maps: darkzone: remove textures/map_darkzone/light/dz_bluelight.tga and use textures...
authorMatthias Krüger <matthias.krueger@famsik.de>
Sat, 8 Jun 2013 15:26:29 +0000 (17:26 +0200)
committerMatthias Krüger <matthias.krueger@famsik.de>
Sat, 8 Jun 2013 15:26:29 +0000 (17:26 +0200)
commit9434b7c5545debfffcf86131db5218de95e7daa6
tree4bdc061e6d48907aee6be9db397ffe6eff855494
parent526a37a244f31bba7663a7143ff295671acbaf1e
maps: darkzone: remove textures/map_darkzone/light/dz_bluelight.tga and use textures/ex2x/light/light_beam_blue.tga instead
since the files are the same.
maps/darkzone.map.options
scripts/map_darkzone.shader
textures/map_darkzone/light/dz_bluelight.tga [deleted file]
textures/map_darkzone/light/dz_bluelight_gloss.tga [deleted file]
textures/map_darkzone/light/dz_bluelight_norm.tga [deleted file]