shaders: glassx: remove dpnoshadow flag.
authorMatthias Krüger <matthias.krueger@famsik.de>
Mon, 5 Aug 2013 17:33:44 +0000 (19:33 +0200)
committerMatthias Krüger <matthias.krueger@famsik.de>
Mon, 5 Aug 2013 17:33:44 +0000 (19:33 +0200)
scripts/glassx.shader

index d82d647ab87d14150abf58f2ca65b24e6f7b3c1f..793599d5a10b757aa6d00be972b75201440b5d93 100644 (file)
@@ -3,7 +3,6 @@ textures/glassx/hexglass
        q3map_bouncescale 3
        qer_editorimage textures/glassx/base/hexglass.tga
        dpreflectcube cubemaps/default/sky
-       dpnoshadow
        surfaceparm trans
        surfaceparm alphashadow
        q3map_lightmapSampleSize 64