH_VERTEX 1 368.000000 -128.000000 396.000000 *MESH_VERTEX 2 368.000000 -128.000000 392.000000 *MESH_VERTEX 3 368.000000 12.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.093750 1.000000 *MESH_TVERT 1 1.093750 0.093750 1.000000 *MESH_TVERT 2 1.093750 0.062500 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf108" *NODE_TM { *NODE_NAME "mat4model0surf108" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 368.000000 12.000000 376.000000 *MESH_VERTEX 1 376.000000 12.000000 376.000000 *MESH_VERTEX 2 376.000000 -128.000000 376.000000 *MESH_VERTEX 3 368.000000 -128.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.312500 1.000000 *MESH_TVERT 1 0.000000 0.375000 1.000000 *MESH_TVERT 2 1.093750 0.375000 1.000000 *MESH_TVERT 3 1.093750 0.312500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf109" *NODE_TM { *NODE_NAME "mat4model0surf109" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 368.000000 -128.000000 372.000000 *MESH_VERTEX 1 368.000000 -128.000000 376.000000 *MESH_VERTEX 2 392.000000 -128.000000 376.000000 *MESH_VERTEX 3 392.000000 -128.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.875000 0.906250 1.000000 *MESH_TVERT 1 0.875000 0.937500 1.000000 *MESH_TVERT 2 1.062500 0.937500 1.000000 *MESH_TVERT 3 1.062500 0.906250 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf110" *NODE_TM { *NODE_NAME "mat4model0surf110" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 392.000000 12.000000 372.000000 *MESH_VERTEX 1 368.000000 12.000000 372.000000 *MESH_VERTEX 2 368.000000 -128.000000 372.000000 *MESH_VERTEX 3 392.000000 -128.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.093750 1.000000 *MESH_TVERT 1 0.000000 0.281250 1.000000 *MESH_TVERT 2 1.093750 0.281250 1.000000 *MESH_TVERT 3 1.093750 0.093750 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf111" *NODE_TM { *NODE_NAME "mat4model0surf111" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 368.000000 12.000000 376.000000 *MESH_VERTEX 1 368.000000 -128.000000 376.000000 *MESH_VERTEX 2 368.000000 -128.000000 372.000000 *MESH_VERTEX 3 368.000000 12.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.312500 1.000000 *MESH_TVERT 1 1.093750 0.312500 1.000000 *MESH_TVERT 2 1.093750 0.281250 1.000000 *MESH_TVERT 3 0.000000 0.281250 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf112" *NODE_TM { *NODE_NAME "mat4model0surf112" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 260.000000 12.000000 392.000000 *MESH_VERTEX 1 260.000000 12.000000 376.000000 *MESH_VERTEX 2 376.000000 -104.000000 376.000000 *MESH_VERTEX 3 376.000000 -104.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.093750 1.062500 1.000000 *MESH_TVERT 1 1.093750 0.937500 1.000000 *MESH_TVERT 2 0.187500 0.937500 1.000000 *MESH_TVERT 3 0.187500 1.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf113" *NODE_TM { *NODE_NAME "mat4model0surf113" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 -120.000000 392.000000 *MESH_VERTEX 1 260.000000 12.000000 392.000000 *MESH_VERTEX 2 376.000000 -104.000000 392.000000 *MESH_VERTEX 3 244.000000 12.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 0.062500 1.000000 *MESH_TVERT 1 0.031250 1.093750 1.000000 *MESH_TVERT 2 0.937500 0.187500 1.000000 *MESH_TVERT 3 -0.093750 1.093750 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf114" *NODE_TM { *NODE_NAME "mat4model0surf114" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 244.000000 12.000000 376.000000 *MESH_VERTEX 1 376.000000 -104.000000 376.000000 *MESH_VERTEX 2 260.000000 12.000000 376.000000 *MESH_VERTEX 3 376.000000 -120.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.093750 1.093750 1.000000 *MESH_TVERT 1 0.937500 0.187500 1.000000 *MESH_TVERT 2 0.031250 1.093750 1.000000 *MESH_TVERT 3 0.937500 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf115" *NODE_TM { *NODE_NAME "mat4model0surf115" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 -120.000000 392.000000 *MESH_VERTEX 1 376.000000 -120.000000 376.000000 *MESH_VERTEX 2 244.000000 12.000000 376.000000 *MESH_VERTEX 3 244.000000 12.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 1.062500 1.000000 *MESH_TVERT 1 0.062500 0.937500 1.000000 *MESH_TVERT 2 1.093750 0.937500 1.000000 *MESH_TVERT 3 1.093750 1.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf116" *NODE_TM { *NODE_NAME "mat4model0surf116" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -188.000000 -50.000000 156.000000 *MESH_VERTEX 1 -188.000000 -50.000000 356.000000 *MESH_VERTEX 2 -192.000000 -48.000000 356.000000 *MESH_VERTEX 3 -192.000000 -48.000000 156.000000 *MESH_VERTEX 4 -196.000000 -50.000000 156.000000 *MESH_VERTEX 5 -196.000000 -50.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.069877 0.000000 1.000000 *MESH_TVERT 1 0.069877 1.562500 1.000000 *MESH_TVERT 2 0.104816 1.562500 1.000000 *MESH_TVERT 3 0.104816 0.000000 1.000000 *MESH_TVERT 4 0.139754 0.000000 1.000000 *MESH_TVERT 5 0.139754 1.562500 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf117" *NODE_TM { *NODE_NAME "mat4model0surf117" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -188.000000 -50.000000 156.000000 *MESH_VERTEX 1 -192.000000 -48.000000 156.000000 *MESH_VERTEX 2 -192.000000 -52.000000 156.000000 *MESH_VERTEX 3 -196.000000 -50.000000 156.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.531250 0.609375 1.000000 *MESH_TVERT 1 0.500000 0.625000 1.000000 *MESH_TVERT 2 0.500000 0.593750 1.000000 *MESH_TVERT 3 0.468750 0.609375 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf118" *NODE_TM { *NODE_NAME "mat4model0surf118" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -192.000000 -52.000000 356.000000 *MESH_VERTEX 1 -188.000000 -50.000000 356.000000 *MESH_VERTEX 2 -188.000000 -50.000000 156.000000 *MESH_VERTEX 3 -192.000000 -52.000000 156.000000 *MESH_VERTEX 4 -196.000000 -50.000000 156.000000 *MESH_VERTEX 5 -196.000000 -50.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.034939 1.562500 1.000000 *MESH_TVERT 1 0.069877 1.562500 1.000000 *MESH_TVERT 2 0.069877 0.000000 1.000000 *MESH_TVERT 3 0.034939 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 1.562500 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf119" *NODE_TM { *NODE_NAME "mat4model0surf119" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -368.000000 12.000000 392.000000 *MESH_VERTEX 1 -368.000000 -128.000000 392.000000 *MESH_VERTEX 2 -368.000000 -128.000000 396.000000 *MESH_VERTEX 3 -368.000000 12.000000 396.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.312500 1.000000 *MESH_TVERT 1 1.093750 0.312500 1.000000 *MESH_TVERT 2 1.093750 0.281250 1.000000 *MESH_TVERT 3 0.000000 0.281250 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf120" *NODE_TM { *NODE_NAME "mat4model0surf120" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -368.000000 12.000000 372.000000 *MESH_VERTEX 1 -368.000000 -128.000000 372.000000 *MESH_VERTEX 2 -368.000000 -128.000000 376.000000 *MESH_VERTEX 3 -368.000000 12.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.093750 1.000000 *MESH_TVERT 1 1.093750 0.093750 1.000000 *MESH_TVERT 2 1.093750 0.062500 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf121" *NODE_TM { *NODE_NAME "mat4model0surf121" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -371.999969 -56.000000 356.000000 *MESH_VERTEX 1 364.000000 -56.000000 356.000000 *MESH_VERTEX 2 364.000000 -64.000000 364.000000 *MESH_VERTEX 3 -371.999969 -64.000000 364.000000 *MESH_VERTEX 4 -371.999969 -72.000000 356.000000 *MESH_VERTEX 5 364.000000 -72.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -2.000000 1.000000 *MESH_TVERT 1 0.000000 3.750000 1.000000 *MESH_TVERT 2 0.088388 3.750000 1.000000 *MESH_TVERT 3 0.088388 -2.000000 1.000000 *MESH_TVERT 4 0.176777 -2.000000 1.000000 *MESH_TVERT 5 0.176777 3.750000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf122" *NODE_TM { *NODE_NAME "mat4model0surf122" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 364.000000 -64.000000 348.000000 *MESH_VERTEX 1 364.000000 -56.000000 356.000000 *MESH_VERTEX 2 -371.999969 -56.000000 356.000000 *MESH_VERTEX 3 -371.999969 -64.000000 348.000000 *MESH_VERTEX 4 -371.999969 -72.000000 356.000000 *MESH_VERTEX 5 364.000000 -72.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.265165 3.750000 1.000000 *MESH_TVERT 1 0.353553 3.750000 1.000000 *MESH_TVERT 2 0.353553 -2.000000 1.000000 *MESH_TVERT 3 0.265165 -2.000000 1.000000 *MESH_TVERT 4 0.176777 -2.000000 1.000000 *MESH_TVERT 5 0.176777 3.750000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf123" *NODE_TM { *NODE_NAME "mat4model0surf123" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -244.000000 12.000000 392.000000 *MESH_VERTEX 1 -376.000000 -104.000000 392.000000 *MESH_VERTEX 2 -260.000000 12.000000 392.000000 *MESH_VERTEX 3 -376.000000 -120.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.093750 1.093750 1.000000 *MESH_TVERT 1 0.937500 0.187500 1.000000 *MESH_TVERT 2 0.031250 1.093750 1.000000 *MESH_TVERT 3 0.937500 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf124" *NODE_TM { *NODE_NAME "mat4model0surf124" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -260.000000 12.000000 376.000000 *MESH_VERTEX 1 -260.000000 12.000000 392.000000 *MESH_VERTEX 2 -376.000000 -104.000000 392.000000 *MESH_VERTEX 3 -376.000000 -104.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.093750 0.937500 1.000000 *MESH_TVERT 1 1.093750 1.062500 1.000000 *MESH_TVERT 2 0.187500 1.062500 1.000000 *MESH_TVERT 3 0.187500 0.937500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf125" *NODE_TM { *NODE_NAME "mat4model0surf125" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 -120.000000 376.000000 *MESH_VERTEX 1 -376.000000 -120.000000 392.000000 *MESH_VERTEX 2 -244.000000 12.000000 392.000000 *MESH_VERTEX 3 -244.000000 12.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.937500 1.000000 *MESH_TVERT 1 0.062500 1.062500 1.000000 *MESH_TVERT 2 1.093750 1.062500 1.000000 *MESH_TVERT 3 1.093750 0.937500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf126" *NODE_TM { *NODE_NAME "mat4model0surf126" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 -120.000000 376.000000 *MESH_VERTEX 1 -244.000000 12.000000 376.000000 *MESH_VERTEX 2 -260.000000 12.000000 376.000000 *MESH_VERTEX 3 -376.000000 -104.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 0.062500 1.000000 *MESH_TVERT 1 -0.093750 1.093750 1.000000 *MESH_TVERT 2 0.031250 1.093750 1.000000 *MESH_TVERT 3 0.937500 0.187500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf127" *NODE_TM { *NODE_NAME "mat4model0surf127" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -368.000000 12.000000 392.000000 *MESH_VERTEX 1 -376.000000 12.000000 392.000000 *MESH_VERTEX 2 -376.000000 -128.000000 392.000000 *MESH_VERTEX 3 -368.000000 -128.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.312500 1.000000 *MESH_TVERT 1 0.000000 0.375000 1.000000 *MESH_TVERT 2 1.093750 0.375000 1.000000 *MESH_TVERT 3 1.093750 0.312500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf128" *NODE_TM { *NODE_NAME "mat4model0surf128" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 12.000000 376.000000 *MESH_VERTEX 1 -368.000000 12.000000 376.000000 *MESH_VERTEX 2 -368.000000 -128.000000 376.000000 *MESH_VERTEX 3 -376.000000 -128.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 1.093750 0.062500 1.000000 *MESH_TVERT 3 1.093750 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf129" *NODE_TM { *NODE_NAME "mat4model0surf129" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 12.000000 392.000000 *MESH_VERTEX 1 -376.000000 12.000000 376.000000 *MESH_VERTEX 2 -376.000000 -128.000000 376.000000 *MESH_VERTEX 3 -376.000000 -128.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.125000 1.000000 *MESH_TVERT 2 1.093750 0.125000 1.000000 *MESH_TVERT 3 1.093750 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf130" *NODE_TM { *NODE_NAME "mat4model0surf130" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 -52.000000 336.000000 *MESH_VERTEX 1 -376.000000 -52.000000 340.000000 *MESH_VERTEX 2 -377.000000 -49.000000 340.000000 *MESH_VERTEX 3 -377.000000 -49.000000 336.000000 *MESH_VERTEX 4 -377.000000 -55.000000 340.000000 *MESH_VERTEX 5 -377.000000 -55.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.031250 1.000000 *MESH_TVERT 2 0.156250 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.000000 1.000000 *MESH_TVERT 4 0.093750 0.031250 1.000000 *MESH_TVERT 5 0.093750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf131" *NODE_TM { *NODE_NAME "mat4model0surf131" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 -52.000000 336.000000 *MESH_VERTEX 1 -377.000000 -49.000000 336.000000 *MESH_VERTEX 2 -377.000000 -55.000000 336.000000 *MESH_VERTEX 3 -380.000000 -56.000000 336.000000 *MESH_VERTEX 4 -380.000000 -48.000000 336.000000 *MESH_VERTEX 5 -383.000000 -49.000000 336.000000 *MESH_VERTEX 6 -383.000000 -55.000000 336.000000 *MESH_VERTEX 7 -384.000000 -52.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.593750 1.000000 *MESH_TVERT 1 0.054688 0.617188 1.000000 *MESH_TVERT 2 0.054688 0.570312 1.000000 *MESH_TVERT 3 0.031250 0.562500 1.000000 *MESH_TVERT 4 0.031250 0.625000 1.000000 *MESH_TVERT 5 0.007812 0.617188 1.000000 *MESH_TVERT 6 0.007812 0.570312 1.000000 *MESH_TVERT 7 0.000000 0.593750 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 1 3 4 *MESH_TFACE 2 3 5 4 *MESH_TFACE 3 3 6 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf132" *NODE_TM { *NODE_NAME "mat4model0surf132" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 -76.000000 336.000000 *MESH_VERTEX 1 -376.000000 -76.000000 340.000000 *MESH_VERTEX 2 -377.000000 -73.000000 340.000000 *MESH_VERTEX 3 -377.000000 -73.000000 336.000000 *MESH_VERTEX 4 -377.000000 -79.000000 340.000000 *MESH_VERTEX 5 -377.000000 -79.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.031250 1.000000 *MESH_TVERT 2 0.156250 0.031250 1.000000 *MESH_TVERT 3 0.156250 0.000000 1.000000 *MESH_TVERT 4 0.093750 0.031250 1.000000 *MESH_TVERT 5 0.093750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf133" *NODE_TM { *NODE_NAME "mat4model0surf133" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 -76.000000 336.000000 *MESH_VERTEX 1 -377.000000 -73.000000 336.000000 *MESH_VERTEX 2 -377.000000 -79.000000 336.000000 *MESH_VERTEX 3 -380.000000 -80.000000 336.000000 *MESH_VERTEX 4 -380.000000 -72.000000 336.000000 *MESH_VERTEX 5 -383.000000 -73.000000 336.000000 *MESH_VERTEX 6 -383.000000 -79.000000 336.000000 *MESH_VERTEX 7 -384.000000 -76.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.406250 1.000000 *MESH_TVERT 1 0.054688 0.429688 1.000000 *MESH_TVERT 2 0.054688 0.382812 1.000000 *MESH_TVERT 3 0.031250 0.375000 1.000000 *MESH_TVERT 4 0.031250 0.437500 1.000000 *MESH_TVERT 5 0.007812 0.429688 1.000000 *MESH_TVERT 6 0.007812 0.382812 1.000000 *MESH_TVERT 7 0.000000 0.406250 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 1 3 4 *MESH_TFACE 2 3 5 4 *MESH_TFACE 3 3 6 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf134" *NODE_TM { *NODE_NAME "mat4model0surf134" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -377.000000 -49.000000 340.000000 *MESH_VERTEX 1 -380.000000 -48.000000 340.000000 *MESH_VERTEX 2 -380.000000 -48.000000 336.000000 *MESH_VERTEX 3 -377.000000 -49.000000 336.000000 *MESH_VERTEX 4 -383.000000 -49.000000 340.000000 *MESH_VERTEX 5 -383.000000 -49.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.000000 1.000000 *MESH_TVERT 3 0.156250 0.000000 1.000000 *MESH_TVERT 4 0.218750 0.031250 1.000000 *MESH_TVERT 5 0.218750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf135" *NODE_TM { *NODE_NAME "mat4model0surf135" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -380.000000 -56.000000 336.000000 *MESH_VERTEX 1 -380.000000 -56.000000 340.000000 *MESH_VERTEX 2 -377.000000 -55.000000 340.000000 *MESH_VERTEX 3 -377.000000 -55.000000 336.000000 *MESH_VERTEX 4 -383.000000 -55.000000 340.000000 *MESH_VERTEX 5 -383.000000 -55.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.000000 1.000000 *MESH_TVERT 1 0.062500 0.031250 1.000000 *MESH_TVERT 2 0.093750 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf136" *NODE_TM { *NODE_NAME "mat4model0surf136" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -377.000000 -73.000000 340.000000 *MESH_VERTEX 1 -380.000000 -72.000000 340.000000 *MESH_VERTEX 2 -380.000000 -72.000000 336.000000 *MESH_VERTEX 3 -377.000000 -73.000000 336.000000 *MESH_VERTEX 4 -383.000000 -73.000000 340.000000 *MESH_VERTEX 5 -383.000000 -73.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.000000 1.000000 *MESH_TVERT 3 0.156250 0.000000 1.000000 *MESH_TVERT 4 0.218750 0.031250 1.000000 *MESH_TVERT 5 0.218750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf137" *NODE_TM { *NODE_NAME "mat4model0surf137" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -380.000000 -80.000000 336.000000 *MESH_VERTEX 1 -380.000000 -80.000000 340.000000 *MESH_VERTEX 2 -377.000000 -79.000000 340.000000 *MESH_VERTEX 3 -377.000000 -79.000000 336.000000 *MESH_VERTEX 4 -383.000000 -79.000000 340.000000 *MESH_VERTEX 5 -383.000000 -79.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.000000 1.000000 *MESH_TVERT 1 0.062500 0.031250 1.000000 *MESH_TVERT 2 0.093750 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.031250 0.031250 1.000000 *MESH_TVERT 5 0.031250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf138" *NODE_TM { *NODE_NAME "mat4model0surf138" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -383.000000 -49.000000 340.000000 *MESH_VERTEX 1 -384.000000 -52.000000 340.000000 *MESH_VERTEX 2 -384.000000 -52.000000 336.000000 *MESH_VERTEX 3 -383.000000 -49.000000 336.000000 *MESH_VERTEX 4 -384.000000 -52.000000 336.000000 *MESH_VERTEX 5 -384.000000 -52.000000 340.000000 *MESH_VERTEX 6 -383.000000 -55.000000 340.000000 *MESH_VERTEX 7 -383.000000 -55.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.250000 0.031250 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.218750 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.031250 1.000000 *MESH_TVERT 6 0.031250 0.031250 1.000000 *MESH_TVERT 7 0.031250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf139" *NODE_TM { *NODE_NAME "mat4model0surf139" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -383.000000 -73.000000 340.000000 *MESH_VERTEX 1 -384.000000 -76.000000 340.000000 *MESH_VERTEX 2 -384.000000 -76.000000 336.000000 *MESH_VERTEX 3 -383.000000 -73.000000 336.000000 *MESH_VERTEX 4 -384.000000 -76.000000 336.000000 *MESH_VERTEX 5 -384.000000 -76.000000 340.000000 *MESH_VERTEX 6 -383.000000 -79.000000 340.000000 *MESH_VERTEX 7 -383.000000 -79.000000 336.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.218750 0.031250 1.000000 *MESH_TVERT 1 0.250000 0.031250 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.218750 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.031250 1.000000 *MESH_TVERT 6 0.031250 0.031250 1.000000 *MESH_TVERT 7 0.031250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf140" *NODE_TM { *NODE_NAME "mat4model0surf140" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -384.000000 12.000000 376.000000 *MESH_VERTEX 1 -384.000000 12.000000 392.000000 *MESH_VERTEX 2 -384.000000 -128.000000 392.000000 *MESH_VERTEX 3 -384.000000 -128.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.125000 1.000000 *MESH_TVERT 2 1.093750 0.125000 1.000000 *MESH_TVERT 3 1.093750 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf141" *NODE_TM { *NODE_NAME "mat4model0surf141" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -384.000000 -128.000000 376.000000 *MESH_VERTEX 1 -384.000000 -128.000000 392.000000 *MESH_VERTEX 2 -376.000000 -128.000000 392.000000 *MESH_VERTEX 3 -376.000000 -128.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.937500 1.000000 *MESH_TVERT 1 0.000000 1.062500 1.000000 *MESH_TVERT 2 0.062500 1.062500 1.000000 *MESH_TVERT 3 0.062500 0.937500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf142" *NODE_TM { *NODE_NAME "mat4model0surf142" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -392.000000 12.000000 396.000000 *MESH_VERTEX 1 -368.000000 12.000000 396.000000 *MESH_VERTEX 2 -368.000000 -128.000000 396.000000 *MESH_VERTEX 3 -392.000000 -128.000000 396.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.093750 1.000000 *MESH_TVERT 1 0.000000 0.281250 1.000000 *MESH_TVERT 2 1.093750 0.281250 1.000000 *MESH_TVERT 3 1.093750 0.093750 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf143" *NODE_TM { *NODE_NAME "mat4model0surf143" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -384.000000 12.000000 392.000000 *MESH_VERTEX 1 -392.000000 12.000000 392.000000 *MESH_VERTEX 2 -392.000000 -128.000000 392.000000 *MESH_VERTEX 3 -384.000000 -128.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 1.093750 0.062500 1.000000 *MESH_TVERT 3 1.093750 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf144" *NODE_TM { *NODE_NAME "mat4model0surf144" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -392.000000 12.000000 396.000000 *MESH_VERTEX 1 -392.000000 -128.000000 396.000000 *MESH_VERTEX 2 -392.000000 -128.000000 392.000000 *MESH_VERTEX 3 -392.000000 12.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.093750 1.000000 *MESH_TVERT 1 1.093750 0.093750 1.000000 *MESH_TVERT 2 1.093750 0.062500 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf145" *NODE_TM { *NODE_NAME "mat4model0surf145" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -392.000000 -128.000000 392.000000 *MESH_VERTEX 1 -392.000000 -128.000000 396.000000 *MESH_VERTEX 2 -368.000000 -128.000000 396.000000 *MESH_VERTEX 3 -368.000000 -128.000000 392.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.062500 0.062500 1.000000 *MESH_TVERT 1 -0.062500 0.093750 1.000000 *MESH_TVERT 2 0.125000 0.093750 1.000000 *MESH_TVERT 3 0.125000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf146" *NODE_TM { *NODE_NAME "mat4model0surf146" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -392.000000 12.000000 376.000000 *MESH_VERTEX 1 -384.000000 12.000000 376.000000 *MESH_VERTEX 2 -384.000000 -128.000000 376.000000 *MESH_VERTEX 3 -392.000000 -128.000000 376.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.312500 1.000000 *MESH_TVERT 1 0.000000 0.375000 1.000000 *MESH_TVERT 2 1.093750 0.375000 1.000000 *MESH_TVERT 3 1.093750 0.312500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf147" *NODE_TM { *NODE_NAME "mat4model0surf147" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -368.000000 12.000000 372.000000 *MESH_VERTEX 1 -392.000000 12.000000 372.000000 *MESH_VERTEX 2 -392.000000 -128.000000 372.000000 *MESH_VERTEX 3 -368.000000 -128.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.093750 1.000000 *MESH_TVERT 1 0.000000 0.281250 1.000000 *MESH_TVERT 2 1.093750 0.281250 1.000000 *MESH_TVERT 3 1.093750 0.093750 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf148" *NODE_TM { *NODE_NAME "mat4model0surf148" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -392.000000 12.000000 376.000000 *MESH_VERTEX 1 -392.000000 -128.000000 376.000000 *MESH_VERTEX 2 -392.000000 -128.000000 372.000000 *MESH_VERTEX 3 -392.000000 12.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.312500 1.000000 *MESH_TVERT 1 1.093750 0.312500 1.000000 *MESH_TVERT 2 1.093750 0.281250 1.000000 *MESH_TVERT 3 0.000000 0.281250 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf149" *NODE_TM { *NODE_NAME "mat4model0surf149" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -392.000000 -128.000000 372.000000 *MESH_VERTEX 1 -392.000000 -128.000000 376.000000 *MESH_VERTEX 2 -368.000000 -128.000000 376.000000 *MESH_VERTEX 3 -368.000000 -128.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.062500 0.906250 1.000000 *MESH_TVERT 1 -0.062500 0.937500 1.000000 *MESH_TVERT 2 0.125000 0.937500 1.000000 *MESH_TVERT 3 0.125000 0.906250 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf150" *NODE_TM { *NODE_NAME "mat4model0surf150" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -448.000000 12.000000 396.000000 *MESH_VERTEX 1 448.000000 12.000000 396.000000 *MESH_VERTEX 2 448.000000 12.000000 372.000000 *MESH_VERTEX 3 -448.000000 12.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -3.000000 0.437500 1.000000 *MESH_TVERT 1 4.000000 0.437500 1.000000 *MESH_TVERT 2 4.000000 0.250000 1.000000 *MESH_TVERT 3 -3.000000 0.250000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf151" *NODE_TM { *NODE_NAME "mat4model0surf151" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -448.000000 12.000000 396.000000 *MESH_VERTEX 1 -448.000000 12.000000 372.000000 *MESH_VERTEX 2 -448.000000 16.000000 368.000000 *MESH_VERTEX 3 -448.000000 16.000000 400.000000 *MESH_VERTEX 4 -448.000000 0.000000 400.000000 *MESH_VERTEX 5 -448.000000 0.000000 372.000000 *MESH_VERTEX 6 -448.000000 0.000000 368.000000 *MESH_VERTEX 7 -448.000000 0.000000 396.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 1.093750 1.000000 *MESH_TVERT 1 0.093750 0.906250 1.000000 *MESH_TVERT 2 0.125000 0.875000 1.000000 *MESH_TVERT 3 0.125000 1.125000 1.000000 *MESH_TVERT 4 0.000000 1.125000 1.000000 *MESH_TVERT 5 0.000000 0.906250 1.000000 *MESH_TVERT 6 0.000000 0.875000 1.000000 *MESH_TVERT 7 0.000000 1.093750 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 1 2 5 *MESH_TFACE 3 0 4 3 *MESH_TFACE 4 2 6 5 *MESH_TFACE 5 0 7 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf152" *NODE_TM { *NODE_NAME "mat4model0surf152" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -448.000000 0.000000 400.000000 *MESH_VERTEX 1 -448.000000 16.000000 400.000000 *MESH_VERTEX 2 448.000000 16.000000 400.000000 *MESH_VERTEX 3 448.000000 0.000000 400.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -3.000000 0.562500 1.000000 *MESH_TVERT 1 -3.000000 0.687500 1.000000 *MESH_TVERT 2 4.000000 0.687500 1.000000 *MESH_TVERT 3 4.000000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf153" *NODE_TM { *NODE_NAME "mat4model0surf153" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -448.000000 12.000000 396.000000 *MESH_VERTEX 1 -448.000000 0.000000 396.000000 *MESH_VERTEX 2 448.000000 0.000000 396.000000 *MESH_VERTEX 3 448.000000 12.000000 396.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -3.000000 0.437500 1.000000 *MESH_TVERT 1 -3.000000 0.531250 1.000000 *MESH_TVERT 2 4.000000 0.531250 1.000000 *MESH_TVERT 3 4.000000 0.437500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf154" *NODE_TM { *NODE_NAME "mat4model0surf154" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -448.000000 0.000000 400.000000 *MESH_VERTEX 1 448.000000 0.000000 400.000000 *MESH_VERTEX 2 448.000000 0.000000 396.000000 *MESH_VERTEX 3 -448.000000 0.000000 396.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -3.000000 0.562500 1.000000 *MESH_TVERT 1 4.000000 0.562500 1.000000 *MESH_TVERT 2 4.000000 0.531250 1.000000 *MESH_TVERT 3 -3.000000 0.531250 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf155" *NODE_TM { *NODE_NAME "mat4model0surf155" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -448.000000 0.000000 372.000000 *MESH_VERTEX 1 -448.000000 12.000000 372.000000 *MESH_VERTEX 2 448.000000 12.000000 372.000000 *MESH_VERTEX 3 448.000000 0.000000 372.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -3.000000 0.156250 1.000000 *MESH_TVERT 1 -3.000000 0.250000 1.000000 *MESH_TVERT 2 4.000000 0.250000 1.000000 *MESH_TVERT 3 4.000000 0.156250 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf156" *NODE_TM { *NODE_NAME "mat4model0surf156" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -448.000000 16.000000 368.000000 *MESH_VERTEX 1 -448.000000 0.000000 368.000000 *MESH_VERTEX 2 448.000000 0.000000 368.000000 *MESH_VERTEX 3 448.000000 16.000000 368.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -3.000000 0.000000 1.000000 *MESH_TVERT 1 -3.000000 0.125000 1.000000 *MESH_TVERT 2 4.000000 0.125000 1.000000 *MESH_TVERT 3 4.000000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf157" *NODE_TM { *NODE_NAME "mat4model0surf157" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -448.000000 0.000000 372.000000 *MESH_VERTEX 1 448.000000 0.000000 372.000000 *MESH_VERTEX 2 448.000000 0.000000 368.000000 *MESH_VERTEX 3 -448.000000 0.000000 368.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -3.000000 0.156250 1.000000 *MESH_TVERT 1 4.000000 0.156250 1.000000 *MESH_TVERT 2 4.000000 0.125000 1.000000 *MESH_TVERT 3 -3.000000 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat0model0surf158" *NODE_TM { *NODE_NAME "mat0model0surf158" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 8.000000 0.000000 *MESH_VERTEX 1 8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 8.000000 -8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf159" *NODE_TM { *NODE_NAME "mat0model0surf159" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 8.000000 16.000000 *MESH_VERTEX 1 -8.000000 8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 8.000000 8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf160" *NODE_TM { *NODE_NAME "mat0model0surf160" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -8.000000 16.000000 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 -8.000000 8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 -0.500000 0.500000 1.000000 *MESH_TVERT 2 0.500000 1.500000 1.000000 *MESH_TVERT 3 -0.500000 1.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf161" *NODE_TM { *NODE_NAME "mat0model0surf161" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -8.000000 16.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 -8.000000 8.000000 16.000000 *MESH_VERTEX 3 -8.000000 8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf162" *NODE_TM { *NODE_NAME "mat0model0surf162" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -8.000000 0.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 -8.000000 16.000000 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf163" *NODE_TM { *NODE_NAME "mat0model0surf163" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 8.000000 0.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 0.000000 *MESH_VERTEX 3 8.000000 -8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.500000 1.000000 *MESH_TVERT 1 -0.500000 0.500000 1.000000 *MESH_TVERT 2 0.500000 1.500000 1.000000 *MESH_TVERT 3 0.500000 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }