surfaceparm nomarks
}
+textures/common/cushion
+{
+ qer_nocarve
+ qer_trans 0.50
+ surfaceparm nodraw
+ surfaceparm nomarks
+ surfaceparm nodamage
+ surfaceparm trans
+}
+
textures/common/forcecaulk
{
surfaceparm nodraw
surfaceparm trans
}
+textures/common/slick
+{
+ surfaceparm nodraw
+ surfaceparm nomarks
+ surfaceparm trans
+ surfaceparm nolightmap
+ surfaceparm slick
+}
+
textures/common/terrain
{
q3map_terrain