add a shader for floor05
[xonotic/xonotic-maps.pk3dir.git] / scripts / proceduralx.shader
index 96fbd1a377cbba5295592c6106a0136d18fa12fe..e6498ffd4b32b3fdd0af0bf934c1e05f58a46cc6 100644 (file)
@@ -166,3 +166,25 @@ textures/proceduralx/floor-floor03
 }
 
 
+textures/proceduralx/floor-floor05
+{
+       qer_editorimage textures/proceduralx/floor/floor05
+       dpoffsetmapping - 1
+       q3map_bouncescale 1.25
+       dpreflectcube cubemaps/default/sky
+
+
+       {
+               map textures/proceduralx/floor/floor05
+                               
+       }
+
+       {
+               map $lightmap
+               rgbGen identity
+               tcGen lightmap
+               blendfunc filter
+       }
+}
+
+