//Healpod1 green //For best effect apply to a rotating cylinder textures/effects_healpod/healpod1_d { qer_editorimage textures/effects_healpod/healpod1_d.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm nonsolid surfaceparm trans cull none qer_trans 0.6 { map textures/effects_healpod/healpod1_d.tga blendfunc GL_SRC_ALPHA GL_ONE tcMod scroll 0 2 } }