X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-maps.pk3dir.git;a=blobdiff_plain;f=scripts%2Fshader-audit.sh;h=46d92795962856bdeb03f4b558bd42f1d68134bd;hp=d5710c7083d2612981857737944089da3325f3ee;hb=d09d3626107d82074f83abe41f9d4987308906bb;hpb=7aab99df99c4b201e1c7408147dec036b3ccbd0f diff --git a/scripts/shader-audit.sh b/scripts/shader-audit.sh old mode 100644 new mode 100755 index d5710c70..46d92795 --- a/scripts/shader-audit.sh +++ b/scripts/shader-audit.sh @@ -1,9 +1,309 @@ #!/bin/sh -( cd ../textures; find */ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -print ) | while IFS= read -r TEX; do - TEX=${TEX%.*} - # does it have a shader? - if ! grep -Ei '^[[:space:]]*((animmap|map|qer_editorimage)[[:space:]]+)?"?textures/'"$TEX"'(\.tga)?"?[[:space:]]*(//.*)?$' *.shader >/dev/null; then - echo "No shader defined using $TEX, please add one" +case "$0" in + */*) + cd "${0%/*}" + ;; +esac + +LF=" +" + +normalize() +{ + echo "$1" | sed 's/\.\(tga\|jpg\|png\)$//' +} + +allowed_prefixes= +forbidden_prefixes= + +textures_used= +# $1 = shader +# $2 = texture +# $3 = shader | map | animmap | editorimage | sky +use_texture() +{ + # does texture exist? + if \ + [ -f "../$2.tga" ] || \ + [ -f "../$2.jpg" ] || \ + [ -f "../$2.png" ]; then + : + else + if [ "$3" = "shader" ]; then + return + else + echo "(EE) shader $1 uses non-existing texture $2" + fi fi + textures_used="$textures_used$LF$2" + + if [ -n "$allowed_prefixes" ]; then + ok=false + for p in $allowed_prefixes; do + case "$1:" in + "$p"*) + ok=true + ;; + esac + done + else + ok=true + fi + for p in $forbidden_prefixes; do + case "$1:" in + "$p"*) + ok=false + ;; + esac + done + if ! $ok; then + echo "(EE) shader $1 is not allowed in this shader file (allowed: $allowed_prefixes, forbidden: $forbidden_prefixes)" + fi + + case "$3" in + ## RULE: skyboxes must lie in env/ + sky) + case "$2" in + env/*) + ;; + *) + echo "(EE) texture $2 of shader $1 is out of place, $3 textures must be in env/" + ;; + esac + ;; + ## RULE: non-skyboxes must not lie in env/ + *) + case "$2" in + env/*) + echo "(EE) texture $2 of shader $1 is out of place, $3 textures must not be in env/" + ;; + *) + ;; + esac + ;; + esac + + # verify shader -> texture name + case "$1" in + ## RULE: textures/FOOx/BAR-BAZ must use textures/FOOx/*/*, recommended textures/FOOx/BAR/BAZ + textures/*x/*-*) + pre=${1%%x/*}x + suf=${1#*x/} + suf="`echo "$suf" | sed 's,-,/,g'`" + case "$2" in + "$pre"/*/*) + ;; + *) + echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/$suf" + ;; + esac + ;; + ## RULE: textures/FOOx/BAR must use textures/FOOx/*/*, recommended textures/FOOx/base/BAR + textures/*x/*) + pre=${1%%x/*}x + suf=${1#*x/} + case "$2" in + "$pre"/*/*) + ;; + *) + echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/base/$suf" + ;; + esac + ;; + ## RULE: textures/map_FOO[_/]* must use textures/map_FOO[_/]* + textures/map_*/*) + pre=${1%%/map_*} + suf=${1#*/map_} + map=${suf%%[_/]*} + case "$2" in + "$pre"/map_$map[/_]*) + ;; + textures/map_*) + # protect one map's textures from the evil of other maps :P + echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/map_$map/*" + ;; + *) + # using outside stuff is permitted + ;; + esac + ;; + ## RULE: textures/common/FOO must use textures/common/FOO or textures/common/*/* + textures/common/*) + case "$2" in + "$1") + ;; + textures/common/*/*) + ;; + *) + echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or textures/common/*/*" + ;; + esac + ;; + ## RULE: textures/FOO/* must use textures/FOO/*, for FOO in decals, liquids_water, liquids_slime, liquids_lava, warpzone + textures/decals/*|textures/liquids_water/*|textures/liquids_slime/*|textures/liquids_lava/*|textures/warpzone/*) + pre=${1%/*} + case "$2" in + "$pre"/*) + # I _suppose_ this is fine, as tZork committed this pack + ;; + *) + echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1" + ;; + esac + ;; + ## RULE: textures/skies/FOO or textures/skies/FOO_BAR must use textures/skies/FOO respective textures/skies/FOO_BAR as preview image, and env/FOO[_/]* as skybox + textures/skies/*) + sky=${1#textures/skies/} + sky=${sky%%_*} + case "$2" in + textures/skies/$sky|textures/skies/$sky[_]*) + # typical place for preview image + ;; + env/$sky[/_]*) + # typical place for skybox + ;; + *) + echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1" + ;; + esac + ;; + ## RULE: models/* must use models/* + models/*) + case "$2" in + models/*) + ;; + *) + echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or models/*" + ;; + esac + ;; + *) + echo "(EE) no shader name pattern for $1" + ;; + esac +} + +parsing_shader= +parse_shaderstage() +{ + while read L A1 Aother; do + case "$L" in + map) + case "$A1" in + '$lightmap') + ;; + *) + use_texture "$parsing_shader" "`normalize "$A1"`" map + ;; + esac + ;; + animmap) + for X in $Aother; do + use_texture "$parsing_shader" "`normalize "$X"`" animmap + done + ;; + '}') + break + ;; + *) + ;; + esac + done +} + +parse_shader() +{ + use_texture "$parsing_shader" "$parsing_shader" shader + while read L A1 Aother; do + case "$L" in + qer_editorimage) + use_texture "$parsing_shader" "`normalize "$A1"`" editorimage + ;; + skyparms) + use_texture "$parsing_shader" "${A1}_lf" sky + use_texture "$parsing_shader" "${A1}_rt" sky + use_texture "$parsing_shader" "${A1}_up" sky + use_texture "$parsing_shader" "${A1}_dn" sky + use_texture "$parsing_shader" "${A1}_ft" sky + use_texture "$parsing_shader" "${A1}_bk" sky + ;; + '{') + parse_shaderstage + ;; + '}') + break + ;; + *) + ;; + esac + done +} + +parse_shaderfile() +{ + case "$1" in + ## RULE: map_FOO.shader may define tetxures/map_FOO_* and textures/map_FOO/* + map_*) + allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d _ -f 2`/" + forbidden_prefixes= + ;; + ## RULE: skies_FOO.shader may define tetxures/skies/FOO and textures/skies/FOO_* + skies_*) + allowed_prefixes="textures/skies/`echo "$1" | cut -d _ -f 2`: textures/skies/`echo "$1" | cut -d _ -f 2`_" + forbidden_prefixes= + ;; + ## RULE: model_*.shader may define models/* + model_*) + allowed_prefixes="models/" + forbidden_prefixes= + ;; + ## RULE: any other FOO.shader may define textures/FOO/* + *) + allowed_prefixes="textures/$1/" + forbidden_prefixes="textures/skies/ textures/map_ models/" + ;; + esac + while read L; do + case "$L" in + */*) + parsing_shader="`normalize "$L"`" + if [ x"$L" != x"$parsing_shader" ]; then + echo "(WW) normalized shader name $L to $parsing_shader" + fi + ;; + '{') + parse_shader + ;; + *) + ;; + esac + done +} + +strip_comments() +{ + sed 's,//.*,,g; s,\r, ,g; s,\t, ,g; s, *, ,g; s, $,,; s,^ ,,; /^$/ d' +} + +t=`mktemp || echo ".temp"` +for X in *.shader; do + strip_comments < "$X" > "$t" + parse_shaderfile "${X%.shader}" < "$t" +done +rm -f "$t" + +textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*_reflect.*' -not -name '*.xcf' ) | while IFS= read -r T; do normalize "$T"; done | sort -u` +textures_used=`echo "${textures_used#$LF}" | sort -u` + +echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do + case "$L" in + textures/radiant/*) + ;; + textures/map_*/*) + ;; + *) + echo "(EE) texture $L is not referenced by any shader" + ;; + esac done