Introducing sRGB, also fixing lights inside the bsp for it (arealights are halfed...
authorcbrutail <ruszkai.akos@gmail.com>
Sun, 5 Feb 2012 12:48:48 +0000 (13:48 +0100)
committercbrutail <ruszkai.akos@gmail.com>
Sun, 5 Feb 2012 12:48:48 +0000 (13:48 +0100)
commitcefaefd4dedb079a6504d795810106bb83984970
treed2a50bfc318b7ec0414bd769c7c9f3c3a46da327
parentaa29a47d51ddb71b11c5d890765446c1be9727df
Introducing sRGB, also fixing lights inside the bsp for it (arealights are halfed, targetted 1,5x scale). Fixing some texture problems here and there.
maps/lightspeed.map
maps/lightspeed.map.options