@@ -135,7+135,7 @@ When a button is touched by a player, it moves in the direction set by the "
</group>
<group name="func_conveyor" color="0 .5 .8">
</group>
<group name="func_conveyor" color="0 .5 .8">
-A conveyor. Solid brush version. Will run forever if it's not targeted.
+A conveyor. Solid brush version. Will run forever if it's not targeted. Use relay_activate, relay_deactivate or relay_activatetoggle to activate/deactivate it.
-------- KEYS --------
<targetname key="targetname" name="targetname">if set, it can be turned on/off</targetname>
<direction key="angle" name="angle">determines the opening direction</direction>
-------- KEYS --------
<targetname key="targetname" name="targetname">if set, it can be turned on/off</targetname>
<direction key="angle" name="angle">determines the opening direction</direction>
@@ -145,7+145,7 @@ A conveyor. Solid brush version. Will run forever if it's not targeted.
</group>
<group name="trigger_conveyor" color="0 .5 .8">
</group>
<group name="trigger_conveyor" color="0 .5 .8">
-A conveyor. Nonsolid trigger version.
+A conveyor. Nonsolid trigger version. Use relay_activate, relay_deactivate or relay_activatetoggle to activate/deactivate it.
-------- KEYS --------
<targetname key="targetname" name="targetname">if set, it can be turned on/off</targetname>
<direction key="angle" name="angle">determines the opening direction</direction>
-------- KEYS --------
<targetname key="targetname" name="targetname">if set, it can be turned on/off</targetname>
<direction key="angle" name="angle">determines the opening direction</direction>
@@ -2343,6+2343,7 @@ This acts as a modifier over the normal gravity (sv_gravity). e.g.: 0.5 is half