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add a high-elevation version of exosystem2 by savagex
author
Rudolf Polzer <divverent@alientrap.org>
Sun, 12 Sep 2010 14:33:29 +0000
(16:33 +0200)
committer
Rudolf Polzer <divverent@alientrap.org>
Sun, 12 Sep 2010 14:33:29 +0000
(16:33 +0200)
scripts/skies_exosystem2.shader
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diff --git
a/scripts/skies_exosystem2.shader
b/scripts/skies_exosystem2.shader
index
dbf2216
..
1e62ffb
100644
(file)
--- a/
scripts/skies_exosystem2.shader
+++ b/
scripts/skies_exosystem2.shader
@@
-12,3
+12,18
@@
textures/skies/exosystem2
q3map_skylight 200 4
skyparms env/exosystem2/exosystem2 - -
}
+
+textures/skies/exosystem2_high_elevation
+{
+ qer_editorimage textures/skies/exosystem2.tga
+
+ surfaceparm noimpact
+ surfaceparm nolightmap
+ surfaceparm nomarks
+ surfaceparm sky
+
+ //q3map_sun <red> <green> <blue> <intensity> <degrees> <elevation>
+ q3map_sun 1 .40625 .17578125 150 -55.452 60
+ q3map_skylight 200 4
+ skyparms env/exosystem/exosystem2 - -
+}