// entity 0 { "classname" "worldspawn" "message" "Created for the Desert Factory map project" "author" "sev" "license" "GNU GPL version 2 or any later version" // brush 0 { ( 24 8 16 ) ( 24 -8 16 ) ( 8 8 16 ) common/origin 0 0 0 0.25 0.25 0 0 0 ( 8 8 384 ) ( -8 8 384 ) ( 8 8 0 ) common/origin 0 0 0 0.25 0.25 0 0 0 ( 8 8 384 ) ( 8 8 0 ) ( 8 -8 384 ) common/origin 0 0 0 0.25 0.25 0 0 0 ( -8 -8 0 ) ( 8 -8 0 ) ( -8 8 0 ) common/origin 0 0 0 0.25 0.25 0 0 0 ( -8 -8 0 ) ( -8 -8 384 ) ( 8 -8 0 ) common/origin 0 0 0 0.25 0.25 0 0 0 ( -8 -8 0 ) ( -8 8 0 ) ( -8 -8 384 ) common/origin 0 0 0 0.25 0.25 0 0 0 } // brush 1 { patchDef2 { desertfactory_stone/concrete03 ( 5 3 0 0 0 ) ( ( ( 64 16 320 0.25 -4.5 ) ( 64 16 384 0.25 -4.75 ) ( 64 16 384 0.25 -4.75 ) ) ( ( 64 16 384 0.25 -4.75 ) ( 64 16 384 0.25 -4.75 ) ( 64 16 384 0.25 -4.75 ) ) ( ( 0 16 384 0 -4.75 ) ( 0 16 384 0 -4.75 ) ( 0 16 384 0 -4.75 ) ) ( ( -64 16 384 -0.25 -4.75 ) ( -64 16 384 -0.25 -4.75 ) ( -64 16 384 -0.25 -4.75 ) ) ( ( -64 16 320 -0.25 -4.5 ) ( -64 16 384 -0.25 -4.75 ) ( -64 16 384 -0.25 -4.75 ) ) ) } } // brush 2 { patchDef2 { desertfactory_shaders/glass01 ( 3 3 0 0 0 ) ( ( ( 60 0 7.9999470711 0.46875 -0.0624995865 ) ( 60 0 194.0000762939 0.46875 -1.515625596 ) ( 60 0 380 0.46875 -2.96875 ) ) ( ( 0 0 7.9999470711 0 -0.0624995865 ) ( 0 0 194.0000762939 0 -1.515625596 ) ( 0 0 380 0 -2.96875 ) ) ( ( -60 0 7.9999470711 -0.46875 -0.0624995865 ) ( -60 0 194.0000762939 -0.46875 -1.515625596 ) ( -60 0 380 -0.46875 -2.96875 ) ) ) } } // brush 3 { patchDef2 { desertfactory_metal/metal02 ( 9 3 0 0 0 ) ( ( ( 60 -16 8 0 0 ) ( 60 0 8 0 -0.125 ) ( 60 16 8 0 -0.25 ) ) ( ( 60 -16 164 1.21875 0 ) ( 60 0 164 1.21875 -0.125 ) ( 60 16 164 1.21875 -0.25 ) ) ( ( 60 -16 320 2.4375 0 ) ( 60 0 320 2.4375 -0.125 ) ( 60 16 320 2.4375 -0.25 ) ) ( ( 60 -16 380 2.90625 0 ) ( 60 0 380 2.90625 -0.125 ) ( 60 16 380 2.90625 -0.25 ) ) ( ( 0 -16 380 3.375 0 ) ( 0 0 380 3.375 -0.125 ) ( 0 16 380 3.375 -0.25 ) ) ( ( -60 -16 380 3.84375 0 ) ( -60 0 380 3.84375 -0.125 ) ( -60 16 380 3.84375 -0.25 ) ) ( ( -60 -16 320 4.3125 0 ) ( -60 0 320 4.3125 -0.125 ) ( -60 16 320 4.3125 -0.25 ) ) ( ( -60 -16 164 5.53125 0 ) ( -60 0 164 5.53125 -0.125 ) ( -60 16 164 5.53125 -0.25 ) ) ( ( -60 -16 8 6.75 0 ) ( -60 0 8 6.75 -0.125 ) ( -60 16 8 6.75 -0.25 ) ) ) } } // brush 4 { patchDef2 { desertfactory_metal/metal02 ( 3 3 0 0 0 ) ( ( ( -60 -16 8 -0.46875 0.125 ) ( -60 0 8 -0.46875 -0 ) ( -60 16 8 -0.46875 -0.125 ) ) ( ( 0 -16 8 0 0.125 ) ( 0 0 8 0 -0 ) ( 0 16 8 0 -0.125 ) ) ( ( 60 -16 8 0.46875 0.125 ) ( 60 0 8 0.46875 -0 ) ( 60 16 8 0.46875 -0.125 ) ) ) } } // brush 5 { patchDef2 { desertfactory_metal/metal02 ( 3 11 0 0 0 ) ( ( ( 64 16 0 0.5 -0 ) ( 64 16 160 0.5 -1.25 ) ( 64 16 320 0.5 -2.5 ) ( 64 16 384 0.5 -3 ) ( 0 16 384 0 -3 ) ( -64 16 384 -0.5 -3 ) ( -64 16 320 -0.5 -2.5 ) ( -64 16 160 -0.5 -1.25 ) ( -64 16 0 -0.5 -0 ) ( 0 16 0 0 -0 ) ( 64 16 0 0.5 -0 ) ) ( ( 62 16 4 0.484375 -0.03125 ) ( 62 16 160 0.484375 -1.25 ) ( 62 16 320 0.484375 -2.5 ) ( 62 16 382 0.484375 -2.984375 ) ( 0 16 382 0 -2.984375 ) ( -62 16 382 -0.484375 -2.984375 ) ( -62 16 320 -0.484375 -2.5 ) ( -62 16 160 -0.484375 -1.25 ) ( -62 16 4 -0.484375 -0.03125 ) ( 0 16 4 0 -0.03125 ) ( 62 16 4 0.484375 -0.03125 ) ) ( ( 60 16 8 0.46875 -0.0625 ) ( 60 16 160 0.46875 -1.25 ) ( 60 16 320 0.46875 -2.5 ) ( 60 16 380 0.46875 -2.96875 ) ( 0 16 380 0 -2.96875 ) ( -60 16 380 -0.46875 -2.96875 ) ( -60 16 320 -0.46875 -2.5 ) ( -60 16 160 -0.46875 -1.25 ) ( -60 16 8 -0.46875 -0.0625 ) ( 0 16 8 0 -0.0625 ) ( 60 16 8 0.46875 -0.0625 ) ) ) } } // brush 6 { patchDef2 { desertfactory_metal/metal02 ( 3 3 0 0 0 ) ( ( ( 2 6 316 0.015625 -2.46875 ) ( 0 6 316 0 -2.46875 ) ( -2 6 316 -0.015625 -2.46875 ) ) ( ( 2 6 162 0.015625 -1.265625 ) ( 0 6 162 0 -1.265625 ) ( -2 6 162 -0.015625 -1.265625 ) ) ( ( 2 6 8.0000038147 0.015625 -0.0625000298 ) ( 0 6 8.0000038147 0 -0.0625000298 ) ( -2 6 8.0000038147 -0.015625 -0.0625000298 ) ) ) } } // brush 7 { patchDef2 { desertfactory_metal/metal02 ( 3 3 0 0 0 ) ( ( ( 2 -6 316 -0.046875 -2.46875 ) ( 2 0 316 0 -2.46875 ) ( 2 6 316 0.046875 -2.46875 ) ) ( ( 2 -6 162 -0.046875 -1.265625 ) ( 2 0 162 0 -1.265625 ) ( 2 6 162 0.046875 -1.265625 ) ) ( ( 2 -6 8.0000038147 -0.046875 -0.0625000298 ) ( 2 0 8.0000038147 0 -0.0625000298 ) ( 2 6 8.0000038147 0.046875 -0.0625000298 ) ) ) } } // brush 8 { patchDef2 { desertfactory_metal/metal02 ( 3 3 0 0 0 ) ( ( ( -2 6 316 0.046875 -2.46875 ) ( -2 0 316 0 -2.46875 ) ( -2 -6 316 -0.046875 -2.46875 ) ) ( ( -2 6 162 0.046875 -1.265625 ) ( -2 0 162 0 -1.265625 ) ( -2 -6 162 -0.046875 -1.265625 ) ) ( ( -2 6 8.0000038147 0.046875 -0.0625000298 ) ( -2 0 8.0000038147 0 -0.0625000298 ) ( -2 -6 8.0000038147 -0.046875 -0.0625000298 ) ) ) } } // brush 9 { patchDef2 { desertfactory_metal/metal02 ( 3 3 0 0 0 ) ( ( ( -60 -8 320 -0.46875 0.0625 ) ( -60 0 320 -0.46875 -0 ) ( -60 8 320 -0.46875 -0.0625 ) ) ( ( 0 -8 320 0 0.0625 ) ( 0 0 320 0 -0 ) ( 0 8 320 0 -0.0625 ) ) ( ( 60 -8 320 0.46875 0.0625 ) ( 60 0 320 0.46875 -0 ) ( 60 8 320 0.46875 -0.0625 ) ) ) } } // brush 10 { patchDef2 { desertfactory_metal/metal02 ( 3 3 0 0 0 ) ( ( ( -60 8 316 -0.46875 -0.0625 ) ( -60 0 316 -0.46875 -0 ) ( -60 -8 316 -0.46875 0.0625 ) ) ( ( 0 8 316 0 -0.0625 ) ( 0 0 316 0 -0 ) ( 0 -8 316 0 0.0625 ) ) ( ( 60 8 316 0.46875 -0.0625 ) ( 60 0 316 0.46875 -0 ) ( 60 -8 316 0.46875 0.0625 ) ) ) } } // brush 11 { patchDef2 { desertfactory_metal/metal02 ( 3 3 0 0 0 ) ( ( ( -60 8 320 -0.46875 -2.5 ) ( -60 8 318 -0.46875 -2.484375 ) ( -60 8 316 -0.46875 -2.46875 ) ) ( ( 0 8 320 0 -2.5 ) ( 0 8 318 0 -2.484375 ) ( 0 8 316 0 -2.46875 ) ) ( ( 60 8 320 0.46875 -2.5 ) ( 60 8 318 0.46875 -2.484375 ) ( 60 8 316 0.46875 -2.46875 ) ) ) } } // brush 12 { patchDef2 { desertfactory_metal/metal02 ( 3 3 0 0 0 ) ( ( ( -60 -8 162 -0.46875 0.0625 ) ( -60 0 162 -0.46875 -0 ) ( -60 8 162 -0.46875 -0.0625 ) ) ( ( 0 -8 162 0 0.0625 ) ( 0 0 162 0 -0 ) ( 0 8 162 0 -0.0625 ) ) ( ( 60 -8 162 0.46875 0.0625 ) ( 60 0 162 0.46875 -0 ) ( 60 8 162 0.46875 -0.0625 ) ) ) } } // brush 13 { patchDef2 { desertfactory_metal/metal02 ( 3 3 0 0 0 ) ( ( ( -60 8 158 -0.46875 -0.0625 ) ( -60 0 158 -0.46875 -0 ) ( -60 -8 158 -0.46875 0.0625 ) ) ( ( 0 8 158 0 -0.0625 ) ( 0 0 158 0 -0 ) ( 0 -8 158 0 0.0625 ) ) ( ( 60 8 158 0.46875 -0.0625 ) ( 60 0 158 0.46875 -0 ) ( 60 -8 158 0.46875 0.0625 ) ) ) } } // brush 14 { patchDef2 { desertfactory_metal/metal02 ( 3 3 0 0 0 ) ( ( ( -60 8 162 -0.46875 -1.265625 ) ( -60 8 160 -0.46875 -1.25 ) ( -60 8 158 -0.46875 -1.234375 ) ) ( ( 0 8 162 0 -1.265625 ) ( 0 8 160 0 -1.25 ) ( 0 8 158 0 -1.234375 ) ) ( ( 60 8 162 0.46875 -1.265625 ) ( 60 8 160 0.46875 -1.25 ) ( 60 8 158 0.46875 -1.234375 ) ) ) } } }