<point name="turret_ewheel" color="1 0 0" box="-32 -32 0 32 32 50">
-Small, agile and moveing turret.
+Small, agile and moving turret.
-----------KEYS------------
<real key="turret_scale_damage" name="turret_scale_damage">2 = double damage, 0.5 = half</real>
<real key="turret_scale_range" name="turret_scale_range">2 = double range, 0.5 = half</real>