]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - models/desertfactory/structure_stone/v1r1_arch02_1.ase
import desertfactory assets
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_stone / v1r1_arch02_1.ase
diff --git a/models/desertfactory/structure_stone/v1r1_arch02_1.ase b/models/desertfactory/structure_stone/v1r1_arch02_1.ase
new file mode 100644 (file)
index 0000000..756647b
--- /dev/null
@@ -0,0 +1,1115 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "v1r1_arch02_1.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 3\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/common/nodraw"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/nodraw"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\common\nodraw.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "noshader"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "noshader"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\noshader.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/stone/bricks02"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/stone/bricks02"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_stone\bricks02.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf0"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf0"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       180.000000      0.000000        372.000000\r
+                       *MESH_VERTEX    1       180.000000      -8.000000       372.000000\r
+                       *MESH_VERTEX    2       264.000000      0.000000        384.000000\r
+                       *MESH_VERTEX    3       264.000000      -8.000000       384.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      2       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      3       0.141421        0.000000        -0.989949\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.875000        0.406250        1.000000\r
+                       *MESH_TVERT     1       0.937500        0.406250        1.000000\r
+                       *MESH_TVERT     2       0.875000        1.062500        1.000000\r
+                       *MESH_TVERT     3       0.937500        1.062500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf1"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf1"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       120.000000      0.000000        336.000000\r
+                       *MESH_VERTEX    1       120.000000      -8.000000       336.000000\r
+                       *MESH_VERTEX    2       180.000000      0.000000        372.000000\r
+                       *MESH_VERTEX    3       180.000000      -8.000000       372.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.514496        0.000000        -0.857493\r
+                       *MESH_VERTEXNORMAL      1       0.514496        0.000000        -0.857493\r
+                       *MESH_VERTEXNORMAL      2       0.514496        0.000000        -0.857493\r
+                       *MESH_VERTEXNORMAL      3       0.514496        0.000000        -0.857493\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.875000        -0.062500       1.000000\r
+                       *MESH_TVERT     1       0.937500        -0.062500       1.000000\r
+                       *MESH_TVERT     2       0.875000        0.406250        1.000000\r
+                       *MESH_TVERT     3       0.937500        0.406250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf2"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf2"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       84.000000       0.000000        276.000000\r
+                       *MESH_VERTEX    1       84.000000       -8.000000       276.000000\r
+                       *MESH_VERTEX    2       120.000000      0.000000        336.000000\r
+                       *MESH_VERTEX    3       120.000000      -8.000000       336.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.857493        0.000000        -0.514496\r
+                       *MESH_VERTEXNORMAL      1       0.857493        0.000000        -0.514496\r
+                       *MESH_VERTEXNORMAL      2       0.857493        0.000000        -0.514496\r
+                       *MESH_VERTEXNORMAL      3       0.857493        0.000000        -0.514496\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        0.156250        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.156250        1.000000\r
+                       *MESH_TVERT     2       0.125000        0.625000        1.000000\r
+                       *MESH_TVERT     3       0.062500        0.625000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf3"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf3"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       264.000000      0.000000        384.000000\r
+                       *MESH_VERTEX    1       72.000000       0.000000        384.000000\r
+                       *MESH_VERTEX    2       180.000000      0.000000        372.000000\r
+                       *MESH_VERTEX    3       120.000000      0.000000        336.000000\r
+                       *MESH_VERTEX    4       84.000000       0.000000        276.000000\r
+                       *MESH_VERTEX    5       72.000000       0.000000        192.000000\r
+                       *MESH_VERTEX    6       0.000000        0.000000        192.000000\r
+                       *MESH_VERTEX    7       0.000000        0.000000        384.000000\r
+                       *MESH_VERTEX    8       0.000000        0.000000        0.000000\r
+                       *MESH_VERTEX    9       72.000000       0.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.270532        0.000000        -0.962711\r
+                       *MESH_FACENORMAL        2       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        3       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        4       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        5       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        6       0.645942        0.000000        -0.763386\r
+                       *MESH_FACENORMAL        7       0.763386        0.000000        -0.645942\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      1       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      1       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      5       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.062500        2.000000        1.000000\r
+                       *MESH_TVERT     1       -0.437500       2.000000        1.000000\r
+                       *MESH_TVERT     2       0.406250        1.906250        1.000000\r
+                       *MESH_TVERT     3       -0.062500       1.625000        1.000000\r
+                       *MESH_TVERT     4       -0.343750       1.156250        1.000000\r
+                       *MESH_TVERT     5       -0.437500       0.500000        1.000000\r
+                       *MESH_TVERT     6       -1.000000       0.500000        1.000000\r
+                       *MESH_TVERT     7       -1.000000       2.000000        1.000000\r
+                       *MESH_TVERT     8       -1.000000       -1.000000       1.000000\r
+                       *MESH_TVERT     9       -0.437500       -1.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       2       3\r
+                       *MESH_TFACE     1       1       3       4\r
+                       *MESH_TFACE     2       1       4       5\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       1       5       6\r
+                       *MESH_TFACE     5       1       6       7\r
+                       *MESH_TFACE     6       5       8       6\r
+                       *MESH_TFACE     7       5       9       8\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf4"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf4"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       72.000000       0.000000        192.000000\r
+                       *MESH_VERTEX    1       72.000000       -8.000000       192.000000\r
+                       *MESH_VERTEX    2       84.000000       0.000000        276.000000\r
+                       *MESH_VERTEX    3       84.000000       -8.000000       276.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.989949        0.000000        -0.141421\r
+                       *MESH_VERTEXNORMAL      1       0.989949        0.000000        -0.141421\r
+                       *MESH_VERTEXNORMAL      2       0.989949        0.000000        -0.141421\r
+                       *MESH_VERTEXNORMAL      3       0.989949        0.000000        -0.141421\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        0.500000        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.500000        1.000000\r
+                       *MESH_TVERT     2       0.125000        1.156250        1.000000\r
+                       *MESH_TVERT     3       0.062500        1.156250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf5"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf5"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       72.000000       0.000000        0.000000\r
+                       *MESH_VERTEX    1       72.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       72.000000       0.000000        192.000000\r
+                       *MESH_VERTEX    3       72.000000       -8.000000       192.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.125000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.062500        1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf6"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf6"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        180.000000      372.000000\r
+                       *MESH_VERTEX    1       0.000000        72.000000       384.000000\r
+                       *MESH_VERTEX    2       0.000000        264.000000      384.000000\r
+                       *MESH_VERTEX    3       0.000000        120.000000      336.000000\r
+                       *MESH_VERTEX    4       0.000000        84.000000       276.000000\r
+                       *MESH_VERTEX    5       0.000000        0.000000        384.000000\r
+                       *MESH_VERTEX    6       0.000000        0.000000        192.000000\r
+                       *MESH_VERTEX    7       0.000000        72.000000       192.000000\r
+                       *MESH_VERTEX    8       0.000000        0.000000        0.000000\r
+                       *MESH_VERTEX    9       0.000000        72.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.270532        0.000000        -0.962711\r
+                       *MESH_FACENORMAL        1       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        2       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        3       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        4       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        5       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        6       0.645942        0.000000        -0.763386\r
+                       *MESH_FACENORMAL        7       0.763386        0.000000        -0.645942\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.593750        1.906250        1.000000\r
+                       *MESH_TVERT     1       1.437500        2.000000        1.000000\r
+                       *MESH_TVERT     2       -0.062500       2.000000        1.000000\r
+                       *MESH_TVERT     3       1.062500        1.625000        1.000000\r
+                       *MESH_TVERT     4       1.343750        1.156250        1.000000\r
+                       *MESH_TVERT     5       2.000000        2.000000        1.000000\r
+                       *MESH_TVERT     6       2.000000        0.500000        1.000000\r
+                       *MESH_TVERT     7       1.437500        0.500000        1.000000\r
+                       *MESH_TVERT     8       2.000000        -1.000000       1.000000\r
+                       *MESH_TVERT     9       1.437500        -1.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       4       3\r
+                       *MESH_TFACE     1       1       5       4\r
+                       *MESH_TFACE     2       0       1       3\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       5       6\r
+                       *MESH_TFACE     5       4       6       7\r
+                       *MESH_TFACE     6       6       8       7\r
+                       *MESH_TFACE     7       7       8       9\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf7"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf7"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       264.000000      384.000000\r
+                       *MESH_VERTEX    1       -8.000000       180.000000      372.000000\r
+                       *MESH_VERTEX    2       0.000000        264.000000      384.000000\r
+                       *MESH_VERTEX    3       0.000000        180.000000      372.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.141421        -0.989949\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.141421        -0.989949\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.141421        -0.989949\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.141421        -0.989949\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.062500        1.062500        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.406250        1.000000\r
+                       *MESH_TVERT     2       0.125000        1.062500        1.000000\r
+                       *MESH_TVERT     3       0.125000        0.406250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf8"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf8"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       180.000000      372.000000\r
+                       *MESH_VERTEX    1       -8.000000       120.000000      336.000000\r
+                       *MESH_VERTEX    2       0.000000        180.000000      372.000000\r
+                       *MESH_VERTEX    3       0.000000        120.000000      336.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.514496        -0.857493\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.514496        -0.857493\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.514496        -0.857493\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.514496        -0.857493\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.062500        0.406250        1.000000\r
+                       *MESH_TVERT     1       0.062500        -0.062500       1.000000\r
+                       *MESH_TVERT     2       0.125000        0.406250        1.000000\r
+                       *MESH_TVERT     3       0.125000        -0.062500       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf9"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf9"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       120.000000      336.000000\r
+                       *MESH_VERTEX    1       -8.000000       84.000000       276.000000\r
+                       *MESH_VERTEX    2       0.000000        120.000000      336.000000\r
+                       *MESH_VERTEX    3       0.000000        84.000000       276.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.857493        -0.514496\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.857493        -0.514496\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.857493        -0.514496\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.857493        -0.514496\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.062500        0.625000        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.156250        1.000000\r
+                       *MESH_TVERT     2       0.125000        0.625000        1.000000\r
+                       *MESH_TVERT     3       0.125000        0.156250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf10"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf10"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       84.000000       276.000000\r
+                       *MESH_VERTEX    1       -8.000000       72.000000       192.000000\r
+                       *MESH_VERTEX    2       0.000000        84.000000       276.000000\r
+                       *MESH_VERTEX    3       0.000000        72.000000       192.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.989949        -0.141421\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.989949        -0.141421\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.989949        -0.141421\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.989949        -0.141421\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.062500        1.156250        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.500000        1.000000\r
+                       *MESH_TVERT     2       0.125000        1.156250        1.000000\r
+                       *MESH_TVERT     3       0.125000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf11"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf11"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       72.000000       192.000000\r
+                       *MESH_VERTEX    1       -8.000000       72.000000       0.000000\r
+                       *MESH_VERTEX    2       0.000000        72.000000       192.000000\r
+                       *MESH_VERTEX    3       0.000000        72.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.062500        1.500000        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.125000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.125000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf12"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf12"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       264.000000      -8.000000       384.000000\r
+                       *MESH_VERTEX    1       72.000000       -8.000000       384.000000\r
+                       *MESH_VERTEX    2       264.000000      0.000000        384.000000\r
+                       *MESH_VERTEX    3       72.000000       0.000000        384.000000\r
+                       *MESH_VERTEX    4       -8.000000       -8.000000       384.000000\r
+                       *MESH_VERTEX    5       0.000000        0.000000        384.000000\r
+                       *MESH_VERTEX    6       0.000000        72.000000       384.000000\r
+                       *MESH_VERTEX    7       -8.000000       72.000000       384.000000\r
+                       *MESH_VERTEX    8       0.000000        264.000000      384.000000\r
+                       *MESH_VERTEX    9       -8.000000       264.000000      384.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.270532        0.000000        -0.962711\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        2       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        3       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        4       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        5       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        6       0.645942        0.000000        -0.763386\r
+                       *MESH_FACENORMAL        7       0.763386        0.000000        -0.645942\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.062500        -0.062500       1.000000\r
+                       *MESH_TVERT     1       -0.437500       -0.062500       1.000000\r
+                       *MESH_TVERT     2       1.062500        0.000000        1.000000\r
+                       *MESH_TVERT     3       -0.437500       0.000000        1.000000\r
+                       *MESH_TVERT     4       -1.062500       -0.062500       1.000000\r
+                       *MESH_TVERT     5       -1.000000       0.000000        1.000000\r
+                       *MESH_TVERT     6       -1.000000       0.562500        1.000000\r
+                       *MESH_TVERT     7       -1.062500       0.562500        1.000000\r
+                       *MESH_TVERT     8       -1.000000       2.062500        1.000000\r
+                       *MESH_TVERT     9       -1.062500       2.062500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       3       4\r
+                       *MESH_TFACE     1       1       2       3\r
+                       *MESH_TFACE     2       3       5       4\r
+                       *MESH_TFACE     3       4       5       6\r
+                       *MESH_TFACE     4       0       2       1\r
+                       *MESH_TFACE     5       4       6       7\r
+                       *MESH_TFACE     6       6       8       7\r
+                       *MESH_TFACE     7       7       8       9\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf13"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf13"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       180.000000      -8.000000       372.000000\r
+                       *MESH_VERTEX    1       72.000000       -8.000000       384.000000\r
+                       *MESH_VERTEX    2       264.000000      -8.000000       384.000000\r
+                       *MESH_VERTEX    3       120.000000      -8.000000       336.000000\r
+                       *MESH_VERTEX    4       84.000000       -8.000000       276.000000\r
+                       *MESH_VERTEX    5       -8.000000       -8.000000       384.000000\r
+                       *MESH_VERTEX    6       -8.000000       -8.000000       192.000000\r
+                       *MESH_VERTEX    7       72.000000       -8.000000       192.000000\r
+                       *MESH_VERTEX    8       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    9       72.000000       -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.270532        0.000000        -0.962711\r
+                       *MESH_FACENORMAL        1       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        2       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        3       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        4       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        5       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        6       0.645942        0.000000        -0.763386\r
+                       *MESH_FACENORMAL        7       0.763386        0.000000        -0.645942\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.406250        1.906250        1.000000\r
+                       *MESH_TVERT     1       -0.437500       2.000000        1.000000\r
+                       *MESH_TVERT     2       1.062500        2.000000        1.000000\r
+                       *MESH_TVERT     3       -0.062500       1.625000        1.000000\r
+                       *MESH_TVERT     4       -0.343750       1.156250        1.000000\r
+                       *MESH_TVERT     5       -1.062500       2.000000        1.000000\r
+                       *MESH_TVERT     6       -1.062500       0.500000        1.000000\r
+                       *MESH_TVERT     7       -0.437500       0.500000        1.000000\r
+                       *MESH_TVERT     8       -1.062500       -1.000000       1.000000\r
+                       *MESH_TVERT     9       -0.437500       -1.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       4       3\r
+                       *MESH_TFACE     1       1       5       4\r
+                       *MESH_TFACE     2       0       1       3\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       5       6\r
+                       *MESH_TFACE     5       4       6       7\r
+                       *MESH_TFACE     6       6       8       7\r
+                       *MESH_TFACE     7       7       8       9\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf14"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf14"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       264.000000      384.000000\r
+                       *MESH_VERTEX    1       -8.000000       72.000000       384.000000\r
+                       *MESH_VERTEX    2       -8.000000       180.000000      372.000000\r
+                       *MESH_VERTEX    3       -8.000000       120.000000      336.000000\r
+                       *MESH_VERTEX    4       -8.000000       84.000000       276.000000\r
+                       *MESH_VERTEX    5       -8.000000       72.000000       192.000000\r
+                       *MESH_VERTEX    6       -8.000000       -8.000000       192.000000\r
+                       *MESH_VERTEX    7       -8.000000       -8.000000       384.000000\r
+                       *MESH_VERTEX    8       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    9       -8.000000       72.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.270532        0.000000        -0.962711\r
+                       *MESH_FACENORMAL        2       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        3       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        4       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        5       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        6       0.645942        0.000000        -0.763386\r
+                       *MESH_FACENORMAL        7       0.763386        0.000000        -0.645942\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      1       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      1       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      5       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.062500        2.000000        1.000000\r
+                       *MESH_TVERT     1       -0.437500       2.000000        1.000000\r
+                       *MESH_TVERT     2       0.406250        1.906250        1.000000\r
+                       *MESH_TVERT     3       -0.062500       1.625000        1.000000\r
+                       *MESH_TVERT     4       -0.343750       1.156250        1.000000\r
+                       *MESH_TVERT     5       -0.437500       0.500000        1.000000\r
+                       *MESH_TVERT     6       -1.062500       0.500000        1.000000\r
+                       *MESH_TVERT     7       -1.062500       2.000000        1.000000\r
+                       *MESH_TVERT     8       -1.062500       -1.000000       1.000000\r
+                       *MESH_TVERT     9       -0.437500       -1.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       2       3\r
+                       *MESH_TFACE     1       1       3       4\r
+                       *MESH_TFACE     2       1       4       5\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       1       5       6\r
+                       *MESH_TFACE     5       1       6       7\r
+                       *MESH_TFACE     6       5       8       6\r
+                       *MESH_TFACE     7       5       9       8\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf15"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf15"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        0.000000        0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       72.000000       0.000000        0.000000\r
+                       *MESH_VERTEX    3       72.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    4       0.000000        72.000000       0.000000\r
+                       *MESH_VERTEX    5       -8.000000       72.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        2       0.270532        0.000000        -0.962711\r
+                       *MESH_FACENORMAL        3       0.397114        0.000000        -0.917769\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      5       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.062500       -0.062500       1.000000\r
+                       *MESH_TVERT     2       0.562500        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.562500        -0.062500       1.000000\r
+                       *MESH_TVERT     4       0.000000        0.562500        1.000000\r
+                       *MESH_TVERT     5       -0.062500       0.562500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       4       0       1\r
+                       *MESH_TFACE     3       5       4       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r