courtfun: no CTS kill delay, because it's cyclic
[xonotic/xonotic-maps.pk3dir.git] / maps / courtfun.mapinfo
index f0890f63558bd7d1a3a0049d79bcbdf000ac28ef..857856a5b07c9fa93913a436a94724ae5da772d5 100644 (file)
@@ -6,6 +6,7 @@ cdtrack 9
 has weapons
 gametype ctf // defaults: timelimit=20 pointlimit=300 caplimit=10 leadlimit=0
 gametype rc
+gametype cts
 // optional: fog density red green blue alpha mindist maxdist
 // optional: settemp_for_type (all|gametypename) cvarname value
 // optional: clientsettemp_for_type (all|gametypename) cvarname value
@@ -21,3 +22,16 @@ settemp_for_type rc g_pickup_cells 12
 settemp_for_type rc g_pickup_cells_weapon 12
 settemp_for_type rc g_pickup_rockets 8
 settemp_for_type rc g_pickup_rockets_weapon 8
+
+settemp_for_type cts g_use_ammunition 0
+settemp_for_type cts g_weaponreplace_electro 0
+settemp_for_type cts g_weaponreplace_grenadelauncher 0
+settemp_for_type cts g_weaponreplace_hagar 0
+settemp_for_type cts g_weaponreplace_hlac 0
+settemp_for_type cts g_weaponreplace_nex 0
+settemp_for_type cts g_weaponreplace_rocketlauncher 0
+settemp_for_type cts g_weaponreplace_uzi 0
+settemp_for_type cts g_powerup_shield 0
+settemp_for_type cts g_start_weapon_shotgun 0
+settemp_for_type cts g_start_weapon_laser 1
+settemp_for_type cts g_cts_finish_kill_delay 0