]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - models/desertfactory/structure_stone/sand03.ase
import desertfactory assets
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_stone / sand03.ase
diff --git a/models/desertfactory/structure_stone/sand03.ase b/models/desertfactory/structure_stone/sand03.ase
new file mode 100644 (file)
index 0000000..79b919d
--- /dev/null
@@ -0,0 +1,512 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "sand03.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 3\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/common/origin"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/origin"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\common\origin.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/stone/sand01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/stone/sand01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_stone\sand01.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/stone/sand01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/stone/sand01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_stone\sand01.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf1"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf1"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.007552        0.031194        0.999485\r
+                       *MESH_FACENORMAL        1       0.002484        0.024245        0.999703\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf2"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf2"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.007552        0.031194        0.999485\r
+                       *MESH_FACENORMAL        1       0.002484        0.024245        0.999703\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf3"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf3"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.007552        0.031194        0.999485\r
+                       *MESH_FACENORMAL        1       0.002484        0.024245        0.999703\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf4"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf4"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.007552        0.031194        0.999485\r
+                       *MESH_FACENORMAL        1       0.002484        0.024245        0.999703\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf5"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf5"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.007552        0.031194        0.999485\r
+                       *MESH_FACENORMAL        1       0.002484        0.024245        0.999703\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf6"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf6"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.007552        0.031194        0.999485\r
+                       *MESH_FACENORMAL        1       0.002484        0.024245        0.999703\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf7"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf7"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 15\r
+               *MESH_NUMFACES  16\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       192.000000      1.500000\r
+                       *MESH_VERTEX    1       -8.000000       384.000000      6.000000\r
+                       *MESH_VERTEX    2       256.000000      384.000000      8.000000\r
+                       *MESH_VERTEX    3       256.000000      192.000000      2.000000\r
+                       *MESH_VERTEX    4       256.000000      0.000000        0.000000\r
+                       *MESH_VERTEX    5       -8.000000       0.000000        0.000000\r
+                       *MESH_VERTEX    6       -8.000000       -192.000000     1.500000\r
+                       *MESH_VERTEX    7       256.000000      -192.000000     2.000000\r
+                       *MESH_VERTEX    8       256.000000      -384.000000     8.000000\r
+                       *MESH_VERTEX    9       -8.000000       -384.000000     6.000000\r
+                       *MESH_VERTEX    10      -272.000000     384.000000      16.000000\r
+                       *MESH_VERTEX    11      -272.000000     192.000000      4.000000\r
+                       *MESH_VERTEX    12      -272.000000     0.000000        0.000000\r
+                       *MESH_VERTEX    13      -272.000000     -192.000000     4.000000\r
+                       *MESH_VERTEX    14      -272.000000     -384.000000     16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.016386        0.025976        0.999528\r
+                       *MESH_FACENORMAL        1       0.008835        0.022531        0.999707\r
+                       *MESH_FACENORMAL        2       0.010077        0.027721        0.999565\r
+                       *MESH_FACENORMAL        3       0.007552        0.031194        0.999485\r
+                       *MESH_FACENORMAL        4       -0.001263       0.008667        0.999962\r
+                       *MESH_FACENORMAL        5       0.017682        0.003471        0.999838\r
+                       *MESH_FACENORMAL        6       0.013865        0.019055        0.999722\r
+                       *MESH_FACENORMAL        7       0.001259        0.005199        0.999986\r
+                       *MESH_FACENORMAL        8       0.008837        0.005195        0.999947\r
+                       *MESH_FACENORMAL        9       0.017682        -0.003471       0.999838\r
+                       *MESH_FACENORMAL        10      0.007576        -0.010395       0.999917\r
+                       *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        12      0.005029        -0.006915       0.999963\r
+                       *MESH_FACENORMAL        13      0.012604        -0.024252       0.999626\r
+                       *MESH_FACENORMAL        14      -0.002545       -0.017330       0.999847\r
+                       *MESH_FACENORMAL        15      -0.000021       -0.013857       0.999904\r
+                       *MESH_VERTEXNORMAL      0       0.003778        -0.015595       0.999871\r
+                       *MESH_VERTEXNORMAL      1       0.007515        -0.031162       0.999486\r
+                       *MESH_VERTEXNORMAL      2       -0.015150       -0.020822       0.999668\r
+                       *MESH_VERTEXNORMAL      3       -0.007568       -0.010405       0.999917\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      6       0.003778        0.015595        0.999871\r
+                       *MESH_VERTEXNORMAL      7       -0.007568       0.010405        0.999917\r
+                       *MESH_VERTEXNORMAL      8       -0.015150       0.020822        0.999668\r
+                       *MESH_VERTEXNORMAL      9       0.007515        0.031162        0.999486\r
+                       *MESH_VERTEXNORMAL      10      0.030288        -0.041578       0.998676\r
+                       *MESH_VERTEXNORMAL      11      0.015087        -0.020744       0.999671\r
+                       *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      13      0.015087        0.020744        0.999671\r
+                       *MESH_VERTEXNORMAL      14      0.030288        0.041578        0.998676\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      0       B:      12      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      0       B:      1       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      0       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      5       B:      12      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      12      A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      13      A:      6       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      14      A:      6       B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      15      A:      6       B:      14      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        15\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.750000        0.031250        1.000000\r
+                       *MESH_TVERT     1       1.500000        0.031250        1.000000\r
+                       *MESH_TVERT     2       1.500000        -1.000000       1.000000\r
+                       *MESH_TVERT     3       0.750000        -1.000000       1.000000\r
+                       *MESH_TVERT     4       0.000000        -1.000000       1.000000\r
+                       *MESH_TVERT     5       0.000000        0.031250        1.000000\r
+                       *MESH_TVERT     6       -0.750000       0.031250        1.000000\r
+                       *MESH_TVERT     7       -0.750000       -1.000000       1.000000\r
+                       *MESH_TVERT     8       -1.500000       -1.000000       1.000000\r
+                       *MESH_TVERT     9       -1.500000       0.031250        1.000000\r
+                       *MESH_TVERT     10      1.500000        1.062500        1.000000\r
+                       *MESH_TVERT     11      0.750000        1.062500        1.000000\r
+                       *MESH_TVERT     12      0.000000        1.062500        1.000000\r
+                       *MESH_TVERT     13      -0.750000       1.062500        1.000000\r
+                       *MESH_TVERT     14      -1.500000       1.062500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        16\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       4       3\r
+                       *MESH_TFACE     1       0       5       4\r
+                       *MESH_TFACE     2       0       3       2\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       5       6\r
+                       *MESH_TFACE     5       0       12      5\r
+                       *MESH_TFACE     6       0       1       10\r
+                       *MESH_TFACE     7       4       6       7\r
+                       *MESH_TFACE     8       0       10      11\r
+                       *MESH_TFACE     9       0       11      12\r
+                       *MESH_TFACE     10      5       12      6\r
+                       *MESH_TFACE     11      6       8       7\r
+                       *MESH_TFACE     12      6       9       8\r
+                       *MESH_TFACE     13      6       12      13\r
+                       *MESH_TFACE     14      6       13      14\r
+                       *MESH_TFACE     15      6       14      9\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r