Fast firing moderate damage bullet (hitscan) turret.
-------- KEYS --------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
-------- SPAWNFLAGS --------
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/mg.md3"
-------- KEYS --------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
-------- SPAWNFLAGS --------
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
---------NOTES----------
Basic energy cannon
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/plasma.md3"
basic energy cannon * 2
-------- KEYS --------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
-------- SPAWNFLAGS --------
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/plasma2.md3"
Only kills missiles, rockets, grenadelauncher & electro secondaries to be precise.
-------- KEYS --------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
-------- SPAWNFLAGS --------
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/flac.md3"
6 unguided rockers fired in a rapid burst.
-------- KEYS --------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
-------- SPAWNFLAGS --------
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/mlrs.md3"
2 guided moderate damage accelerating rockets
-------- KEYS --------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
-------- SPAWNFLAGS --------
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/hellion.md3"
Single powerful rocket with the ability to evade obstacles to find its target. Varied speed.
-------- KEYS --------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
-------- SPAWNFLAGS --------
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/hk.md3"
Fires a lightning bolt that will jump to up to 10 targets if they are close enough to each other. Missiles included.
-------- KEYS --------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
-------- SPAWNFLAGS --------
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/tesla.md3"
Constant beam weapon that will considerably slow its target down while dealing low but constant damage.
-------- KEYS --------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
-------- SPAWNFLAGS --------
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/phaser.md3"
-------- KEYS --------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
5=red, 14=blue
-------- SPAWNFLAGS --------
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
---------NOTES----------
Supplies neerby energy based turrets with more power so they can fire more often.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/reactor.md3"
Used to feed turrets capable of it with remote target info. currently only turret_hk supports this.
-----------KEYS------------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
5=red, 14=blue
-----------SPAWNFLAGS-----------
---------NOTES----------
A nasty mechanical critter that will engage longrange target with missiles, midrange with its minigun and meele things up close and personal.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/walker.md3"
-----------KEYS------------
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
5=red, 14=blue
-----------SPAWNFLAGS-----------
---------NOTES----------
Small, agile and moveing turret.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="../xonotic-data.pk3dir/models/turrets/radiant/ewheel.md3"
-----------KEYS------------
.targetname of next wapoint in chain.
Pause at this point # seconds.
-----------SPAWNFLAGS-----------
---------NOTES----------
If a loop is of targets are formed, any unit entering this loop will patrol it indefinitly.
If the checkpoint chain in not looped, the unit will go "Roaming" when the last point is reached.