*3DSMAX_ASCIIEXPORT 200 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase" *SCENE { *SCENE_FILENAME "ladder02.bsp" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 } *MATERIAL_LIST { *MATERIAL_COUNT 3 *MATERIAL 0 { *MATERIAL_NAME "textures/common/origin" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/common/origin" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\common\origin.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 1 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal02" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal02" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal02.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal02" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal02" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal02.tga" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat0model0surf27" *NODE_TM { *NODE_NAME "mat0model0surf27" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 8.000000 0.000000 *MESH_VERTEX 1 8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 8.000000 -8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf28" *NODE_TM { *NODE_NAME "mat0model0surf28" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 8.000000 16.000000 *MESH_VERTEX 1 -8.000000 8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 8.000000 8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf29" *NODE_TM { *NODE_NAME "mat0model0surf29" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -8.000000 16.000000 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 -8.000000 8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 -0.500000 0.500000 1.000000 *MESH_TVERT 2 0.500000 1.500000 1.000000 *MESH_TVERT 3 -0.500000 1.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf30" *NODE_TM { *NODE_NAME "mat0model0surf30" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -8.000000 16.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 -8.000000 8.000000 16.000000 *MESH_VERTEX 3 -8.000000 8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf31" *NODE_TM { *NODE_NAME "mat0model0surf31" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -8.000000 0.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 -8.000000 16.000000 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf32" *NODE_TM { *NODE_NAME "mat0model0surf32" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 8.000000 0.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 0.000000 *MESH_VERTEX 3 8.000000 -8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.500000 1.000000 *MESH_TVERT 1 -0.500000 0.500000 1.000000 *MESH_TVERT 2 0.500000 1.500000 1.000000 *MESH_TVERT 3 0.500000 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat2model0surf33" *NODE_TM { *NODE_NAME "mat2model0surf33" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 24.000000 64.000000 0.000000 *MESH_VERTEX 1 24.000000 64.000000 4.000000 *MESH_VERTEX 2 21.000000 73.000000 4.000000 *MESH_VERTEX 3 21.000000 73.000000 0.000000 *MESH_VERTEX 4 21.000000 55.000000 4.000000 *MESH_VERTEX 5 21.000000 55.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 0.000000 1.000000 *MESH_TVERT 1 0.562500 0.031250 1.000000 *MESH_TVERT 2 0.656250 0.031250 1.000000 *MESH_TVERT 3 0.656250 0.000000 1.000000 *MESH_TVERT 4 0.468750 0.031250 1.000000 *MESH_TVERT 5 0.468750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf34" *NODE_TM { *NODE_NAME "mat2model0surf34" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 24.000000 -64.000000 0.000000 *MESH_VERTEX 1 24.000000 -64.000000 4.000000 *MESH_VERTEX 2 21.000000 -55.000000 4.000000 *MESH_VERTEX 3 21.000000 -55.000000 0.000000 *MESH_VERTEX 4 21.000000 -73.000000 4.000000 *MESH_VERTEX 5 21.000000 -73.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 0.000000 1.000000 *MESH_TVERT 1 0.562500 0.031250 1.000000 *MESH_TVERT 2 0.656250 0.031250 1.000000 *MESH_TVERT 3 0.656250 0.000000 1.000000 *MESH_TVERT 4 0.468750 0.031250 1.000000 *MESH_TVERT 5 0.468750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf35" *NODE_TM { *NODE_NAME "mat2model0surf35" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 21.000000 73.000000 4.000000 *MESH_VERTEX 1 12.000000 76.000000 4.000000 *MESH_VERTEX 2 12.000000 76.000000 0.000000 *MESH_VERTEX 3 21.000000 73.000000 0.000000 *MESH_VERTEX 4 12.000000 76.000000 0.000000 *MESH_VERTEX 5 12.000000 76.000000 4.000000 *MESH_VERTEX 6 3.000000 73.000000 4.000000 *MESH_VERTEX 7 3.000000 73.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.656250 0.031250 1.000000 *MESH_TVERT 1 0.750000 0.031250 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 0.656250 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.031250 1.000000 *MESH_TVERT 6 0.093750 0.031250 1.000000 *MESH_TVERT 7 0.093750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf36" *NODE_TM { *NODE_NAME "mat2model0surf36" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 13.250000 64.000000 677.000000 *MESH_VERTEX 1 12.000000 68.000000 656.000000 *MESH_VERTEX 2 16.000000 64.000000 656.000000 *MESH_VERTEX 3 16.000000 64.000000 4.000003 *MESH_VERTEX 4 12.000000 68.000000 4.000003 *MESH_VERTEX 5 12.000000 60.000000 656.000000 *MESH_VERTEX 6 12.000000 60.000000 4.000003 *MESH_VERTEX 7 9.500000 68.000000 675.250000 *MESH_VERTEX 8 9.500000 60.000000 675.250000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 -0.000000 0.382683 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 -0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 3 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 1 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.201184 3.997396 1.000000 *MESH_TVERT 1 0.301777 3.791667 1.000000 *MESH_TVERT 2 0.201184 3.791667 1.000000 *MESH_TVERT 3 0.201184 -3.000000 1.000000 *MESH_TVERT 4 0.301777 -3.000000 1.000000 *MESH_TVERT 5 0.100592 3.791667 1.000000 *MESH_TVERT 6 0.100592 -3.000000 1.000000 *MESH_TVERT 7 0.301777 3.997396 1.000000 *MESH_TVERT 8 0.100592 3.997396 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 5 3 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 5 2 *MESH_TFACE 4 1 3 4 *MESH_TFACE 5 3 5 6 *MESH_TFACE 6 0 1 7 *MESH_TFACE 7 0 8 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf37" *NODE_TM { *NODE_NAME "mat2model0surf37" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 24.000000 64.000000 4.000000 *MESH_VERTEX 1 12.000000 64.000000 4.000000 *MESH_VERTEX 2 21.000000 73.000000 4.000000 *MESH_VERTEX 3 12.000000 76.000000 4.000000 *MESH_VERTEX 4 21.000000 55.000000 4.000000 *MESH_VERTEX 5 12.000000 52.000000 4.000000 *MESH_VERTEX 6 3.000000 73.000000 4.000000 *MESH_VERTEX 7 3.000000 55.000000 4.000000 *MESH_VERTEX 8 0.000000 64.000000 4.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.500000 1.000000 *MESH_TVERT 1 0.093750 0.500000 1.000000 *MESH_TVERT 2 0.164062 0.570312 1.000000 *MESH_TVERT 3 0.093750 0.593750 1.000000 *MESH_TVERT 4 0.164062 0.429688 1.000000 *MESH_TVERT 5 0.093750 0.406250 1.000000 *MESH_TVERT 6 0.023438 0.570312 1.000000 *MESH_TVERT 7 0.023438 0.429688 1.000000 *MESH_TVERT 8 0.000000 0.500000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 1 5 4 *MESH_TFACE 4 1 3 6 *MESH_TFACE 5 1 7 5 *MESH_TFACE 6 1 6 8 *MESH_TFACE 7 1 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf38" *NODE_TM { *NODE_NAME "mat2model0surf38" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 52.000000 0.000000 *MESH_VERTEX 1 12.000000 52.000000 4.000000 *MESH_VERTEX 2 21.000000 55.000000 4.000000 *MESH_VERTEX 3 21.000000 55.000000 0.000000 *MESH_VERTEX 4 3.000000 55.000000 4.000000 *MESH_VERTEX 5 3.000000 55.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.000000 1.000000 *MESH_TVERT 1 0.375000 0.031250 1.000000 *MESH_TVERT 2 0.468750 0.031250 1.000000 *MESH_TVERT 3 0.468750 0.000000 1.000000 *MESH_TVERT 4 0.281250 0.031250 1.000000 *MESH_TVERT 5 0.281250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf39" *NODE_TM { *NODE_NAME "mat2model0surf39" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 21.000000 -55.000000 4.000000 *MESH_VERTEX 1 12.000000 -52.000000 4.000000 *MESH_VERTEX 2 12.000000 -52.000000 0.000000 *MESH_VERTEX 3 21.000000 -55.000000 0.000000 *MESH_VERTEX 4 12.000000 -52.000000 0.000000 *MESH_VERTEX 5 12.000000 -52.000000 4.000000 *MESH_VERTEX 6 3.000000 -55.000000 4.000000 *MESH_VERTEX 7 3.000000 -55.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.656250 0.031250 1.000000 *MESH_TVERT 1 0.750000 0.031250 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 0.656250 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.031250 1.000000 *MESH_TVERT 6 0.093750 0.031250 1.000000 *MESH_TVERT 7 0.093750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf40" *NODE_TM { *NODE_NAME "mat2model0surf40" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 614.000000 *MESH_VERTEX 1 14.000000 62.000000 612.000000 *MESH_VERTEX 2 14.000000 -62.000000 612.000000 *MESH_VERTEX 3 12.000000 -60.000000 614.000000 *MESH_VERTEX 4 10.000000 -62.000000 612.000000 *MESH_VERTEX 5 10.000000 62.000000 612.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.854167 1.000000 *MESH_TVERT 1 -0.734375 0.885417 1.000000 *MESH_TVERT 2 0.734375 0.885417 1.000000 *MESH_TVERT 3 0.718750 0.854167 1.000000 *MESH_TVERT 4 0.734375 0.822917 1.000000 *MESH_TVERT 5 -0.734375 0.822917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf41" *NODE_TM { *NODE_NAME "mat2model0surf41" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 610.000000 *MESH_VERTEX 1 12.000000 -60.000000 610.000000 *MESH_VERTEX 2 14.000000 -62.000000 612.000000 *MESH_VERTEX 3 14.000000 62.000000 612.000000 *MESH_VERTEX 4 12.000000 60.000000 610.000000 *MESH_VERTEX 5 10.000000 -62.000000 612.000000 *MESH_VERTEX 6 12.000000 -60.000000 610.000000 *MESH_VERTEX 7 10.000000 62.000000 612.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.916667 1.000000 *MESH_TVERT 1 0.718750 0.916667 1.000000 *MESH_TVERT 2 0.734375 0.885417 1.000000 *MESH_TVERT 3 -0.734375 0.885417 1.000000 *MESH_TVERT 4 -0.718750 0.791667 1.000000 *MESH_TVERT 5 0.734375 0.822917 1.000000 *MESH_TVERT 6 0.718750 0.791667 1.000000 *MESH_TVERT 7 -0.734375 0.822917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf42" *NODE_TM { *NODE_NAME "mat2model0surf42" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 578.000000 *MESH_VERTEX 1 14.000000 62.000000 576.000000 *MESH_VERTEX 2 14.000000 -62.000000 576.000000 *MESH_VERTEX 3 12.000000 -60.000000 578.000000 *MESH_VERTEX 4 10.000000 -62.000000 576.000000 *MESH_VERTEX 5 10.000000 62.000000 576.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.916667 1.000000 *MESH_TVERT 1 -0.734375 0.947917 1.000000 *MESH_TVERT 2 0.734375 0.947917 1.000000 *MESH_TVERT 3 0.718750 0.916667 1.000000 *MESH_TVERT 4 0.734375 0.885417 1.000000 *MESH_TVERT 5 -0.734375 0.885417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf43" *NODE_TM { *NODE_NAME "mat2model0surf43" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 574.000000 *MESH_VERTEX 1 12.000000 -60.000000 574.000000 *MESH_VERTEX 2 14.000000 -62.000000 576.000000 *MESH_VERTEX 3 14.000000 62.000000 576.000000 *MESH_VERTEX 4 12.000000 60.000000 574.000000 *MESH_VERTEX 5 10.000000 -62.000000 576.000000 *MESH_VERTEX 6 12.000000 -60.000000 574.000000 *MESH_VERTEX 7 10.000000 62.000000 576.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.979167 1.000000 *MESH_TVERT 1 0.718750 0.979167 1.000000 *MESH_TVERT 2 0.734375 0.947917 1.000000 *MESH_TVERT 3 -0.734375 0.947917 1.000000 *MESH_TVERT 4 -0.718750 0.854167 1.000000 *MESH_TVERT 5 0.734375 0.885417 1.000000 *MESH_TVERT 6 0.718750 0.854167 1.000000 *MESH_TVERT 7 -0.734375 0.885417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf44" *NODE_TM { *NODE_NAME "mat2model0surf44" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 542.000000 *MESH_VERTEX 1 14.000000 62.000000 540.000000 *MESH_VERTEX 2 14.000000 -62.000000 540.000000 *MESH_VERTEX 3 12.000000 -60.000000 542.000000 *MESH_VERTEX 4 10.000000 -62.000000 540.000000 *MESH_VERTEX 5 10.000000 62.000000 540.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.979167 1.000000 *MESH_TVERT 1 -0.734375 1.010417 1.000000 *MESH_TVERT 2 0.734375 1.010417 1.000000 *MESH_TVERT 3 0.718750 0.979167 1.000000 *MESH_TVERT 4 0.734375 0.947917 1.000000 *MESH_TVERT 5 -0.734375 0.947917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf45" *NODE_TM { *NODE_NAME "mat2model0surf45" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 538.000000 *MESH_VERTEX 1 12.000000 -60.000000 538.000000 *MESH_VERTEX 2 14.000000 -62.000000 540.000000 *MESH_VERTEX 3 14.000000 62.000000 540.000000 *MESH_VERTEX 4 12.000000 60.000000 538.000000 *MESH_VERTEX 5 10.000000 -62.000000 540.000000 *MESH_VERTEX 6 12.000000 -60.000000 538.000000 *MESH_VERTEX 7 10.000000 62.000000 540.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 1.041667 1.000000 *MESH_TVERT 1 0.718750 1.041667 1.000000 *MESH_TVERT 2 0.734375 1.010417 1.000000 *MESH_TVERT 3 -0.734375 1.010417 1.000000 *MESH_TVERT 4 -0.718750 0.916667 1.000000 *MESH_TVERT 5 0.734375 0.947917 1.000000 *MESH_TVERT 6 0.718750 0.916667 1.000000 *MESH_TVERT 7 -0.734375 0.947917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf46" *NODE_TM { *NODE_NAME "mat2model0surf46" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 506.000000 *MESH_VERTEX 1 14.000000 62.000000 504.000000 *MESH_VERTEX 2 14.000000 -62.000000 504.000000 *MESH_VERTEX 3 12.000000 -60.000000 506.000000 *MESH_VERTEX 4 10.000000 -62.000000 504.000000 *MESH_VERTEX 5 10.000000 62.000000 504.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.041667 1.000000 *MESH_TVERT 1 -0.734375 0.072917 1.000000 *MESH_TVERT 2 0.734375 0.072917 1.000000 *MESH_TVERT 3 0.718750 0.041667 1.000000 *MESH_TVERT 4 0.734375 0.010417 1.000000 *MESH_TVERT 5 -0.734375 0.010417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf47" *NODE_TM { *NODE_NAME "mat2model0surf47" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 502.000000 *MESH_VERTEX 1 12.000000 -60.000000 502.000000 *MESH_VERTEX 2 14.000000 -62.000000 504.000000 *MESH_VERTEX 3 14.000000 62.000000 504.000000 *MESH_VERTEX 4 12.000000 60.000000 502.000000 *MESH_VERTEX 5 10.000000 -62.000000 504.000000 *MESH_VERTEX 6 12.000000 -60.000000 502.000000 *MESH_VERTEX 7 10.000000 62.000000 504.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.104167 1.000000 *MESH_TVERT 1 0.718750 0.104167 1.000000 *MESH_TVERT 2 0.734375 0.072917 1.000000 *MESH_TVERT 3 -0.734375 0.072917 1.000000 *MESH_TVERT 4 -0.718750 -0.020833 1.000000 *MESH_TVERT 5 0.734375 0.010417 1.000000 *MESH_TVERT 6 0.718750 -0.020833 1.000000 *MESH_TVERT 7 -0.734375 0.010417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf48" *NODE_TM { *NODE_NAME "mat2model0surf48" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 470.000000 *MESH_VERTEX 1 14.000000 62.000000 468.000000 *MESH_VERTEX 2 14.000000 -62.000000 468.000000 *MESH_VERTEX 3 12.000000 -60.000000 470.000000 *MESH_VERTEX 4 10.000000 -62.000000 468.000000 *MESH_VERTEX 5 10.000000 62.000000 468.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.104167 1.000000 *MESH_TVERT 1 -0.734375 0.135417 1.000000 *MESH_TVERT 2 0.734375 0.135417 1.000000 *MESH_TVERT 3 0.718750 0.104167 1.000000 *MESH_TVERT 4 0.734375 0.072917 1.000000 *MESH_TVERT 5 -0.734375 0.072917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf49" *NODE_TM { *NODE_NAME "mat2model0surf49" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 466.000000 *MESH_VERTEX 1 12.000000 -60.000000 466.000000 *MESH_VERTEX 2 14.000000 -62.000000 468.000000 *MESH_VERTEX 3 14.000000 62.000000 468.000000 *MESH_VERTEX 4 12.000000 60.000000 466.000000 *MESH_VERTEX 5 10.000000 -62.000000 468.000000 *MESH_VERTEX 6 12.000000 -60.000000 466.000000 *MESH_VERTEX 7 10.000000 62.000000 468.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.166667 1.000000 *MESH_TVERT 1 0.718750 0.166667 1.000000 *MESH_TVERT 2 0.734375 0.135417 1.000000 *MESH_TVERT 3 -0.734375 0.135417 1.000000 *MESH_TVERT 4 -0.718750 0.041667 1.000000 *MESH_TVERT 5 0.734375 0.072917 1.000000 *MESH_TVERT 6 0.718750 0.041667 1.000000 *MESH_TVERT 7 -0.734375 0.072917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf50" *NODE_TM { *NODE_NAME "mat2model0surf50" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 434.000000 *MESH_VERTEX 1 14.000000 62.000000 432.000000 *MESH_VERTEX 2 14.000000 -62.000000 432.000000 *MESH_VERTEX 3 12.000000 -60.000000 434.000000 *MESH_VERTEX 4 10.000000 -62.000000 432.000000 *MESH_VERTEX 5 10.000000 62.000000 432.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.166667 1.000000 *MESH_TVERT 1 -0.734375 0.197917 1.000000 *MESH_TVERT 2 0.734375 0.197917 1.000000 *MESH_TVERT 3 0.718750 0.166667 1.000000 *MESH_TVERT 4 0.734375 0.135417 1.000000 *MESH_TVERT 5 -0.734375 0.135417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf51" *NODE_TM { *NODE_NAME "mat2model0surf51" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 430.000000 *MESH_VERTEX 1 12.000000 -60.000000 430.000000 *MESH_VERTEX 2 14.000000 -62.000000 432.000000 *MESH_VERTEX 3 14.000000 62.000000 432.000000 *MESH_VERTEX 4 12.000000 60.000000 430.000000 *MESH_VERTEX 5 10.000000 -62.000000 432.000000 *MESH_VERTEX 6 12.000000 -60.000000 430.000000 *MESH_VERTEX 7 10.000000 62.000000 432.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.229167 1.000000 *MESH_TVERT 1 0.718750 0.229167 1.000000 *MESH_TVERT 2 0.734375 0.197917 1.000000 *MESH_TVERT 3 -0.734375 0.197917 1.000000 *MESH_TVERT 4 -0.718750 0.104167 1.000000 *MESH_TVERT 5 0.734375 0.135417 1.000000 *MESH_TVERT 6 0.718750 0.104167 1.000000 *MESH_TVERT 7 -0.734375 0.135417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf52" *NODE_TM { *NODE_NAME "mat2model0surf52" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 398.000000 *MESH_VERTEX 1 14.000000 62.000000 396.000000 *MESH_VERTEX 2 14.000000 -62.000000 396.000000 *MESH_VERTEX 3 12.000000 -60.000000 398.000000 *MESH_VERTEX 4 10.000000 -62.000000 396.000000 *MESH_VERTEX 5 10.000000 62.000000 396.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.229167 1.000000 *MESH_TVERT 1 -0.734375 0.260417 1.000000 *MESH_TVERT 2 0.734375 0.260417 1.000000 *MESH_TVERT 3 0.718750 0.229167 1.000000 *MESH_TVERT 4 0.734375 0.197917 1.000000 *MESH_TVERT 5 -0.734375 0.197917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf53" *NODE_TM { *NODE_NAME "mat2model0surf53" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 394.000000 *MESH_VERTEX 1 12.000000 -60.000000 394.000000 *MESH_VERTEX 2 14.000000 -62.000000 396.000000 *MESH_VERTEX 3 14.000000 62.000000 396.000000 *MESH_VERTEX 4 12.000000 60.000000 394.000000 *MESH_VERTEX 5 10.000000 -62.000000 396.000000 *MESH_VERTEX 6 12.000000 -60.000000 394.000000 *MESH_VERTEX 7 10.000000 62.000000 396.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.291667 1.000000 *MESH_TVERT 1 0.718750 0.291667 1.000000 *MESH_TVERT 2 0.734375 0.260417 1.000000 *MESH_TVERT 3 -0.734375 0.260417 1.000000 *MESH_TVERT 4 -0.718750 0.166667 1.000000 *MESH_TVERT 5 0.734375 0.197917 1.000000 *MESH_TVERT 6 0.718750 0.166667 1.000000 *MESH_TVERT 7 -0.734375 0.197917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf54" *NODE_TM { *NODE_NAME "mat2model0surf54" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 362.000000 *MESH_VERTEX 1 14.000000 62.000000 360.000000 *MESH_VERTEX 2 14.000000 -62.000000 360.000000 *MESH_VERTEX 3 12.000000 -60.000000 362.000000 *MESH_VERTEX 4 10.000000 -62.000000 360.000000 *MESH_VERTEX 5 10.000000 62.000000 360.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.291667 1.000000 *MESH_TVERT 1 -0.734375 0.322917 1.000000 *MESH_TVERT 2 0.734375 0.322917 1.000000 *MESH_TVERT 3 0.718750 0.291667 1.000000 *MESH_TVERT 4 0.734375 0.260417 1.000000 *MESH_TVERT 5 -0.734375 0.260417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf55" *NODE_TM { *NODE_NAME "mat2model0surf55" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 358.000000 *MESH_VERTEX 1 12.000000 -60.000000 358.000000 *MESH_VERTEX 2 14.000000 -62.000000 360.000000 *MESH_VERTEX 3 14.000000 62.000000 360.000000 *MESH_VERTEX 4 12.000000 60.000000 358.000000 *MESH_VERTEX 5 10.000000 -62.000000 360.000000 *MESH_VERTEX 6 12.000000 -60.000000 358.000000 *MESH_VERTEX 7 10.000000 62.000000 360.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.354167 1.000000 *MESH_TVERT 1 0.718750 0.354167 1.000000 *MESH_TVERT 2 0.734375 0.322917 1.000000 *MESH_TVERT 3 -0.734375 0.322917 1.000000 *MESH_TVERT 4 -0.718750 0.229167 1.000000 *MESH_TVERT 5 0.734375 0.260417 1.000000 *MESH_TVERT 6 0.718750 0.229167 1.000000 *MESH_TVERT 7 -0.734375 0.260417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf56" *NODE_TM { *NODE_NAME "mat2model0surf56" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 326.000000 *MESH_VERTEX 1 14.000000 62.000000 324.000000 *MESH_VERTEX 2 14.000000 -62.000000 324.000000 *MESH_VERTEX 3 12.000000 -60.000000 326.000000 *MESH_VERTEX 4 10.000000 -62.000000 324.000000 *MESH_VERTEX 5 10.000000 62.000000 324.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.854167 1.000000 *MESH_TVERT 1 -0.734375 0.885417 1.000000 *MESH_TVERT 2 0.734375 0.885417 1.000000 *MESH_TVERT 3 0.718750 0.854167 1.000000 *MESH_TVERT 4 0.734375 0.822917 1.000000 *MESH_TVERT 5 -0.734375 0.822917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf57" *NODE_TM { *NODE_NAME "mat2model0surf57" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 322.000000 *MESH_VERTEX 1 12.000000 -60.000000 322.000000 *MESH_VERTEX 2 14.000000 -62.000000 324.000000 *MESH_VERTEX 3 14.000000 62.000000 324.000000 *MESH_VERTEX 4 12.000000 60.000000 322.000000 *MESH_VERTEX 5 10.000000 -62.000000 324.000000 *MESH_VERTEX 6 12.000000 -60.000000 322.000000 *MESH_VERTEX 7 10.000000 62.000000 324.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.916667 1.000000 *MESH_TVERT 1 0.718750 0.916667 1.000000 *MESH_TVERT 2 0.734375 0.885417 1.000000 *MESH_TVERT 3 -0.734375 0.885417 1.000000 *MESH_TVERT 4 -0.718750 0.791667 1.000000 *MESH_TVERT 5 0.734375 0.822917 1.000000 *MESH_TVERT 6 0.718750 0.791667 1.000000 *MESH_TVERT 7 -0.734375 0.822917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf58" *NODE_TM { *NODE_NAME "mat2model0surf58" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 290.000000 *MESH_VERTEX 1 14.000000 62.000000 288.000000 *MESH_VERTEX 2 14.000000 -62.000000 288.000000 *MESH_VERTEX 3 12.000000 -60.000000 290.000000 *MESH_VERTEX 4 10.000000 -62.000000 288.000000 *MESH_VERTEX 5 10.000000 62.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.916667 1.000000 *MESH_TVERT 1 -0.734375 0.947917 1.000000 *MESH_TVERT 2 0.734375 0.947917 1.000000 *MESH_TVERT 3 0.718750 0.916667 1.000000 *MESH_TVERT 4 0.734375 0.885417 1.000000 *MESH_TVERT 5 -0.734375 0.885417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf59" *NODE_TM { *NODE_NAME "mat2model0surf59" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 286.000000 *MESH_VERTEX 1 12.000000 -60.000000 286.000000 *MESH_VERTEX 2 14.000000 -62.000000 288.000000 *MESH_VERTEX 3 14.000000 62.000000 288.000000 *MESH_VERTEX 4 12.000000 60.000000 286.000000 *MESH_VERTEX 5 10.000000 -62.000000 288.000000 *MESH_VERTEX 6 12.000000 -60.000000 286.000000 *MESH_VERTEX 7 10.000000 62.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.979167 1.000000 *MESH_TVERT 1 0.718750 0.979167 1.000000 *MESH_TVERT 2 0.734375 0.947917 1.000000 *MESH_TVERT 3 -0.734375 0.947917 1.000000 *MESH_TVERT 4 -0.718750 0.854167 1.000000 *MESH_TVERT 5 0.734375 0.885417 1.000000 *MESH_TVERT 6 0.718750 0.854167 1.000000 *MESH_TVERT 7 -0.734375 0.885417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf60" *NODE_TM { *NODE_NAME "mat2model0surf60" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 254.000000 *MESH_VERTEX 1 14.000000 62.000000 252.000000 *MESH_VERTEX 2 14.000000 -62.000000 252.000000 *MESH_VERTEX 3 12.000000 -60.000000 254.000000 *MESH_VERTEX 4 10.000000 -62.000000 252.000000 *MESH_VERTEX 5 10.000000 62.000000 252.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.979167 1.000000 *MESH_TVERT 1 -0.734375 1.010417 1.000000 *MESH_TVERT 2 0.734375 1.010417 1.000000 *MESH_TVERT 3 0.718750 0.979167 1.000000 *MESH_TVERT 4 0.734375 0.947917 1.000000 *MESH_TVERT 5 -0.734375 0.947917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf61" *NODE_TM { *NODE_NAME "mat2model0surf61" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 250.000000 *MESH_VERTEX 1 12.000000 -60.000000 250.000000 *MESH_VERTEX 2 14.000000 -62.000000 252.000000 *MESH_VERTEX 3 14.000000 62.000000 252.000000 *MESH_VERTEX 4 12.000000 60.000000 250.000000 *MESH_VERTEX 5 10.000000 -62.000000 252.000000 *MESH_VERTEX 6 12.000000 -60.000000 250.000000 *MESH_VERTEX 7 10.000000 62.000000 252.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 1.041667 1.000000 *MESH_TVERT 1 0.718750 1.041667 1.000000 *MESH_TVERT 2 0.734375 1.010417 1.000000 *MESH_TVERT 3 -0.734375 1.010417 1.000000 *MESH_TVERT 4 -0.718750 0.916667 1.000000 *MESH_TVERT 5 0.734375 0.947917 1.000000 *MESH_TVERT 6 0.718750 0.916667 1.000000 *MESH_TVERT 7 -0.734375 0.947917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf62" *NODE_TM { *NODE_NAME "mat2model0surf62" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 218.000000 *MESH_VERTEX 1 14.000000 62.000000 216.000000 *MESH_VERTEX 2 14.000000 -62.000000 216.000000 *MESH_VERTEX 3 12.000000 -60.000000 218.000000 *MESH_VERTEX 4 10.000000 -62.000000 216.000000 *MESH_VERTEX 5 10.000000 62.000000 216.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.041667 1.000000 *MESH_TVERT 1 -0.734375 0.072917 1.000000 *MESH_TVERT 2 0.734375 0.072917 1.000000 *MESH_TVERT 3 0.718750 0.041667 1.000000 *MESH_TVERT 4 0.734375 0.010417 1.000000 *MESH_TVERT 5 -0.734375 0.010417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf63" *NODE_TM { *NODE_NAME "mat2model0surf63" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 214.000000 *MESH_VERTEX 1 12.000000 -60.000000 214.000000 *MESH_VERTEX 2 14.000000 -62.000000 216.000000 *MESH_VERTEX 3 14.000000 62.000000 216.000000 *MESH_VERTEX 4 12.000000 60.000000 214.000000 *MESH_VERTEX 5 10.000000 -62.000000 216.000000 *MESH_VERTEX 6 12.000000 -60.000000 214.000000 *MESH_VERTEX 7 10.000000 62.000000 216.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.104167 1.000000 *MESH_TVERT 1 0.718750 0.104167 1.000000 *MESH_TVERT 2 0.734375 0.072917 1.000000 *MESH_TVERT 3 -0.734375 0.072917 1.000000 *MESH_TVERT 4 -0.718750 -0.020833 1.000000 *MESH_TVERT 5 0.734375 0.010417 1.000000 *MESH_TVERT 6 0.718750 -0.020833 1.000000 *MESH_TVERT 7 -0.734375 0.010417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf64" *NODE_TM { *NODE_NAME "mat2model0surf64" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 182.000000 *MESH_VERTEX 1 14.000000 62.000000 180.000000 *MESH_VERTEX 2 14.000000 -62.000000 180.000000 *MESH_VERTEX 3 12.000000 -60.000000 182.000000 *MESH_VERTEX 4 10.000000 -62.000000 180.000000 *MESH_VERTEX 5 10.000000 62.000000 180.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.104167 1.000000 *MESH_TVERT 1 -0.734375 0.135417 1.000000 *MESH_TVERT 2 0.734375 0.135417 1.000000 *MESH_TVERT 3 0.718750 0.104167 1.000000 *MESH_TVERT 4 0.734375 0.072917 1.000000 *MESH_TVERT 5 -0.734375 0.072917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf65" *NODE_TM { *NODE_NAME "mat2model0surf65" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 178.000000 *MESH_VERTEX 1 12.000000 -60.000000 178.000000 *MESH_VERTEX 2 14.000000 -62.000000 180.000000 *MESH_VERTEX 3 14.000000 62.000000 180.000000 *MESH_VERTEX 4 12.000000 60.000000 178.000000 *MESH_VERTEX 5 10.000000 -62.000000 180.000000 *MESH_VERTEX 6 12.000000 -60.000000 178.000000 *MESH_VERTEX 7 10.000000 62.000000 180.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.166667 1.000000 *MESH_TVERT 1 0.718750 0.166667 1.000000 *MESH_TVERT 2 0.734375 0.135417 1.000000 *MESH_TVERT 3 -0.734375 0.135417 1.000000 *MESH_TVERT 4 -0.718750 0.041667 1.000000 *MESH_TVERT 5 0.734375 0.072917 1.000000 *MESH_TVERT 6 0.718750 0.041667 1.000000 *MESH_TVERT 7 -0.734375 0.072917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf66" *NODE_TM { *NODE_NAME "mat2model0surf66" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 146.000000 *MESH_VERTEX 1 14.000000 62.000000 144.000000 *MESH_VERTEX 2 14.000000 -62.000000 144.000000 *MESH_VERTEX 3 12.000000 -60.000000 146.000000 *MESH_VERTEX 4 10.000000 -62.000000 144.000000 *MESH_VERTEX 5 10.000000 62.000000 144.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.166667 1.000000 *MESH_TVERT 1 -0.734375 0.197917 1.000000 *MESH_TVERT 2 0.734375 0.197917 1.000000 *MESH_TVERT 3 0.718750 0.166667 1.000000 *MESH_TVERT 4 0.734375 0.135417 1.000000 *MESH_TVERT 5 -0.734375 0.135417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf67" *NODE_TM { *NODE_NAME "mat2model0surf67" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 142.000000 *MESH_VERTEX 1 12.000000 -60.000000 142.000000 *MESH_VERTEX 2 14.000000 -62.000000 144.000000 *MESH_VERTEX 3 14.000000 62.000000 144.000000 *MESH_VERTEX 4 12.000000 60.000000 142.000000 *MESH_VERTEX 5 10.000000 -62.000000 144.000000 *MESH_VERTEX 6 12.000000 -60.000000 142.000000 *MESH_VERTEX 7 10.000000 62.000000 144.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.229167 1.000000 *MESH_TVERT 1 0.718750 0.229167 1.000000 *MESH_TVERT 2 0.734375 0.197917 1.000000 *MESH_TVERT 3 -0.734375 0.197917 1.000000 *MESH_TVERT 4 -0.718750 0.104167 1.000000 *MESH_TVERT 5 0.734375 0.135417 1.000000 *MESH_TVERT 6 0.718750 0.104167 1.000000 *MESH_TVERT 7 -0.734375 0.135417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf68" *NODE_TM { *NODE_NAME "mat2model0surf68" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 110.000000 *MESH_VERTEX 1 14.000000 62.000000 108.000000 *MESH_VERTEX 2 14.000000 -62.000000 108.000000 *MESH_VERTEX 3 12.000000 -60.000000 110.000000 *MESH_VERTEX 4 10.000000 -62.000000 108.000000 *MESH_VERTEX 5 10.000000 62.000000 108.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.229167 1.000000 *MESH_TVERT 1 -0.734375 0.260417 1.000000 *MESH_TVERT 2 0.734375 0.260417 1.000000 *MESH_TVERT 3 0.718750 0.229167 1.000000 *MESH_TVERT 4 0.734375 0.197917 1.000000 *MESH_TVERT 5 -0.734375 0.197917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf69" *NODE_TM { *NODE_NAME "mat2model0surf69" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 106.000000 *MESH_VERTEX 1 12.000000 -60.000000 106.000000 *MESH_VERTEX 2 14.000000 -62.000000 108.000000 *MESH_VERTEX 3 14.000000 62.000000 108.000000 *MESH_VERTEX 4 12.000000 60.000000 106.000000 *MESH_VERTEX 5 10.000000 -62.000000 108.000000 *MESH_VERTEX 6 12.000000 -60.000000 106.000000 *MESH_VERTEX 7 10.000000 62.000000 108.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.291667 1.000000 *MESH_TVERT 1 0.718750 0.291667 1.000000 *MESH_TVERT 2 0.734375 0.260417 1.000000 *MESH_TVERT 3 -0.734375 0.260417 1.000000 *MESH_TVERT 4 -0.718750 0.166667 1.000000 *MESH_TVERT 5 0.734375 0.197917 1.000000 *MESH_TVERT 6 0.718750 0.166667 1.000000 *MESH_TVERT 7 -0.734375 0.197917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf70" *NODE_TM { *NODE_NAME "mat2model0surf70" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 74.000000 *MESH_VERTEX 1 14.000000 62.000000 72.000000 *MESH_VERTEX 2 14.000000 -62.000000 72.000000 *MESH_VERTEX 3 12.000000 -60.000000 74.000000 *MESH_VERTEX 4 10.000000 -62.000000 72.000000 *MESH_VERTEX 5 10.000000 62.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.291667 1.000000 *MESH_TVERT 1 -0.734375 0.322917 1.000000 *MESH_TVERT 2 0.734375 0.322917 1.000000 *MESH_TVERT 3 0.718750 0.291667 1.000000 *MESH_TVERT 4 0.734375 0.260417 1.000000 *MESH_TVERT 5 -0.734375 0.260417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf71" *NODE_TM { *NODE_NAME "mat2model0surf71" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 70.000000 *MESH_VERTEX 1 12.000000 -60.000000 70.000000 *MESH_VERTEX 2 14.000000 -62.000000 72.000000 *MESH_VERTEX 3 14.000000 62.000000 72.000000 *MESH_VERTEX 4 12.000000 60.000000 70.000000 *MESH_VERTEX 5 10.000000 -62.000000 72.000000 *MESH_VERTEX 6 12.000000 -60.000000 70.000000 *MESH_VERTEX 7 10.000000 62.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.354167 1.000000 *MESH_TVERT 1 0.718750 0.354167 1.000000 *MESH_TVERT 2 0.734375 0.322917 1.000000 *MESH_TVERT 3 -0.734375 0.322917 1.000000 *MESH_TVERT 4 -0.718750 0.229167 1.000000 *MESH_TVERT 5 0.734375 0.260417 1.000000 *MESH_TVERT 6 0.718750 0.229167 1.000000 *MESH_TVERT 7 -0.734375 0.260417 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf72" *NODE_TM { *NODE_NAME "mat2model0surf72" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 38.000000 *MESH_VERTEX 1 14.000000 62.000000 36.000000 *MESH_VERTEX 2 14.000000 -62.000000 36.000000 *MESH_VERTEX 3 12.000000 -60.000000 38.000000 *MESH_VERTEX 4 10.000000 -62.000000 36.000000 *MESH_VERTEX 5 10.000000 62.000000 36.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.354167 1.000000 *MESH_TVERT 1 -0.734375 0.385417 1.000000 *MESH_TVERT 2 0.734375 0.385417 1.000000 *MESH_TVERT 3 0.718750 0.354167 1.000000 *MESH_TVERT 4 0.734375 0.322917 1.000000 *MESH_TVERT 5 -0.734375 0.322917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf73" *NODE_TM { *NODE_NAME "mat2model0surf73" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 60.000000 34.000000 *MESH_VERTEX 1 12.000000 -60.000000 34.000000 *MESH_VERTEX 2 14.000000 -62.000000 36.000000 *MESH_VERTEX 3 14.000000 62.000000 36.000000 *MESH_VERTEX 4 12.000000 60.000000 34.000000 *MESH_VERTEX 5 10.000000 -62.000000 36.000000 *MESH_VERTEX 6 12.000000 -60.000000 34.000000 *MESH_VERTEX 7 10.000000 62.000000 36.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.718750 0.416667 1.000000 *MESH_TVERT 1 0.718750 0.416667 1.000000 *MESH_TVERT 2 0.734375 0.385417 1.000000 *MESH_TVERT 3 -0.734375 0.385417 1.000000 *MESH_TVERT 4 -0.718750 0.291667 1.000000 *MESH_TVERT 5 0.734375 0.322917 1.000000 *MESH_TVERT 6 0.718750 0.291667 1.000000 *MESH_TVERT 7 -0.734375 0.322917 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf74" *NODE_TM { *NODE_NAME "mat2model0surf74" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 13.250000 -64.000000 677.000000 *MESH_VERTEX 1 12.000000 -60.000000 656.000000 *MESH_VERTEX 2 16.000000 -64.000000 656.000000 *MESH_VERTEX 3 16.000000 -64.000000 4.000003 *MESH_VERTEX 4 12.000000 -60.000000 4.000003 *MESH_VERTEX 5 12.000000 -68.000000 656.000000 *MESH_VERTEX 6 12.000000 -68.000000 4.000003 *MESH_VERTEX 7 9.500000 -60.000000 675.250000 *MESH_VERTEX 8 9.500000 -68.000000 675.250000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 -0.000000 0.382683 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 -0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 3 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 1 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.201184 3.997396 1.000000 *MESH_TVERT 1 0.301777 3.791667 1.000000 *MESH_TVERT 2 0.201184 3.791667 1.000000 *MESH_TVERT 3 0.201184 -3.000000 1.000000 *MESH_TVERT 4 0.301777 -3.000000 1.000000 *MESH_TVERT 5 0.100592 3.791667 1.000000 *MESH_TVERT 6 0.100592 -3.000000 1.000000 *MESH_TVERT 7 0.301777 3.997396 1.000000 *MESH_TVERT 8 0.100592 3.997396 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 5 3 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 5 2 *MESH_TFACE 4 1 3 4 *MESH_TFACE 5 3 5 6 *MESH_TFACE 6 0 1 7 *MESH_TFACE 7 0 8 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf75" *NODE_TM { *NODE_NAME "mat2model0surf75" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 24.000000 -64.000000 4.000000 *MESH_VERTEX 1 12.000000 -64.000000 4.000000 *MESH_VERTEX 2 21.000000 -55.000000 4.000000 *MESH_VERTEX 3 12.000000 -52.000000 4.000000 *MESH_VERTEX 4 21.000000 -73.000000 4.000000 *MESH_VERTEX 5 12.000000 -76.000000 4.000000 *MESH_VERTEX 6 3.000000 -55.000000 4.000000 *MESH_VERTEX 7 3.000000 -73.000000 4.000000 *MESH_VERTEX 8 0.000000 -64.000000 4.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.500000 1.000000 *MESH_TVERT 1 0.093750 0.500000 1.000000 *MESH_TVERT 2 0.164062 0.570312 1.000000 *MESH_TVERT 3 0.093750 0.593750 1.000000 *MESH_TVERT 4 0.164062 0.429688 1.000000 *MESH_TVERT 5 0.093750 0.406250 1.000000 *MESH_TVERT 6 0.023438 0.570312 1.000000 *MESH_TVERT 7 0.023438 0.429688 1.000000 *MESH_TVERT 8 0.000000 0.500000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 1 5 4 *MESH_TFACE 4 1 3 6 *MESH_TFACE 5 1 7 5 *MESH_TFACE 6 1 6 8 *MESH_TFACE 7 1 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf76" *NODE_TM { *NODE_NAME "mat2model0surf76" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 -76.000000 0.000000 *MESH_VERTEX 1 12.000000 -76.000000 4.000000 *MESH_VERTEX 2 21.000000 -73.000000 4.000000 *MESH_VERTEX 3 21.000000 -73.000000 0.000000 *MESH_VERTEX 4 3.000000 -73.000000 4.000000 *MESH_VERTEX 5 3.000000 -73.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.000000 1.000000 *MESH_TVERT 1 0.375000 0.031250 1.000000 *MESH_TVERT 2 0.468750 0.031250 1.000000 *MESH_TVERT 3 0.468750 0.000000 1.000000 *MESH_TVERT 4 0.281250 0.031250 1.000000 *MESH_TVERT 5 0.281250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf77" *NODE_TM { *NODE_NAME "mat2model0surf77" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 68.000000 656.000000 *MESH_VERTEX 1 8.000000 64.000000 656.000000 *MESH_VERTEX 2 8.000000 64.000000 4.000003 *MESH_VERTEX 3 12.000000 68.000000 4.000003 *MESH_VERTEX 4 8.000000 64.000000 4.000003 *MESH_VERTEX 5 8.000000 64.000000 656.000000 *MESH_VERTEX 6 12.000000 60.000000 656.000000 *MESH_VERTEX 7 12.000000 60.000000 4.000003 *MESH_VERTEX 8 5.750000 64.000000 673.500000 *MESH_VERTEX 9 5.750000 64.000000 673.500000 *MESH_VERTEX 10 9.500000 60.000000 675.250000 *MESH_VERTEX 11 9.500000 68.000000 675.250000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 9 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 10 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 6 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.301777 3.791667 1.000000 *MESH_TVERT 1 0.402369 3.791667 1.000000 *MESH_TVERT 2 0.402369 -3.000000 1.000000 *MESH_TVERT 3 0.301777 -3.000000 1.000000 *MESH_TVERT 4 0.000000 -3.000000 1.000000 *MESH_TVERT 5 0.000000 3.791667 1.000000 *MESH_TVERT 6 0.100592 3.791667 1.000000 *MESH_TVERT 7 0.100592 -3.000000 1.000000 *MESH_TVERT 8 0.402369 3.997396 1.000000 *MESH_TVERT 9 0.000000 3.997396 1.000000 *MESH_TVERT 10 0.100592 3.997396 1.000000 *MESH_TVERT 11 0.301777 3.997396 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 1 8 *MESH_TFACE 3 4 6 5 *MESH_TFACE 4 4 7 6 *MESH_TFACE 5 6 10 9 *MESH_TFACE 6 5 6 9 *MESH_TFACE 7 0 8 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf78" *NODE_TM { *NODE_NAME "mat2model0surf78" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 12.000000 -60.000000 656.000000 *MESH_VERTEX 1 8.000000 -64.000000 656.000000 *MESH_VERTEX 2 8.000000 -64.000000 4.000003 *MESH_VERTEX 3 12.000000 -60.000000 4.000003 *MESH_VERTEX 4 8.000000 -64.000000 4.000003 *MESH_VERTEX 5 8.000000 -64.000000 656.000000 *MESH_VERTEX 6 12.000000 -68.000000 656.000000 *MESH_VERTEX 7 12.000000 -68.000000 4.000003 *MESH_VERTEX 8 5.750000 -64.000000 673.500000 *MESH_VERTEX 9 5.750000 -64.000000 673.500000 *MESH_VERTEX 10 9.500000 -68.000000 675.250000 *MESH_VERTEX 11 9.500000 -60.000000 675.250000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 9 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 10 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 6 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.301777 3.791667 1.000000 *MESH_TVERT 1 0.402369 3.791667 1.000000 *MESH_TVERT 2 0.402369 -3.000000 1.000000 *MESH_TVERT 3 0.301777 -3.000000 1.000000 *MESH_TVERT 4 0.000000 -3.000000 1.000000 *MESH_TVERT 5 0.000000 3.791667 1.000000 *MESH_TVERT 6 0.100592 3.791667 1.000000 *MESH_TVERT 7 0.100592 -3.000000 1.000000 *MESH_TVERT 8 0.402369 3.997396 1.000000 *MESH_TVERT 9 0.000000 3.997396 1.000000 *MESH_TVERT 10 0.100592 3.997396 1.000000 *MESH_TVERT 11 0.301777 3.997396 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 1 8 *MESH_TFACE 3 4 6 5 *MESH_TFACE 4 4 7 6 *MESH_TFACE 5 6 10 9 *MESH_TFACE 6 5 6 9 *MESH_TFACE 7 0 8 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf79" *NODE_TM { *NODE_NAME "mat2model0surf79" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 10 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 13.250000 64.000000 677.000000 *MESH_VERTEX 1 5.000000 64.000000 692.000000 *MESH_VERTEX 2 2.000000 68.000000 689.000000 *MESH_VERTEX 3 9.500000 68.000000 675.250000 *MESH_VERTEX 4 5.750000 64.000000 673.500000 *MESH_VERTEX 5 -1.000000 64.000000 686.000000 *MESH_VERTEX 6 -8.750000 64.000000 701.000000 *MESH_VERTEX 7 -10.500000 68.000000 697.250000 *MESH_VERTEX 8 -12.250000 64.000000 693.500000 *MESH_VERTEX 9 -28.000000 68.000000 700.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_FACENORMAL 8 0.000000 0.000000 1.000000 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 -0.000000 0.382683 *MESH_VERTEXNORMAL 1 0.707107 -0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 6 0.382683 -0.000000 0.923880 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.201184 -0.002604 1.000000 *MESH_TVERT 1 0.201184 0.197917 1.000000 *MESH_TVERT 2 0.301777 0.197917 1.000000 *MESH_TVERT 3 0.301777 -0.002604 1.000000 *MESH_TVERT 4 0.402369 -0.002604 1.000000 *MESH_TVERT 5 0.402369 0.197917 1.000000 *MESH_TVERT 6 0.201184 0.393229 1.000000 *MESH_TVERT 7 0.301777 0.393229 1.000000 *MESH_TVERT 8 0.402369 0.393229 1.000000 *MESH_TVERT 9 0.301777 0.583333 1.000000 } *MESH_NUMTVFACES 10 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 1 2 6 *MESH_TFACE 4 2 4 5 *MESH_TFACE 5 2 7 6 *MESH_TFACE 6 2 8 7 *MESH_TFACE 7 2 5 8 *MESH_TFACE 8 6 7 9 *MESH_TFACE 9 7 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf80" *NODE_TM { *NODE_NAME "mat2model0surf80" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 10 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 2.000000 60.000000 689.000000 *MESH_VERTEX 1 5.000000 64.000000 692.000000 *MESH_VERTEX 2 13.250000 64.000000 677.000000 *MESH_VERTEX 3 9.500000 60.000000 675.250000 *MESH_VERTEX 4 5.750000 64.000000 673.500000 *MESH_VERTEX 5 -1.000000 64.000000 686.000000 *MESH_VERTEX 6 -8.750000 64.000000 701.000000 *MESH_VERTEX 7 -10.500000 60.000000 697.250000 *MESH_VERTEX 8 -12.250000 64.000000 693.500000 *MESH_VERTEX 9 -28.000000 60.000000 700.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_FACENORMAL 8 0.000000 0.000000 1.000000 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.923880 -0.000000 0.382683 *MESH_VERTEXNORMAL 3 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 6 0.382683 -0.000000 0.923880 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 6 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.100592 0.197917 1.000000 *MESH_TVERT 1 0.201184 0.197917 1.000000 *MESH_TVERT 2 0.201184 -0.002604 1.000000 *MESH_TVERT 3 0.100592 -0.002604 1.000000 *MESH_TVERT 4 0.000000 -0.002604 1.000000 *MESH_TVERT 5 0.000000 0.197917 1.000000 *MESH_TVERT 6 0.201184 0.393229 1.000000 *MESH_TVERT 7 0.100592 0.393229 1.000000 *MESH_TVERT 8 0.000000 0.393229 1.000000 *MESH_TVERT 9 0.100592 0.583333 1.000000 } *MESH_NUMTVFACES 10 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 *MESH_TFACE 4 0 1 6 *MESH_TFACE 5 0 6 7 *MESH_TFACE 6 0 7 8 *MESH_TFACE 7 0 8 5 *MESH_TFACE 8 6 9 7 *MESH_TFACE 9 7 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf81" *NODE_TM { *NODE_NAME "mat2model0surf81" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 10 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 13.250000 -64.000000 677.000000 *MESH_VERTEX 1 5.000000 -64.000000 692.000000 *MESH_VERTEX 2 2.000000 -60.000000 689.000000 *MESH_VERTEX 3 9.500000 -60.000000 675.250000 *MESH_VERTEX 4 5.750000 -64.000000 673.500000 *MESH_VERTEX 5 -1.000000 -64.000000 686.000000 *MESH_VERTEX 6 -8.750000 -64.000000 701.000000 *MESH_VERTEX 7 -10.500000 -60.000000 697.250000 *MESH_VERTEX 8 -12.250000 -64.000000 693.500000 *MESH_VERTEX 9 -28.000000 -60.000000 700.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_FACENORMAL 8 0.000000 0.000000 1.000000 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 -0.000000 0.382683 *MESH_VERTEXNORMAL 1 0.707107 -0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 6 0.382683 -0.000000 0.923880 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.201184 -0.002604 1.000000 *MESH_TVERT 1 0.201184 0.197917 1.000000 *MESH_TVERT 2 0.301777 0.197917 1.000000 *MESH_TVERT 3 0.301777 -0.002604 1.000000 *MESH_TVERT 4 0.402369 -0.002604 1.000000 *MESH_TVERT 5 0.402369 0.197917 1.000000 *MESH_TVERT 6 0.201184 0.393229 1.000000 *MESH_TVERT 7 0.301777 0.393229 1.000000 *MESH_TVERT 8 0.402369 0.393229 1.000000 *MESH_TVERT 9 0.301777 0.583333 1.000000 } *MESH_NUMTVFACES 10 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 1 2 6 *MESH_TFACE 4 2 4 5 *MESH_TFACE 5 2 7 6 *MESH_TFACE 6 2 8 7 *MESH_TFACE 7 2 5 8 *MESH_TFACE 8 6 7 9 *MESH_TFACE 9 7 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf82" *NODE_TM { *NODE_NAME "mat2model0surf82" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 10 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 2.000000 -68.000000 689.000000 *MESH_VERTEX 1 5.000000 -64.000000 692.000000 *MESH_VERTEX 2 13.250000 -64.000000 677.000000 *MESH_VERTEX 3 9.500000 -68.000000 675.250000 *MESH_VERTEX 4 5.750000 -64.000000 673.500000 *MESH_VERTEX 5 -1.000000 -64.000000 686.000000 *MESH_VERTEX 6 -8.750000 -64.000000 701.000000 *MESH_VERTEX 7 -10.500000 -68.000000 697.250000 *MESH_VERTEX 8 -12.250000 -64.000000 693.500000 *MESH_VERTEX 9 -28.000000 -68.000000 700.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_FACENORMAL 8 0.000000 0.000000 1.000000 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.923880 -0.000000 0.382683 *MESH_VERTEXNORMAL 3 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 6 0.382683 -0.000000 0.923880 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 6 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.100592 0.197917 1.000000 *MESH_TVERT 1 0.201184 0.197917 1.000000 *MESH_TVERT 2 0.201184 -0.002604 1.000000 *MESH_TVERT 3 0.100592 -0.002604 1.000000 *MESH_TVERT 4 0.000000 -0.002604 1.000000 *MESH_TVERT 5 0.000000 0.197917 1.000000 *MESH_TVERT 6 0.201184 0.393229 1.000000 *MESH_TVERT 7 0.100592 0.393229 1.000000 *MESH_TVERT 8 0.000000 0.393229 1.000000 *MESH_TVERT 9 0.100592 0.583333 1.000000 } *MESH_NUMTVFACES 10 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 *MESH_TFACE 4 0 1 6 *MESH_TFACE 5 0 6 7 *MESH_TFACE 6 0 7 8 *MESH_TFACE 7 0 8 5 *MESH_TFACE 8 6 9 7 *MESH_TFACE 9 7 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf83" *NODE_TM { *NODE_NAME "mat2model0surf83" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 3.000000 73.000000 4.000000 *MESH_VERTEX 1 0.000000 64.000000 4.000000 *MESH_VERTEX 2 0.000000 64.000000 0.000000 *MESH_VERTEX 3 3.000000 73.000000 0.000000 *MESH_VERTEX 4 3.000000 55.000000 4.000000 *MESH_VERTEX 5 3.000000 55.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.000000 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.281250 0.031250 1.000000 *MESH_TVERT 5 0.281250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf84" *NODE_TM { *NODE_NAME "mat2model0surf84" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 3.000000 -55.000000 4.000000 *MESH_VERTEX 1 0.000000 -64.000000 4.000000 *MESH_VERTEX 2 0.000000 -64.000000 0.000000 *MESH_VERTEX 3 3.000000 -55.000000 0.000000 *MESH_VERTEX 4 3.000000 -73.000000 4.000000 *MESH_VERTEX 5 3.000000 -73.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.000000 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.281250 0.031250 1.000000 *MESH_TVERT 5 0.281250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf85" *NODE_TM { *NODE_NAME "mat2model0surf85" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -28.000000 76.000000 700.000000 *MESH_VERTEX 1 -28.000000 64.000000 700.000000 *MESH_VERTEX 2 -28.000000 73.000000 709.000000 *MESH_VERTEX 3 -28.000000 64.000000 712.000000 *MESH_VERTEX 4 -28.000000 73.000000 691.000000 *MESH_VERTEX 5 -28.000000 64.000000 688.000000 *MESH_VERTEX 6 -28.000000 55.000000 709.000000 *MESH_VERTEX 7 -28.000000 55.000000 691.000000 *MESH_VERTEX 8 -28.000000 52.000000 700.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.593750 0.468750 1.000000 *MESH_TVERT 1 0.500000 0.468750 1.000000 *MESH_TVERT 2 0.570312 0.539062 1.000000 *MESH_TVERT 3 0.500000 0.562500 1.000000 *MESH_TVERT 4 0.570312 0.398438 1.000000 *MESH_TVERT 5 0.500000 0.375000 1.000000 *MESH_TVERT 6 0.429688 0.539062 1.000000 *MESH_TVERT 7 0.429688 0.398438 1.000000 *MESH_TVERT 8 0.406250 0.468750 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 1 5 4 *MESH_TFACE 4 1 3 6 *MESH_TFACE 5 1 7 5 *MESH_TFACE 6 1 6 8 *MESH_TFACE 7 1 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf86" *NODE_TM { *NODE_NAME "mat2model0surf86" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.750000 64.000000 701.000000 *MESH_VERTEX 1 -28.000000 64.000000 704.000000 *MESH_VERTEX 2 -28.000000 68.000000 700.000000 *MESH_VERTEX 3 -28.000000 60.000000 700.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 -0.000000 0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.201184 0.393229 1.000000 *MESH_TVERT 1 0.201184 0.583333 1.000000 *MESH_TVERT 2 0.301777 0.583333 1.000000 *MESH_TVERT 3 0.100592 0.583333 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf87" *NODE_TM { *NODE_NAME "mat2model0surf87" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -28.000000 68.000000 700.000000 *MESH_VERTEX 1 -28.000000 64.000000 696.000000 *MESH_VERTEX 2 -12.250000 64.000000 693.500000 *MESH_VERTEX 3 -12.250000 64.000000 693.500000 *MESH_VERTEX 4 -28.000000 64.000000 696.000000 *MESH_VERTEX 5 -28.000000 60.000000 700.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.301777 0.583333 1.000000 *MESH_TVERT 1 0.402369 0.583333 1.000000 *MESH_TVERT 2 0.402369 0.393229 1.000000 *MESH_TVERT 3 0.000000 0.393229 1.000000 *MESH_TVERT 4 0.000000 0.583333 1.000000 *MESH_TVERT 5 0.100592 0.583333 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf88" *NODE_TM { *NODE_NAME "mat2model0surf88" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -28.000000 -52.000000 700.000000 *MESH_VERTEX 1 -28.000000 -64.000000 700.000000 *MESH_VERTEX 2 -28.000000 -55.000000 709.000000 *MESH_VERTEX 3 -28.000000 -64.000000 712.000000 *MESH_VERTEX 4 -28.000000 -55.000000 691.000000 *MESH_VERTEX 5 -28.000000 -64.000000 688.000000 *MESH_VERTEX 6 -28.000000 -73.000000 709.000000 *MESH_VERTEX 7 -28.000000 -73.000000 691.000000 *MESH_VERTEX 8 -28.000000 -76.000000 700.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.593750 0.468750 1.000000 *MESH_TVERT 1 0.500000 0.468750 1.000000 *MESH_TVERT 2 0.570312 0.539062 1.000000 *MESH_TVERT 3 0.500000 0.562500 1.000000 *MESH_TVERT 4 0.570312 0.398438 1.000000 *MESH_TVERT 5 0.500000 0.375000 1.000000 *MESH_TVERT 6 0.429688 0.539062 1.000000 *MESH_TVERT 7 0.429688 0.398438 1.000000 *MESH_TVERT 8 0.406250 0.468750 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 1 5 4 *MESH_TFACE 4 1 3 6 *MESH_TFACE 5 1 7 5 *MESH_TFACE 6 1 6 8 *MESH_TFACE 7 1 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf89" *NODE_TM { *NODE_NAME "mat2model0surf89" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.750000 -64.000000 701.000000 *MESH_VERTEX 1 -28.000000 -64.000000 704.000000 *MESH_VERTEX 2 -28.000000 -60.000000 700.000000 *MESH_VERTEX 3 -28.000000 -68.000000 700.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 -0.000000 0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.201184 0.393229 1.000000 *MESH_TVERT 1 0.201184 0.583333 1.000000 *MESH_TVERT 2 0.301777 0.583333 1.000000 *MESH_TVERT 3 0.100592 0.583333 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf90" *NODE_TM { *NODE_NAME "mat2model0surf90" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -28.000000 -60.000000 700.000000 *MESH_VERTEX 1 -28.000000 -64.000000 696.000000 *MESH_VERTEX 2 -12.250000 -64.000000 693.500000 *MESH_VERTEX 3 -12.250000 -64.000000 693.500000 *MESH_VERTEX 4 -28.000000 -64.000000 696.000000 *MESH_VERTEX 5 -28.000000 -68.000000 700.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.301777 0.583333 1.000000 *MESH_TVERT 1 0.402369 0.583333 1.000000 *MESH_TVERT 2 0.402369 0.393229 1.000000 *MESH_TVERT 3 0.000000 0.393229 1.000000 *MESH_TVERT 4 0.000000 0.583333 1.000000 *MESH_TVERT 5 0.100592 0.583333 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf91" *NODE_TM { *NODE_NAME "mat2model0surf91" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -32.000000 76.000000 700.000000 *MESH_VERTEX 1 -28.000000 76.000000 700.000000 *MESH_VERTEX 2 -28.000000 73.000000 709.000000 *MESH_VERTEX 3 -32.000000 73.000000 709.000000 *MESH_VERTEX 4 -28.000000 73.000000 691.000000 *MESH_VERTEX 5 -28.000000 76.000000 700.000000 *MESH_VERTEX 6 -32.000000 76.000000 700.000000 *MESH_VERTEX 7 -32.000000 73.000000 691.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.031250 1.000000 *MESH_TVERT 2 0.093750 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.656250 0.031250 1.000000 *MESH_TVERT 5 0.750000 0.031250 1.000000 *MESH_TVERT 6 0.750000 0.000000 1.000000 *MESH_TVERT 7 0.656250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf92" *NODE_TM { *NODE_NAME "mat2model0surf92" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -28.000000 73.000000 709.000000 *MESH_VERTEX 1 -28.000000 64.000000 712.000000 *MESH_VERTEX 2 -32.000000 64.000000 712.000000 *MESH_VERTEX 3 -32.000000 73.000000 709.000000 *MESH_VERTEX 4 -28.000000 55.000000 709.000000 *MESH_VERTEX 5 -32.000000 55.000000 709.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.000000 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.281250 0.031250 1.000000 *MESH_TVERT 5 0.281250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf93" *NODE_TM { *NODE_NAME "mat2model0surf93" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -32.000000 64.000000 688.000000 *MESH_VERTEX 1 -28.000000 64.000000 688.000000 *MESH_VERTEX 2 -28.000000 73.000000 691.000000 *MESH_VERTEX 3 -32.000000 73.000000 691.000000 *MESH_VERTEX 4 -28.000000 55.000000 691.000000 *MESH_VERTEX 5 -32.000000 55.000000 691.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 0.000000 1.000000 *MESH_TVERT 1 0.562500 0.031250 1.000000 *MESH_TVERT 2 0.656250 0.031250 1.000000 *MESH_TVERT 3 0.656250 0.000000 1.000000 *MESH_TVERT 4 0.468750 0.031250 1.000000 *MESH_TVERT 5 0.468750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf94" *NODE_TM { *NODE_NAME "mat2model0surf94" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -28.000000 55.000000 709.000000 *MESH_VERTEX 1 -28.000000 52.000000 700.000000 *MESH_VERTEX 2 -32.000000 52.000000 700.000000 *MESH_VERTEX 3 -32.000000 55.000000 709.000000 *MESH_VERTEX 4 -28.000000 55.000000 691.000000 *MESH_VERTEX 5 -32.000000 55.000000 691.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.281250 0.031250 1.000000 *MESH_TVERT 1 0.375000 0.031250 1.000000 *MESH_TVERT 2 0.375000 0.000000 1.000000 *MESH_TVERT 3 0.281250 0.000000 1.000000 *MESH_TVERT 4 0.468750 0.031250 1.000000 *MESH_TVERT 5 0.468750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf95" *NODE_TM { *NODE_NAME "mat2model0surf95" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -32.000000 -52.000000 700.000000 *MESH_VERTEX 1 -28.000000 -52.000000 700.000000 *MESH_VERTEX 2 -28.000000 -55.000000 709.000000 *MESH_VERTEX 3 -32.000000 -55.000000 709.000000 *MESH_VERTEX 4 -28.000000 -55.000000 691.000000 *MESH_VERTEX 5 -28.000000 -52.000000 700.000000 *MESH_VERTEX 6 -32.000000 -52.000000 700.000000 *MESH_VERTEX 7 -32.000000 -55.000000 691.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.031250 1.000000 *MESH_TVERT 2 0.093750 0.031250 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.656250 0.031250 1.000000 *MESH_TVERT 5 0.750000 0.031250 1.000000 *MESH_TVERT 6 0.750000 0.000000 1.000000 *MESH_TVERT 7 0.656250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf96" *NODE_TM { *NODE_NAME "mat2model0surf96" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -28.000000 -55.000000 709.000000 *MESH_VERTEX 1 -28.000000 -64.000000 712.000000 *MESH_VERTEX 2 -32.000000 -64.000000 712.000000 *MESH_VERTEX 3 -32.000000 -55.000000 709.000000 *MESH_VERTEX 4 -28.000000 -73.000000 709.000000 *MESH_VERTEX 5 -32.000000 -73.000000 709.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.031250 1.000000 *MESH_TVERT 1 0.187500 0.031250 1.000000 *MESH_TVERT 2 0.187500 0.000000 1.000000 *MESH_TVERT 3 0.093750 0.000000 1.000000 *MESH_TVERT 4 0.281250 0.031250 1.000000 *MESH_TVERT 5 0.281250 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf97" *NODE_TM { *NODE_NAME "mat2model0surf97" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -32.000000 -64.000000 688.000000 *MESH_VERTEX 1 -28.000000 -64.000000 688.000000 *MESH_VERTEX 2 -28.000000 -55.000000 691.000000 *MESH_VERTEX 3 -32.000000 -55.000000 691.000000 *MESH_VERTEX 4 -28.000000 -73.000000 691.000000 *MESH_VERTEX 5 -32.000000 -73.000000 691.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 0.000000 1.000000 *MESH_TVERT 1 0.562500 0.031250 1.000000 *MESH_TVERT 2 0.656250 0.031250 1.000000 *MESH_TVERT 3 0.656250 0.000000 1.000000 *MESH_TVERT 4 0.468750 0.031250 1.000000 *MESH_TVERT 5 0.468750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf98" *NODE_TM { *NODE_NAME "mat2model0surf98" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -28.000000 -73.000000 709.000000 *MESH_VERTEX 1 -28.000000 -76.000000 700.000000 *MESH_VERTEX 2 -32.000000 -76.000000 700.000000 *MESH_VERTEX 3 -32.000000 -73.000000 709.000000 *MESH_VERTEX 4 -28.000000 -73.000000 691.000000 *MESH_VERTEX 5 -32.000000 -73.000000 691.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.281250 0.031250 1.000000 *MESH_TVERT 1 0.375000 0.031250 1.000000 *MESH_TVERT 2 0.375000 0.000000 1.000000 *MESH_TVERT 3 0.281250 0.000000 1.000000 *MESH_TVERT 4 0.468750 0.031250 1.000000 *MESH_TVERT 5 0.468750 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 }