]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - scripts/shader-audit.sh
make messages more consistent
[xonotic/xonotic-maps.pk3dir.git] / scripts / shader-audit.sh
index 85d0e2adf3ef8151181b26754eb5236a1822dada..cb7d907fb196a65e66cf15a8eb646e712f6239c2 100755 (executable)
@@ -14,6 +14,17 @@ seterror()
        kill -USR1 "$pid"
 }
 
+nowarn=false
+err()
+{
+       echo "(EE) $*"
+       seterror
+}
+warn()
+{
+       $nowarn || echo "(WW) $*"
+}
+
 LF="
 "
 
@@ -27,7 +38,7 @@ forbidden_prefixes=
 
 getstats_e()
 {
-       identify -verbose -alpha set -alpha extract -depth 8 "$1" | {
+       identify -verbose -depth 8 -alpha set -alpha extract "$1" | {
                pix=0
                while read -r L V R; do
                        case "$L" in
@@ -82,22 +93,22 @@ use_texture()
                if [ "$3" = "shader" ]; then
                        return
                else
-                       echo "(EE) shader $1 uses non-existing texture $2"; seterror
+                       err "$1 uses non-existing texture $2"
                fi
        fi
        textures_used="$textures_used$LF$2"
 
        if [ x"$3" = x"map" ]; then
                lasttex=$2
-               if [ -n "$AUDIT_ALPHACHANNELS" ]; then
-                       if [ -f "../${2}_norm.tga" ]; then
+               if [ -n "$AUDIT_ALPHACHANNELS" ] && [ x"$offsetmapping_match8" != x"firststagedone" ]; then
+                       if [ -f "../${2}_norm.tga" ] || [ -f "../${2}_norm.png" ] || [ -f "../${2}_norm.jpg" ]; then
                                case "$offsetmapping_match8" in
                                        '') # no dpoffsetmapping keyword
                                                getstats "../${2}_norm.tga" || getstats "../${2}_norm.png" || getstats "../${2}_norm.jpg"
                                                if [ "$min" -eq "$max" ]; then
-                                                       echo "(EE) shader $1 uses broken normalmap ${2}_norm.tga (add dpoffsetmapping none)"; seterror
+                                                       warn "$1 uses broken normalmap ${2}_norm.tga (add dpoffsetmapping none)"
                                                else
-                                                       echo "(EE) shader $1 uses ${2}_norm.tga but lacks median (add dpoffsetmapping - 1 match8 $median)"; seterror
+                                                       err "$1 uses ${2}_norm.tga but lacks median (add dpoffsetmapping - 1 match8 $median)"
                                                fi
                                                ;;
                                        none) # offsetmapping turned off explicitly
@@ -105,9 +116,9 @@ use_texture()
                                        default) # offsetmapping keyword without bias
                                                getstats "../${2}_norm.tga"
                                                if [ "$min" -eq "$max" ]; then
-                                                       echo "(EE) shader $1 uses broken normalmap ${2}_norm.tga, maybe use dpoffsetmapping none?"; seterror
+                                                       warn "$1 uses broken normalmap ${2}_norm.tga, maybe use dpoffsetmapping none?"
                                                else
-                                                       echo "(EE) shader $1 uses ${2}_norm.tga but lacks median (add to dpoffsetmapping: match8 $median)"; seterror
+                                                       err "$1 uses ${2}_norm.tga but lacks median (add to dpoffsetmapping: match8 $median)"
                                                fi
                                                ;;
                                        *) # offsetmapping keyword with bias
@@ -115,7 +126,7 @@ use_texture()
                                esac
                        else
                                if [ -n "$offsetmapping_match8" ]; then
-                                       echo "(EE) shader $1 specifies offsetmapping, but texture $2 does not have a normalmap"
+                                       warn "$1 specifies offsetmapping, but texture $2 does not have a normalmap"
                                fi
                        fi
                fi
@@ -141,7 +152,7 @@ use_texture()
                esac
        done
        if ! $ok; then
-               echo "(EE) shader $1 is not allowed in this shader file (allowed: $allowed_prefixes, forbidden: $forbidden_prefixes)"; seterror
+               err "$1 is not allowed in this shader file (allowed: $allowed_prefixes, forbidden: $forbidden_prefixes)"
        fi
 
        case "$3" in
@@ -151,7 +162,7 @@ use_texture()
                                env/*)
                                        ;;
                                *)
-                                       echo "(EE) texture $2 of shader $1 is out of place, $3 textures must be in env/"; seterror
+                                       err "texture $2 of shader $1 is out of place, $3 textures must be in env/"
                                        ;;
                        esac
                        ;;
@@ -159,7 +170,7 @@ use_texture()
                *)
                        case "$2" in
                                env/*)
-                                       echo "(EE) texture $2 of shader $1 is out of place, $3 textures must not be in env/"; seterror
+                                       err "texture $2 of shader $1 is out of place, $3 textures must not be in env/"
                                        ;;
                                *)
                                        ;;
@@ -178,7 +189,7 @@ use_texture()
                                "$pre"/*/*)
                                        ;;
                                *)
-                                       echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/$suf"; seterror
+                                       err "texture $2 of shader $1 is out of place, recommended file name is $pre/$suf"
                                        ;;
                        esac
                        ;;
@@ -190,7 +201,7 @@ use_texture()
                                "$pre"/*/*)
                                        ;;
                                *)
-                                       echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/base/$suf"; seterror
+                                       err "texture $2 of shader $1 is out of place, recommended file name is $pre/base/$suf"
                                        ;;
                        esac
                        ;;
@@ -204,7 +215,7 @@ use_texture()
                                        ;;
                                textures/map_*)
                                        # protect one map's textures from the evil of other maps :P
-                                       echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/map_$map/*"; seterror
+                                       err "texture $2 of shader $1 is out of place, recommended file name is $pre/map_$map/*"
                                        ;;
                                *)
                                        # using outside stuff is permitted
@@ -219,7 +230,7 @@ use_texture()
                                textures/common/*/*)
                                        ;;
                                *)
-                                       echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or textures/common/*/*"; seterror
+                                       err "texture $2 of shader $1 is out of place, recommended file name is $1 or textures/common/*/*"
                                        ;;
                        esac
                        ;;
@@ -231,7 +242,7 @@ use_texture()
                                        # I _suppose_ this is fine, as tZork committed this pack
                                        ;;
                                *)
-                                       echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1"; seterror
+                                       err "texture $2 of shader $1 is out of place, recommended file name is $1"
                                        ;;
                        esac
                        ;;
@@ -247,7 +258,7 @@ use_texture()
                                        # typical place for skybox
                                        ;;
                                *)
-                                       echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1"; seterror
+                                       err "texture $2 of shader $1 is out of place, recommended file name is $1"
                                        ;;
                        esac
                        ;;
@@ -257,12 +268,12 @@ use_texture()
                                models/*)
                                        ;;
                                *)
-                                       echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or models/*"; seterror
+                                       err "texture $2 of shader $1 is out of place, recommended file name is $1 or models/*"
                                        ;;
                        esac
                        ;;
                *)
-                       echo "(EE) no shader name pattern for $1"; seterror
+                       err "no shader name pattern for $1"
                        ;;
        esac
 }
@@ -272,6 +283,7 @@ parse_shaderstage()
 {
        ss_blendfunc=none
        ss_alphafunc=none
+       ss_alphagen=none
        ss_map=
        while read L A1 Aother; do
                case "`echo "$L" | tr A-Z a-z`" in
@@ -281,6 +293,9 @@ parse_shaderstage()
                        alphafunc)
                                ss_alphafunc=`echo $A1 | tr A-Z a-z`
                                ;;
+                       alphagen)
+                               ss_alphagen=`echo $A1 | tr A-Z a-z`
+                               ;;
                        map|clampmap)
                                case "$A1" in
                                        '$lightmap')
@@ -288,6 +303,7 @@ parse_shaderstage()
                                        *)
                                                use_texture "$parsing_shader" "`normalize "$A1"`" map
                                                ss_map="`normalize "$A1"`"
+                                               offsetmapping_match8=firststagedone
                                                ;;
                                esac
                                ;;
@@ -301,7 +317,7 @@ parse_shaderstage()
                                done
                                ;;
                        '{')
-                               echo "(EE) brace nesting error in $parsing_shader"; seterror
+                               err "brace nesting error in $parsing_shader"
                                ;;
                        '}')
                                break
@@ -311,38 +327,26 @@ parse_shaderstage()
                esac
        done
 
-       if [ -n "$AUDIT_ALPHACHANNELS" ] && [ -n "$ss_map" ]; then
-               getstats "../$ss_map.tga" || getstats "../$ss_map.png" || getstats "../$ss_map.jpg"
-               case "$ss_blendfunc" in
-                       *src_alpha*|*blend*)
-                               # texture must have alpha
-                               if [ $min -eq 255 ]; then
-                                       echo "(EE) $parsing_shader uses alpha-less texture $ss_map with blendfunc $ss_blendfunc"; seterror
-                               fi
-                               ;;
-                       add|"gl_one gl_one")
-                               # texture must not have alpha (engine bug)
-                               if [ $min -lt 255 ]; then
-                                       echo "(EE) $parsing_shader uses alpha-using texture $ss_map with blendfunc $ss_blendfunc"; seterror
-                               fi
-                               ;;
-                       *)
-                               case "$ss_alphafunc" in
-                                       g*)
-                                               # texture must have alpha
-                                               if [ $min -eq 255 ]; then
-                                                       echo "(EE) $parsing_shader uses alpha-less texture $ss_map with alphafunc $ss_alphafunc"; seterror
-                                               fi
-                                               ;;
-                                       *)
-                                               # texture should not have alpha (no bug if not)
-                                               if [ $min -lt 255 ]; then
-                                                       echo "(WW) $parsing_shader uses alpha-using texture $ss_map with blendfunc $ss_blendfunc and alphafunc $ss_alphafunc"
-                                               fi
-                                               ;;
-                               esac
-                               ;;
-               esac
+       if [ -n "$ss_map" ]; then
+               if [ -z "$maintexture" ]; then
+                       maintexture=$ss_map
+                       mainblendfunc=$ss_blendfunc
+                       mainalphafunc=$ss_alphafunc
+                       mainalphagen=$ss_alphagen
+               elif [ x"$ss_alphagen" = x"vertex" ] && ! $textureblending; then
+                       case "$mainblendfunc:$mainalphafunc:$ss_blendfunc:$ss_alphafunc" in
+                               none:none:"gl_src_alpha gl_one_minus_src_alpha":none) textureblending=true ;;
+                               none:none:filter:none) textureblending=true ;;
+                               none:none:none:g*) textureblending=true ;;
+                               "gl_one gl_zero":none:filter:none) textureblending=true ;;
+                               "gl_one gl_zero":none:none:g*) textureblending=true ;;
+                               *)
+                                       err "texture blending requires first stage to have no blendfunc/alphatest, and requires second stage to be blendfunc filter"
+                                       ;;
+                       esac
+               else
+                       err "multistage shader without alphagen vertex, or using more than 2 stages, is not supported by DarkPlaces"
+               fi
        fi
 }
 
@@ -350,8 +354,14 @@ parse_shader()
 {
        use_texture "$parsing_shader" "$parsing_shader" shader
        offsetmapping_match8=
+       textureblending=false
+       maintexture=
+       nowarn=false
        while read L A1 Aother; do
                case "`echo "$L" | tr A-Z a-z`" in
+                       xon_nowarn)
+                               nowarn=true
+                               ;;
                        dpoffsetmapping)
                                set -- $Aother
                                if [ x"$A1" = x"none" ]; then
@@ -393,6 +403,47 @@ parse_shader()
                                ;;
                esac
        done
+       if [ -n "$AUDIT_ALPHACHANNELS" ] && [ -n "$maintexture" ] && ! $textureblending; then
+               getstats "../$maintexture.tga" || getstats "../$maintexture.png" || getstats "../$maintexture.jpg"
+               case "$mainblendfunc" in
+                       *src_alpha*|*blend*)
+                               # texture must have alpha
+                               if [ x"$mainalphagen" = x"none" -a $min -eq 255 ]; then
+                                       err "$parsing_shader uses alpha-less texture $maintexture with blendfunc $mainblendfunc and alphagen $mainalphagen"
+                               fi
+                               ;;
+                       add|"gl_one gl_one")
+                               # texture must not have alpha (engine bug)
+                               if [ x"$mainalphagen" != x"none" -o $min -lt 255 ]; then
+                                       err "$parsing_shader uses alpha-using texture $maintexture with blendfunc $mainblendfunc and alphagen $mainalphagen"
+                               fi
+                               ;;
+                       *)
+                               case "$mainalphafunc" in
+                                       g*)
+                                               # texture must have alpha
+                                               if [ x"$mainalphagen" = x"none" -a $min -eq 255 ]; then
+                                                       err "$parsing_shader uses alpha-less texture $maintexture with alphafunc $mainalphafunc and alphagen $mainalphagen"
+                                               fi
+                                               ;;
+                                       *)
+                                               # texture should not have alpha (no bug if not)
+                                               case "$mainalphagen" in
+                                                       none)
+                                                               if [ $min -lt 255 ]; then
+                                                                       warn "$parsing_shader uses alpha-using texture $maintexture with blendfunc $mainblendfunc and alphafunc $mainalphafunc and alphagen $mainalphagen"
+                                                               fi
+                                                               ;;
+                                                       *)
+                                                               # alphagen is set, but blendfunc has no use for it
+                                                               err "$parsing_shader uses alpha-using texture $maintexture with blendfunc $mainblendfunc and alphafunc $mainalphafunc and alphagen $mainalphagen"
+                                                               ;;
+                                               esac
+                                               ;;
+                               esac
+                               ;;
+               esac
+       fi
 }
 
 parse_shaderfile()
@@ -424,7 +475,7 @@ parse_shaderfile()
                        */*)
                                parsing_shader="`normalize "$L"`"
                                if [ x"$L" != x"$parsing_shader" ]; then
-                                       echo "(WW) normalized shader name $L to $parsing_shader"
+                                       warn "normalized shader name $L to $parsing_shader"
                                fi
                                ;;
                        '{')
@@ -458,7 +509,7 @@ echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | whil
                textures/map_*/*)
                        ;;
                *)
-                       echo "(EE) texture $L is not referenced by any shader"; seterror
+                       err "texture $L is not referenced by any shader"
                        ;;
        esac
 done