Revert "remove the surfacelight after all. Let mapper decide with light ents is best...
[xonotic/xonotic-maps.pk3dir.git] / scripts / exx.shader
index 88e81617305d67a8dafb61929dedfec667ef7c2e..525529f8ab69db5628a9f36f61d73ab82ba9366e 100644 (file)
@@ -718,6 +718,8 @@ textures/exx/light-panel01
        dpglossintensitymod  3
        dpglossexponentmod  4
 
+       q3map_surfacelight 3500
+
        {
                map textures/exx/light/light_panel01.tga
                
@@ -739,6 +741,8 @@ textures/exx/light-u201
        dpglossintensitymod  3
        dpglossexponentmod  4
 
+       q3map_surfacelight 3500
+
        {
                map textures/exx/light/light_u201.tga