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*BITMAP_FILTER Pyramidal } } *MATERIAL 5 { *MATERIAL_NAME "textures/trak5x/misc-thingy1a" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 0.912405 0.767350 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/misc-thingy1a" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/trak5x/misc/misc_thingy1a" *BITMAP_FILTER Pyramidal } } *MATERIAL 6 { *MATERIAL_NAME "textures/trak5x/wall-wall3e" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.999244 1.000000 0.997119 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/wall-wall3e" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/trak5x/wall/wall_wall3e" *BITMAP_FILTER Pyramidal } } *MATERIAL 7 { *MATERIAL_NAME "textures/trak5x/trim-trim7e" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.957367 0.988111 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/trim-trim7e" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/trak5x/trim/trim_trim7e" *BITMAP_FILTER Pyramidal } } *MATERIAL 8 { *MATERIAL_NAME "textures/trak5x/light-light1b" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.747331 0.740626 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/light-light1b" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/trak5x/light/light_light1b" *BITMAP_FILTER Pyramidal } } *MATERIAL 9 { *MATERIAL_NAME "textures/trak5x/floor-floor2a" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/floor-floor2a" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/trak5x/floor/floor_floor2a" *BITMAP_FILTER Pyramidal } } *MATERIAL 10 { *MATERIAL_NAME "textures/trak5x/panel-comp1e" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.978824 0.995975 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/panel-comp1e" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/trak5x/panel/panel_comp1e" *BITMAP_FILTER Pyramidal } } *MATERIAL 11 { *MATERIAL_NAME "textures/trak5x/panel-vertpanel2e" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.969974 1.000000 0.922875 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/panel-vertpanel2e" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/trak5x/panel/panel_vertpanel2e" *BITMAP_FILTER Pyramidal } } *MATERIAL 12 { *MATERIAL_NAME "textures/trak5x/trim-trim1b" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/trim-trim1b" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/trak5x/trim/trim_trim1b" *BITMAP_FILTER Pyramidal } } *MATERIAL 13 { *MATERIAL_NAME "textures/effects_lightning/lightning1_b" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.610586 0.773031 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/effects_lightning/lightning1_b" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/effects_lightning/lightning1/4" *BITMAP_FILTER Pyramidal } } *MATERIAL 14 { *MATERIAL_NAME "textures/effects_lightning/lightning1_c" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.818318 0.890735 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/effects_lightning/lightning1_c" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/effects_lightning/lightning1/6" *BITMAP_FILTER Pyramidal } } *MATERIAL 15 { *MATERIAL_NAME "textures/effects_lightning/lightning1_d" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.830943 0.898339 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/effects_lightning/lightning1_d" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/effects_lightning/lightning1/8" *BITMAP_FILTER Pyramidal } } *MATERIAL 16 { *MATERIAL_NAME "textures/effects_lightning/lightning1_a" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.567959 0.739916 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/effects_lightning/lightning1_a" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/effects_lightning/lightning1/1" *BITMAP_FILTER Pyramidal } } *MATERIAL 17 { *MATERIAL_NAME "textures/trak5x/trim-trim1b" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/trak5x/trim-trim1b" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "textures/trak5x/trim/trim_trim1b" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat4model0surf12" *NODE_TM { *NODE_NAME "mat4model0surf12" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 13 *MESH_NUMFACES 11 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 94.375000 -24.000000 *MESH_VERTEX 1 16.000000 78.375000 -24.000000 *MESH_VERTEX 2 16.000000 97.000000 -16.000000 *MESH_VERTEX 3 16.000000 81.000000 -16.000000 *MESH_VERTEX 4 16.000000 67.625000 -56.000000 *MESH_VERTEX 5 16.000000 83.625000 -56.000000 *MESH_VERTEX 6 16.000000 65.000000 -64.000000 *MESH_VERTEX 7 16.000000 81.000000 -64.000000 *MESH_VERTEX 8 16.000000 33.000000 -72.000000 *MESH_VERTEX 9 16.000000 49.000000 -88.000000 *MESH_VERTEX 10 16.000000 40.000000 -88.000000 *MESH_VERTEX 11 16.000000 17.000000 -72.000000 *MESH_VERTEX 12 16.000000 1.000000 -88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 0.707107 0.693375 -0.138675 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.707107 0.693375 -0.138675 *MESH_FACENORMAL 5 0.000000 0.980581 -0.196116 *MESH_FACENORMAL 6 -0.707107 0.693375 -0.138675 *MESH_FACENORMAL 7 -0.967538 0.247817 -0.049563 *MESH_FACENORMAL 8 -0.979630 -0.141996 0.141996 *MESH_FACENORMAL 9 -0.755061 -0.463618 0.463618 *MESH_FACENORMAL 10 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 11 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 12 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 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-1.125000 2.375000 1.000000 *MESH_TVERT 4 -0.602539 0.812500 1.000000 *MESH_TVERT 5 -1.227539 0.812500 1.000000 *MESH_TVERT 6 -0.500000 0.500000 1.000000 *MESH_TVERT 7 -1.125000 0.500000 1.000000 *MESH_TVERT 8 0.750000 0.187500 1.000000 *MESH_TVERT 9 0.125000 -0.437500 1.000000 *MESH_TVERT 10 0.476562 -0.437500 1.000000 *MESH_TVERT 11 1.375000 0.187500 1.000000 *MESH_TVERT 12 2.000000 -0.437500 1.000000 } *MESH_NUMTVFACES 11 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 4 5 *MESH_TFACE 3 1 2 3 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 7 8 9 *MESH_TFACE 8 8 10 9 *MESH_TFACE 9 8 11 10 *MESH_TFACE 10 10 11 12 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf13" *NODE_TM { *NODE_NAME "mat4model0surf13" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 13 *MESH_NUMFACES 11 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 -40.000000 -88.000000 *MESH_VERTEX 1 16.000000 -32.000000 -72.000000 *MESH_VERTEX 2 16.000000 -16.000000 -72.000000 *MESH_VERTEX 3 16.000000 0.000000 -88.000000 *MESH_VERTEX 4 16.000000 -48.000000 -88.000000 *MESH_VERTEX 5 16.000000 -80.000000 -64.000000 *MESH_VERTEX 6 16.000000 -64.000000 -64.000000 *MESH_VERTEX 7 16.000000 -82.625000 -56.000000 *MESH_VERTEX 8 16.000000 -66.625000 -56.000000 *MESH_VERTEX 9 16.000000 -93.375000 -24.000000 *MESH_VERTEX 10 16.000000 -77.375000 -24.000000 *MESH_VERTEX 11 16.000000 -96.000000 -16.000000 *MESH_VERTEX 12 16.000000 -80.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 2 0.990430 -0.013600 -0.137348 *MESH_FACENORMAL 3 0.000000 0.944952 -0.327209 *MESH_FACENORMAL 4 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 5 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*MESH_TVERT 1 -0.625000 0.039062 1.000000 *MESH_TVERT 2 0.625000 0.664062 1.000000 *MESH_TVERT 3 -0.625000 0.664062 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf38" *NODE_TM { *NODE_NAME "mat4model0surf38" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 -16.000000 -72.000000 *MESH_VERTEX 1 -16.000000 -16.000000 -72.000000 *MESH_VERTEX 2 16.000000 0.000000 -88.000000 *MESH_VERTEX 3 -16.000000 0.000000 -88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 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1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf40" *NODE_TM { *NODE_NAME "mat4model0surf40" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 13 *MESH_NUMFACES 11 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -16.000000 -16.000000 -72.000000 *MESH_VERTEX 1 -16.000000 -40.000000 -88.000000 *MESH_VERTEX 2 -16.000000 0.000000 -88.000000 *MESH_VERTEX 3 -16.000000 -48.000000 -88.000000 *MESH_VERTEX 4 -16.000000 -32.000000 -72.000000 *MESH_VERTEX 5 -16.000000 -80.000000 -64.000000 *MESH_VERTEX 6 -16.000000 -64.000000 -64.000000 *MESH_VERTEX 7 -16.000000 -82.625000 -56.000000 *MESH_VERTEX 8 -16.000000 -66.625000 -56.000000 *MESH_VERTEX 9 -16.000000 -93.375000 -24.000000 *MESH_VERTEX 10 -16.000000 -77.375000 -24.000000 *MESH_VERTEX 11 -16.000000 -96.000000 -16.000000 *MESH_VERTEX 12 -16.000000 -80.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.998338 -0.005678 -0.057346 *MESH_FACENORMAL 3 0.707107 0.693375 -0.138675 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 0.000000 0.980581 -0.196116 *MESH_FACENORMAL 6 -0.707107 0.693375 -0.138675 *MESH_FACENORMAL 7 -0.967538 0.247817 -0.049563 *MESH_FACENORMAL 8 -0.979630 -0.141996 0.141996 *MESH_FACENORMAL 9 -0.755061 -0.463618 0.463618 *MESH_FACENORMAL 10 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 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11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 13 *MESH_TVERTLIST { *MESH_TVERT 0 1.375000 0.187500 1.000000 *MESH_TVERT 1 0.437500 -0.437500 1.000000 *MESH_TVERT 2 2.000000 -0.437500 1.000000 *MESH_TVERT 3 0.125000 -0.437500 1.000000 *MESH_TVERT 4 0.750000 0.187500 1.000000 *MESH_TVERT 5 -1.125000 0.500000 1.000000 *MESH_TVERT 6 -0.500000 0.500000 1.000000 *MESH_TVERT 7 -1.227539 0.812500 1.000000 *MESH_TVERT 8 -0.602539 0.812500 1.000000 *MESH_TVERT 9 -1.647461 2.062500 1.000000 *MESH_TVERT 10 -1.022461 2.062500 1.000000 *MESH_TVERT 11 -1.750000 2.375000 1.000000 *MESH_TVERT 12 -1.125000 2.375000 1.000000 } *MESH_NUMTVFACES 11 *MESH_TFACELIST { *MESH_TFACE 0 0 3 4 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 3 5 4 *MESH_TFACE 3 4 5 6 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 7 9 8 *MESH_TFACE 8 8 9 10 *MESH_TFACE 9 9 11 10 *MESH_TFACE 10 10 11 12 } } 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-80.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.444336 1.625000 1.000000 *MESH_TVERT 1 -0.625000 0.375000 1.000000 *MESH_TVERT 2 0.444336 1.625000 1.000000 *MESH_TVERT 3 0.625000 0.375000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf43" *NODE_TM { *NODE_NAME "mat4model0surf43" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 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-0.625000 0.375000 1.000000 *MESH_TVERT 2 0.625000 0.062500 1.000000 *MESH_TVERT 3 -0.625000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf44" *NODE_TM { *NODE_NAME "mat4model0surf44" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -16.000000 -80.000000 -64.000000 *MESH_VERTEX 1 -16.000000 -82.625000 -56.000000 *MESH_VERTEX 2 16.000000 -80.000000 -64.000000 *MESH_VERTEX 3 16.000000 -82.625000 -56.000000 *MESH_VERTEX 4 -16.000000 -93.375000 -24.000000 *MESH_VERTEX 5 16.000000 -93.375000 -24.000000 *MESH_VERTEX 6 -16.000000 -96.000000 -16.000000 *MESH_VERTEX 7 16.000000 -96.000000 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0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 -96.000000 -16.000000 *MESH_VERTEX 1 -16.000000 -96.000000 -16.000000 *MESH_VERTEX 2 11.375000 -96.000000 16.000000 *MESH_VERTEX 3 -11.375000 -96.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.375000 1.000000 *MESH_TVERT 1 -0.625000 0.375000 1.000000 *MESH_TVERT 2 0.444336 1.625000 1.000000 *MESH_TVERT 3 -0.444336 1.625000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat6model0surf46" *NODE_TM { *NODE_NAME "mat6model0surf46" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 48.000000 -104.000000 *MESH_VERTEX 1 8.000000 -48.000000 -104.000000 *MESH_VERTEX 2 24.000000 32.000000 -104.000000 *MESH_VERTEX 3 24.000000 -32.000000 -104.000000 *MESH_VERTEX 4 -8.000000 -48.000000 -104.000000 *MESH_VERTEX 5 -8.000000 48.000000 -104.000000 *MESH_VERTEX 6 -24.000000 -32.000000 -104.000000 *MESH_VERTEX 7 -24.000000 32.000000 -104.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 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1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 1.375000 1.000000 *MESH_TVERT 1 0.125000 0.625000 1.000000 *MESH_TVERT 2 0.250000 1.250000 1.000000 *MESH_TVERT 3 0.250000 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.625000 1.000000 *MESH_TVERT 5 0.000000 1.375000 1.000000 *MESH_TVERT 6 -0.125000 0.750000 1.000000 *MESH_TVERT 7 -0.125000 1.250000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 4 5 *MESH_TFACE 3 1 2 3 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf47" *NODE_TM { *NODE_NAME "mat6model0surf47" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 24.000000 32.000000 -88.000000 *MESH_VERTEX 1 -16.000000 40.000000 -88.000000 *MESH_VERTEX 2 16.000000 40.000000 -88.000000 *MESH_VERTEX 3 24.000000 -32.000000 -88.000000 *MESH_VERTEX 4 -24.000000 32.000000 -88.000000 *MESH_VERTEX 5 16.000000 -40.000000 -88.000000 *MESH_VERTEX 6 -24.000000 -32.000000 -88.000000 *MESH_VERTEX 7 -16.000000 -40.000000 -88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.577350 -0.816497 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.998338 -0.005678 -0.057346 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 4 0.707107 0.693375 -0.138675 *MESH_FACENORMAL 5 0.000000 0.980581 -0.196116 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 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0.687500 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat7model0surf48" *NODE_TM { *NODE_NAME "mat7model0surf48" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 24.000000 32.000000 -104.000000 *MESH_VERTEX 1 24.000000 -32.000000 -104.000000 *MESH_VERTEX 2 24.000000 32.000000 -88.000000 *MESH_VERTEX 3 24.000000 -32.000000 -88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 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*MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 0.000000 0.500000 1.000000 *MESH_TVERT 2 0.500000 1.250000 1.000000 *MESH_TVERT 3 0.000000 1.250000 1.000000 *MESH_TVERT 4 0.000000 0.250000 1.000000 *MESH_TVERT 5 -0.500000 0.500000 1.000000 *MESH_TVERT 6 0.000000 1.000000 1.000000 *MESH_TVERT 7 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 6 7 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf81" *NODE_TM { *NODE_NAME "mat11model0surf81" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 0.000000 -104.000000 *MESH_VERTEX 1 -8.000000 0.000000 -152.000000 *MESH_VERTEX 2 -8.000000 16.000000 -104.000000 *MESH_VERTEX 3 -8.000000 16.000000 -152.000000 *MESH_VERTEX 4 -8.000000 -16.000000 -136.000000 *MESH_VERTEX 5 -8.000000 -16.000000 -104.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.693375 -0.138675 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 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"mat2model0surf109" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 80.000000 -8.000000 *MESH_VERTEX 1 -8.000000 80.000000 -8.000000 *MESH_VERTEX 2 4.000000 76.000000 -4.000000 *MESH_VERTEX 3 -4.000000 76.000000 -4.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { 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0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf112" *NODE_TM { *NODE_NAME "mat2model0surf112" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -5.000000 52.000000 -62.000000 *MESH_VERTEX 1 -8.000000 57.000000 -66.000000 *MESH_VERTEX 2 5.000000 52.000000 -62.000000 *MESH_VERTEX 3 8.000000 57.000000 -66.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.624695 0.780869 *MESH_VERTEXNORMAL 1 0.000000 0.624695 0.780869 *MESH_VERTEXNORMAL 2 0.000000 0.624695 0.780869 *MESH_VERTEXNORMAL 3 0.000000 0.624695 0.780869 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 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*MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -56.000000 -66.000000 *MESH_VERTEX 1 -8.000000 -56.000000 -66.000000 *MESH_VERTEX 2 5.000000 -51.000000 -62.000000 *MESH_VERTEX 3 -5.000000 -51.000000 -62.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.624695 0.780869 *MESH_VERTEXNORMAL 1 0.000000 -0.624695 0.780869 *MESH_VERTEXNORMAL 2 0.000000 -0.624695 0.780869 *MESH_VERTEXNORMAL 3 0.000000 -0.624695 0.780869 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.000000 1.000000 *MESH_TVERT 2 0.812500 1.000000 1.000000 *MESH_TVERT 3 0.187500 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf117" *NODE_TM { *NODE_NAME "mat2model0surf117" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -5.000000 -51.000000 -62.000000 *MESH_VERTEX 1 -8.000000 -56.000000 -66.000000 *MESH_VERTEX 2 -5.000000 -43.000000 -64.000000 *MESH_VERTEX 3 -8.000000 -40.000000 -70.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.861640 0.123091 0.492366 *MESH_VERTEXNORMAL 1 -0.861640 0.123091 0.492366 *MESH_VERTEXNORMAL 2 -0.861640 0.123091 0.492366 *MESH_VERTEXNORMAL 3 -0.861640 0.123091 0.492366 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.000000 0.500000 1.000000 *MESH_TVERT 2 0.812500 0.750000 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf118" *NODE_TM { *NODE_NAME "mat2model0surf118" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -75.000000 -31.000000 *MESH_VERTEX 1 -8.000000 -75.000000 -31.000000 *MESH_VERTEX 2 4.000000 -69.000000 -33.000000 *MESH_VERTEX 3 -4.000000 -69.000000 -33.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.316228 0.948683 *MESH_VERTEXNORMAL 1 0.000000 0.316228 0.948683 *MESH_VERTEXNORMAL 2 0.000000 0.316228 0.948683 *MESH_VERTEXNORMAL 3 0.000000 0.316228 0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 0.250000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf119" *NODE_TM { *NODE_NAME "mat2model0surf119" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -4.000000 -69.000000 -33.000000 *MESH_VERTEX 1 -8.000000 -75.000000 -31.000000 *MESH_VERTEX 2 -4.000000 -67.000000 -40.000000 *MESH_VERTEX 3 -7.500000 -70.000000 -46.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.793736 0.584858 0.167102 *MESH_VERTEXNORMAL 1 -0.793736 0.584858 0.167102 *MESH_VERTEXNORMAL 2 -0.793736 0.584858 0.167102 *MESH_VERTEXNORMAL 3 -0.793736 0.584858 0.167102 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.866667 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.400000 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf120" *NODE_TM { *NODE_NAME "mat2model0surf120" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -80.000000 8.000000 *MESH_VERTEX 1 -8.000000 -80.000000 8.000000 *MESH_VERTEX 2 4.000000 -76.000000 4.000000 *MESH_VERTEX 3 -4.000000 -76.000000 4.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 0.250000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf121" *NODE_TM { *NODE_NAME "mat2model0surf121" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -4.000000 -76.000000 -4.000000 *MESH_VERTEX 1 -8.000000 -80.000000 -8.000000 *MESH_VERTEX 2 4.000000 -76.000000 -4.000000 *MESH_VERTEX 3 8.000000 -80.000000 -8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.000000 0.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf122" *NODE_TM { *NODE_NAME "mat2model0surf122" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -80.000000 8.000000 *MESH_VERTEX 1 -8.000000 -80.000000 -8.000000 *MESH_VERTEX 2 -4.000000 -76.000000 4.000000 *MESH_VERTEX 3 -4.000000 -76.000000 -4.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.000000 0.000000 1.000000 *MESH_TVERT 2 1.000000 0.750000 1.000000 *MESH_TVERT 3 1.000000 0.250000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat9model0surf123" *NODE_TM { *NODE_NAME "mat9model0surf123" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 16.000000 -152.000000 *MESH_VERTEX 1 -8.000000 16.000000 -152.000000 *MESH_VERTEX 2 7.250000 16.000000 -160.000000 *MESH_VERTEX 3 -7.250000 16.000000 -160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.250000 1.000000 *MESH_TVERT 1 -0.125000 0.250000 1.000000 *MESH_TVERT 2 0.113281 0.125000 1.000000 *MESH_TVERT 3 -0.113281 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 }