#!/bin/sh case "$0" in */*) cd "${0%/*}" ;; esac . ./shader-parser.subr pid=$$ status=true trap 'status=false' USR1 seterror() { kill -USR1 "$pid" } nowarn=false err() { echo "(EE) $*" seterror } warn() { $nowarn || echo "(WW) $*" } LF=" " allowed_prefixes= forbidden_prefixes= getstats_e() { identify -verbose -depth 8 -alpha set -alpha extract "$1" | { pix=0 while read -r L V R; do case "$L" in Geometry:) V=${V%%[-+]*} pix=$(( (${V%%x*} * ${V#*x}) / 2 )) ;; min:) min=$V ;; max:) max=$V ;; [0-9]*:) pix=$(( $pix - ${L%:} )) if [ $pix -le 0 ]; then median=`echo "$V $R" | cut -d , -f 1 | tr -cd 0-9` break fi esac done cat >/dev/null echo "min=$min" echo "max=$max" echo "median=$median" echo "error=false" } } getstats() { min=255 max=255 median=255 error=true [ -f "$1" ] || return 1 eval `getstats_e "$1"` } textures_used= # $1 = shader # $2 = texture # $3 = shader | map | animmap | editorimage | sky use_texture() { # does texture exist? if \ [ -f "../$2.tga" ] || \ [ -f "../$2.jpg" ] || \ [ -f "../$2.png" ]; then : else if [ "$3" = "shader" ]; then return else err "$1 uses non-existing texture $2" fi fi textures_used="$textures_used$LF$2" if [ x"$3" = x"map" ]; then lasttex=$2 if [ -n "$AUDIT_ALPHACHANNELS" ] && [ x"$offsetmapping_match8" != x"firststagedone" ]; then if [ -f "../${2}_norm.tga" ] || [ -f "../${2}_norm.png" ] || [ -f "../${2}_norm.jpg" ]; then case "$offsetmapping_match8" in '') # no dpoffsetmapping keyword getstats "../${2}_norm.tga" || getstats "../${2}_norm.png" || getstats "../${2}_norm.jpg" if [ "$min" -eq "$max" ]; then warn "$1 uses broken normalmap ${2}_norm.tga (add dpoffsetmapping none)" else err "$1 uses ${2}_norm.tga but lacks median (add dpoffsetmapping - 1 match8 $median)" fi ;; none) # offsetmapping turned off explicitly ;; default) # offsetmapping keyword without bias getstats "../${2}_norm.tga" if [ "$min" -eq "$max" ]; then warn "$1 uses broken normalmap ${2}_norm.tga, maybe use dpoffsetmapping none?" else err "$1 uses ${2}_norm.tga but lacks median (add to dpoffsetmapping: match8 $median)" fi ;; *) # offsetmapping keyword with bias ;; esac else if [ -n "$offsetmapping_match8" ]; then warn "$1 specifies offsetmapping, but texture $2 does not have a normalmap" fi fi fi fi if [ -n "$allowed_prefixes" ]; then ok=false for p in $allowed_prefixes; do case "$1:" in "$p"*) ok=true ;; esac done else ok=true fi for p in $forbidden_prefixes; do case "$1:" in "$p"*) ok=false ;; esac done if ! $ok; then err "$1 is not allowed in this shader file (allowed: $allowed_prefixes, forbidden: $forbidden_prefixes)" fi case "$3" in ## RULE: skyboxes must lie in env/ sky) case "$2" in env/*) ;; *) err "texture $2 of shader $1 is out of place, $3 textures must be in env/" ;; esac ;; ## RULE: non-skyboxes must not lie in env/ *) case "$2" in env/*) err "texture $2 of shader $1 is out of place, $3 textures must not be in env/" ;; *) ;; esac ;; esac # verify shader -> texture name case "$1" in ## RULE: textures/FOOx/BAR-BAZ must use textures/FOOx/*/*, recommended textures/FOOx/BAR/BAZ textures/*x/*-*) pre=${1%%x/*}x suf=${1#*x/} suf="`echo "$suf" | sed 's,-,/,g'`" case "$2" in "$pre"/*/*) ;; *) err "texture $2 of shader $1 is out of place, recommended file name is $pre/$suf" ;; esac ;; ## RULE: textures/FOOx/BAR must use textures/FOOx/*/*, recommended textures/FOOx/base/BAR textures/*x/*) pre=${1%%x/*}x suf=${1#*x/} case "$2" in "$pre"/*/*) ;; *) err "texture $2 of shader $1 is out of place, recommended file name is $pre/base/$suf" ;; esac ;; ## RULE: textures/map_FOO[_/]* must use textures/map_FOO[_/]* textures/map_*/*|models/map_*/*) pre=${1%%/map_*} suf=${1#*/map_} map=${suf%%[_/]*} case "$2" in textures/map_$map[/_]*) ;; models/map_$map[/_]*) ;; textures/map_*|models/map_*) # protect one map's textures from the evil of other maps :P err "texture $2 of shader $1 is out of place, recommended file name is $pre/map_$map/*" ;; *) # using outside stuff is permitted ;; esac ;; ## RULE: textures/common/FOO must use textures/common/FOO or textures/common/*/* textures/common/*) case "$2" in "$1") ;; textures/common/*/*) ;; *) err "texture $2 of shader $1 is out of place, recommended file name is $1 or textures/common/*/*" ;; esac ;; ## RULE: textures/FOO/* must use textures/FOO/*, for FOO in decals, liquids_water, liquids_slime, liquids_lava, alphamod, solarpanel textures/decals/*|textures/liquids_*/*|textures/effects_*/*|textures/screens/*|textures/logos/*|textures/alphamod/*|textures/solarpanel/*) pre=`echo "$1" | cut -d / -f 1-2` case "$2" in "$pre"/*) # I _suppose_ this is fine, as tZork committed this pack ;; *) err "texture $2 of shader $1 is out of place, recommended file name is $1" ;; esac ;; ## RULE: textures/skies/FOO or textures/skies/FOO_BAR must use textures/skies/FOO respective textures/skies/FOO_BAR as preview image, and env/FOO[_/]* as skybox textures/skies/*) sky=${1#textures/skies/} sky=${sky%%_*} case "$2" in textures/skies/$sky|textures/skies/$sky[_]*) # typical place for preview image ;; env/$sky[/_]*) # typical place for skybox ;; *) err "texture $2 of shader $1 is out of place, recommended file name is $1" ;; esac ;; ## RULE: models/* must use models/* models/*) case "$2" in models/*) ;; *) err "texture $2 of shader $1 is out of place, recommended file name is $1 or models/*" ;; esac ;; *) err "no shader name pattern for $1" ;; esac } parsing_shader= parse_shaderstage_pre() { ss_blendfunc=none ss_alphafunc=none ss_alphagen=none ss_map= } parse_shaderstage_line() { L=$1 A1=$2 Aother=$3 case "`echo "$L" | tr A-Z a-z`" in blendfunc) ss_blendfunc=`echo $A1 $Aother | tr A-Z a-z` ;; alphafunc) ss_alphafunc=`echo $A1 | tr A-Z a-z` ;; alphagen) ss_alphagen=`echo $A1 | tr A-Z a-z` ;; map|clampmap) case "$A1" in '$lightmap') ;; *) use_texture "$parsing_shader" "`shader_normalize "$A1"`" map ss_map="`shader_normalize "$A1"`" offsetmapping_match8=firststagedone ;; esac ;; animmap) for X in $Aother; do use_texture "$parsing_shader" "`shader_normalize "$X"`" animmap done for X in $Aother; do ss_map="`shader_normalize "$X"`" break done ;; '{') err "brace nesting error in $parsing_shader" ;; '}') break ;; *) ;; esac } parse_shaderstage_post() { if [ -n "$ss_map" ]; then if [ -z "$maintexture" ]; then maintexture=$ss_map mainblendfunc=$ss_blendfunc mainalphafunc=$ss_alphafunc mainalphagen=$ss_alphagen elif [ x"$ss_alphagen" = x"vertex" ] && ! $textureblending; then case "$mainblendfunc:$mainalphafunc:$ss_blendfunc:$ss_alphafunc" in # none, blend none:none:blend:none) textureblending=true ;; none:none:"gl_src_alpha gl_one_minus_src_alpha":none) textureblending=true ;; "gl_one gl_zero":none:blend:none) textureblending=true ;; "gl_one zl_zero":none:"gl_src_alpha gl_one_minus_src_alpha":none) textureblending=true ;; # none, alphafunc none:none:none:g*) textureblending=true ;; none:none:"gl_one gl_zero":g*) textureblending=true ;; "gl_one gl_zero":none:none:g*) textureblending=true ;; "gl_one gl_zero":none:"gl_one gl_zero":g*) textureblending=true ;; *) err "$parsing_shader uses texture blending, but that requires first stage to have no blendfunc/alphatest, and requires second stage to be blendfunc filter" ;; esac else err "$parsing_shader, a multistage shader without alphagen vertex, or using more than 2 stages, is not supported by DarkPlaces" fi fi } parse_shader_pre() { use_texture "$parsing_shader" "$parsing_shader" shader offsetmapping_match8= textureblending=false maintexture= nowarn=false } parse_shader_line() { L=$1 A1=$2 Aother=$3 case "`echo "$L" | tr A-Z a-z`" in xon_nowarn) nowarn=true ;; dpoffsetmapping) set -- $Aother if [ x"$A1" = x"none" ]; then offsetmapping_match8=none elif [ x"$A1" = x"off" ]; then offsetmapping_match8=none elif [ x"$A1" = x"disabled" ]; then offsetmapping_match8=none elif [ x"$2" = x"match8" ]; then offsetmapping_match8=`echo "($3 + 0.5) / 1" | bc` elif [ x"$2" = x"match16" ]; then offsetmapping_match8=`echo "($3 / 257 + 0.5) / 1" | bc` elif [ x"$2" = x"match" ]; then offsetmapping_match8=`echo "($3 * 255 + 0.5) / 1" | bc` elif [ x"$2" = x"bias" ]; then offsetmapping_match8=`echo "((1 - $3) * 255 + 0.5) / 1" | bc` else offsetmapping_match8=default fi ;; qer_editorimage) use_texture "$parsing_shader" "`shader_normalize "$A1"`" editorimage ;; skyparms) use_texture "$parsing_shader" "${A1}_lf" sky use_texture "$parsing_shader" "${A1}_rt" sky use_texture "$parsing_shader" "${A1}_up" sky use_texture "$parsing_shader" "${A1}_dn" sky use_texture "$parsing_shader" "${A1}_ft" sky use_texture "$parsing_shader" "${A1}_bk" sky ;; *) ;; esac } parse_shader_post() { if [ -n "$AUDIT_ALPHACHANNELS" ] && [ -n "$maintexture" ] && ! $textureblending; then getstats "../$maintexture.tga" || getstats "../$maintexture.png" || getstats "../$maintexture.jpg" case "$mainblendfunc" in *src_alpha*|*blend*) # texture must have alpha if [ x"$mainalphagen" = x"none" -a $min -eq 255 ]; then err "$parsing_shader uses alpha-less texture $maintexture with blendfunc $mainblendfunc and alphagen $mainalphagen" fi ;; add|"gl_one gl_one") # texture must not have alpha (engine bug) if [ x"$mainalphagen" != x"none" -o $min -lt 255 ]; then err "$parsing_shader uses alpha-using texture $maintexture with blendfunc $mainblendfunc and alphagen $mainalphagen" fi ;; *) case "$mainalphafunc" in g*) # texture must have alpha if [ x"$mainalphagen" = x"none" -a $min -eq 255 ]; then err "$parsing_shader uses alpha-less texture $maintexture with alphafunc $mainalphafunc and alphagen $mainalphagen" fi ;; *) # texture should not have alpha (no bug if not) case "$mainalphagen" in none) if [ $min -lt 255 ]; then warn "$parsing_shader uses alpha-using texture $maintexture with blendfunc $mainblendfunc and alphafunc $mainalphafunc and alphagen $mainalphagen" fi ;; *) # alphagen is set, but blendfunc has no use for it err "$parsing_shader uses alpha-using texture $maintexture with blendfunc $mainblendfunc and alphafunc $mainalphafunc and alphagen $mainalphagen" ;; esac ;; esac ;; esac fi } parse_shaderfile_pre() { s="${parsing_shaderfile%.shader}" case "$s" in ## RULE: map_FOO.shader may define tetxures/map_FOO_* and textures/map_FOO/* map_*) allowed_prefixes="textures/map_`echo "$s" | cut -d _ -f 2`_ textures/map_`echo "$s" | cut -d _ -f 2`/ models/map_`echo "$s" | cut -d _ -f 2`_ models/map_`echo "$s" | cut -d _ -f 2`/" forbidden_prefixes= ;; ## RULE: skies_FOO.shader may define tetxures/skies/FOO and textures/skies/FOO_* skies_*) allowed_prefixes="textures/skies/`echo "$s" | cut -d _ -f 2`: textures/skies/`echo "$s" | cut -d _ -f 2`_" forbidden_prefixes= ;; ## RULE: model_*.shader may define models/* model_*) allowed_prefixes="models/" forbidden_prefixes="models/map_" ;; ## RULE: any other FOO.shader may define textures/FOO/* *) allowed_prefixes="textures/$s/" forbidden_prefixes="textures/skies/ textures/map_ models/" ;; esac } parse_shaders *.shader textures_avail=`( cd ..; find textures/ -type f -not -name '*.sh' -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*_reflect.*' -not -name '*.xcf' -not -name '*.txt' ) | while IFS= read -r T; do shader_normalize "$T"; done | sort -u` textures_used=`echo "${textures_used#$LF}" | sort -u` echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do case "$L" in textures/radiant/*) ;; models/map_*/*) ;; textures/map_*/*) ;; *) err "texture $L is not referenced by any shader" ;; esac done $status