*3DSMAX_ASCIIEXPORT 200 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase" *SCENE { *SCENE_FILENAME "pipes03.bsp" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 } *MATERIAL_LIST { *MATERIAL_COUNT 9 *MATERIAL 0 { *MATERIAL_NAME "textures/common/origin" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/common/origin" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\common\origin.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 1 { *MATERIAL_NAME "models/desertfactory/textures/signs/warning_dirty" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/signs/warning_dirty" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\signs\warning_dirty.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal01" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal01" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal01.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 3 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal05" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal05" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal05.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 4 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal02" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal02" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal02.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 5 { *MATERIAL_NAME "models/desertfactory/textures/signs/warning_dirty" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/signs/warning_dirty" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\signs\warning_dirty.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 6 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal05" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal05" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal05.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 7 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal01" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal01" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal01.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 8 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal02" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal02" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal02.tga" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat5model0surf40" *NODE_TM { *NODE_NAME "mat5model0surf40" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 320.000000 14.000000 52.000000 *MESH_VERTEX 1 320.000000 6.000000 66.000000 *MESH_VERTEX 2 320.000000 -2.000000 52.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.500000 0.875000 1.000000 *MESH_TVERT 2 1.000000 0.000000 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 5 } *GEOMOBJECT { *NODE_NAME "mat6model0surf41" *NODE_TM { *NODE_NAME "mat6model0surf41" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 16 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 326.000000 -16.000000 88.000000 *MESH_VERTEX 1 328.000000 -22.000000 88.000000 *MESH_VERTEX 2 326.000000 -22.000000 88.000000 *MESH_VERTEX 3 326.000000 -28.000000 88.000000 *MESH_VERTEX 4 324.500000 -17.500000 88.000000 *MESH_VERTEX 5 324.500000 -26.500000 88.000000 *MESH_VERTEX 6 320.000000 -16.000000 88.000000 *MESH_VERTEX 7 320.000000 -28.000000 88.000000 *MESH_VERTEX 8 320.000000 -30.000000 88.000000 *MESH_VERTEX 9 314.000000 -28.000000 88.000000 *MESH_VERTEX 10 312.000000 -22.000000 88.000000 *MESH_VERTEX 11 314.000000 -22.000000 88.000000 *MESH_VERTEX 12 320.000000 -14.000000 88.000000 *MESH_VERTEX 13 314.000000 -16.000000 88.000000 *MESH_VERTEX 14 315.500000 -17.500000 88.000000 *MESH_VERTEX 15 315.500000 -26.500000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 8 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 9 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 10 0.000000 0.000000 1.000000 *MESH_FACENORMAL 11 0.000000 0.000000 1.000000 *MESH_FACENORMAL 12 0.000000 0.000000 1.000000 *MESH_FACENORMAL 13 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 14 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 15 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 3 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 12 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 7 B: 15 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 9 B: 15 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 10 B: 11 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 6 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 6 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 11 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 16 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.750000 1.000000 *MESH_TVERT 1 0.125000 0.656250 1.000000 *MESH_TVERT 2 0.093750 0.656250 1.000000 *MESH_TVERT 3 0.093750 0.562500 1.000000 *MESH_TVERT 4 0.070312 0.726562 1.000000 *MESH_TVERT 5 0.070312 0.585938 1.000000 *MESH_TVERT 6 0.000000 0.750000 1.000000 *MESH_TVERT 7 0.000000 0.562500 1.000000 *MESH_TVERT 8 0.000000 0.531250 1.000000 *MESH_TVERT 9 -0.093750 0.562500 1.000000 *MESH_TVERT 10 -0.125000 0.656250 1.000000 *MESH_TVERT 11 -0.093750 0.656250 1.000000 *MESH_TVERT 12 0.000000 0.781250 1.000000 *MESH_TVERT 13 -0.093750 0.750000 1.000000 *MESH_TVERT 14 -0.070312 0.726562 1.000000 *MESH_TVERT 15 -0.070312 0.585938 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 0 4 2 *MESH_TFACE 3 2 5 3 *MESH_TFACE 4 0 6 4 *MESH_TFACE 5 3 5 7 *MESH_TFACE 6 3 7 8 *MESH_TFACE 7 0 12 6 *MESH_TFACE 8 7 9 8 *MESH_TFACE 9 7 15 9 *MESH_TFACE 10 9 15 11 *MESH_TFACE 11 9 11 10 *MESH_TFACE 12 10 11 13 *MESH_TFACE 13 6 12 13 *MESH_TFACE 14 6 13 14 *MESH_TFACE 15 11 14 13 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf42" *NODE_TM { *NODE_NAME "mat6model0surf42" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 326.000000 -16.000000 56.000000 *MESH_VERTEX 1 328.000000 -22.000000 56.000000 *MESH_VERTEX 2 328.000000 -22.000000 88.000000 *MESH_VERTEX 3 326.000000 -16.000000 88.000000 *MESH_VERTEX 4 326.000000 -28.000000 56.000000 *MESH_VERTEX 5 326.000000 -28.000000 88.000000 *MESH_VERTEX 6 320.000000 -22.000000 32.000000 *MESH_VERTEX 7 318.500000 -16.000000 33.500000 *MESH_VERTEX 8 318.500000 -28.000000 33.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 7 0.408248 0.816497 -0.408248 *MESH_VERTEXNORMAL 8 0.408248 -0.816497 -0.408248 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.383693 0.250000 1.000000 *MESH_TVERT 1 0.452665 0.250000 1.000000 *MESH_TVERT 2 0.452665 0.000000 1.000000 *MESH_TVERT 3 0.383693 0.000000 1.000000 *MESH_TVERT 4 0.521637 0.250000 1.000000 *MESH_TVERT 5 0.521637 0.000000 1.000000 *MESH_TVERT 6 0.452665 0.437500 1.000000 *MESH_TVERT 7 0.383693 0.437500 1.000000 *MESH_TVERT 8 0.521637 0.437500 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 1 6 *MESH_TFACE 4 2 5 4 *MESH_TFACE 5 1 4 6 *MESH_TFACE 6 0 6 7 *MESH_TFACE 7 4 8 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf43" *NODE_TM { *NODE_NAME "mat6model0surf43" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 326.000000 -22.000000 88.000000 *MESH_VERTEX 1 326.000000 -22.000000 56.000000 *MESH_VERTEX 2 324.500000 -17.500000 56.000000 *MESH_VERTEX 3 324.500000 -17.500000 88.000000 *MESH_VERTEX 4 324.500000 -26.500000 56.000000 *MESH_VERTEX 5 326.000000 -22.000000 56.000000 *MESH_VERTEX 6 326.000000 -22.000000 88.000000 *MESH_VERTEX 7 324.500000 -26.500000 88.000000 *MESH_VERTEX 8 318.500000 -22.000000 33.500000 *MESH_VERTEX 9 318.500000 -22.000000 33.500000 *MESH_VERTEX 10 317.375000 -17.500000 34.625000 *MESH_VERTEX 11 317.375000 -26.500000 34.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 6 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 7 -0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 8 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 9 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 10 -0.408248 -0.816497 0.408248 *MESH_VERTEXNORMAL 11 -0.408248 0.816497 0.408248 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 2 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 10 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.250000 1.000000 *MESH_TVERT 2 0.051729 0.250000 1.000000 *MESH_TVERT 3 0.051729 0.000000 1.000000 *MESH_TVERT 4 0.400936 0.250000 1.000000 *MESH_TVERT 5 0.452665 0.250000 1.000000 *MESH_TVERT 6 0.452665 0.000000 1.000000 *MESH_TVERT 7 0.400936 0.000000 1.000000 *MESH_TVERT 8 0.000000 0.484375 1.000000 *MESH_TVERT 9 0.452665 0.484375 1.000000 *MESH_TVERT 10 0.051729 0.484375 1.000000 *MESH_TVERT 11 0.400936 0.484375 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 *MESH_TFACE 4 1 2 8 *MESH_TFACE 5 4 5 9 *MESH_TFACE 6 2 10 8 *MESH_TFACE 7 4 9 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf44" *NODE_TM { *NODE_NAME "mat6model0surf44" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 15 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 320.000000 -14.000000 88.000000 *MESH_VERTEX 1 320.000000 -14.000000 56.000000 *MESH_VERTEX 2 326.000000 -16.000000 56.000000 *MESH_VERTEX 3 326.000000 -16.000000 88.000000 *MESH_VERTEX 4 314.000000 -16.000000 56.000000 *MESH_VERTEX 5 314.000000 -16.000000 88.000000 *MESH_VERTEX 6 314.000000 -14.000000 38.000000 *MESH_VERTEX 7 318.500000 -16.000000 33.500000 *MESH_VERTEX 8 309.500000 -16.000000 42.500000 *MESH_VERTEX 9 296.000000 -16.000000 38.000000 *MESH_VERTEX 10 296.000000 -14.000000 32.000000 *MESH_VERTEX 11 296.000000 -16.000000 26.000000 *MESH_VERTEX 12 36.000000 -14.000000 32.000000 *MESH_VERTEX 13 36.000000 -16.000000 26.000000 *MESH_VERTEX 14 36.000000 -16.000000 38.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 8 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 9 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 10 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 11 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 12 0.000000 0.000000 1.000000 *MESH_FACENORMAL 13 0.000000 0.000000 1.000000 *MESH_FACENORMAL 14 0.000000 0.000000 1.000000 *MESH_FACENORMAL 15 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.408248 0.816497 -0.408248 *MESH_VERTEXNORMAL 8 -0.408248 0.816497 0.408248 *MESH_VERTEXNORMAL 9 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 10 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 12 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 13 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 14 0.000000 0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 6 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 6 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 6 B: 7 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 9 B: 10 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 9 B: 12 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 15 *MESH_TVERTLIST { *MESH_TVERT 0 0.301777 -1.000000 1.000000 *MESH_TVERT 1 0.301777 -0.750000 1.000000 *MESH_TVERT 2 0.383693 -0.750000 1.000000 *MESH_TVERT 3 0.383693 -1.000000 1.000000 *MESH_TVERT 4 0.219860 -0.750000 1.000000 *MESH_TVERT 5 0.219860 -1.000000 1.000000 *MESH_TVERT 6 0.301777 -0.562500 1.000000 *MESH_TVERT 7 0.383693 -0.562500 1.000000 *MESH_TVERT 8 0.219860 -0.562500 1.000000 *MESH_TVERT 9 0.219860 -0.375000 1.000000 *MESH_TVERT 10 0.301777 -0.375000 1.000000 *MESH_TVERT 11 0.383693 -0.375000 1.000000 *MESH_TVERT 12 0.301777 1.656250 1.000000 *MESH_TVERT 13 0.383693 1.656250 1.000000 *MESH_TVERT 14 0.219860 1.656250 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 4 5 *MESH_TFACE 3 1 6 4 *MESH_TFACE 4 0 3 2 *MESH_TFACE 5 1 2 6 *MESH_TFACE 6 4 6 8 *MESH_TFACE 7 2 7 6 *MESH_TFACE 8 6 9 8 *MESH_TFACE 9 6 10 9 *MESH_TFACE 10 6 11 10 *MESH_TFACE 11 6 7 11 *MESH_TFACE 12 9 10 12 *MESH_TFACE 13 10 11 12 *MESH_TFACE 14 11 13 12 *MESH_TFACE 15 9 12 14 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf45" *NODE_TM { *NODE_NAME "mat6model0surf45" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 324.500000 -17.500000 56.000000 *MESH_VERTEX 1 320.000000 -16.000000 56.000000 *MESH_VERTEX 2 320.000000 -16.000000 88.000000 *MESH_VERTEX 3 324.500000 -17.500000 88.000000 *MESH_VERTEX 4 315.500000 -17.500000 56.000000 *MESH_VERTEX 5 315.500000 -17.500000 88.000000 *MESH_VERTEX 6 314.000000 -16.000000 38.000000 *MESH_VERTEX 7 317.375000 -17.500000 34.625000 *MESH_VERTEX 8 310.625000 -17.500000 41.375000 *MESH_VERTEX 9 296.000000 -17.500000 36.500000 *MESH_VERTEX 10 296.000000 -16.000000 32.000000 *MESH_VERTEX 11 296.000000 -17.500000 27.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 8 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 9 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 10 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 11 -0.894427 0.000000 0.447214 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 -0.408248 -0.816497 0.408248 *MESH_VERTEXNORMAL 8 0.408248 -0.816497 -0.408248 *MESH_VERTEXNORMAL 9 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 6 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 6 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 6 B: 11 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.051729 0.250000 1.000000 *MESH_TVERT 1 0.113166 0.250000 1.000000 *MESH_TVERT 2 0.113166 0.000000 1.000000 *MESH_TVERT 3 0.051729 0.000000 1.000000 *MESH_TVERT 4 0.174603 0.250000 1.000000 *MESH_TVERT 5 0.174603 0.000000 1.000000 *MESH_TVERT 6 0.113166 0.484375 1.000000 *MESH_TVERT 7 0.051729 0.484375 1.000000 *MESH_TVERT 8 0.174603 0.484375 1.000000 *MESH_TVERT 9 0.174603 0.718750 1.000000 *MESH_TVERT 10 0.113166 0.718750 1.000000 *MESH_TVERT 11 0.051729 0.718750 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 1 6 *MESH_TFACE 4 2 5 4 *MESH_TFACE 5 1 4 6 *MESH_TFACE 6 0 6 7 *MESH_TFACE 7 4 8 6 *MESH_TFACE 8 6 8 9 *MESH_TFACE 9 6 9 10 *MESH_TFACE 10 6 10 11 *MESH_TFACE 11 6 11 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf46" *NODE_TM { *NODE_NAME "mat6model0surf46" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 320.000000 -28.000000 88.000000 *MESH_VERTEX 1 320.000000 -28.000000 56.000000 *MESH_VERTEX 2 324.500000 -26.500000 56.000000 *MESH_VERTEX 3 324.500000 -26.500000 88.000000 *MESH_VERTEX 4 315.500000 -26.500000 56.000000 *MESH_VERTEX 5 315.500000 -26.500000 88.000000 *MESH_VERTEX 6 314.000000 -28.000000 38.000000 *MESH_VERTEX 7 317.375000 -26.500000 34.625000 *MESH_VERTEX 8 310.625000 -26.500000 41.375000 *MESH_VERTEX 9 296.000000 -26.500000 36.500000 *MESH_VERTEX 10 296.000000 -28.000000 32.000000 *MESH_VERTEX 11 296.000000 -26.500000 27.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 8 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 9 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 10 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 11 -0.894427 0.000000 0.447214 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 -0.408248 0.816497 0.408248 *MESH_VERTEXNORMAL 8 0.408248 0.816497 -0.408248 *MESH_VERTEXNORMAL 9 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 10 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.000000 0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 6 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 6 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 6 B: 7 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.339499 0.000000 1.000000 *MESH_TVERT 1 0.339499 0.250000 1.000000 *MESH_TVERT 2 0.400936 0.250000 1.000000 *MESH_TVERT 3 0.400936 0.000000 1.000000 *MESH_TVERT 4 0.278062 0.250000 1.000000 *MESH_TVERT 5 0.278062 0.000000 1.000000 *MESH_TVERT 6 0.339499 0.484375 1.000000 *MESH_TVERT 7 0.400936 0.484375 1.000000 *MESH_TVERT 8 0.278062 0.484375 1.000000 *MESH_TVERT 9 0.278062 0.718750 1.000000 *MESH_TVERT 10 0.339499 0.718750 1.000000 *MESH_TVERT 11 0.400936 0.718750 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 4 5 *MESH_TFACE 3 1 6 4 *MESH_TFACE 4 0 3 2 *MESH_TFACE 5 1 2 6 *MESH_TFACE 6 4 6 8 *MESH_TFACE 7 2 7 6 *MESH_TFACE 8 6 9 8 *MESH_TFACE 9 6 10 9 *MESH_TFACE 10 6 11 10 *MESH_TFACE 11 6 7 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf47" *NODE_TM { *NODE_NAME "mat6model0surf47" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 20 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 326.000000 -28.000000 56.000000 *MESH_VERTEX 1 320.000000 -30.000000 56.000000 *MESH_VERTEX 2 320.000000 -30.000000 88.000000 *MESH_VERTEX 3 326.000000 -28.000000 88.000000 *MESH_VERTEX 4 320.000000 -30.000000 88.000000 *MESH_VERTEX 5 320.000000 -30.000000 56.000000 *MESH_VERTEX 6 314.000000 -28.000000 56.000000 *MESH_VERTEX 7 314.000000 -28.000000 88.000000 *MESH_VERTEX 8 314.000000 -30.000000 38.000000 *MESH_VERTEX 9 314.000000 -30.000000 38.000000 *MESH_VERTEX 10 318.500000 -28.000000 33.500000 *MESH_VERTEX 11 309.500000 -28.000000 42.500000 *MESH_VERTEX 12 296.000000 -28.000000 38.000000 *MESH_VERTEX 13 296.000000 -30.000000 32.000000 *MESH_VERTEX 14 296.000000 -28.000000 26.000000 *MESH_VERTEX 15 296.000000 -30.000000 32.000000 *MESH_VERTEX 16 36.000000 -30.000000 32.000000 *MESH_VERTEX 17 36.000000 -28.000000 26.000000 *MESH_VERTEX 18 36.000000 -30.000000 32.000000 *MESH_VERTEX 19 36.000000 -28.000000 38.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 6 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 8 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000 *MESH_FACENORMAL 10 0.000000 0.000000 1.000000 *MESH_FACENORMAL 11 0.000000 0.000000 1.000000 *MESH_FACENORMAL 12 0.000000 0.000000 1.000000 *MESH_FACENORMAL 13 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 14 0.000000 0.000000 1.000000 *MESH_FACENORMAL 15 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 10 0.408248 -0.816497 -0.408248 *MESH_VERTEXNORMAL 11 -0.408248 -0.816497 0.408248 *MESH_VERTEXNORMAL 12 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 13 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 14 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 15 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 16 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 17 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 18 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 19 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 1 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 11 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 9 B: 14 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 9 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 14 B: 15 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 14 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 8 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 12 B: 16 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 12 B: 19 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 20 *MESH_TVERTLIST { *MESH_TVERT 0 0.521637 -0.750000 1.000000 *MESH_TVERT 1 0.603553 -0.750000 1.000000 *MESH_TVERT 2 0.603553 -1.000000 1.000000 *MESH_TVERT 3 0.521637 -1.000000 1.000000 *MESH_TVERT 4 0.000000 -1.000000 1.000000 *MESH_TVERT 5 0.000000 -0.750000 1.000000 *MESH_TVERT 6 0.081916 -0.750000 1.000000 *MESH_TVERT 7 0.081916 -1.000000 1.000000 *MESH_TVERT 8 0.000000 -0.562500 1.000000 *MESH_TVERT 9 0.603553 -0.562500 1.000000 *MESH_TVERT 10 0.521637 -0.562500 1.000000 *MESH_TVERT 11 0.081916 -0.562500 1.000000 *MESH_TVERT 12 0.081916 -0.375000 1.000000 *MESH_TVERT 13 0.000000 -0.375000 1.000000 *MESH_TVERT 14 0.521637 -0.375000 1.000000 *MESH_TVERT 15 0.603553 -0.375000 1.000000 *MESH_TVERT 16 0.000000 1.656250 1.000000 *MESH_TVERT 17 0.521637 1.656250 1.000000 *MESH_TVERT 18 0.603553 1.656250 1.000000 *MESH_TVERT 19 0.081916 1.656250 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 4 6 5 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 4 7 6 *MESH_TFACE 4 5 6 8 *MESH_TFACE 5 0 1 9 *MESH_TFACE 6 0 9 10 *MESH_TFACE 7 6 11 8 *MESH_TFACE 8 8 11 12 *MESH_TFACE 9 9 14 10 *MESH_TFACE 10 9 15 14 *MESH_TFACE 11 14 15 18 *MESH_TFACE 12 14 18 17 *MESH_TFACE 13 8 12 13 *MESH_TFACE 14 12 16 13 *MESH_TFACE 15 12 19 16 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf48" *NODE_TM { *NODE_NAME "mat6model0surf48" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 315.500000 -17.500000 56.000000 *MESH_VERTEX 1 314.000000 -22.000000 56.000000 *MESH_VERTEX 2 314.000000 -22.000000 88.000000 *MESH_VERTEX 3 315.500000 -17.500000 88.000000 *MESH_VERTEX 4 315.500000 -26.500000 56.000000 *MESH_VERTEX 5 315.500000 -26.500000 88.000000 *MESH_VERTEX 6 309.500000 -22.000000 42.500000 *MESH_VERTEX 7 310.625000 -17.500000 41.375000 *MESH_VERTEX 8 310.625000 -26.500000 41.375000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 7 0.408248 -0.816497 -0.408248 *MESH_VERTEXNORMAL 8 0.408248 0.816497 -0.408248 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.174603 0.250000 1.000000 *MESH_TVERT 1 0.226333 0.250000 1.000000 *MESH_TVERT 2 0.226333 0.000000 1.000000 *MESH_TVERT 3 0.174603 0.000000 1.000000 *MESH_TVERT 4 0.278062 0.250000 1.000000 *MESH_TVERT 5 0.278062 0.000000 1.000000 *MESH_TVERT 6 0.226333 0.484375 1.000000 *MESH_TVERT 7 0.174603 0.484375 1.000000 *MESH_TVERT 8 0.278062 0.484375 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 0 1 6 *MESH_TFACE 4 2 5 4 *MESH_TFACE 5 1 4 6 *MESH_TFACE 6 0 6 7 *MESH_TFACE 7 4 8 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf49" *NODE_TM { *NODE_NAME "mat6model0surf49" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 312.000000 -22.000000 88.000000 *MESH_VERTEX 1 312.000000 -22.000000 56.000000 *MESH_VERTEX 2 314.000000 -16.000000 56.000000 *MESH_VERTEX 3 314.000000 -16.000000 88.000000 *MESH_VERTEX 4 314.000000 -28.000000 56.000000 *MESH_VERTEX 5 314.000000 -28.000000 88.000000 *MESH_VERTEX 6 308.000000 -22.000000 44.000000 *MESH_VERTEX 7 309.500000 -16.000000 42.500000 *MESH_VERTEX 8 309.500000 -28.000000 42.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 7 -0.408248 0.816497 0.408248 *MESH_VERTEXNORMAL 8 -0.408248 -0.816497 0.408248 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.150888 0.000000 1.000000 *MESH_TVERT 1 0.150888 0.250000 1.000000 *MESH_TVERT 2 0.219860 0.250000 1.000000 *MESH_TVERT 3 0.219860 0.000000 1.000000 *MESH_TVERT 4 0.081916 0.250000 1.000000 *MESH_TVERT 5 0.081916 0.000000 1.000000 *MESH_TVERT 6 0.150888 0.437500 1.000000 *MESH_TVERT 7 0.219860 0.437500 1.000000 *MESH_TVERT 8 0.081916 0.437500 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 1 2 6 *MESH_TFACE 4 0 4 5 *MESH_TFACE 5 1 6 4 *MESH_TFACE 6 2 7 6 *MESH_TFACE 7 4 6 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf50" *NODE_TM { *NODE_NAME "mat6model0surf50" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 308.000000 -22.000000 44.000000 *MESH_VERTEX 1 296.000000 -22.000000 40.000000 *MESH_VERTEX 2 296.000000 -16.000000 38.000000 *MESH_VERTEX 3 309.500000 -16.000000 42.500000 *MESH_VERTEX 4 296.000000 -28.000000 38.000000 *MESH_VERTEX 5 309.500000 -28.000000 42.500000 *MESH_VERTEX 6 36.000000 -22.000000 40.000000 *MESH_VERTEX 7 36.000000 -28.000000 38.000000 *MESH_VERTEX 8 36.000000 -16.000000 38.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 -0.408248 0.816497 0.408248 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 -0.408248 -0.816497 0.408248 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 8 0.000000 0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.150888 -0.562500 1.000000 *MESH_TVERT 1 0.150888 -0.375000 1.000000 *MESH_TVERT 2 0.219860 -0.375000 1.000000 *MESH_TVERT 3 0.219860 -0.562500 1.000000 *MESH_TVERT 4 0.081916 -0.375000 1.000000 *MESH_TVERT 5 0.081916 -0.562500 1.000000 *MESH_TVERT 6 0.150888 1.656250 1.000000 *MESH_TVERT 7 0.081916 1.656250 1.000000 *MESH_TVERT 8 0.219860 1.656250 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 4 5 *MESH_TFACE 4 1 2 6 *MESH_TFACE 5 1 6 4 *MESH_TFACE 6 4 6 7 *MESH_TFACE 7 2 8 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf51" *NODE_TM { *NODE_NAME "mat6model0surf51" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 296.000000 -17.500000 36.500000 *MESH_VERTEX 1 296.000000 -22.000000 38.000000 *MESH_VERTEX 2 309.500000 -22.000000 42.500000 *MESH_VERTEX 3 310.625000 -17.500000 41.375000 *MESH_VERTEX 4 296.000000 -26.500000 36.500000 *MESH_VERTEX 5 310.625000 -26.500000 41.375000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.408248 -0.816497 -0.408248 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.408248 0.816497 -0.408248 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.174603 0.718750 1.000000 *MESH_TVERT 1 0.226333 0.718750 1.000000 *MESH_TVERT 2 0.226333 0.484375 1.000000 *MESH_TVERT 3 0.174603 0.484375 1.000000 *MESH_TVERT 4 0.278062 0.718750 1.000000 *MESH_TVERT 5 0.278062 0.484375 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf52" *NODE_TM { *NODE_NAME "mat6model0surf52" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 318.500000 -22.000000 33.500000 *MESH_VERTEX 1 296.000000 -17.500000 27.500000 *MESH_VERTEX 2 317.375000 -17.500000 34.625000 *MESH_VERTEX 3 296.000000 -22.000000 26.000000 *MESH_VERTEX 4 296.000000 -26.500000 27.500000 *MESH_VERTEX 5 296.000000 -22.000000 26.000000 *MESH_VERTEX 6 318.500000 -22.000000 33.500000 *MESH_VERTEX 7 317.375000 -26.500000 34.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 -0.408248 -0.816497 0.408248 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 7 -0.408248 0.816497 0.408248 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.484375 1.000000 *MESH_TVERT 1 0.051729 0.718750 1.000000 *MESH_TVERT 2 0.051729 0.484375 1.000000 *MESH_TVERT 3 0.000000 0.718750 1.000000 *MESH_TVERT 4 0.400936 0.718750 1.000000 *MESH_TVERT 5 0.452665 0.718750 1.000000 *MESH_TVERT 6 0.452665 0.484375 1.000000 *MESH_TVERT 7 0.400936 0.484375 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf53" *NODE_TM { *NODE_NAME "mat6model0surf53" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 296.000000 -16.000000 26.000000 *MESH_VERTEX 1 320.000000 -22.000000 32.000000 *MESH_VERTEX 2 318.500000 -16.000000 33.500000 *MESH_VERTEX 3 296.000000 -22.000000 24.000000 *MESH_VERTEX 4 296.000000 -28.000000 26.000000 *MESH_VERTEX 5 36.000000 -22.000000 24.000000 *MESH_VERTEX 6 36.000000 -28.000000 26.000000 *MESH_VERTEX 7 318.500000 -28.000000 33.500000 *MESH_VERTEX 8 36.000000 -16.000000 26.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.408248 0.816497 -0.408248 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 7 0.408248 -0.816497 -0.408248 *MESH_VERTEXNORMAL 8 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 1 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.383693 -0.375000 1.000000 *MESH_TVERT 1 0.452665 -0.562500 1.000000 *MESH_TVERT 2 0.383693 -0.562500 1.000000 *MESH_TVERT 3 0.452665 -0.375000 1.000000 *MESH_TVERT 4 0.521637 -0.375000 1.000000 *MESH_TVERT 5 0.452665 1.656250 1.000000 *MESH_TVERT 6 0.521637 1.656250 1.000000 *MESH_TVERT 7 0.521637 -0.562500 1.000000 *MESH_TVERT 8 0.383693 1.656250 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 0 3 5 *MESH_TFACE 2 1 4 3 *MESH_TFACE 3 3 4 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 6 5 *MESH_TFACE 6 0 5 8 *MESH_TFACE 7 1 7 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf54" *NODE_TM { *NODE_NAME "mat6model0surf54" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 20 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 36.000000 30.000000 32.000000 *MESH_VERTEX 1 36.000000 28.000000 38.000000 *MESH_VERTEX 2 -296.000000 28.000000 38.000000 *MESH_VERTEX 3 -296.000000 30.000000 32.000000 *MESH_VERTEX 4 -296.000000 28.000000 26.000000 *MESH_VERTEX 5 36.000000 30.000000 32.000000 *MESH_VERTEX 6 -296.000000 30.000000 32.000000 *MESH_VERTEX 7 -314.000000 30.000000 38.000000 *MESH_VERTEX 8 -314.000000 30.000000 38.000000 *MESH_VERTEX 9 -318.500000 28.000000 33.500000 *MESH_VERTEX 10 -326.000000 28.000000 56.000000 *MESH_VERTEX 11 -320.000000 30.000000 56.000000 *MESH_VERTEX 12 36.000000 28.000000 26.000000 *MESH_VERTEX 13 -309.500000 28.000000 42.500000 *MESH_VERTEX 14 -314.000000 28.000000 56.000000 *MESH_VERTEX 15 -320.000000 30.000000 56.000000 *MESH_VERTEX 16 -320.000000 30.000000 88.000000 *MESH_VERTEX 17 -326.000000 28.000000 88.000000 *MESH_VERTEX 18 -320.000000 30.000000 88.000000 *MESH_VERTEX 19 -314.000000 28.000000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 6 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 7 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 8 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 9 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 10 0.000000 0.000000 1.000000 *MESH_FACENORMAL 11 0.000000 0.000000 1.000000 *MESH_FACENORMAL 12 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 13 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 14 0.000000 0.000000 1.000000 *MESH_FACENORMAL 15 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 -0.408248 0.816497 -0.408248 *MESH_VERTEXNORMAL 10 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 12 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 13 0.408248 0.816497 0.408248 *MESH_VERTEXNORMAL 14 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 15 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 16 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 17 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 18 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 19 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 3 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 5 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 7 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 7 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 7 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 14 B: 15 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 14 B: 18 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 8 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 10 B: 16 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 10 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 20 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 2.218750 1.000000 *MESH_TVERT 1 0.081916 2.218750 1.000000 *MESH_TVERT 2 0.081916 -0.375000 1.000000 *MESH_TVERT 3 0.000000 -0.375000 1.000000 *MESH_TVERT 4 0.521637 -0.375000 1.000000 *MESH_TVERT 5 0.603553 2.218750 1.000000 *MESH_TVERT 6 0.603553 -0.375000 1.000000 *MESH_TVERT 7 0.000000 -0.562500 1.000000 *MESH_TVERT 8 0.603553 -0.562500 1.000000 *MESH_TVERT 9 0.521637 -0.562500 1.000000 *MESH_TVERT 10 0.521637 -0.750000 1.000000 *MESH_TVERT 11 0.603553 -0.750000 1.000000 *MESH_TVERT 12 0.521637 2.218750 1.000000 *MESH_TVERT 13 0.081916 -0.562500 1.000000 *MESH_TVERT 14 0.081916 -0.750000 1.000000 *MESH_TVERT 15 0.000000 -0.750000 1.000000 *MESH_TVERT 16 0.603553 -1.000000 1.000000 *MESH_TVERT 17 0.521637 -1.000000 1.000000 *MESH_TVERT 18 0.000000 -1.000000 1.000000 *MESH_TVERT 19 0.081916 -1.000000 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 2 3 7 *MESH_TFACE 4 4 8 6 *MESH_TFACE 5 4 9 8 *MESH_TFACE 6 4 5 12 *MESH_TFACE 7 2 7 13 *MESH_TFACE 8 7 14 13 *MESH_TFACE 9 7 15 14 *MESH_TFACE 10 14 15 18 *MESH_TFACE 11 14 18 19 *MESH_TFACE 12 8 9 10 *MESH_TFACE 13 8 10 11 *MESH_TFACE 14 10 16 11 *MESH_TFACE 15 10 17 16 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf55" *NODE_TM { *NODE_NAME "mat6model0surf55" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -296.000000 28.000000 38.000000 *MESH_VERTEX 1 36.000000 28.000000 38.000000 *MESH_VERTEX 2 36.000000 22.000000 40.000000 *MESH_VERTEX 3 -296.000000 22.000000 40.000000 *MESH_VERTEX 4 -296.000000 16.000000 38.000000 *MESH_VERTEX 5 -308.000000 22.000000 44.000000 *MESH_VERTEX 6 -309.500000 28.000000 42.500000 *MESH_VERTEX 7 -309.500000 16.000000 42.500000 *MESH_VERTEX 8 36.000000 16.000000 38.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 6 0.408248 0.816497 0.408248 *MESH_VERTEXNORMAL 7 0.408248 -0.816497 0.408248 *MESH_VERTEXNORMAL 8 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.081916 -0.375000 1.000000 *MESH_TVERT 1 0.081916 2.218750 1.000000 *MESH_TVERT 2 0.150888 2.218750 1.000000 *MESH_TVERT 3 0.150888 -0.375000 1.000000 *MESH_TVERT 4 0.219860 -0.375000 1.000000 *MESH_TVERT 5 0.150888 -0.562500 1.000000 *MESH_TVERT 6 0.081916 -0.562500 1.000000 *MESH_TVERT 7 0.219860 -0.562500 1.000000 *MESH_TVERT 8 0.219860 2.218750 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 0 5 3 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 3 5 4 *MESH_TFACE 5 0 6 5 *MESH_TFACE 6 2 4 8 *MESH_TFACE 7 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf56" *NODE_TM { *NODE_NAME "mat6model0surf56" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 36.000000 22.000000 24.000000 *MESH_VERTEX 1 36.000000 28.000000 26.000000 *MESH_VERTEX 2 -296.000000 28.000000 26.000000 *MESH_VERTEX 3 -296.000000 22.000000 24.000000 *MESH_VERTEX 4 -296.000000 16.000000 26.000000 *MESH_VERTEX 5 -320.000000 22.000000 32.000000 *MESH_VERTEX 6 -318.500000 16.000000 33.500000 *MESH_VERTEX 7 36.000000 16.000000 26.000000 *MESH_VERTEX 8 -318.500000 28.000000 33.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 6 -0.408248 -0.816497 -0.408248 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 8 -0.408248 0.816497 -0.408248 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.452665 2.218750 1.000000 *MESH_TVERT 1 0.521637 2.218750 1.000000 *MESH_TVERT 2 0.521637 -0.375000 1.000000 *MESH_TVERT 3 0.452665 -0.375000 1.000000 *MESH_TVERT 4 0.383693 -0.375000 1.000000 *MESH_TVERT 5 0.452665 -0.562500 1.000000 *MESH_TVERT 6 0.383693 -0.562500 1.000000 *MESH_TVERT 7 0.383693 2.218750 1.000000 *MESH_TVERT 8 0.521637 -0.562500 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 0 4 3 *MESH_TFACE 2 2 3 5 *MESH_TFACE 3 3 4 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 6 5 *MESH_TFACE 6 0 7 4 *MESH_TFACE 7 2 5 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf57" *NODE_TM { *NODE_NAME "mat6model0surf57" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 15 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -296.000000 16.000000 38.000000 *MESH_VERTEX 1 36.000000 16.000000 38.000000 *MESH_VERTEX 2 36.000000 14.000000 32.000000 *MESH_VERTEX 3 -296.000000 14.000000 32.000000 *MESH_VERTEX 4 -296.000000 16.000000 26.000000 *MESH_VERTEX 5 -314.000000 14.000000 38.000000 *MESH_VERTEX 6 -318.500000 16.000000 33.500000 *MESH_VERTEX 7 -326.000000 16.000000 56.000000 *MESH_VERTEX 8 36.000000 16.000000 26.000000 *MESH_VERTEX 9 -309.500000 16.000000 42.500000 *MESH_VERTEX 10 -320.000000 14.000000 56.000000 *MESH_VERTEX 11 -314.000000 16.000000 56.000000 *MESH_VERTEX 12 -320.000000 14.000000 88.000000 *MESH_VERTEX 13 -314.000000 16.000000 88.000000 *MESH_VERTEX 14 -326.000000 16.000000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 8 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 9 -0.894427 0.000000 0.447214 *MESH_FACENORMAL 10 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 11 0.000000 0.000000 1.000000 *MESH_FACENORMAL 12 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 13 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 14 0.000000 0.000000 1.000000 *MESH_FACENORMAL 15 -0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.408248 -0.816497 -0.408248 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 9 0.408248 -0.816497 0.408248 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 12 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 13 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 14 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 9 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 2 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 5 B: 10 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 7 B: 10 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 5 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 5 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 7 B: 12 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 15 *MESH_TVERTLIST { *MESH_TVERT 0 0.219860 -0.375000 1.000000 *MESH_TVERT 1 0.219860 2.218750 1.000000 *MESH_TVERT 2 0.301777 2.218750 1.000000 *MESH_TVERT 3 0.301777 -0.375000 1.000000 *MESH_TVERT 4 0.383693 -0.375000 1.000000 *MESH_TVERT 5 0.301777 -0.562500 1.000000 *MESH_TVERT 6 0.383693 -0.562500 1.000000 *MESH_TVERT 7 0.383693 -0.750000 1.000000 *MESH_TVERT 8 0.383693 2.218750 1.000000 *MESH_TVERT 9 0.219860 -0.562500 1.000000 *MESH_TVERT 10 0.301777 -0.750000 1.000000 *MESH_TVERT 11 0.219860 -0.750000 1.000000 *MESH_TVERT 12 0.301777 -1.000000 1.000000 *MESH_TVERT 13 0.219860 -1.000000 1.000000 *MESH_TVERT 14 0.383693 -1.000000 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 0 5 3 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 3 5 4 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 5 6 *MESH_TFACE 6 5 7 6 *MESH_TFACE 7 0 9 5 *MESH_TFACE 8 2 4 8 *MESH_TFACE 9 5 10 7 *MESH_TFACE 10 7 10 12 *MESH_TFACE 11 10 11 12 *MESH_TFACE 12 5 9 11 *MESH_TFACE 13 5 11 10 *MESH_TFACE 14 11 13 12 *MESH_TFACE 15 7 12 14 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf58" *NODE_TM { *NODE_NAME "mat6model0surf58" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -314.000000 28.000000 56.000000 *MESH_VERTEX 1 -312.000000 22.000000 56.000000 *MESH_VERTEX 2 -312.000000 22.000000 88.000000 *MESH_VERTEX 3 -314.000000 28.000000 88.000000 *MESH_VERTEX 4 -308.000000 22.000000 44.000000 *MESH_VERTEX 5 -309.500000 28.000000 42.500000 *MESH_VERTEX 6 -314.000000 16.000000 56.000000 *MESH_VERTEX 7 -314.000000 16.000000 88.000000 *MESH_VERTEX 8 -309.500000 16.000000 42.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 5 0.408248 0.816497 0.408248 *MESH_VERTEXNORMAL 6 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 8 0.408248 -0.816497 0.408248 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.081916 0.250000 1.000000 *MESH_TVERT 1 0.150888 0.250000 1.000000 *MESH_TVERT 2 0.150888 0.000000 1.000000 *MESH_TVERT 3 0.081916 0.000000 1.000000 *MESH_TVERT 4 0.150888 0.437500 1.000000 *MESH_TVERT 5 0.081916 0.437500 1.000000 *MESH_TVERT 6 0.219860 0.250000 1.000000 *MESH_TVERT 7 0.219860 0.000000 1.000000 *MESH_TVERT 8 0.219860 0.437500 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 1 2 6 *MESH_TFACE 4 0 4 5 *MESH_TFACE 5 1 6 4 *MESH_TFACE 6 2 7 6 *MESH_TFACE 7 4 6 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf59" *NODE_TM { *NODE_NAME "mat6model0surf59" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -320.000000 22.000000 32.000000 *MESH_VERTEX 1 -318.500000 28.000000 33.500000 *MESH_VERTEX 2 -326.000000 28.000000 56.000000 *MESH_VERTEX 3 -328.000000 22.000000 56.000000 *MESH_VERTEX 4 -326.000000 16.000000 56.000000 *MESH_VERTEX 5 -318.500000 16.000000 33.500000 *MESH_VERTEX 6 -328.000000 22.000000 88.000000 *MESH_VERTEX 7 -326.000000 28.000000 88.000000 *MESH_VERTEX 8 -326.000000 16.000000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.408248 0.816497 -0.408248 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.408248 -0.816497 -0.408248 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 3 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.452665 0.437500 1.000000 *MESH_TVERT 1 0.521637 0.437500 1.000000 *MESH_TVERT 2 0.521637 0.250000 1.000000 *MESH_TVERT 3 0.452665 0.250000 1.000000 *MESH_TVERT 4 0.383693 0.250000 1.000000 *MESH_TVERT 5 0.383693 0.437500 1.000000 *MESH_TVERT 6 0.452665 0.000000 1.000000 *MESH_TVERT 7 0.521637 0.000000 1.000000 *MESH_TVERT 8 0.383693 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 0 4 3 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 2 3 6 *MESH_TFACE 4 0 5 4 *MESH_TFACE 5 3 4 6 *MESH_TFACE 6 2 6 7 *MESH_TFACE 7 4 8 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat0model0surf60" *NODE_TM { *NODE_NAME "mat0model0surf60" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 8.000000 0.000000 *MESH_VERTEX 1 8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 8.000000 -8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf61" *NODE_TM { *NODE_NAME "mat0model0surf61" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 8.000000 16.000000 *MESH_VERTEX 1 -8.000000 8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 8.000000 8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf62" *NODE_TM { *NODE_NAME "mat0model0surf62" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -8.000000 16.000000 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 -8.000000 8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 -0.500000 0.500000 1.000000 *MESH_TVERT 2 0.500000 1.500000 1.000000 *MESH_TVERT 3 -0.500000 1.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf63" *NODE_TM { *NODE_NAME "mat0model0surf63" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -8.000000 16.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 -8.000000 8.000000 16.000000 *MESH_VERTEX 3 -8.000000 8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf64" *NODE_TM { *NODE_NAME "mat0model0surf64" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -8.000000 0.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 -8.000000 16.000000 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf65" *NODE_TM { *NODE_NAME "mat0model0surf65" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 8.000000 0.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 0.000000 *MESH_VERTEX 3 8.000000 -8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.500000 1.000000 *MESH_TVERT 1 -0.500000 0.500000 1.000000 *MESH_TVERT 2 0.500000 1.500000 1.000000 *MESH_TVERT 3 0.500000 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat7model0surf66" *NODE_TM { *NODE_NAME "mat7model0surf66" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 358.000000 6.000000 70.000000 *MESH_VERTEX 1 358.000000 6.000000 82.000000 *MESH_VERTEX 2 356.000000 8.000000 82.000000 *MESH_VERTEX 3 356.000000 8.000000 70.000000 *MESH_VERTEX 4 356.000000 4.000000 82.000000 *MESH_VERTEX 5 356.000000 4.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.044194 0.000000 1.000000 *MESH_TVERT 1 0.044194 0.093750 1.000000 *MESH_TVERT 2 0.066291 0.093750 1.000000 *MESH_TVERT 3 0.066291 0.000000 1.000000 *MESH_TVERT 4 0.022097 0.093750 1.000000 *MESH_TVERT 5 0.022097 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf67" *NODE_TM { *NODE_NAME "mat7model0surf67" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 358.000000 6.000000 82.000000 *MESH_VERTEX 1 356.000000 4.000000 82.000000 *MESH_VERTEX 2 356.000000 8.000000 82.000000 *MESH_VERTEX 3 354.000000 6.000000 82.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.796875 0.046875 1.000000 *MESH_TVERT 1 0.781250 0.031250 1.000000 *MESH_TVERT 2 0.781250 0.062500 1.000000 *MESH_TVERT 3 0.765625 0.046875 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf68" *NODE_TM { *NODE_NAME "mat7model0surf68" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 358.000000 6.000000 70.000000 *MESH_VERTEX 1 356.000000 8.000000 70.000000 *MESH_VERTEX 2 356.000000 4.000000 70.000000 *MESH_VERTEX 3 354.000000 6.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.796875 0.046875 1.000000 *MESH_TVERT 1 0.781250 0.062500 1.000000 *MESH_TVERT 2 0.781250 0.031250 1.000000 *MESH_TVERT 3 0.765625 0.046875 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf69" *NODE_TM { *NODE_NAME "mat7model0surf69" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 356.000000 8.000000 82.000000 *MESH_VERTEX 1 354.000000 6.000000 82.000000 *MESH_VERTEX 2 354.000000 6.000000 70.000000 *MESH_VERTEX 3 356.000000 8.000000 70.000000 *MESH_VERTEX 4 354.000000 6.000000 70.000000 *MESH_VERTEX 5 354.000000 6.000000 82.000000 *MESH_VERTEX 6 356.000000 4.000000 82.000000 *MESH_VERTEX 7 356.000000 4.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.066291 0.093750 1.000000 *MESH_TVERT 1 0.088388 0.093750 1.000000 *MESH_TVERT 2 0.088388 0.000000 1.000000 *MESH_TVERT 3 0.066291 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.093750 1.000000 *MESH_TVERT 6 0.022097 0.093750 1.000000 *MESH_TVERT 7 0.022097 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf70" *NODE_TM { *NODE_NAME "mat7model0surf70" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 338.000000 -14.000000 70.000000 *MESH_VERTEX 1 337.500000 -12.500000 70.000000 *MESH_VERTEX 2 337.500000 -15.500000 70.000000 *MESH_VERTEX 3 336.000000 -16.000000 70.000000 *MESH_VERTEX 4 336.000000 -12.000000 70.000000 *MESH_VERTEX 5 334.500000 -12.500000 70.000000 *MESH_VERTEX 6 334.500000 -15.500000 70.000000 *MESH_VERTEX 7 334.000000 -14.000000 70.000000 *MESH_VERTEX 8 334.000000 -14.000000 70.000000 *MESH_VERTEX 9 336.000000 -16.000000 70.000000 *MESH_VERTEX 10 336.000000 -12.000000 70.000000 *MESH_VERTEX 11 338.000000 -14.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 -0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 1.640625 0.890625 1.000000 *MESH_TVERT 1 1.636719 0.902344 1.000000 *MESH_TVERT 2 1.636719 0.878906 1.000000 *MESH_TVERT 3 1.625000 0.875000 1.000000 *MESH_TVERT 4 1.625000 0.906250 1.000000 *MESH_TVERT 5 1.613281 0.902344 1.000000 *MESH_TVERT 6 1.613281 0.878906 1.000000 *MESH_TVERT 7 1.609375 0.890625 1.000000 *MESH_TVERT 8 -1.000000 1.000000 1.000000 *MESH_TVERT 9 -1.000000 1.022097 1.000000 *MESH_TVERT 10 -0.968750 1.022097 1.000000 *MESH_TVERT 11 -1.000000 1.044194 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 1 3 4 *MESH_TFACE 2 3 5 4 *MESH_TFACE 3 3 6 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 *MESH_TFACE 6 8 10 9 *MESH_TFACE 7 9 10 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf71" *NODE_TM { *NODE_NAME "mat7model0surf71" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 338.000000 26.000000 70.000000 *MESH_VERTEX 1 338.000000 26.000000 82.000000 *MESH_VERTEX 2 336.000000 28.000000 82.000000 *MESH_VERTEX 3 336.000000 28.000000 70.000000 *MESH_VERTEX 4 336.000000 24.000000 82.000000 *MESH_VERTEX 5 336.000000 24.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.044194 0.000000 1.000000 *MESH_TVERT 1 0.044194 0.093750 1.000000 *MESH_TVERT 2 0.066291 0.093750 1.000000 *MESH_TVERT 3 0.066291 0.000000 1.000000 *MESH_TVERT 4 0.022097 0.093750 1.000000 *MESH_TVERT 5 0.022097 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf72" *NODE_TM { *NODE_NAME "mat7model0surf72" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 338.000000 26.000000 82.000000 *MESH_VERTEX 1 336.000000 24.000000 82.000000 *MESH_VERTEX 2 336.000000 28.000000 82.000000 *MESH_VERTEX 3 334.000000 26.000000 82.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.640625 0.203125 1.000000 *MESH_TVERT 1 0.625000 0.187500 1.000000 *MESH_TVERT 2 0.625000 0.218750 1.000000 *MESH_TVERT 3 0.609375 0.203125 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf73" *NODE_TM { *NODE_NAME "mat7model0surf73" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 338.000000 26.000000 70.000000 *MESH_VERTEX 1 336.000000 28.000000 70.000000 *MESH_VERTEX 2 336.000000 24.000000 70.000000 *MESH_VERTEX 3 334.000000 26.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.640625 0.203125 1.000000 *MESH_TVERT 1 0.625000 0.218750 1.000000 *MESH_TVERT 2 0.625000 0.187500 1.000000 *MESH_TVERT 3 0.609375 0.203125 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf74" *NODE_TM { *NODE_NAME "mat7model0surf74" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 338.000000 -14.000000 70.000000 *MESH_VERTEX 1 338.000000 -14.000000 82.000000 *MESH_VERTEX 2 336.000000 -12.000000 82.000000 *MESH_VERTEX 3 336.000000 -12.000000 70.000000 *MESH_VERTEX 4 336.000000 -16.000000 82.000000 *MESH_VERTEX 5 336.000000 -16.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.044194 0.000000 1.000000 *MESH_TVERT 1 0.044194 0.093750 1.000000 *MESH_TVERT 2 0.066291 0.093750 1.000000 *MESH_TVERT 3 0.066291 0.000000 1.000000 *MESH_TVERT 4 0.022097 0.093750 1.000000 *MESH_TVERT 5 0.022097 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf75" *NODE_TM { *NODE_NAME "mat7model0surf75" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 338.000000 -14.000000 82.000000 *MESH_VERTEX 1 336.000000 -16.000000 82.000000 *MESH_VERTEX 2 336.000000 -12.000000 82.000000 *MESH_VERTEX 3 334.000000 -14.000000 82.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.640625 0.890625 1.000000 *MESH_TVERT 1 0.625000 0.875000 1.000000 *MESH_TVERT 2 0.625000 0.906250 1.000000 *MESH_TVERT 3 0.609375 0.890625 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf76" *NODE_TM { *NODE_NAME "mat7model0surf76" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 336.000000 28.000000 82.000000 *MESH_VERTEX 1 334.000000 26.000000 82.000000 *MESH_VERTEX 2 334.000000 26.000000 70.000000 *MESH_VERTEX 3 336.000000 28.000000 70.000000 *MESH_VERTEX 4 334.000000 26.000000 70.000000 *MESH_VERTEX 5 334.000000 26.000000 82.000000 *MESH_VERTEX 6 336.000000 24.000000 82.000000 *MESH_VERTEX 7 336.000000 24.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.066291 0.093750 1.000000 *MESH_TVERT 1 0.088388 0.093750 1.000000 *MESH_TVERT 2 0.088388 0.000000 1.000000 *MESH_TVERT 3 0.066291 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.093750 1.000000 *MESH_TVERT 6 0.022097 0.093750 1.000000 *MESH_TVERT 7 0.022097 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf77" *NODE_TM { *NODE_NAME "mat7model0surf77" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 336.000000 -12.000000 82.000000 *MESH_VERTEX 1 334.000000 -14.000000 82.000000 *MESH_VERTEX 2 334.000000 -14.000000 70.000000 *MESH_VERTEX 3 336.000000 -12.000000 70.000000 *MESH_VERTEX 4 334.000000 -14.000000 70.000000 *MESH_VERTEX 5 334.000000 -14.000000 82.000000 *MESH_VERTEX 6 336.000000 -16.000000 82.000000 *MESH_VERTEX 7 336.000000 -16.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.066291 0.093750 1.000000 *MESH_TVERT 1 0.088388 0.093750 1.000000 *MESH_TVERT 2 0.088388 0.000000 1.000000 *MESH_TVERT 3 0.066291 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.093750 1.000000 *MESH_TVERT 6 0.022097 0.093750 1.000000 *MESH_TVERT 7 0.022097 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf78" *NODE_TM { *NODE_NAME "mat7model0surf78" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 318.000000 6.000000 70.000000 *MESH_VERTEX 1 318.000000 6.000000 82.000000 *MESH_VERTEX 2 316.000000 8.000000 82.000000 *MESH_VERTEX 3 316.000000 8.000000 70.000000 *MESH_VERTEX 4 316.000000 4.000000 82.000000 *MESH_VERTEX 5 316.000000 4.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.044194 0.000000 1.000000 *MESH_TVERT 1 0.044194 0.093750 1.000000 *MESH_TVERT 2 0.066291 0.093750 1.000000 *MESH_TVERT 3 0.066291 0.000000 1.000000 *MESH_TVERT 4 0.022097 0.093750 1.000000 *MESH_TVERT 5 0.022097 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf79" *NODE_TM { *NODE_NAME "mat7model0surf79" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 318.000000 6.000000 82.000000 *MESH_VERTEX 1 316.000000 4.000000 82.000000 *MESH_VERTEX 2 316.000000 8.000000 82.000000 *MESH_VERTEX 3 314.000000 6.000000 82.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.484375 0.046875 1.000000 *MESH_TVERT 1 0.468750 0.031250 1.000000 *MESH_TVERT 2 0.468750 0.062500 1.000000 *MESH_TVERT 3 0.453125 0.046875 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf80" *NODE_TM { *NODE_NAME "mat7model0surf80" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 318.000000 6.000000 70.000000 *MESH_VERTEX 1 316.000000 8.000000 70.000000 *MESH_VERTEX 2 316.000000 4.000000 70.000000 *MESH_VERTEX 3 314.000000 6.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.484375 0.046875 1.000000 *MESH_TVERT 1 0.468750 0.062500 1.000000 *MESH_TVERT 2 0.468750 0.031250 1.000000 *MESH_TVERT 3 0.453125 0.046875 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf81" *NODE_TM { *NODE_NAME "mat7model0surf81" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 316.000000 8.000000 82.000000 *MESH_VERTEX 1 314.000000 6.000000 82.000000 *MESH_VERTEX 2 314.000000 6.000000 70.000000 *MESH_VERTEX 3 316.000000 8.000000 70.000000 *MESH_VERTEX 4 314.000000 6.000000 70.000000 *MESH_VERTEX 5 314.000000 6.000000 82.000000 *MESH_VERTEX 6 316.000000 4.000000 82.000000 *MESH_VERTEX 7 316.000000 4.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.066291 0.093750 1.000000 *MESH_TVERT 1 0.088388 0.093750 1.000000 *MESH_TVERT 2 0.088388 0.000000 1.000000 *MESH_TVERT 3 0.066291 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.093750 1.000000 *MESH_TVERT 6 0.022097 0.093750 1.000000 *MESH_TVERT 7 0.022097 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf82" *NODE_TM { *NODE_NAME "mat7model0surf82" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -314.000000 -6.000000 70.000000 *MESH_VERTEX 1 -314.000000 -6.000000 82.000000 *MESH_VERTEX 2 -316.000000 -4.000000 82.000000 *MESH_VERTEX 3 -316.000000 -4.000000 70.000000 *MESH_VERTEX 4 -316.000000 -8.000000 82.000000 *MESH_VERTEX 5 -314.000000 -6.000000 82.000000 *MESH_VERTEX 6 -314.000000 -6.000000 70.000000 *MESH_VERTEX 7 -316.000000 -8.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.093750 1.000000 *MESH_TVERT 2 0.022097 0.093750 1.000000 *MESH_TVERT 3 0.022097 0.000000 1.000000 *MESH_TVERT 4 0.066291 0.093750 1.000000 *MESH_TVERT 5 0.088388 0.093750 1.000000 *MESH_TVERT 6 0.088388 0.000000 1.000000 *MESH_TVERT 7 0.066291 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf83" *NODE_TM { *NODE_NAME "mat7model0surf83" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -316.000000 -4.000000 82.000000 *MESH_VERTEX 1 -318.000000 -6.000000 82.000000 *MESH_VERTEX 2 -318.000000 -6.000000 70.000000 *MESH_VERTEX 3 -316.000000 -4.000000 70.000000 *MESH_VERTEX 4 -316.000000 -8.000000 82.000000 *MESH_VERTEX 5 -316.000000 -8.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.022097 0.093750 1.000000 *MESH_TVERT 1 0.044194 0.093750 1.000000 *MESH_TVERT 2 0.044194 0.000000 1.000000 *MESH_TVERT 3 0.022097 0.000000 1.000000 *MESH_TVERT 4 0.066291 0.093750 1.000000 *MESH_TVERT 5 0.066291 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf84" *NODE_TM { *NODE_NAME "mat7model0surf84" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -334.000000 14.000000 70.000000 *MESH_VERTEX 1 -334.000000 14.000000 82.000000 *MESH_VERTEX 2 -336.000000 16.000000 82.000000 *MESH_VERTEX 3 -336.000000 16.000000 70.000000 *MESH_VERTEX 4 -336.000000 12.000000 82.000000 *MESH_VERTEX 5 -334.000000 14.000000 82.000000 *MESH_VERTEX 6 -334.000000 14.000000 70.000000 *MESH_VERTEX 7 -336.000000 12.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.093750 1.000000 *MESH_TVERT 2 0.022097 0.093750 1.000000 *MESH_TVERT 3 0.022097 0.000000 1.000000 *MESH_TVERT 4 0.066291 0.093750 1.000000 *MESH_TVERT 5 0.088388 0.093750 1.000000 *MESH_TVERT 6 0.088388 0.000000 1.000000 *MESH_TVERT 7 0.066291 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf85" *NODE_TM { *NODE_NAME "mat7model0surf85" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -334.000000 -26.000000 70.000000 *MESH_VERTEX 1 -334.000000 -26.000000 82.000000 *MESH_VERTEX 2 -336.000000 -24.000000 82.000000 *MESH_VERTEX 3 -336.000000 -24.000000 70.000000 *MESH_VERTEX 4 -336.000000 -28.000000 82.000000 *MESH_VERTEX 5 -334.000000 -26.000000 82.000000 *MESH_VERTEX 6 -334.000000 -26.000000 70.000000 *MESH_VERTEX 7 -336.000000 -28.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.093750 1.000000 *MESH_TVERT 2 0.022097 0.093750 1.000000 *MESH_TVERT 3 0.022097 0.000000 1.000000 *MESH_TVERT 4 0.066291 0.093750 1.000000 *MESH_TVERT 5 0.088388 0.093750 1.000000 *MESH_TVERT 6 0.088388 0.000000 1.000000 *MESH_TVERT 7 0.066291 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf86" *NODE_TM { *NODE_NAME "mat7model0surf86" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -336.000000 16.000000 82.000000 *MESH_VERTEX 1 -338.000000 14.000000 82.000000 *MESH_VERTEX 2 -338.000000 14.000000 70.000000 *MESH_VERTEX 3 -336.000000 16.000000 70.000000 *MESH_VERTEX 4 -336.000000 12.000000 82.000000 *MESH_VERTEX 5 -336.000000 12.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.022097 0.093750 1.000000 *MESH_TVERT 1 0.044194 0.093750 1.000000 *MESH_TVERT 2 0.044194 0.000000 1.000000 *MESH_TVERT 3 0.022097 0.000000 1.000000 *MESH_TVERT 4 0.066291 0.093750 1.000000 *MESH_TVERT 5 0.066291 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf87" *NODE_TM { *NODE_NAME "mat7model0surf87" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -336.000000 -24.000000 82.000000 *MESH_VERTEX 1 -338.000000 -26.000000 82.000000 *MESH_VERTEX 2 -338.000000 -26.000000 70.000000 *MESH_VERTEX 3 -336.000000 -24.000000 70.000000 *MESH_VERTEX 4 -336.000000 -28.000000 82.000000 *MESH_VERTEX 5 -336.000000 -28.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.022097 0.093750 1.000000 *MESH_TVERT 1 0.044194 0.093750 1.000000 *MESH_TVERT 2 0.044194 0.000000 1.000000 *MESH_TVERT 3 0.022097 0.000000 1.000000 *MESH_TVERT 4 0.066291 0.093750 1.000000 *MESH_TVERT 5 0.066291 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf88" *NODE_TM { *NODE_NAME "mat7model0surf88" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -354.000000 -6.000000 70.000000 *MESH_VERTEX 1 -354.000000 -6.000000 82.000000 *MESH_VERTEX 2 -356.000000 -4.000000 82.000000 *MESH_VERTEX 3 -356.000000 -4.000000 70.000000 *MESH_VERTEX 4 -356.000000 -8.000000 82.000000 *MESH_VERTEX 5 -354.000000 -6.000000 82.000000 *MESH_VERTEX 6 -354.000000 -6.000000 70.000000 *MESH_VERTEX 7 -356.000000 -8.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.093750 1.000000 *MESH_TVERT 2 0.022097 0.093750 1.000000 *MESH_TVERT 3 0.022097 0.000000 1.000000 *MESH_TVERT 4 0.066291 0.093750 1.000000 *MESH_TVERT 5 0.088388 0.093750 1.000000 *MESH_TVERT 6 0.088388 0.000000 1.000000 *MESH_TVERT 7 0.066291 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf89" *NODE_TM { *NODE_NAME "mat7model0surf89" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -356.000000 -4.000000 82.000000 *MESH_VERTEX 1 -358.000000 -6.000000 82.000000 *MESH_VERTEX 2 -358.000000 -6.000000 70.000000 *MESH_VERTEX 3 -356.000000 -4.000000 70.000000 *MESH_VERTEX 4 -356.000000 -8.000000 82.000000 *MESH_VERTEX 5 -356.000000 -8.000000 70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.022097 0.093750 1.000000 *MESH_TVERT 1 0.044194 0.093750 1.000000 *MESH_TVERT 2 0.044194 0.000000 1.000000 *MESH_TVERT 3 0.022097 0.000000 1.000000 *MESH_TVERT 4 0.066291 0.093750 1.000000 *MESH_TVERT 5 0.066291 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat8model0surf90" *NODE_TM { *NODE_NAME "mat8model0surf90" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 360.000000 6.000000 72.000000 *MESH_VERTEX 1 360.000000 6.000000 80.000000 *MESH_VERTEX 2 354.000000 24.000000 80.000000 *MESH_VERTEX 3 354.000000 24.000000 72.000000 *MESH_VERTEX 4 354.000000 -12.000000 80.000000 *MESH_VERTEX 5 354.000000 -12.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 0.750000 0.062500 1.000000 *MESH_TVERT 2 0.937500 0.062500 1.000000 *MESH_TVERT 3 0.937500 0.000000 1.000000 *MESH_TVERT 4 0.562500 0.062500 1.000000 *MESH_TVERT 5 0.562500 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf91" *NODE_TM { *NODE_NAME "mat8model0surf91" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 360.000000 6.000000 80.000000 *MESH_VERTEX 1 354.000000 -12.000000 80.000000 *MESH_VERTEX 2 354.000000 24.000000 80.000000 *MESH_VERTEX 3 336.000000 30.000000 80.000000 *MESH_VERTEX 4 336.000000 -18.000000 80.000000 *MESH_VERTEX 5 318.000000 -12.000000 80.000000 *MESH_VERTEX 6 312.000000 6.000000 80.000000 *MESH_VERTEX 7 318.000000 24.000000 80.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.812500 0.046875 1.000000 *MESH_TVERT 1 0.765625 -0.093750 1.000000 *MESH_TVERT 2 0.765625 0.187500 1.000000 *MESH_TVERT 3 0.625000 0.234375 1.000000 *MESH_TVERT 4 0.625000 -0.140625 1.000000 *MESH_TVERT 5 0.484375 -0.093750 1.000000 *MESH_TVERT 6 0.437500 0.046875 1.000000 *MESH_TVERT 7 0.484375 0.187500 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 1 3 4 *MESH_TFACE 2 3 5 4 *MESH_TFACE 3 3 7 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf92" *NODE_TM { *NODE_NAME "mat8model0surf92" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 360.000000 6.000000 72.000000 *MESH_VERTEX 1 354.000000 24.000000 72.000000 *MESH_VERTEX 2 354.000000 -12.000000 72.000000 *MESH_VERTEX 3 336.000000 -18.000000 72.000000 *MESH_VERTEX 4 336.000000 30.000000 72.000000 *MESH_VERTEX 5 318.000000 24.000000 72.000000 *MESH_VERTEX 6 318.000000 -12.000000 72.000000 *MESH_VERTEX 7 312.000000 6.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.812500 0.046875 1.000000 *MESH_TVERT 1 0.765625 0.187500 1.000000 *MESH_TVERT 2 0.765625 -0.093750 1.000000 *MESH_TVERT 3 0.625000 -0.140625 1.000000 *MESH_TVERT 4 0.625000 0.234375 1.000000 *MESH_TVERT 5 0.484375 0.187500 1.000000 *MESH_TVERT 6 0.484375 -0.093750 1.000000 *MESH_TVERT 7 0.437500 0.046875 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 1 3 4 *MESH_TFACE 2 3 5 4 *MESH_TFACE 3 3 6 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf93" *NODE_TM { *NODE_NAME "mat8model0surf93" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 352.000000 6.000000 0.000000 *MESH_VERTEX 1 352.000000 6.000000 72.000000 *MESH_VERTEX 2 348.000000 18.000000 72.000000 *MESH_VERTEX 3 348.000000 18.000000 0.000000 *MESH_VERTEX 4 348.000000 -6.000000 72.000000 *MESH_VERTEX 5 348.000000 -6.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 0.500000 0.562500 1.000000 *MESH_TVERT 2 0.625000 0.562500 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 *MESH_TVERT 4 0.375000 0.562500 1.000000 *MESH_TVERT 5 0.375000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf94" *NODE_TM { *NODE_NAME "mat8model0surf94" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 354.000000 24.000000 80.000000 *MESH_VERTEX 1 336.000000 30.000000 80.000000 *MESH_VERTEX 2 336.000000 30.000000 72.000000 *MESH_VERTEX 3 354.000000 24.000000 72.000000 *MESH_VERTEX 4 318.000000 24.000000 80.000000 *MESH_VERTEX 5 318.000000 24.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.062500 0.062500 1.000000 *MESH_TVERT 1 0.125000 0.062500 1.000000 *MESH_TVERT 2 0.125000 0.000000 1.000000 *MESH_TVERT 3 -0.062500 0.000000 1.000000 *MESH_TVERT 4 0.312500 0.062500 1.000000 *MESH_TVERT 5 0.312500 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf95" *NODE_TM { *NODE_NAME "mat8model0surf95" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 348.000000 18.000000 72.000000 *MESH_VERTEX 1 336.000000 22.000000 72.000000 *MESH_VERTEX 2 336.000000 22.000000 0.000000 *MESH_VERTEX 3 348.000000 18.000000 0.000000 *MESH_VERTEX 4 324.000000 18.000000 72.000000 *MESH_VERTEX 5 324.000000 18.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.562500 1.000000 *MESH_TVERT 1 0.750000 0.562500 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 *MESH_TVERT 4 0.875000 0.562500 1.000000 *MESH_TVERT 5 0.875000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf96" *NODE_TM { *NODE_NAME "mat8model0surf96" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 336.000000 -10.000000 0.000000 *MESH_VERTEX 1 336.000000 -10.000000 72.000000 *MESH_VERTEX 2 348.000000 -6.000000 72.000000 *MESH_VERTEX 3 348.000000 -6.000000 0.000000 *MESH_VERTEX 4 324.000000 -6.000000 72.000000 *MESH_VERTEX 5 324.000000 -6.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.000000 1.000000 *MESH_TVERT 1 0.250000 0.562500 1.000000 *MESH_TVERT 2 0.375000 0.562500 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 *MESH_TVERT 4 0.125000 0.562500 1.000000 *MESH_TVERT 5 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf97" *NODE_TM { *NODE_NAME "mat8model0surf97" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 336.000000 -18.000000 72.000000 *MESH_VERTEX 1 336.000000 -18.000000 80.000000 *MESH_VERTEX 2 354.000000 -12.000000 80.000000 *MESH_VERTEX 3 354.000000 -12.000000 72.000000 *MESH_VERTEX 4 318.000000 -12.000000 80.000000 *MESH_VERTEX 5 318.000000 -12.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.000000 1.000000 *MESH_TVERT 1 0.375000 0.062500 1.000000 *MESH_TVERT 2 0.562500 0.062500 1.000000 *MESH_TVERT 3 0.562500 0.000000 1.000000 *MESH_TVERT 4 0.187500 0.062500 1.000000 *MESH_TVERT 5 0.187500 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf98" *NODE_TM { *NODE_NAME "mat8model0surf98" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 324.000000 18.000000 72.000000 *MESH_VERTEX 1 320.000000 6.000000 72.000000 *MESH_VERTEX 2 320.000000 6.000000 0.000000 *MESH_VERTEX 3 324.000000 18.000000 0.000000 *MESH_VERTEX 4 320.000000 6.000000 0.000000 *MESH_VERTEX 5 320.000000 6.000000 72.000000 *MESH_VERTEX 6 324.000000 -6.000000 72.000000 *MESH_VERTEX 7 324.000000 -6.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.875000 0.562500 1.000000 *MESH_TVERT 1 1.000000 0.562500 1.000000 *MESH_TVERT 2 1.000000 0.000000 1.000000 *MESH_TVERT 3 0.875000 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.562500 1.000000 *MESH_TVERT 6 0.125000 0.562500 1.000000 *MESH_TVERT 7 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf99" *NODE_TM { *NODE_NAME "mat8model0surf99" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 318.000000 24.000000 80.000000 *MESH_VERTEX 1 312.000000 6.000000 80.000000 *MESH_VERTEX 2 312.000000 6.000000 72.000000 *MESH_VERTEX 3 318.000000 24.000000 72.000000 *MESH_VERTEX 4 312.000000 6.000000 72.000000 *MESH_VERTEX 5 312.000000 6.000000 80.000000 *MESH_VERTEX 6 318.000000 -12.000000 80.000000 *MESH_VERTEX 7 318.000000 -12.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 1.312500 0.062500 1.000000 *MESH_TVERT 1 1.500000 0.062500 1.000000 *MESH_TVERT 2 1.500000 0.000000 1.000000 *MESH_TVERT 3 1.312500 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.062500 1.000000 *MESH_TVERT 6 0.187500 0.062500 1.000000 *MESH_TVERT 7 0.187500 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf100" *NODE_TM { *NODE_NAME "mat8model0surf100" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 256.000000 -12.000000 32.000000 *MESH_VERTEX 1 256.000000 -14.500000 24.500000 *MESH_VERTEX 2 256.000000 -14.500000 39.500000 *MESH_VERTEX 3 256.000000 -22.000000 22.000000 *MESH_VERTEX 4 256.000000 -29.500000 24.500000 *MESH_VERTEX 5 256.000000 -29.500000 39.500000 *MESH_VERTEX 6 256.000000 -22.000000 42.000000 *MESH_VERTEX 7 256.000000 -32.000000 32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.906250 0.250000 1.000000 *MESH_TVERT 1 0.886719 0.191406 1.000000 *MESH_TVERT 2 0.886719 0.308594 1.000000 *MESH_TVERT 3 0.828125 0.171875 1.000000 *MESH_TVERT 4 0.769531 0.191406 1.000000 *MESH_TVERT 5 0.769531 0.308594 1.000000 *MESH_TVERT 6 0.828125 0.328125 1.000000 *MESH_TVERT 7 0.750000 0.250000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 6 3 *MESH_TFACE 2 3 6 5 *MESH_TFACE 3 3 5 4 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf101" *NODE_TM { *NODE_NAME "mat8model0surf101" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 252.000000 -22.000000 28.000000 *MESH_VERTEX 1 248.000000 -18.000000 28.000000 *MESH_VERTEX 2 248.000000 -18.000000 0.000000 *MESH_VERTEX 3 252.000000 -22.000000 0.000000 *MESH_VERTEX 4 248.000000 -26.000000 0.000000 *MESH_VERTEX 5 248.000000 -26.000000 28.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.132583 0.218750 1.000000 *MESH_TVERT 1 0.176777 0.218750 1.000000 *MESH_TVERT 2 0.176777 0.000000 1.000000 *MESH_TVERT 3 0.132583 0.000000 1.000000 *MESH_TVERT 4 0.088388 0.000000 1.000000 *MESH_TVERT 5 0.088388 0.218750 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf102" *NODE_TM { *NODE_NAME "mat8model0surf102" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 248.000000 -18.000000 0.000000 *MESH_VERTEX 1 248.000000 -18.000000 28.000000 *MESH_VERTEX 2 244.000000 -22.000000 28.000000 *MESH_VERTEX 3 244.000000 -22.000000 0.000000 *MESH_VERTEX 4 248.000000 -26.000000 0.000000 *MESH_VERTEX 5 248.000000 -26.000000 28.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.218750 1.000000 *MESH_TVERT 2 0.044194 0.218750 1.000000 *MESH_TVERT 3 0.044194 0.000000 1.000000 *MESH_TVERT 4 0.088388 0.000000 1.000000 *MESH_TVERT 5 0.088388 0.218750 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf103" *NODE_TM { *NODE_NAME "mat8model0surf103" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 240.000000 -14.500000 39.500000 *MESH_VERTEX 1 240.000000 -12.000000 32.000000 *MESH_VERTEX 2 256.000000 -12.000000 32.000000 *MESH_VERTEX 3 256.000000 -14.500000 39.500000 *MESH_VERTEX 4 256.000000 -12.000000 32.000000 *MESH_VERTEX 5 240.000000 -12.000000 32.000000 *MESH_VERTEX 6 240.000000 -14.500000 24.500000 *MESH_VERTEX 7 256.000000 -14.500000 24.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.546875 0.125000 1.000000 *MESH_TVERT 1 0.625000 0.125000 1.000000 *MESH_TVERT 2 0.625000 0.000000 1.000000 *MESH_TVERT 3 0.546875 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.125000 1.000000 *MESH_TVERT 6 0.078125 0.125000 1.000000 *MESH_TVERT 7 0.078125 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf104" *NODE_TM { *NODE_NAME "mat8model0surf104" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 240.000000 -12.000000 32.000000 *MESH_VERTEX 1 240.000000 -14.500000 39.500000 *MESH_VERTEX 2 240.000000 -14.500000 24.500000 *MESH_VERTEX 3 240.000000 -22.000000 42.000000 *MESH_VERTEX 4 240.000000 -22.000000 22.000000 *MESH_VERTEX 5 240.000000 -29.500000 24.500000 *MESH_VERTEX 6 240.000000 -32.000000 32.000000 *MESH_VERTEX 7 240.000000 -29.500000 39.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.906250 0.250000 1.000000 *MESH_TVERT 1 0.886719 0.308594 1.000000 *MESH_TVERT 2 0.886719 0.191406 1.000000 *MESH_TVERT 3 0.828125 0.328125 1.000000 *MESH_TVERT 4 0.828125 0.171875 1.000000 *MESH_TVERT 5 0.769531 0.191406 1.000000 *MESH_TVERT 6 0.750000 0.250000 1.000000 *MESH_TVERT 7 0.769531 0.308594 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 4 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 3 5 7 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf105" *NODE_TM { *NODE_NAME "mat8model0surf105" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 256.000000 -22.000000 42.000000 *MESH_VERTEX 1 240.000000 -22.000000 42.000000 *MESH_VERTEX 2 240.000000 -14.500000 39.500000 *MESH_VERTEX 3 256.000000 -14.500000 39.500000 *MESH_VERTEX 4 240.000000 -29.500000 39.500000 *MESH_VERTEX 5 256.000000 -29.500000 39.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.468750 0.000000 1.000000 *MESH_TVERT 1 0.468750 0.125000 1.000000 *MESH_TVERT 2 0.546875 0.125000 1.000000 *MESH_TVERT 3 0.546875 0.000000 1.000000 *MESH_TVERT 4 0.390625 0.125000 1.000000 *MESH_TVERT 5 0.390625 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf106" *NODE_TM { *NODE_NAME "mat8model0surf106" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 240.000000 -14.500000 24.500000 *MESH_VERTEX 1 240.000000 -22.000000 22.000000 *MESH_VERTEX 2 256.000000 -22.000000 22.000000 *MESH_VERTEX 3 256.000000 -14.500000 24.500000 *MESH_VERTEX 4 240.000000 -29.500000 24.500000 *MESH_VERTEX 5 256.000000 -29.500000 24.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.078125 0.125000 1.000000 *MESH_TVERT 1 0.156250 0.125000 1.000000 *MESH_TVERT 2 0.156250 0.000000 1.000000 *MESH_TVERT 3 0.078125 0.000000 1.000000 *MESH_TVERT 4 0.234375 0.125000 1.000000 *MESH_TVERT 5 0.234375 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf107" *NODE_TM { *NODE_NAME "mat8model0surf107" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 256.000000 -32.000000 32.000000 *MESH_VERTEX 1 240.000000 -32.000000 32.000000 *MESH_VERTEX 2 240.000000 -29.500000 39.500000 *MESH_VERTEX 3 256.000000 -29.500000 39.500000 *MESH_VERTEX 4 240.000000 -29.500000 24.500000 *MESH_VERTEX 5 256.000000 -29.500000 24.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 0.000000 1.000000 *MESH_TVERT 1 0.312500 0.125000 1.000000 *MESH_TVERT 2 0.390625 0.125000 1.000000 *MESH_TVERT 3 0.390625 0.000000 1.000000 *MESH_TVERT 4 0.234375 0.125000 1.000000 *MESH_TVERT 5 0.234375 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf108" *NODE_TM { *NODE_NAME "mat8model0surf108" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -7.999757 24.000000 12.000000 *MESH_VERTEX 1 -7.999757 30.000000 0.000000 *MESH_VERTEX 2 384.000244 30.000000 0.000000 *MESH_VERTEX 3 384.000244 24.000000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.484375 2.062500 1.000000 *MESH_TVERT 1 0.625000 2.062500 1.000000 *MESH_TVERT 2 0.625000 -1.000000 1.000000 *MESH_TVERT 3 0.484375 -1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf109" *NODE_TM { *NODE_NAME "mat8model0surf109" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000244 6.000000 16.000000 *MESH_VERTEX 1 -7.999757 6.000000 16.000000 *MESH_VERTEX 2 -7.999757 24.000000 12.000000 *MESH_VERTEX 3 384.000244 24.000000 12.000000 *MESH_VERTEX 4 -7.999757 -12.000000 12.000000 *MESH_VERTEX 5 384.000244 -12.000000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 -1.000000 1.000000 *MESH_TVERT 1 0.312500 2.062500 1.000000 *MESH_TVERT 2 0.484375 2.062500 1.000000 *MESH_TVERT 3 0.484375 -1.000000 1.000000 *MESH_TVERT 4 0.140625 2.062500 1.000000 *MESH_TVERT 5 0.140625 -1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf110" *NODE_TM { *NODE_NAME "mat8model0surf110" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000244 -18.000000 0.000000 *MESH_VERTEX 1 -7.999757 -18.000000 0.000000 *MESH_VERTEX 2 -7.999757 -12.000000 12.000000 *MESH_VERTEX 3 384.000244 -12.000000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -1.000000 1.000000 *MESH_TVERT 1 0.000000 2.062500 1.000000 *MESH_TVERT 2 0.140625 2.062500 1.000000 *MESH_TVERT 3 0.140625 -1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf111" *NODE_TM { *NODE_NAME "mat8model0surf111" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -240.000000 32.000000 32.000000 *MESH_VERTEX 1 -240.000000 29.500000 24.500000 *MESH_VERTEX 2 -240.000000 29.500000 39.500000 *MESH_VERTEX 3 -240.000000 22.000000 42.000000 *MESH_VERTEX 4 -240.000000 22.000000 22.000000 *MESH_VERTEX 5 -240.000000 14.500000 24.500000 *MESH_VERTEX 6 -240.000000 12.000000 32.000000 *MESH_VERTEX 7 -240.000000 14.500000 39.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.250000 1.000000 *MESH_TVERT 1 0.230469 0.191406 1.000000 *MESH_TVERT 2 0.230469 0.308594 1.000000 *MESH_TVERT 3 0.171875 0.328125 1.000000 *MESH_TVERT 4 0.171875 0.171875 1.000000 *MESH_TVERT 5 0.113281 0.191406 1.000000 *MESH_TVERT 6 0.093750 0.250000 1.000000 *MESH_TVERT 7 0.113281 0.308594 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 1 3 4 *MESH_TFACE 2 3 5 4 *MESH_TFACE 3 3 7 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf112" *NODE_TM { *NODE_NAME "mat8model0surf112" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -244.000000 22.000000 28.000000 *MESH_VERTEX 1 -248.000000 26.000000 28.000000 *MESH_VERTEX 2 -248.000000 26.000000 0.000000 *MESH_VERTEX 3 -244.000000 22.000000 0.000000 *MESH_VERTEX 4 -248.000000 18.000000 0.000000 *MESH_VERTEX 5 -248.000000 18.000000 28.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.044194 0.218750 1.000000 *MESH_TVERT 1 0.088388 0.218750 1.000000 *MESH_TVERT 2 0.088388 0.000000 1.000000 *MESH_TVERT 3 0.044194 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.218750 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf113" *NODE_TM { *NODE_NAME "mat8model0surf113" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -248.000000 26.000000 0.000000 *MESH_VERTEX 1 -248.000000 26.000000 28.000000 *MESH_VERTEX 2 -252.000000 22.000000 28.000000 *MESH_VERTEX 3 -252.000000 22.000000 0.000000 *MESH_VERTEX 4 -248.000000 18.000000 0.000000 *MESH_VERTEX 5 -248.000000 18.000000 28.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.088388 0.000000 1.000000 *MESH_TVERT 1 0.088388 0.218750 1.000000 *MESH_TVERT 2 0.132583 0.218750 1.000000 *MESH_TVERT 3 0.132583 0.000000 1.000000 *MESH_TVERT 4 0.176777 0.000000 1.000000 *MESH_TVERT 5 0.176777 0.218750 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf114" *NODE_TM { *NODE_NAME "mat8model0surf114" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -256.000000 32.000000 32.000000 *MESH_VERTEX 1 -240.000000 32.000000 32.000000 *MESH_VERTEX 2 -240.000000 29.500000 39.500000 *MESH_VERTEX 3 -256.000000 29.500000 39.500000 *MESH_VERTEX 4 -240.000000 29.500000 24.500000 *MESH_VERTEX 5 -256.000000 29.500000 24.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 0.000000 1.000000 *MESH_TVERT 1 0.312500 0.125000 1.000000 *MESH_TVERT 2 0.390625 0.125000 1.000000 *MESH_TVERT 3 0.390625 0.000000 1.000000 *MESH_TVERT 4 0.234375 0.125000 1.000000 *MESH_TVERT 5 0.234375 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf115" *NODE_TM { *NODE_NAME "mat8model0surf115" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -256.000000 32.000000 32.000000 *MESH_VERTEX 1 -256.000000 29.500000 39.500000 *MESH_VERTEX 2 -256.000000 29.500000 24.500000 *MESH_VERTEX 3 -256.000000 22.000000 22.000000 *MESH_VERTEX 4 -256.000000 22.000000 42.000000 *MESH_VERTEX 5 -256.000000 14.500000 39.500000 *MESH_VERTEX 6 -256.000000 14.500000 24.500000 *MESH_VERTEX 7 -256.000000 12.000000 32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.250000 1.000000 *MESH_TVERT 1 0.230469 0.308594 1.000000 *MESH_TVERT 2 0.230469 0.191406 1.000000 *MESH_TVERT 3 0.171875 0.171875 1.000000 *MESH_TVERT 4 0.171875 0.328125 1.000000 *MESH_TVERT 5 0.113281 0.308594 1.000000 *MESH_TVERT 6 0.113281 0.191406 1.000000 *MESH_TVERT 7 0.093750 0.250000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 1 3 4 *MESH_TFACE 2 3 5 4 *MESH_TFACE 3 3 6 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf116" *NODE_TM { *NODE_NAME "mat8model0surf116" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -240.000000 29.500000 39.500000 *MESH_VERTEX 1 -240.000000 22.000000 42.000000 *MESH_VERTEX 2 -256.000000 22.000000 42.000000 *MESH_VERTEX 3 -256.000000 29.500000 39.500000 *MESH_VERTEX 4 -240.000000 14.500000 39.500000 *MESH_VERTEX 5 -256.000000 14.500000 39.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.390625 0.125000 1.000000 *MESH_TVERT 1 0.468750 0.125000 1.000000 *MESH_TVERT 2 0.468750 0.000000 1.000000 *MESH_TVERT 3 0.390625 0.000000 1.000000 *MESH_TVERT 4 0.546875 0.125000 1.000000 *MESH_TVERT 5 0.546875 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf117" *NODE_TM { *NODE_NAME "mat8model0surf117" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -256.000000 22.000000 22.000000 *MESH_VERTEX 1 -240.000000 22.000000 22.000000 *MESH_VERTEX 2 -240.000000 29.500000 24.500000 *MESH_VERTEX 3 -256.000000 29.500000 24.500000 *MESH_VERTEX 4 -240.000000 14.500000 24.500000 *MESH_VERTEX 5 -256.000000 14.500000 24.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.156250 0.000000 1.000000 *MESH_TVERT 1 0.156250 0.125000 1.000000 *MESH_TVERT 2 0.234375 0.125000 1.000000 *MESH_TVERT 3 0.234375 0.000000 1.000000 *MESH_TVERT 4 0.078125 0.125000 1.000000 *MESH_TVERT 5 0.078125 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf118" *NODE_TM { *NODE_NAME "mat8model0surf118" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -240.000000 14.500000 39.500000 *MESH_VERTEX 1 -240.000000 12.000000 32.000000 *MESH_VERTEX 2 -256.000000 12.000000 32.000000 *MESH_VERTEX 3 -256.000000 14.500000 39.500000 *MESH_VERTEX 4 -256.000000 12.000000 32.000000 *MESH_VERTEX 5 -240.000000 12.000000 32.000000 *MESH_VERTEX 6 -240.000000 14.500000 24.500000 *MESH_VERTEX 7 -256.000000 14.500000 24.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.546875 0.125000 1.000000 *MESH_TVERT 1 0.625000 0.125000 1.000000 *MESH_TVERT 2 0.625000 0.000000 1.000000 *MESH_TVERT 3 0.546875 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.125000 1.000000 *MESH_TVERT 6 0.078125 0.125000 1.000000 *MESH_TVERT 7 0.078125 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf119" *NODE_TM { *NODE_NAME "mat8model0surf119" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -312.000000 -6.000000 72.000000 *MESH_VERTEX 1 -312.000000 -6.000000 80.000000 *MESH_VERTEX 2 -318.000000 12.000000 80.000000 *MESH_VERTEX 3 -318.000000 12.000000 72.000000 *MESH_VERTEX 4 -318.000000 -24.000000 80.000000 *MESH_VERTEX 5 -312.000000 -6.000000 80.000000 *MESH_VERTEX 6 -312.000000 -6.000000 72.000000 *MESH_VERTEX 7 -318.000000 -24.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 0.187500 0.062500 1.000000 *MESH_TVERT 3 0.187500 0.000000 1.000000 *MESH_TVERT 4 1.312500 0.062500 1.000000 *MESH_TVERT 5 1.500000 0.062500 1.000000 *MESH_TVERT 6 1.500000 0.000000 1.000000 *MESH_TVERT 7 1.312500 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf120" *NODE_TM { *NODE_NAME "mat8model0surf120" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -312.000000 -6.000000 80.000000 *MESH_VERTEX 1 -318.000000 -24.000000 80.000000 *MESH_VERTEX 2 -318.000000 12.000000 80.000000 *MESH_VERTEX 3 -336.000000 -30.000000 80.000000 *MESH_VERTEX 4 -354.000000 -24.000000 80.000000 *MESH_VERTEX 5 -354.000000 12.000000 80.000000 *MESH_VERTEX 6 -336.000000 18.000000 80.000000 *MESH_VERTEX 7 -360.000000 -6.000000 80.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 0.953125 1.000000 *MESH_TVERT 1 0.515625 0.812500 1.000000 *MESH_TVERT 2 0.515625 1.093750 1.000000 *MESH_TVERT 3 0.375000 0.765625 1.000000 *MESH_TVERT 4 0.234375 0.812500 1.000000 *MESH_TVERT 5 0.234375 1.093750 1.000000 *MESH_TVERT 6 0.375000 1.140625 1.000000 *MESH_TVERT 7 0.187500 0.953125 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 6 3 *MESH_TFACE 2 3 6 5 *MESH_TFACE 3 3 5 4 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf121" *NODE_TM { *NODE_NAME "mat8model0surf121" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -312.000000 -6.000000 72.000000 *MESH_VERTEX 1 -318.000000 12.000000 72.000000 *MESH_VERTEX 2 -318.000000 -24.000000 72.000000 *MESH_VERTEX 3 -336.000000 18.000000 72.000000 *MESH_VERTEX 4 -336.000000 -30.000000 72.000000 *MESH_VERTEX 5 -354.000000 -24.000000 72.000000 *MESH_VERTEX 6 -360.000000 -6.000000 72.000000 *MESH_VERTEX 7 -354.000000 12.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 0.953125 1.000000 *MESH_TVERT 1 0.515625 1.093750 1.000000 *MESH_TVERT 2 0.515625 0.812500 1.000000 *MESH_TVERT 3 0.375000 1.140625 1.000000 *MESH_TVERT 4 0.375000 0.765625 1.000000 *MESH_TVERT 5 0.234375 0.812500 1.000000 *MESH_TVERT 6 0.187500 0.953125 1.000000 *MESH_TVERT 7 0.234375 1.093750 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 4 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 3 5 7 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf122" *NODE_TM { *NODE_NAME "mat8model0surf122" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -320.000000 -6.000000 0.000000 *MESH_VERTEX 1 -320.000000 -6.000000 88.000000 *MESH_VERTEX 2 -324.000000 6.000000 88.000000 *MESH_VERTEX 3 -324.000000 6.000000 0.000000 *MESH_VERTEX 4 -324.000000 -18.000000 88.000000 *MESH_VERTEX 5 -320.000000 -6.000000 88.000000 *MESH_VERTEX 6 -320.000000 -6.000000 0.000000 *MESH_VERTEX 7 -324.000000 -18.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.687500 1.000000 *MESH_TVERT 2 0.125000 0.687500 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 *MESH_TVERT 4 0.875000 0.687500 1.000000 *MESH_TVERT 5 1.000000 0.687500 1.000000 *MESH_TVERT 6 1.000000 0.000000 1.000000 *MESH_TVERT 7 0.875000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf123" *NODE_TM { *NODE_NAME "mat8model0surf123" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -318.000000 12.000000 80.000000 *MESH_VERTEX 1 -336.000000 18.000000 80.000000 *MESH_VERTEX 2 -336.000000 18.000000 72.000000 *MESH_VERTEX 3 -318.000000 12.000000 72.000000 *MESH_VERTEX 4 -354.000000 12.000000 80.000000 *MESH_VERTEX 5 -354.000000 12.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.062500 1.000000 *MESH_TVERT 1 0.375000 0.062500 1.000000 *MESH_TVERT 2 0.375000 0.000000 1.000000 *MESH_TVERT 3 0.187500 0.000000 1.000000 *MESH_TVERT 4 0.562500 0.062500 1.000000 *MESH_TVERT 5 0.562500 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf124" *NODE_TM { *NODE_NAME "mat8model0surf124" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -324.000000 6.000000 88.000000 *MESH_VERTEX 1 -336.000000 10.000000 88.000000 *MESH_VERTEX 2 -336.000000 10.000000 0.000000 *MESH_VERTEX 3 -324.000000 6.000000 0.000000 *MESH_VERTEX 4 -348.000000 6.000000 88.000000 *MESH_VERTEX 5 -348.000000 6.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.687500 1.000000 *MESH_TVERT 1 0.250000 0.687500 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 *MESH_TVERT 4 0.375000 0.687500 1.000000 *MESH_TVERT 5 0.375000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf125" *NODE_TM { *NODE_NAME "mat8model0surf125" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -336.000000 -22.000000 0.000000 *MESH_VERTEX 1 -336.000000 -22.000000 88.000000 *MESH_VERTEX 2 -324.000000 -18.000000 88.000000 *MESH_VERTEX 3 -324.000000 -18.000000 0.000000 *MESH_VERTEX 4 -348.000000 -18.000000 88.000000 *MESH_VERTEX 5 -348.000000 -18.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 0.750000 0.687500 1.000000 *MESH_TVERT 2 0.875000 0.687500 1.000000 *MESH_TVERT 3 0.875000 0.000000 1.000000 *MESH_TVERT 4 0.625000 0.687500 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf126" *NODE_TM { *NODE_NAME "mat8model0surf126" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -336.000000 -30.000000 72.000000 *MESH_VERTEX 1 -336.000000 -30.000000 80.000000 *MESH_VERTEX 2 -318.000000 -24.000000 80.000000 *MESH_VERTEX 3 -318.000000 -24.000000 72.000000 *MESH_VERTEX 4 -354.000000 -24.000000 80.000000 *MESH_VERTEX 5 -354.000000 -24.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.062500 1.000000 *MESH_TVERT 2 0.312500 0.062500 1.000000 *MESH_TVERT 3 0.312500 0.000000 1.000000 *MESH_TVERT 4 -0.062500 0.062500 1.000000 *MESH_TVERT 5 -0.062500 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf127" *NODE_TM { *NODE_NAME "mat8model0surf127" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -348.000000 6.000000 88.000000 *MESH_VERTEX 1 -352.000000 -6.000000 88.000000 *MESH_VERTEX 2 -352.000000 -6.000000 0.000000 *MESH_VERTEX 3 -348.000000 6.000000 0.000000 *MESH_VERTEX 4 -348.000000 -18.000000 88.000000 *MESH_VERTEX 5 -348.000000 -18.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.687500 1.000000 *MESH_TVERT 1 0.500000 0.687500 1.000000 *MESH_TVERT 2 0.500000 0.000000 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 *MESH_TVERT 4 0.625000 0.687500 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf128" *NODE_TM { *NODE_NAME "mat8model0surf128" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -354.000000 12.000000 80.000000 *MESH_VERTEX 1 -360.000000 -6.000000 80.000000 *MESH_VERTEX 2 -360.000000 -6.000000 72.000000 *MESH_VERTEX 3 -354.000000 12.000000 72.000000 *MESH_VERTEX 4 -354.000000 -24.000000 80.000000 *MESH_VERTEX 5 -354.000000 -24.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 0.062500 1.000000 *MESH_TVERT 1 0.750000 0.062500 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 0.562500 0.000000 1.000000 *MESH_TVERT 4 0.937500 0.062500 1.000000 *MESH_TVERT 5 0.937500 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf129" *NODE_TM { *NODE_NAME "mat8model0surf129" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -384.000244 18.000000 0.000000 *MESH_VERTEX 1 -8.000237 18.000000 0.000000 *MESH_VERTEX 2 -8.000237 12.000000 12.000000 *MESH_VERTEX 3 -384.000244 12.000000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -1.000000 1.000000 *MESH_TVERT 1 0.000000 1.937500 1.000000 *MESH_TVERT 2 0.140625 1.937500 1.000000 *MESH_TVERT 3 0.140625 -1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf130" *NODE_TM { *NODE_NAME "mat8model0surf130" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000237 12.000000 12.000000 *MESH_VERTEX 1 -8.000237 -6.000000 16.000000 *MESH_VERTEX 2 -384.000244 -6.000000 16.000000 *MESH_VERTEX 3 -384.000244 12.000000 12.000000 *MESH_VERTEX 4 -8.000237 -24.000000 12.000000 *MESH_VERTEX 5 -384.000244 -24.000000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.140625 1.937500 1.000000 *MESH_TVERT 1 0.312500 1.937500 1.000000 *MESH_TVERT 2 0.312500 -1.000000 1.000000 *MESH_TVERT 3 0.140625 -1.000000 1.000000 *MESH_TVERT 4 0.484375 1.937500 1.000000 *MESH_TVERT 5 0.484375 -1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf131" *NODE_TM { *NODE_NAME "mat8model0surf131" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000237 -24.000000 12.000000 *MESH_VERTEX 1 -8.000237 -30.000000 0.000000 *MESH_VERTEX 2 -384.000244 -30.000000 0.000000 *MESH_VERTEX 3 -384.000244 -24.000000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.484375 1.937500 1.000000 *MESH_TVERT 1 0.625000 1.937500 1.000000 *MESH_TVERT 2 0.625000 -1.000000 1.000000 *MESH_TVERT 3 0.484375 -1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 }