fix some caulk gaps on rocks, introduce a shader for the rock that smoothes lighting...
authorMaik Merten <maikmerten@googlemail.com>
Tue, 28 Dec 2010 12:47:26 +0000 (13:47 +0100)
committerMaik Merten <maikmerten@googlemail.com>
Tue, 28 Dec 2010 12:47:26 +0000 (13:47 +0100)
commit5b1ecee266cf5a5cdc6b2606d3a32f94bde31798
treea15812ad526625bfa732409786fc91ca0c07d9ec
parentdc8cc28d374ed598662cd67892e1514ed3055862
fix some caulk gaps on rocks, introduce a shader for the rock that smoothes lighting on the rocks with q3map_nonplanar and q3map_shadeangle
maps/stormkeep.map
scripts/map_stormkeep.shader [new file with mode: 0644]
scripts/shaderlist.txt