remove light entities and their targets, because shader emits sufficient light
authorpacker <itsme.xonotic@ymail.com>
Tue, 21 Mar 2017 13:54:54 +0000 (14:54 +0100)
committerpacker <itsme.xonotic@ymail.com>
Tue, 21 Mar 2017 13:54:54 +0000 (14:54 +0100)
commit3fb0eec8cc746eabcad83f9e9b3c91b239c10e3e
tree9cc90caf06737631869c05e7d9746128be0ec6af
parentcc812f44d4ab0cf0060458d3b8a8c5f94c81dd6c
remove light entities and their targets, because shader emits sufficient light
maps/dance.map