textures: glassx: enable culling.
authorMatthias Krüger <matthias.krueger@famsik.de>
Tue, 23 Jul 2013 20:49:24 +0000 (22:49 +0200)
committerMatthias Krüger <matthias.krueger@famsik.de>
Tue, 23 Jul 2013 20:49:24 +0000 (22:49 +0200)
scripts/glassx.shader

index 4d5f7a5..d82d647 100644 (file)
@@ -7,7 +7,6 @@ textures/glassx/hexglass
        surfaceparm trans
        surfaceparm alphashadow
        q3map_lightmapSampleSize 64
-       cull none
        {
                map textures/glassx/base/hexglass.tga
                blendfunc blend