shader audit: use liquids_water, liquids_slime etc. names please, is handled better...
authorRudolf Polzer <divverent@alientrap.org>
Wed, 28 Jul 2010 16:47:55 +0000 (18:47 +0200)
committerRudolf Polzer <divverent@alientrap.org>
Wed, 28 Jul 2010 16:47:55 +0000 (18:47 +0200)
commitada71a102db10e10736f2fe2bd622b8209bcbdd4
treea64ec1ab8c78b49194dbd4374bdb28dbe34c6c05
parent21c37824da142f50fbf1bb42d76a6547e753bb55
shader audit: use liquids_water, liquids_slime etc. names please, is handled better by Radiant 1.4 that way
scripts/shader-audit.sh