*3DSMAX_ASCIIEXPORT 200 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase" *SCENE { *SCENE_FILENAME "doorcase1.bsp" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 } *MATERIAL_LIST { *MATERIAL_COUNT 6 *MATERIAL 0 { *MATERIAL_NAME "textures/common/caulk" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/common/caulk" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\common\caulk.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 1 { *MATERIAL_NAME "textures/trak5x/panel-comp1e" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/panel-comp1e" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\trak5x\panel-comp1e.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "textures/trak5x/base-holes1a" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/base-holes1a" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\trak5x\base-holes1a.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 3 { *MATERIAL_NAME "textures/trak5x/base/base_base1b" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/base/base_base1b" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\trak5x\base\base_base1b.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 4 { *MATERIAL_NAME "noshader" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "noshader" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\noshader.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 5 { *MATERIAL_NAME "textures/trak5x/trim-stair1a" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/trim-stair1a" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\trak5x\trim-stair1a.tga" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat3model0surf0" *NODE_TM { *NODE_NAME "mat3model0surf0" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 42 *MESH_NUMFACES 38 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 112.000000 24.000000 24.000000 *MESH_VERTEX 1 112.000000 24.000000 -24.000000 *MESH_VERTEX 2 128.000000 24.000000 16.000000 *MESH_VERTEX 3 128.000000 24.000000 -16.000000 *MESH_VERTEX 4 104.000000 24.000000 66.625000 *MESH_VERTEX 5 112.000000 24.000000 64.000000 *MESH_VERTEX 6 104.000000 24.000000 58.625000 *MESH_VERTEX 7 112.000000 24.000000 -45.375000 *MESH_VERTEX 8 104.000000 24.000000 -56.000000 *MESH_VERTEX 9 64.000000 24.000000 72.000000 *MESH_VERTEX 10 104.000000 24.000000 58.625000 *MESH_VERTEX 11 64.000000 24.000000 80.000000 *MESH_VERTEX 12 0.000000 24.000000 78.000000 *MESH_VERTEX 13 56.000000 24.000000 80.000000 *MESH_VERTEX 14 32.000000 24.000000 80.000000 *MESH_VERTEX 15 -32.000000 24.000000 80.000000 *MESH_VERTEX 16 104.000000 24.000000 -56.000000 *MESH_VERTEX 17 64.000000 24.000000 -128.000000 *MESH_VERTEX 18 112.000000 24.000000 -64.000000 *MESH_VERTEX 19 56.000000 24.000000 -120.000000 *MESH_VERTEX 20 56.000000 24.000000 -128.000000 *MESH_VERTEX 21 -56.000000 24.000000 80.000000 *MESH_VERTEX 22 -64.000000 24.000000 80.000000 *MESH_VERTEX 23 -64.000000 24.000000 72.000000 *MESH_VERTEX 24 -104.000000 24.000000 58.625000 *MESH_VERTEX 25 -104.000000 24.000000 66.625000 *MESH_VERTEX 26 -112.000000 24.000000 24.000000 *MESH_VERTEX 27 -112.000000 24.000000 64.000000 *MESH_VERTEX 28 -112.000000 24.000000 -24.000000 *MESH_VERTEX 29 -104.000000 24.000000 -56.000000 *MESH_VERTEX 30 -128.000000 24.000000 -16.000000 *MESH_VERTEX 31 -112.000000 24.000000 -45.375000 *MESH_VERTEX 32 -112.000000 24.000000 -64.000000 *MESH_VERTEX 33 -104.000000 24.000000 -56.000000 *MESH_VERTEX 34 -64.000000 24.000000 -128.000000 *MESH_VERTEX 35 -128.000000 24.000000 16.000000 *MESH_VERTEX 36 -56.000000 24.000000 -120.000000 *MESH_VERTEX 37 -56.000000 24.000000 -128.000000 *MESH_VERTEX 38 48.000000 24.000000 128.000000 *MESH_VERTEX 39 32.000000 24.000000 128.000000 *MESH_VERTEX 40 -32.000000 24.000000 128.000000 *MESH_VERTEX 41 -48.000000 24.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000 *MESH_FACENORMAL 7 0.000000 1.000000 0.000000 *MESH_FACENORMAL 8 0.000000 1.000000 0.000000 *MESH_FACENORMAL 9 0.000000 1.000000 0.000000 *MESH_FACENORMAL 10 0.000000 1.000000 0.000000 *MESH_FACENORMAL 11 0.000000 1.000000 0.000000 *MESH_FACENORMAL 12 0.000000 1.000000 0.000000 *MESH_FACENORMAL 13 0.000000 1.000000 0.000000 *MESH_FACENORMAL 14 0.000000 1.000000 0.000000 *MESH_FACENORMAL 15 0.000000 1.000000 0.000000 *MESH_FACENORMAL 16 0.000000 1.000000 0.000000 *MESH_FACENORMAL 17 0.000000 1.000000 0.000000 *MESH_FACENORMAL 18 0.000000 1.000000 0.000000 *MESH_FACENORMAL 19 0.000000 1.000000 0.000000 *MESH_FACENORMAL 20 0.000000 1.000000 0.000000 *MESH_FACENORMAL 21 0.000000 1.000000 0.000000 *MESH_FACENORMAL 22 0.000000 1.000000 0.000000 *MESH_FACENORMAL 23 0.000000 1.000000 0.000000 *MESH_FACENORMAL 24 0.000000 1.000000 0.000000 *MESH_FACENORMAL 25 0.000000 1.000000 0.000000 *MESH_FACENORMAL 26 0.000000 1.000000 0.000000 *MESH_FACENORMAL 27 0.000000 1.000000 0.000000 *MESH_FACENORMAL 28 0.000000 1.000000 0.000000 *MESH_FACENORMAL 29 0.000000 1.000000 0.000000 *MESH_FACENORMAL 30 0.000000 1.000000 0.000000 *MESH_FACENORMAL 31 0.000000 1.000000 0.000000 *MESH_FACENORMAL 32 0.000000 1.000000 0.000000 *MESH_FACENORMAL 33 0.000000 1.000000 0.000000 *MESH_FACENORMAL 34 0.000000 1.000000 0.000000 *MESH_FACENORMAL 35 0.000000 1.000000 0.000000 *MESH_FACENORMAL 36 0.000000 1.000000 0.000000 *MESH_FACENORMAL 37 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 10 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 12 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 13 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 14 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 15 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 16 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 17 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 18 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 19 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 20 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 21 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 22 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 23 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 24 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 25 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 26 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 27 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 28 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 29 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 30 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 31 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 32 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 33 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 34 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 35 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 36 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 37 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 38 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 39 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 40 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 41 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 9 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 11 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 12 B: 21 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 12 B: 22 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 9 B: 23 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 12 B: 23 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 16 A: 22 B: 23 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 17 A: 22 B: 24 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 18 A: 24 B: 26 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 19 A: 25 B: 26 C: 27 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 20 A: 24 B: 28 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 21 A: 24 B: 29 C: 28 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 22 A: 26 B: 28 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 23 A: 28 B: 29 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 24 A: 26 B: 30 C: 35 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 25 A: 13 B: 14 C: 38 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 26 A: 14 B: 39 C: 38 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 27 A: 15 B: 21 C: 40 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 28 A: 21 B: 41 C: 40 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 29 A: 31 B: 33 C: 32 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 30 A: 32 B: 33 C: 34 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 31 A: 33 B: 36 C: 34 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 32 A: 34 B: 36 C: 37 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 33 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 34 A: 7 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 35 A: 7 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 36 A: 16 B: 17 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 37 A: 16 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 42 *MESH_TVERTLIST { *MESH_TVERT 0 1.375000 0.687500 1.000000 *MESH_TVERT 1 1.375000 0.312500 1.000000 *MESH_TVERT 2 1.500000 0.625000 1.000000 *MESH_TVERT 3 1.500000 0.375000 1.000000 *MESH_TVERT 4 1.312500 1.020508 1.000000 *MESH_TVERT 5 1.375000 1.000000 1.000000 *MESH_TVERT 6 1.312500 0.958008 1.000000 *MESH_TVERT 7 1.375000 0.145508 1.000000 *MESH_TVERT 8 1.312500 0.062500 1.000000 *MESH_TVERT 9 1.000000 1.062500 1.000000 *MESH_TVERT 10 1.312500 0.958008 1.000000 *MESH_TVERT 11 1.000000 1.125000 1.000000 *MESH_TVERT 12 0.500000 1.109375 1.000000 *MESH_TVERT 13 0.937500 1.125000 1.000000 *MESH_TVERT 14 0.750000 1.125000 1.000000 *MESH_TVERT 15 0.250000 1.125000 1.000000 *MESH_TVERT 16 1.312634 0.062400 1.000000 *MESH_TVERT 17 1.000000 -0.500000 1.000000 *MESH_TVERT 18 1.375000 0.000000 1.000000 *MESH_TVERT 19 0.937500 -0.437500 1.000000 *MESH_TVERT 20 0.937500 -0.500000 1.000000 *MESH_TVERT 21 0.062500 1.125000 1.000000 *MESH_TVERT 22 0.000000 1.125000 1.000000 *MESH_TVERT 23 0.000000 1.062500 1.000000 *MESH_TVERT 24 -0.312500 0.958008 1.000000 *MESH_TVERT 25 -0.312500 1.020508 1.000000 *MESH_TVERT 26 -0.375000 0.687500 1.000000 *MESH_TVERT 27 -0.375000 1.000000 1.000000 *MESH_TVERT 28 -0.375000 0.312500 1.000000 *MESH_TVERT 29 -0.312500 0.062500 1.000000 *MESH_TVERT 30 -0.500000 0.375000 1.000000 *MESH_TVERT 31 -0.375000 0.145508 1.000000 *MESH_TVERT 32 -0.375000 0.000000 1.000000 *MESH_TVERT 33 -0.312634 0.062399 1.000000 *MESH_TVERT 34 0.000000 -0.500000 1.000000 *MESH_TVERT 35 -0.500000 0.625000 1.000000 *MESH_TVERT 36 0.062500 -0.437500 1.000000 *MESH_TVERT 37 0.062500 -0.500000 1.000000 *MESH_TVERT 38 0.875000 1.500000 1.000000 *MESH_TVERT 39 0.750000 1.500000 1.000000 *MESH_TVERT 40 0.250000 1.500000 1.000000 *MESH_TVERT 41 0.125000 1.500000 1.000000 } *MESH_NUMTVFACES 38 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 1 6 4 *MESH_TFACE 3 1 2 3 *MESH_TFACE 4 0 4 5 *MESH_TFACE 5 1 7 6 *MESH_TFACE 6 4 10 9 *MESH_TFACE 7 4 9 11 *MESH_TFACE 8 9 12 11 *MESH_TFACE 9 11 12 13 *MESH_TFACE 10 12 14 13 *MESH_TFACE 11 12 15 14 *MESH_TFACE 12 12 21 15 *MESH_TFACE 13 12 22 21 *MESH_TFACE 14 9 23 12 *MESH_TFACE 15 12 23 22 *MESH_TFACE 16 22 23 24 *MESH_TFACE 17 22 24 25 *MESH_TFACE 18 24 26 25 *MESH_TFACE 19 25 26 27 *MESH_TFACE 20 24 28 26 *MESH_TFACE 21 24 29 28 *MESH_TFACE 22 26 28 30 *MESH_TFACE 23 28 29 31 *MESH_TFACE 24 26 30 35 *MESH_TFACE 25 13 14 38 *MESH_TFACE 26 14 39 38 *MESH_TFACE 27 15 21 40 *MESH_TFACE 28 21 41 40 *MESH_TFACE 29 31 33 32 *MESH_TFACE 30 32 33 34 *MESH_TFACE 31 33 36 34 *MESH_TFACE 32 34 36 37 *MESH_TFACE 33 6 7 8 *MESH_TFACE 34 7 17 16 *MESH_TFACE 35 7 18 17 *MESH_TFACE 36 16 17 20 *MESH_TFACE 37 16 20 19 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf1" *NODE_TM { *NODE_NAME "mat3model0surf1" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 112.000000 24.000000 24.000000 *MESH_VERTEX 1 112.000000 16.000000 64.000000 *MESH_VERTEX 2 112.000000 24.000000 64.000000 *MESH_VERTEX 3 112.000000 24.000000 -24.000000 *MESH_VERTEX 4 112.000000 16.000000 -45.375000 *MESH_VERTEX 5 112.000000 24.000000 -45.375000 *MESH_VERTEX 6 112.000000 16.000000 -64.000000 *MESH_VERTEX 7 112.000000 24.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.437500 0.687500 1.000000 *MESH_TVERT 1 0.375000 1.000000 1.000000 *MESH_TVERT 2 0.437500 1.000000 1.000000 *MESH_TVERT 3 0.437500 0.312500 1.000000 *MESH_TVERT 4 0.375000 0.145508 1.000000 *MESH_TVERT 5 0.437500 0.145508 1.000000 *MESH_TVERT 6 0.375000 0.000000 1.000000 *MESH_TVERT 7 0.437500 0.000000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf2" *NODE_TM { *NODE_NAME "mat3model0surf2" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 128.000000 16.000000 16.000000 *MESH_VERTEX 1 112.000000 16.000000 24.000000 *MESH_VERTEX 2 128.000000 24.000000 16.000000 *MESH_VERTEX 3 112.000000 24.000000 24.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 1 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 2 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 3 0.447214 0.000000 0.894427 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.375000 1.000000 *MESH_TVERT 1 0.375000 0.375000 1.000000 *MESH_TVERT 2 0.500000 0.437500 1.000000 *MESH_TVERT 3 0.375000 0.437500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf3" *NODE_TM { *NODE_NAME "mat3model0surf3" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 112.000000 24.000000 -24.000000 *MESH_VERTEX 1 112.000000 16.000000 -24.000000 *MESH_VERTEX 2 128.000000 24.000000 -16.000000 *MESH_VERTEX 3 128.000000 16.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.447214 0.000000 -0.894427 *MESH_VERTEXNORMAL 1 0.447214 0.000000 -0.894427 *MESH_VERTEXNORMAL 2 0.447214 0.000000 -0.894427 *MESH_VERTEXNORMAL 3 0.447214 0.000000 -0.894427 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.437500 1.000000 *MESH_TVERT 1 0.375000 0.375000 1.000000 *MESH_TVERT 2 0.500000 0.437500 1.000000 *MESH_TVERT 3 0.500000 0.375000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf4" *NODE_TM { *NODE_NAME "mat3model0surf4" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 112.000000 -16.000000 64.000000 *MESH_VERTEX 1 112.000000 -24.000000 24.000000 *MESH_VERTEX 2 112.000000 -24.000000 64.000000 *MESH_VERTEX 3 112.000000 -16.000000 -45.375000 *MESH_VERTEX 4 112.000000 -16.000000 -64.000000 *MESH_VERTEX 5 112.000000 -24.000000 -64.000000 *MESH_VERTEX 6 112.000000 -24.000000 -24.000000 *MESH_VERTEX 7 112.000000 -24.000000 -45.375000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 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*MESH_TFACE 2 3 5 4 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 3 6 5 *MESH_TFACE 5 1 4 7 *MESH_TFACE 6 1 7 8 *MESH_TFACE 7 4 5 9 *MESH_TFACE 8 5 10 9 *MESH_TFACE 9 9 10 11 *MESH_TFACE 10 10 12 11 *MESH_TFACE 11 9 11 13 *MESH_TFACE 12 11 12 14 *MESH_TFACE 13 11 14 15 *MESH_TFACE 14 11 15 16 *MESH_TFACE 15 11 16 17 *MESH_TFACE 16 11 17 13 *MESH_TFACE 17 13 17 18 *MESH_TFACE 18 17 19 18 *MESH_TFACE 19 12 38 14 *MESH_TFACE 20 14 38 39 *MESH_TFACE 21 15 40 16 *MESH_TFACE 22 16 40 41 *MESH_TFACE 23 19 21 20 *MESH_TFACE 24 19 22 21 *MESH_TFACE 25 20 21 23 *MESH_TFACE 26 20 23 24 *MESH_TFACE 27 19 29 22 *MESH_TFACE 28 21 22 34 *MESH_TFACE 29 22 37 34 *MESH_TFACE 30 23 25 26 *MESH_TFACE 31 23 30 25 *MESH_TFACE 32 23 33 30 *MESH_TFACE 33 30 33 36 *MESH_TFACE 34 8 28 27 *MESH_TFACE 35 8 27 31 *MESH_TFACE 36 27 32 31 *MESH_TFACE 37 31 32 35 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf7" *NODE_TM { *NODE_NAME "mat3model0surf7" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 112.000000 -16.000000 -24.000000 *MESH_VERTEX 1 112.000000 -24.000000 -24.000000 *MESH_VERTEX 2 128.000000 -16.000000 -16.000000 *MESH_VERTEX 3 128.000000 -24.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.447214 0.000000 -0.894427 *MESH_VERTEXNORMAL 1 0.447214 0.000000 -0.894427 *MESH_VERTEXNORMAL 2 0.447214 0.000000 -0.894427 *MESH_VERTEXNORMAL 3 0.447214 0.000000 -0.894427 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.125000 1.000000 *MESH_TVERT 1 0.375000 0.062500 1.000000 *MESH_TVERT 2 0.500000 0.125000 1.000000 *MESH_TVERT 3 0.500000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf8" *NODE_TM { *NODE_NAME "mat3model0surf8" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 112.000000 16.000000 64.000000 *MESH_VERTEX 1 104.000000 16.000000 66.625000 *MESH_VERTEX 2 112.000000 24.000000 64.000000 *MESH_VERTEX 3 104.000000 24.000000 66.625000 *MESH_VERTEX 4 64.000000 16.000000 80.000000 *MESH_VERTEX 5 64.000000 24.000000 80.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 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1.000000 *MESH_TVERT 5 0.000000 0.437500 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 *MESH_TFACE 2 1 3 4 *MESH_TFACE 3 3 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf9" *NODE_TM { *NODE_NAME "mat3model0surf9" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 104.000000 16.000000 58.625000 *MESH_VERTEX 1 104.000000 16.000000 -56.000000 *MESH_VERTEX 2 104.000000 24.000000 58.625000 *MESH_VERTEX 3 104.000000 24.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.958008 1.000000 *MESH_TVERT 1 0.375000 0.062500 1.000000 *MESH_TVERT 2 0.437500 0.958008 1.000000 *MESH_TVERT 3 0.437500 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf10" *NODE_TM { *NODE_NAME "mat3model0surf10" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { 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*MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.062500 1.000000 *MESH_TVERT 1 0.312500 0.062500 1.000000 *MESH_TVERT 2 0.375000 0.125000 1.000000 *MESH_TVERT 3 0.312500 0.125000 1.000000 *MESH_TVERT 4 0.000000 0.062500 1.000000 *MESH_TVERT 5 0.000000 0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 *MESH_TFACE 2 1 3 4 *MESH_TFACE 3 3 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf11" *NODE_TM { *NODE_NAME "mat3model0surf11" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 104.000000 -24.000000 58.625000 *MESH_VERTEX 1 104.000000 -24.000000 -56.000000 *MESH_VERTEX 2 104.000000 -16.000000 58.625000 *MESH_VERTEX 3 104.000000 -16.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.958008 1.000000 *MESH_TVERT 1 0.062500 0.062500 1.000000 *MESH_TVERT 2 0.125000 0.958008 1.000000 *MESH_TVERT 3 0.125000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf12" *NODE_TM { *NODE_NAME "mat3model0surf12" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 64.000000 24.000000 72.000000 *MESH_VERTEX 1 64.000000 16.000000 72.000000 *MESH_VERTEX 2 104.000000 24.000000 58.625000 *MESH_VERTEX 3 104.000000 16.000000 58.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 -0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.437500 1.000000 *MESH_TVERT 1 0.000000 0.375000 1.000000 *MESH_TVERT 2 0.312500 0.437500 1.000000 *MESH_TVERT 3 0.312500 0.375000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf13" *NODE_TM { *NODE_NAME "mat3model0surf13" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 64.000000 24.000000 -128.000000 *MESH_VERTEX 1 64.000000 16.000000 -128.000000 *MESH_VERTEX 2 112.000000 24.000000 -64.000000 *MESH_VERTEX 3 112.000000 16.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.800000 0.000000 -0.600000 *MESH_VERTEXNORMAL 1 0.800000 0.000000 -0.600000 *MESH_VERTEXNORMAL 2 0.800000 0.000000 -0.600000 *MESH_VERTEXNORMAL 3 0.800000 0.000000 -0.600000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.437500 0.500000 1.000000 *MESH_TVERT 1 0.375000 0.500000 1.000000 *MESH_TVERT 2 0.437500 1.000000 1.000000 *MESH_TVERT 3 0.375000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf14" *NODE_TM { *NODE_NAME "mat3model0surf14" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 64.000000 -16.000000 72.000000 *MESH_VERTEX 1 64.000000 -24.000000 72.000000 *MESH_VERTEX 2 104.000000 -16.000000 58.625000 *MESH_VERTEX 3 104.000000 -24.000000 58.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 -0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.125000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 0.312500 0.125000 1.000000 *MESH_TVERT 3 0.312500 0.062500 1.000000 } 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*MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 0.375000 1.000000 *MESH_TVERT 1 0.937500 0.437500 1.000000 *MESH_TVERT 2 1.000000 0.375000 1.000000 *MESH_TVERT 3 1.000000 0.437500 1.000000 *MESH_TVERT 4 0.750000 0.437500 1.000000 *MESH_TVERT 5 0.750000 0.375000 1.000000 *MESH_TVERT 6 0.250000 0.437500 1.000000 *MESH_TVERT 7 0.250000 0.375000 1.000000 *MESH_TVERT 8 0.062500 0.437500 1.000000 *MESH_TVERT 9 0.062500 0.375000 1.000000 *MESH_TVERT 10 0.000000 0.437500 1.000000 *MESH_TVERT 11 0.000000 0.375000 1.000000 } *MESH_NUMTVFACES 10 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 4 5 *MESH_TFACE 3 1 2 3 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 8 10 9 *MESH_TFACE 8 7 8 9 *MESH_TFACE 9 9 10 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf17" *NODE_TM { *NODE_NAME "mat3model0surf17" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 104.000000 16.000000 -56.000000 *MESH_VERTEX 1 56.000000 16.000000 -120.000000 *MESH_VERTEX 2 104.000000 24.000000 -56.000000 *MESH_VERTEX 3 56.000000 24.000000 -120.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 1 -0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 2 -0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 3 -0.800000 0.000000 0.600000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 1.062500 1.000000 *MESH_TVERT 1 0.375000 0.562500 1.000000 *MESH_TVERT 2 0.437500 1.062500 1.000000 *MESH_TVERT 3 0.437500 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf18" *NODE_TM { *NODE_NAME "mat3model0surf18" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 56.000000 16.000000 -120.000000 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*NODE_NAME "mat3model0surf19" *NODE_TM { *NODE_NAME "mat3model0surf19" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 10 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 56.000000 -24.000000 80.000000 *MESH_VERTEX 1 56.000000 -16.000000 80.000000 *MESH_VERTEX 2 64.000000 -24.000000 80.000000 *MESH_VERTEX 3 64.000000 -16.000000 80.000000 *MESH_VERTEX 4 32.000000 -16.000000 80.000000 *MESH_VERTEX 5 32.000000 -24.000000 80.000000 *MESH_VERTEX 6 -32.000000 -16.000000 80.000000 *MESH_VERTEX 7 -32.000000 -24.000000 80.000000 *MESH_VERTEX 8 -56.000000 -16.000000 80.000000 *MESH_VERTEX 9 -56.000000 -24.000000 80.000000 *MESH_VERTEX 10 -64.000000 -16.000000 80.000000 *MESH_VERTEX 11 -64.000000 -24.000000 80.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 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0.125000 1.000000 *MESH_TVERT 5 0.750000 0.062500 1.000000 *MESH_TVERT 6 0.250000 0.125000 1.000000 *MESH_TVERT 7 0.250000 0.062500 1.000000 *MESH_TVERT 8 0.062500 0.125000 1.000000 *MESH_TVERT 9 0.062500 0.062500 1.000000 *MESH_TVERT 10 0.000000 0.125000 1.000000 *MESH_TVERT 11 0.000000 0.062500 1.000000 } *MESH_NUMTVFACES 10 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 4 5 *MESH_TFACE 3 1 2 3 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 8 10 9 *MESH_TFACE 8 7 8 9 *MESH_TFACE 9 9 10 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf20" *NODE_TM { *NODE_NAME "mat3model0surf20" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 104.000000 -24.000000 -56.000000 *MESH_VERTEX 1 56.000000 -24.000000 -120.000000 *MESH_VERTEX 2 104.000000 -16.000000 -56.000000 *MESH_VERTEX 3 56.000000 -16.000000 -120.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 1 -0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 2 -0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 3 -0.800000 0.000000 0.600000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 1.062500 1.000000 *MESH_TVERT 1 0.062500 0.562500 1.000000 *MESH_TVERT 2 0.125000 1.062500 1.000000 *MESH_TVERT 3 0.125000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf21" *NODE_TM { *NODE_NAME "mat3model0surf21" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 56.000000 -24.000000 -120.000000 *MESH_VERTEX 1 56.000000 -24.000000 -128.000000 *MESH_VERTEX 2 56.000000 -16.000000 -120.000000 *MESH_VERTEX 3 56.000000 -16.000000 -128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.562500 1.000000 *MESH_TVERT 1 0.062500 0.500000 1.000000 *MESH_TVERT 2 0.125000 0.562500 1.000000 *MESH_TVERT 3 0.125000 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf22" *NODE_TM { *NODE_NAME "mat3model0surf22" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 56.000000 16.000000 80.000000 *MESH_VERTEX 1 48.000000 16.000000 128.000000 *MESH_VERTEX 2 56.000000 24.000000 80.000000 *MESH_VERTEX 3 48.000000 24.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 1 0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 2 0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 3 0.986394 0.000000 0.164399 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.125000 1.000000 *MESH_TVERT 1 0.375000 0.500000 1.000000 *MESH_TVERT 2 0.437500 0.125000 1.000000 *MESH_TVERT 3 0.437500 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf23" *NODE_TM { *NODE_NAME "mat3model0surf23" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 56.000000 -24.000000 80.000000 *MESH_VERTEX 1 48.000000 -24.000000 128.000000 *MESH_VERTEX 2 56.000000 -16.000000 80.000000 *MESH_VERTEX 3 48.000000 -16.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 1 0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 2 0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 3 0.986394 0.000000 0.164399 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.125000 1.000000 *MESH_TVERT 1 0.062500 0.500000 1.000000 *MESH_TVERT 2 0.125000 0.125000 1.000000 *MESH_TVERT 3 0.125000 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf24" *NODE_TM { *NODE_NAME "mat3model0surf24" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 32.000000 16.000000 128.000000 *MESH_VERTEX 1 32.000000 16.000000 80.000000 *MESH_VERTEX 2 32.000000 24.000000 128.000000 *MESH_VERTEX 3 32.000000 24.000000 80.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.500000 1.000000 *MESH_TVERT 1 0.375000 0.125000 1.000000 *MESH_TVERT 2 0.437500 0.500000 1.000000 *MESH_TVERT 3 0.437500 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf25" *NODE_TM { *NODE_NAME "mat3model0surf25" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 32.000000 -24.000000 128.000000 *MESH_VERTEX 1 32.000000 -24.000000 80.000000 *MESH_VERTEX 2 32.000000 -16.000000 128.000000 *MESH_VERTEX 3 32.000000 -16.000000 80.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.500000 1.000000 *MESH_TVERT 1 0.062500 0.125000 1.000000 *MESH_TVERT 2 0.125000 0.500000 1.000000 *MESH_TVERT 3 0.125000 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf26" *NODE_TM { *NODE_NAME "mat3model0surf26" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -32.000000 24.000000 80.000000 *MESH_VERTEX 1 -32.000000 16.000000 80.000000 *MESH_VERTEX 2 -32.000000 24.000000 128.000000 *MESH_VERTEX 3 -32.000000 16.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.437500 0.125000 1.000000 *MESH_TVERT 1 0.375000 0.125000 1.000000 *MESH_TVERT 2 0.437500 0.500000 1.000000 *MESH_TVERT 3 0.375000 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf27" *NODE_TM { *NODE_NAME "mat3model0surf27" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -32.000000 -16.000000 80.000000 *MESH_VERTEX 1 -32.000000 -24.000000 80.000000 *MESH_VERTEX 2 -32.000000 -16.000000 128.000000 *MESH_VERTEX 3 -32.000000 -24.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.125000 1.000000 *MESH_TVERT 1 0.062500 0.125000 1.000000 *MESH_TVERT 2 0.125000 0.500000 1.000000 *MESH_TVERT 3 0.062500 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf28" *NODE_TM { *NODE_NAME "mat3model0surf28" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 16.000000 128.000000 *MESH_VERTEX 1 -56.000000 16.000000 80.000000 *MESH_VERTEX 2 -48.000000 24.000000 128.000000 *MESH_VERTEX 3 -56.000000 24.000000 80.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 1 -0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 2 -0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 3 -0.986394 0.000000 0.164399 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.500000 1.000000 *MESH_TVERT 1 0.375000 0.125000 1.000000 *MESH_TVERT 2 0.437500 0.500000 1.000000 *MESH_TVERT 3 0.437500 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf29" *NODE_TM { *NODE_NAME "mat3model0surf29" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -56.000000 24.000000 -128.000000 *MESH_VERTEX 1 -56.000000 16.000000 -128.000000 *MESH_VERTEX 2 -56.000000 24.000000 -120.000000 *MESH_VERTEX 3 -56.000000 16.000000 -120.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.437500 0.500000 1.000000 *MESH_TVERT 1 0.375000 0.500000 1.000000 *MESH_TVERT 2 0.437500 0.562500 1.000000 *MESH_TVERT 3 0.375000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf30" *NODE_TM { *NODE_NAME "mat3model0surf30" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 -24.000000 128.000000 *MESH_VERTEX 1 -56.000000 -24.000000 80.000000 *MESH_VERTEX 2 -48.000000 -16.000000 128.000000 *MESH_VERTEX 3 -56.000000 -16.000000 80.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 1 -0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 2 -0.986394 0.000000 0.164399 *MESH_VERTEXNORMAL 3 -0.986394 0.000000 0.164399 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.500000 1.000000 *MESH_TVERT 1 0.062500 0.125000 1.000000 *MESH_TVERT 2 0.125000 0.500000 1.000000 *MESH_TVERT 3 0.125000 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf31" *NODE_TM { *NODE_NAME "mat3model0surf31" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -56.000000 -16.000000 -128.000000 *MESH_VERTEX 1 -56.000000 -24.000000 -128.000000 *MESH_VERTEX 2 -56.000000 -16.000000 -120.000000 *MESH_VERTEX 3 -56.000000 -24.000000 -120.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.500000 1.000000 *MESH_TVERT 1 0.062500 0.500000 1.000000 *MESH_TVERT 2 0.125000 0.562500 1.000000 *MESH_TVERT 3 0.062500 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf32" *NODE_TM { *NODE_NAME "mat3model0surf32" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -64.000000 24.000000 72.000000 *MESH_VERTEX 1 -64.000000 16.000000 72.000000 *MESH_VERTEX 2 64.000000 24.000000 72.000000 *MESH_VERTEX 3 64.000000 16.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.437500 1.000000 *MESH_TVERT 1 0.000000 0.375000 1.000000 *MESH_TVERT 2 1.000000 0.437500 1.000000 *MESH_TVERT 3 1.000000 0.375000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf33" *NODE_TM { *NODE_NAME "mat3model0surf33" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -64.000000 -16.000000 72.000000 *MESH_VERTEX 1 -64.000000 -24.000000 72.000000 *MESH_VERTEX 2 64.000000 -16.000000 72.000000 *MESH_VERTEX 3 64.000000 -24.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.125000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 1.000000 0.125000 1.000000 *MESH_TVERT 3 1.000000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf34" *NODE_TM { *NODE_NAME "mat3model0surf34" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -64.000000 16.000000 80.000000 *MESH_VERTEX 1 -104.000000 16.000000 66.625000 *MESH_VERTEX 2 -64.000000 24.000000 80.000000 *MESH_VERTEX 3 -104.000000 24.000000 66.625000 *MESH_VERTEX 4 -112.000000 16.000000 64.000000 *MESH_VERTEX 5 -112.000000 24.000000 64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 4 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 5 -0.316228 0.000000 0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.375000 1.000000 *MESH_TVERT 1 0.687500 0.375000 1.000000 *MESH_TVERT 2 1.000000 0.437500 1.000000 *MESH_TVERT 3 0.687500 0.437500 1.000000 *MESH_TVERT 4 0.625000 0.375000 1.000000 *MESH_TVERT 5 0.625000 0.437500 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 *MESH_TFACE 2 1 3 4 *MESH_TFACE 3 3 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf35" *NODE_TM { *NODE_NAME "mat3model0surf35" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -104.000000 24.000000 58.625000 *MESH_VERTEX 1 -104.000000 16.000000 58.625000 *MESH_VERTEX 2 -64.000000 24.000000 72.000000 *MESH_VERTEX 3 -64.000000 16.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.687500 0.437500 1.000000 *MESH_TVERT 1 0.687500 0.375000 1.000000 *MESH_TVERT 2 1.000000 0.437500 1.000000 *MESH_TVERT 3 1.000000 0.375000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf36" *NODE_TM { *NODE_NAME "mat3model0surf36" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -104.000000 24.000000 -56.000000 *MESH_VERTEX 1 -104.000000 16.000000 -56.000000 *MESH_VERTEX 2 -104.000000 24.000000 58.625000 *MESH_VERTEX 3 -104.000000 16.000000 58.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.437500 0.062500 1.000000 *MESH_TVERT 1 0.375000 0.062500 1.000000 *MESH_TVERT 2 0.437500 0.958008 1.000000 *MESH_TVERT 3 0.375000 0.958008 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf37" *NODE_TM { *NODE_NAME "mat3model0surf37" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -56.000000 16.000000 -120.000000 *MESH_VERTEX 1 -104.000000 16.000000 -56.000000 *MESH_VERTEX 2 -56.000000 24.000000 -120.000000 *MESH_VERTEX 3 -104.000000 24.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 1 0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 2 0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 3 0.800000 0.000000 0.600000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.562500 1.000000 *MESH_TVERT 1 0.375000 1.062500 1.000000 *MESH_TVERT 2 0.437500 0.562500 1.000000 *MESH_TVERT 3 0.437500 1.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf38" *NODE_TM { *NODE_NAME "mat3model0surf38" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -64.000000 -24.000000 80.000000 *MESH_VERTEX 1 -104.000000 -24.000000 66.625000 *MESH_VERTEX 2 -64.000000 -16.000000 80.000000 *MESH_VERTEX 3 -104.000000 -16.000000 66.625000 *MESH_VERTEX 4 -112.000000 -24.000000 64.000000 *MESH_VERTEX 5 -112.000000 -16.000000 64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 4 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 5 -0.316228 0.000000 0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.062500 1.000000 *MESH_TVERT 1 0.687500 0.062500 1.000000 *MESH_TVERT 2 1.000000 0.125000 1.000000 *MESH_TVERT 3 0.687500 0.125000 1.000000 *MESH_TVERT 4 0.625000 0.062500 1.000000 *MESH_TVERT 5 0.625000 0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 *MESH_TFACE 2 1 3 4 *MESH_TFACE 3 3 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf39" *NODE_TM { *NODE_NAME "mat3model0surf39" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -104.000000 -16.000000 58.625000 *MESH_VERTEX 1 -104.000000 -24.000000 58.625000 *MESH_VERTEX 2 -64.000000 -16.000000 72.000000 *MESH_VERTEX 3 -64.000000 -24.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.687500 0.125000 1.000000 *MESH_TVERT 1 0.687500 0.062500 1.000000 *MESH_TVERT 2 1.000000 0.125000 1.000000 *MESH_TVERT 3 1.000000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf40" *NODE_TM { *NODE_NAME "mat3model0surf40" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -104.000000 -16.000000 -56.000000 *MESH_VERTEX 1 -104.000000 -24.000000 -56.000000 *MESH_VERTEX 2 -104.000000 -16.000000 58.625000 *MESH_VERTEX 3 -104.000000 -24.000000 58.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.062500 1.000000 *MESH_TVERT 1 0.062500 0.062500 1.000000 *MESH_TVERT 2 0.125000 0.958008 1.000000 *MESH_TVERT 3 0.062500 0.958008 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf41" *NODE_TM { *NODE_NAME "mat3model0surf41" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -56.000000 -24.000000 -120.000000 *MESH_VERTEX 1 -104.000000 -24.000000 -56.000000 *MESH_VERTEX 2 -56.000000 -16.000000 -120.000000 *MESH_VERTEX 3 -104.000000 -16.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 1 0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 2 0.800000 0.000000 0.600000 *MESH_VERTEXNORMAL 3 0.800000 0.000000 0.600000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.562500 1.000000 *MESH_TVERT 1 0.062500 1.062500 1.000000 *MESH_TVERT 2 0.125000 0.562500 1.000000 *MESH_TVERT 3 0.125000 1.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf42" *NODE_TM { *NODE_NAME "mat3model0surf42" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -112.000000 16.000000 64.000000 *MESH_VERTEX 1 -112.000000 24.000000 24.000000 *MESH_VERTEX 2 -112.000000 24.000000 64.000000 *MESH_VERTEX 3 -112.000000 16.000000 -45.375000 *MESH_VERTEX 4 -112.000000 16.000000 -64.000000 *MESH_VERTEX 5 -112.000000 24.000000 -45.375000 *MESH_VERTEX 6 -112.000000 24.000000 -24.000000 *MESH_VERTEX 7 -112.000000 24.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 1.000000 1.000000 *MESH_TVERT 1 0.437500 0.687500 1.000000 *MESH_TVERT 2 0.437500 1.000000 1.000000 *MESH_TVERT 3 0.375000 0.145508 1.000000 *MESH_TVERT 4 0.375000 0.000000 1.000000 *MESH_TVERT 5 0.437500 0.145508 1.000000 *MESH_TVERT 6 0.437500 0.312500 1.000000 *MESH_TVERT 7 0.437500 0.000000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 3 6 5 *MESH_TFACE 2 1 6 3 *MESH_TFACE 3 3 5 4 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf43" *NODE_TM { *NODE_NAME "mat3model0surf43" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -112.000000 24.000000 -64.000000 *MESH_VERTEX 1 -112.000000 16.000000 -64.000000 *MESH_VERTEX 2 -64.000000 24.000000 -128.000000 *MESH_VERTEX 3 -64.000000 16.000000 -128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.800000 0.000000 -0.600000 *MESH_VERTEXNORMAL 1 -0.800000 0.000000 -0.600000 *MESH_VERTEXNORMAL 2 -0.800000 0.000000 -0.600000 *MESH_VERTEXNORMAL 3 -0.800000 0.000000 -0.600000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.437500 1.000000 1.000000 *MESH_TVERT 1 0.375000 1.000000 1.000000 *MESH_TVERT 2 0.437500 0.500000 1.000000 *MESH_TVERT 3 0.375000 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf44" *NODE_TM { *NODE_NAME "mat3model0surf44" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -112.000000 -24.000000 24.000000 *MESH_VERTEX 1 -112.000000 -16.000000 64.000000 *MESH_VERTEX 2 -112.000000 -24.000000 64.000000 *MESH_VERTEX 3 -112.000000 -24.000000 -24.000000 *MESH_VERTEX 4 -112.000000 -16.000000 -45.375000 *MESH_VERTEX 5 -112.000000 -24.000000 -45.375000 *MESH_VERTEX 6 -112.000000 -24.000000 -64.000000 *MESH_VERTEX 7 -112.000000 -16.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.687500 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.062500 1.000000 1.000000 *MESH_TVERT 3 0.062500 0.312500 1.000000 *MESH_TVERT 4 0.125000 0.145508 1.000000 *MESH_TVERT 5 0.062500 0.145508 1.000000 *MESH_TVERT 6 0.062500 0.000000 1.000000 *MESH_TVERT 7 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 3 4 5 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 4 6 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf45" *NODE_TM { *NODE_NAME "mat3model0surf45" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -112.000000 -16.000000 -64.000000 *MESH_VERTEX 1 -112.000000 -24.000000 -64.000000 *MESH_VERTEX 2 -64.000000 -16.000000 -128.000000 *MESH_VERTEX 3 -64.000000 -24.000000 -128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.800000 0.000000 -0.600000 *MESH_VERTEXNORMAL 1 -0.800000 0.000000 -0.600000 *MESH_VERTEXNORMAL 2 -0.800000 0.000000 -0.600000 *MESH_VERTEXNORMAL 3 -0.800000 0.000000 -0.600000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 1.000000 1.000000 *MESH_TVERT 1 0.062500 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.500000 1.000000 *MESH_TVERT 3 0.062500 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf46" *NODE_TM { *NODE_NAME "mat3model0surf46" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -112.000000 16.000000 24.000000 *MESH_VERTEX 1 -128.000000 16.000000 16.000000 *MESH_VERTEX 2 -112.000000 24.000000 24.000000 *MESH_VERTEX 3 -128.000000 24.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 1 -0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 2 -0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 3 -0.447214 0.000000 0.894427 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.375000 1.000000 *MESH_TVERT 1 0.500000 0.375000 1.000000 *MESH_TVERT 2 0.625000 0.437500 1.000000 *MESH_TVERT 3 0.500000 0.437500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf47" *NODE_TM { *NODE_NAME "mat3model0surf47" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -128.000000 24.000000 -16.000000 *MESH_VERTEX 1 -128.000000 16.000000 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*NODE_TM { *NODE_NAME "mat3model0surf48" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -112.000000 -24.000000 24.000000 *MESH_VERTEX 1 -128.000000 -24.000000 16.000000 *MESH_VERTEX 2 -112.000000 -16.000000 24.000000 *MESH_VERTEX 3 -128.000000 -16.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 1 -0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 2 -0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 3 -0.447214 0.000000 0.894427 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } 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0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.447214 0.000000 -0.894427 *MESH_VERTEXNORMAL 1 -0.447214 0.000000 -0.894427 *MESH_VERTEXNORMAL 2 -0.447214 0.000000 -0.894427 *MESH_VERTEXNORMAL 3 -0.447214 0.000000 -0.894427 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.125000 1.000000 *MESH_TVERT 1 0.500000 0.062500 1.000000 *MESH_TVERT 2 0.625000 0.125000 1.000000 *MESH_TVERT 3 0.625000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat5model0surf50" *NODE_TM { *NODE_NAME "mat5model0surf50" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 104.000000 -16.000000 58.625000 *MESH_VERTEX 1 104.000000 -16.000000 -56.000000 *MESH_VERTEX 2 104.000000 16.000000 58.625000 *MESH_VERTEX 3 104.000000 16.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.895508 1.000000 *MESH_TVERT 1 -1.000000 0.000000 1.000000 *MESH_TVERT 2 1.000000 0.895508 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 } 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-0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 1.000000 1.000000 *MESH_TVERT 1 -1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.687500 1.000000 *MESH_TVERT 3 -1.000000 0.687500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 5 } *GEOMOBJECT { *NODE_NAME "mat5model0surf52" *NODE_TM { *NODE_NAME "mat5model0surf52" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 104.000000 -16.000000 -56.000000 *MESH_VERTEX 1 56.000000 -16.000000 -120.000000 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*MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.500000 1.000000 *MESH_TVERT 1 -1.000000 0.500000 1.000000 *MESH_TVERT 2 1.000000 0.562500 1.000000 *MESH_TVERT 3 -1.000000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 5 } *GEOMOBJECT { *NODE_NAME "mat5model0surf55" *NODE_TM { *NODE_NAME "mat5model0surf55" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -64.000000 16.000000 72.000000 *MESH_VERTEX 1 -64.000000 -16.000000 72.000000 *MESH_VERTEX 2 64.000000 16.000000 72.000000 *MESH_VERTEX 3 64.000000 -16.000000 72.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 1.000000 1.000000 *MESH_TVERT 1 -1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.000000 1.000000 *MESH_TVERT 3 -1.000000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { 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0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000 *MESH_FACENORMAL 7 0.000000 1.000000 0.000000 *MESH_FACENORMAL 8 0.000000 1.000000 0.000000 *MESH_FACENORMAL 9 0.000000 1.000000 0.000000 *MESH_FACENORMAL 10 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 10 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 12 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 6 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 9 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 13 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 1.500000 1.000000 *MESH_TVERT 1 1.000000 1.125000 1.000000 *MESH_TVERT 2 1.125000 1.500000 1.000000 *MESH_TVERT 3 1.062500 1.125000 1.000000 *MESH_TVERT 4 0.625000 1.000000 1.000000 *MESH_TVERT 5 0.687404 1.020801 1.000000 *MESH_TVERT 6 0.500000 1.000000 1.000000 *MESH_TVERT 7 0.500000 1.500000 1.000000 *MESH_TVERT 8 0.625000 0.145508 1.000000 *MESH_TVERT 9 0.625000 0.000000 1.000000 *MESH_TVERT 10 0.500000 0.000000 1.000000 *MESH_TVERT 11 0.500000 -0.500000 1.000000 *MESH_TVERT 12 1.000000 -0.500000 1.000000 } *MESH_NUMTVFACES 11 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 1 5 4 *MESH_TFACE 3 1 2 3 *MESH_TFACE 4 0 4 6 *MESH_TFACE 5 0 6 7 *MESH_TFACE 6 4 8 6 *MESH_TFACE 7 6 8 9 *MESH_TFACE 8 6 9 10 *MESH_TFACE 9 9 11 10 *MESH_TFACE 10 9 12 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf64" *NODE_TM { *NODE_NAME "mat2model0surf64" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 13 *MESH_NUMFACES 11 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -56.000000 -16.000000 80.000000 *MESH_VERTEX 1 -64.000000 -16.000000 80.000000 *MESH_VERTEX 2 -48.000000 -16.000000 128.000000 *MESH_VERTEX 3 -64.000000 -16.000000 128.000000 *MESH_VERTEX 4 -128.000000 -16.000000 128.000000 *MESH_VERTEX 5 -104.000000 -16.000000 66.625000 *MESH_VERTEX 6 -128.000000 -16.000000 64.000000 *MESH_VERTEX 7 -112.000000 -16.000000 64.000000 *MESH_VERTEX 8 -112.000000 -16.000000 -45.375000 *MESH_VERTEX 9 -128.000000 -16.000000 -64.000000 *MESH_VERTEX 10 -112.000000 -16.000000 -64.000000 *MESH_VERTEX 11 -128.000000 -16.000000 -128.000000 *MESH_VERTEX 12 -64.000000 -16.000000 -128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000 *MESH_FACENORMAL 7 0.000000 1.000000 0.000000 *MESH_FACENORMAL 8 0.000000 1.000000 0.000000 *MESH_FACENORMAL 9 0.000000 1.000000 0.000000 *MESH_FACENORMAL 10 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 12 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 13 *MESH_TVERTLIST { *MESH_TVERT 0 1.062500 1.125000 1.000000 *MESH_TVERT 1 1.000000 1.125000 1.000000 *MESH_TVERT 2 1.125000 1.500000 1.000000 *MESH_TVERT 3 1.000000 1.500000 1.000000 *MESH_TVERT 4 0.500000 1.500000 1.000000 *MESH_TVERT 5 0.687404 1.020801 1.000000 *MESH_TVERT 6 0.500000 1.000000 1.000000 *MESH_TVERT 7 0.625000 1.000000 1.000000 *MESH_TVERT 8 0.625000 0.145508 1.000000 *MESH_TVERT 9 0.500000 0.000000 1.000000 *MESH_TVERT 10 0.625000 0.000000 1.000000 *MESH_TVERT 11 0.500000 -0.500000 1.000000 *MESH_TVERT 12 1.000000 -0.500000 1.000000 } *MESH_NUMTVFACES 11 *MESH_TFACELIST { *MESH_TFACE 0 1 3 4 *MESH_TFACE 1 1 4 5 *MESH_TFACE 2 1 2 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 *MESH_TFACE 8 8 9 10 *MESH_TFACE 9 9 11 10 *MESH_TFACE 10 10 11 12 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 }