// brush 0
{
( 1312 176 96 ) ( 1312 144 96 ) ( 1120 176 96 ) common/trigger 0 0 0 0.25 0.25 0 0 0
-( 1312 176 128 ) ( 1120 176 128 ) ( 1312 176 -32 ) warpzone/warpzone-wavy 0 0 0 0.25 0.25 0 0 0
+( 1312 176 128 ) ( 1120 176 128 ) ( 1312 176 -32 ) effects_warpzone/wavy 0 0 0 0.25 0.25 0 0 0
( 1280 176 128 ) ( 1280 176 -32 ) ( 1280 144 128 ) common/trigger 0 0 0 0.25 0.25 0 0 0
( 1120 144 -32 ) ( 1312 144 -32 ) ( 1120 176 -32 ) common/trigger 0 0 0 0.25 0.25 0 0 0
( 1120 144 -32 ) ( 1120 144 128 ) ( 1312 144 -32 ) common/trigger 0 0 0 0.25 0.25 0 0 0
// brush 0
{
( -560 160 144 ) ( -528 288 144 ) ( -528 160 144 ) common/trigger 0 0 0 0.25 0.25 0 0 0
-( -560 160 144 ) ( -560 288 16 ) ( -560 288 144 ) warpzone/warpzone-wavy 0 0 0 0.25 0.25 0 0 0
+( -560 160 144 ) ( -560 288 16 ) ( -560 288 144 ) effects_warpzone/wavy 0 0 0 0.25 0.25 0 0 0
( -560 288 144 ) ( -528 288 16 ) ( -528 288 144 ) common/trigger 0 0 0 0.25 0.25 0 0 0
( -560 288 16 ) ( -528 160 16 ) ( -528 288 16 ) common/trigger 0 0 0 0.25 0.25 0 0 0
( -528 288 16 ) ( -528 160 144 ) ( -528 288 144 ) common/trigger 0 0 0 0.25 0.25 0 0 0