New map image, and fixing some textures here and there... I hope.
authorcbrutail <ruszkai.akos@gmail.com>
Mon, 6 Feb 2012 17:42:17 +0000 (18:42 +0100)
committercbrutail <ruszkai.akos@gmail.com>
Mon, 6 Feb 2012 17:42:17 +0000 (18:42 +0100)
maps/lightspeed.tga
models/map_lightspeed/lcd/lcd_compile1.jpg
models/map_lightspeed/lcd/lcd_compile2.jpg
models/map_lightspeed/lcd/lcd_compile3.jpg
models/map_lightspeed/lcd/lcd_compile4.jpg
models/map_lightspeed/lcd/lcd_compile5.jpg
models/map_lightspeed/lcd/lcd_forum.jpg
models/map_lightspeed/lcd/lcd_map.jpg
scripts/map_lightspeed.shader

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@@ -77,14 +77,22 @@ textures/map_lightspeed/light_nonglow
 textures/map_lightspeed/vines
 {
        qer_editorimage models/map_lightspeed/vines/vines01.tga
-       surfaceparm nomarks
        surfaceparm trans
-       surfaceparm alphashadow
+       surfaceparm nonsolid
+       surfaceparm nodlight
+       surfaceparm nolightmap
+
+       polygonOffset
+       sort 6
        cull none
+       
+       
+       
        {
                map models/map_lightspeed/vines/vines01.tga
+               blendfunc filter
                alphaFunc GT0
-               rgbGen vertex
+               rgbGen identity
        }
 }