respawn ring effect from the e8 set (could use some improvements perhaps)
authorFruitieX <rasse@rasse-laptop.(none)>
Sat, 2 Oct 2010 11:35:59 +0000 (14:35 +0300)
committerFruitieX <rasse@rasse-laptop.(none)>
Sat, 2 Oct 2010 11:35:59 +0000 (14:35 +0300)
scripts/effects_item.shader [new file with mode: 0644]
textures/effects_item/respawnring-blue.jpg [new file with mode: 0644]
textures/effects_item/respawnring-red.jpg [new file with mode: 0644]

diff --git a/scripts/effects_item.shader b/scripts/effects_item.shader
new file mode 100644 (file)
index 0000000..c506148
--- /dev/null
@@ -0,0 +1,24 @@
+textures/effects_item/respawnring-red
+{
+       surfaceparm nolightmap
+       surfaceparm nomarks
+       surfaceparm trans
+       {
+               map textures/effects_item/respawnring-red.tga
+               blendfunc add
+               rgbGen identity
+       }
+}
+
+textures/effects_item/respawnring-blue
+{
+       surfaceparm nolightmap
+       surfaceparm nomarks
+       surfaceparm trans
+       {
+               map textures/effects_item/respawnring-blue.tga
+               blendfunc add
+               rgbGen identity
+       }
+}
+
diff --git a/textures/effects_item/respawnring-blue.jpg b/textures/effects_item/respawnring-blue.jpg
new file mode 100644 (file)
index 0000000..52a6385
Binary files /dev/null and b/textures/effects_item/respawnring-blue.jpg differ
diff --git a/textures/effects_item/respawnring-red.jpg b/textures/effects_item/respawnring-red.jpg
new file mode 100644 (file)
index 0000000..eb1562e
Binary files /dev/null and b/textures/effects_item/respawnring-red.jpg differ