import desertfactory assets
authorRudolf Polzer <divverent@alientrap.org>
Fri, 1 Oct 2010 11:05:49 +0000 (13:05 +0200)
committerRudolf Polzer <divverent@alientrap.org>
Fri, 1 Oct 2010 11:05:49 +0000 (13:05 +0200)
348 files changed:
models/desertfactory/convert.sh [new file with mode: 0644]
models/desertfactory/objects_metal/archive01.ase [new file with mode: 0644]
models/desertfactory/objects_metal/archive01.map [new file with mode: 0644]
models/desertfactory/objects_metal/barrel01.ase [new file with mode: 0644]
models/desertfactory/objects_metal/barrel01.map [new file with mode: 0644]
models/desertfactory/objects_metal/barrel02.ase [new file with mode: 0644]
models/desertfactory/objects_metal/barrel02.map [new file with mode: 0644]
models/desertfactory/objects_metal/barrel03.ase [new file with mode: 0644]
models/desertfactory/objects_metal/barrel03.map [new file with mode: 0644]
models/desertfactory/objects_metal/boiler01.ase [new file with mode: 0644]
models/desertfactory/objects_metal/boiler01.map [new file with mode: 0644]
models/desertfactory/objects_metal/boiler01_raw.map [new file with mode: 0644]
models/desertfactory/objects_metal/compile.sh [new file with mode: 0644]
models/desertfactory/objects_metal/generator01.ase [new file with mode: 0644]
models/desertfactory/objects_metal/generator01.map [new file with mode: 0644]
models/desertfactory/objects_metal/jumppad01.ase [new file with mode: 0644]
models/desertfactory/objects_metal/jumppad01.map [new file with mode: 0644]
models/desertfactory/objects_metal/radio01.ase [new file with mode: 0644]
models/desertfactory/objects_metal/radio01.map [new file with mode: 0644]
models/desertfactory/objects_metal/sign_exit.ase [new file with mode: 0644]
models/desertfactory/objects_metal/sign_exit.map [new file with mode: 0644]
models/desertfactory/objects_metal/sign_ladder.ase [new file with mode: 0644]
models/desertfactory/objects_metal/sign_ladder.map [new file with mode: 0644]
models/desertfactory/objects_metal/stove01.ase [new file with mode: 0644]
models/desertfactory/objects_metal/stove01.map [new file with mode: 0644]
models/desertfactory/objects_metal/tank01.ase [new file with mode: 0644]
models/desertfactory/objects_metal/tank01.map [new file with mode: 0644]
models/desertfactory/objects_metal/tank02.ase [new file with mode: 0644]
models/desertfactory/objects_metal/tank02.map [new file with mode: 0644]
models/desertfactory/objects_metal/v1r1_boiler01_1.ase [new file with mode: 0644]
models/desertfactory/objects_metal/v1r1_boiler01_1.map [new file with mode: 0644]
models/desertfactory/objects_metal/v1r1_boiler01_2.ase [new file with mode: 0644]
models/desertfactory/objects_metal/v1r1_boiler01_2.map [new file with mode: 0644]
models/desertfactory/objects_plants/compile.sh [new file with mode: 0644]
models/desertfactory/objects_plants/compile_redundant.sh [new file with mode: 0644]
models/desertfactory/objects_plants/grass01.ase [new file with mode: 0644]
models/desertfactory/objects_plants/grass01.map [new file with mode: 0644]
models/desertfactory/objects_plants/grass02.ase [new file with mode: 0644]
models/desertfactory/objects_plants/grass02.map [new file with mode: 0644]
models/desertfactory/objects_plants/grass03.ase [new file with mode: 0644]
models/desertfactory/objects_plants/grass03.map [new file with mode: 0644]
models/desertfactory/objects_plants/v1r1_roots01.obj [new file with mode: 0644]
models/desertfactory/objects_plants/v1r1_roots02.obj [new file with mode: 0644]
models/desertfactory/objects_plants/v1r1_shrubs01.obj [new file with mode: 0644]
models/desertfactory/objects_plants/v1r1_shrubs02.obj [new file with mode: 0644]
models/desertfactory/objects_plants/v1r1_shrubs03.obj [new file with mode: 0644]
models/desertfactory/objects_plants/v1r1_shrubs04.obj [new file with mode: 0644]
models/desertfactory/objects_plants/v1r1_shrubs05.obj [new file with mode: 0644]
models/desertfactory/objects_wood/bed01.ase [new file with mode: 0644]
models/desertfactory/objects_wood/bed01.map [new file with mode: 0644]
models/desertfactory/objects_wood/box01.ase [new file with mode: 0644]
models/desertfactory/objects_wood/box01.map [new file with mode: 0644]
models/desertfactory/objects_wood/chair01.ase [new file with mode: 0644]
models/desertfactory/objects_wood/chair01.map [new file with mode: 0644]
models/desertfactory/objects_wood/closet01.ase [new file with mode: 0644]
models/desertfactory/objects_wood/closet01.map [new file with mode: 0644]
models/desertfactory/objects_wood/compile.sh [new file with mode: 0644]
models/desertfactory/objects_wood/logs01.ase [new file with mode: 0644]
models/desertfactory/objects_wood/logs01.map [new file with mode: 0644]
models/desertfactory/objects_wood/newspaper01.ase [new file with mode: 0644]
models/desertfactory/objects_wood/newspaper01.map [new file with mode: 0644]
models/desertfactory/objects_wood/newspaper02.ase [new file with mode: 0644]
models/desertfactory/objects_wood/newspaper02.map [new file with mode: 0644]
models/desertfactory/objects_wood/newspaper03.ase [new file with mode: 0644]
models/desertfactory/objects_wood/newspaper03.map [new file with mode: 0644]
models/desertfactory/objects_wood/pallet01.ase [new file with mode: 0644]
models/desertfactory/objects_wood/pallet01.map [new file with mode: 0644]
models/desertfactory/objects_wood/table01.ase [new file with mode: 0644]
models/desertfactory/objects_wood/table01.map [new file with mode: 0644]
models/desertfactory/structure_metal/cables01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/cables01.map [new file with mode: 0644]
models/desertfactory/structure_metal/cables02.ase [new file with mode: 0644]
models/desertfactory/structure_metal/cables02.map [new file with mode: 0644]
models/desertfactory/structure_metal/cables03.ase [new file with mode: 0644]
models/desertfactory/structure_metal/cables03.map [new file with mode: 0644]
models/desertfactory/structure_metal/cables04.ase [new file with mode: 0644]
models/desertfactory/structure_metal/cables04.map [new file with mode: 0644]
models/desertfactory/structure_metal/compile.sh [new file with mode: 0644]
models/desertfactory/structure_metal/compile_redundant.sh [new file with mode: 0644]
models/desertfactory/structure_metal/drain01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/drain01.map [new file with mode: 0644]
models/desertfactory/structure_metal/footbridge01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/footbridge01.map [new file with mode: 0644]
models/desertfactory/structure_metal/footbridge02.ase [new file with mode: 0644]
models/desertfactory/structure_metal/footbridge02.map [new file with mode: 0644]
models/desertfactory/structure_metal/footbridge03.ase [new file with mode: 0644]
models/desertfactory/structure_metal/footbridge03.map [new file with mode: 0644]
models/desertfactory/structure_metal/footbridge04.ase [new file with mode: 0644]
models/desertfactory/structure_metal/footbridge04.map [new file with mode: 0644]
models/desertfactory/structure_metal/footbridge05.ase [new file with mode: 0644]
models/desertfactory/structure_metal/footbridge05.map [new file with mode: 0644]
models/desertfactory/structure_metal/garage01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/garage01.map [new file with mode: 0644]
models/desertfactory/structure_metal/garage02.ase [new file with mode: 0644]
models/desertfactory/structure_metal/garage02.map [new file with mode: 0644]
models/desertfactory/structure_metal/ladder01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/ladder01.map [new file with mode: 0644]
models/desertfactory/structure_metal/ladder02.ase [new file with mode: 0644]
models/desertfactory/structure_metal/ladder02.map [new file with mode: 0644]
models/desertfactory/structure_metal/lamp01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/lamp01.map [new file with mode: 0644]
models/desertfactory/structure_metal/pipes01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/pipes01.map [new file with mode: 0644]
models/desertfactory/structure_metal/pipes02.ase [new file with mode: 0644]
models/desertfactory/structure_metal/pipes02.map [new file with mode: 0644]
models/desertfactory/structure_metal/pipes03.ase [new file with mode: 0644]
models/desertfactory/structure_metal/pipes03.map [new file with mode: 0644]
models/desertfactory/structure_metal/pipes04_1.ase [new file with mode: 0644]
models/desertfactory/structure_metal/pipes04_1.map [new file with mode: 0644]
models/desertfactory/structure_metal/pipes04_2.ase [new file with mode: 0644]
models/desertfactory/structure_metal/pipes04_2.map [new file with mode: 0644]
models/desertfactory/structure_metal/pipes05.ase [new file with mode: 0644]
models/desertfactory/structure_metal/pipes05.map [new file with mode: 0644]
models/desertfactory/structure_metal/pipes06.ase [new file with mode: 0644]
models/desertfactory/structure_metal/pipes06.map [new file with mode: 0644]
models/desertfactory/structure_metal/rail01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/rail01.map [new file with mode: 0644]
models/desertfactory/structure_metal/roof01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/roof01.map [new file with mode: 0644]
models/desertfactory/structure_metal/roof02.ase [new file with mode: 0644]
models/desertfactory/structure_metal/roof02.map [new file with mode: 0644]
models/desertfactory/structure_metal/stairs01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/stairs01.map [new file with mode: 0644]
models/desertfactory/structure_metal/support01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/support01.map [new file with mode: 0644]
models/desertfactory/structure_metal/support02.ase [new file with mode: 0644]
models/desertfactory/structure_metal/support02.map [new file with mode: 0644]
models/desertfactory/structure_metal/support03.ase [new file with mode: 0644]
models/desertfactory/structure_metal/support03.map [new file with mode: 0644]
models/desertfactory/structure_metal/support04.ase [new file with mode: 0644]
models/desertfactory/structure_metal/support04.map [new file with mode: 0644]
models/desertfactory/structure_metal/support05.ase [new file with mode: 0644]
models/desertfactory/structure_metal/support05.map [new file with mode: 0644]
models/desertfactory/structure_metal/support06.ase [new file with mode: 0644]
models/desertfactory/structure_metal/support06.map [new file with mode: 0644]
models/desertfactory/structure_metal/support07.ase [new file with mode: 0644]
models/desertfactory/structure_metal/support07.map [new file with mode: 0644]
models/desertfactory/structure_metal/toilet01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/toilet01.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_garage01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_garage01.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_grates01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_grates01.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_grates02.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_grates02.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_grates03.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_grates03.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_grates04.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_grates04.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_grates05.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_grates05.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes01.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes02_1.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes02_1.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes02_2.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes02_2.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes02_3.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes02_3.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes04.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes04.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes05.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes05.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes06.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes06.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes07.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_pipes07.map [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_rail02.ase [new file with mode: 0644]
models/desertfactory/structure_metal/v1r1_rail02.map [new file with mode: 0644]
models/desertfactory/structure_metal/window01.ase [new file with mode: 0644]
models/desertfactory/structure_metal/window01.map [new file with mode: 0644]
models/desertfactory/structure_stone/bricks01.ase [new file with mode: 0644]
models/desertfactory/structure_stone/bricks01.map [new file with mode: 0644]
models/desertfactory/structure_stone/compile.sh [new file with mode: 0644]
models/desertfactory/structure_stone/compile_redundant.sh [new file with mode: 0644]
models/desertfactory/structure_stone/floor01_1.ase [new file with mode: 0644]
models/desertfactory/structure_stone/floor01_1.map [new file with mode: 0644]
models/desertfactory/structure_stone/floor01_2.ase [new file with mode: 0644]
models/desertfactory/structure_stone/floor01_2.map [new file with mode: 0644]
models/desertfactory/structure_stone/floor01_3.ase [new file with mode: 0644]
models/desertfactory/structure_stone/floor01_3.map [new file with mode: 0644]
models/desertfactory/structure_stone/floor02.ase [new file with mode: 0644]
models/desertfactory/structure_stone/floor02.map [new file with mode: 0644]
models/desertfactory/structure_stone/gate01.ase [new file with mode: 0644]
models/desertfactory/structure_stone/gate01.map [new file with mode: 0644]
models/desertfactory/structure_stone/gate02.ase [new file with mode: 0644]
models/desertfactory/structure_stone/gate02.map [new file with mode: 0644]
models/desertfactory/structure_stone/hole01.ase [new file with mode: 0644]
models/desertfactory/structure_stone/hole01.map [new file with mode: 0644]
models/desertfactory/structure_stone/hole02.ase [new file with mode: 0644]
models/desertfactory/structure_stone/hole02.map [new file with mode: 0644]
models/desertfactory/structure_stone/hole03.ase [new file with mode: 0644]
models/desertfactory/structure_stone/hole03.map [new file with mode: 0644]
models/desertfactory/structure_stone/hole04.ase [new file with mode: 0644]
models/desertfactory/structure_stone/hole04.map [new file with mode: 0644]
models/desertfactory/structure_stone/sand01.ase [new file with mode: 0644]
models/desertfactory/structure_stone/sand01.map [new file with mode: 0644]
models/desertfactory/structure_stone/sand02.ase [new file with mode: 0644]
models/desertfactory/structure_stone/sand02.map [new file with mode: 0644]
models/desertfactory/structure_stone/sand03.ase [new file with mode: 0644]
models/desertfactory/structure_stone/sand03.map [new file with mode: 0644]
models/desertfactory/structure_stone/sand04.ase [new file with mode: 0644]
models/desertfactory/structure_stone/sand04.map [new file with mode: 0644]
models/desertfactory/structure_stone/sand05.ase [new file with mode: 0644]
models/desertfactory/structure_stone/sand05.map [new file with mode: 0644]
models/desertfactory/structure_stone/sand06.ase [new file with mode: 0644]
models/desertfactory/structure_stone/sand06.map [new file with mode: 0644]
models/desertfactory/structure_stone/v1r1_arch01_1.ase [new file with mode: 0644]
models/desertfactory/structure_stone/v1r1_arch01_1.map [new file with mode: 0644]
models/desertfactory/structure_stone/v1r1_arch01_2.ase [new file with mode: 0644]
models/desertfactory/structure_stone/v1r1_arch01_2.map [new file with mode: 0644]
models/desertfactory/structure_stone/v1r1_arch02_1.ase [new file with mode: 0644]
models/desertfactory/structure_stone/v1r1_arch02_1.map [new file with mode: 0644]
models/desertfactory/structure_stone/v1r1_arch02_2.ase [new file with mode: 0644]
models/desertfactory/structure_stone/v1r1_arch02_2.map [new file with mode: 0644]
models/desertfactory/structure_wood/compile.sh [new file with mode: 0644]
models/desertfactory/structure_wood/compile_redundant.sh [new file with mode: 0644]
models/desertfactory/structure_wood/deck01.ase [new file with mode: 0644]
models/desertfactory/structure_wood/deck01.map [new file with mode: 0644]
models/desertfactory/structure_wood/deck02.ase [new file with mode: 0644]
models/desertfactory/structure_wood/deck02.map [new file with mode: 0644]
models/desertfactory/structure_wood/door01.ase [new file with mode: 0644]
models/desertfactory/structure_wood/door01.map [new file with mode: 0644]
models/desertfactory/structure_wood/hole01.ase [new file with mode: 0644]
models/desertfactory/structure_wood/hole01.map [new file with mode: 0644]
models/desertfactory/structure_wood/hole02.ase [new file with mode: 0644]
models/desertfactory/structure_wood/hole02.map [new file with mode: 0644]
models/desertfactory/structure_wood/hut01.ase [new file with mode: 0644]
models/desertfactory/structure_wood/hut01.map [new file with mode: 0644]
models/desertfactory/structure_wood/hut02.ase [new file with mode: 0644]
models/desertfactory/structure_wood/hut02.map [new file with mode: 0644]
models/desertfactory/structure_wood/hut03.ase [new file with mode: 0644]
models/desertfactory/structure_wood/hut03.map [new file with mode: 0644]
models/desertfactory/structure_wood/stairs01.ase [new file with mode: 0644]
models/desertfactory/structure_wood/stairs01.map [new file with mode: 0644]
models/desertfactory/structure_wood/stairs02.map [new file with mode: 0644]
models/desertfactory/structure_wood/toilethut01.ase [new file with mode: 0644]
models/desertfactory/structure_wood/toilethut01.map [new file with mode: 0644]
models/desertfactory/structure_wood/v1r1_hole01.ase [new file with mode: 0644]
models/desertfactory/structure_wood/v1r1_hole01.map [new file with mode: 0644]
models/desertfactory/structure_wood/v1r1_writings01.ase [new file with mode: 0644]
models/desertfactory/structure_wood/v1r1_writings01.map [new file with mode: 0644]
models/desertfactory/structure_wood/vines01.ase [new file with mode: 0644]
models/desertfactory/structure_wood/vines01.map [new file with mode: 0644]
models/desertfactory/textures/documents/document01.tga [new file with mode: 0644]
models/desertfactory/textures/documents/document02.tga [new file with mode: 0644]
models/desertfactory/textures/documents/document03.tga [new file with mode: 0644]
models/desertfactory/textures/documents/newspaper01.tga [new file with mode: 0644]
models/desertfactory/textures/documents/newspaper02.tga [new file with mode: 0644]
models/desertfactory/textures/documents/newspaper03.tga [new file with mode: 0644]
models/desertfactory/textures/documents/note01.tga [new file with mode: 0644]
models/desertfactory/textures/documents/note02.tga [new file with mode: 0644]
models/desertfactory/textures/documents/note03.tga [new file with mode: 0644]
models/desertfactory/textures/documents/writing01.tga [new file with mode: 0644]
models/desertfactory/textures/documents/writing02.tga [new file with mode: 0644]
models/desertfactory/textures/documents/writing03.tga [new file with mode: 0644]
models/desertfactory/textures/documents/writing04.tga [new file with mode: 0644]
models/desertfactory/textures/documents/writing05.tga [new file with mode: 0644]
models/desertfactory/textures/metal/barrel01.tga [new file with mode: 0644]
models/desertfactory/textures/metal/barrel01_bulletholes.tga [new file with mode: 0644]
models/desertfactory/textures/metal/barrel01_top.tga [new file with mode: 0644]
models/desertfactory/textures/metal/grates01.tga [new file with mode: 0644]
models/desertfactory/textures/metal/metal01.tga [new file with mode: 0644]
models/desertfactory/textures/metal/metal02.tga [new file with mode: 0644]
models/desertfactory/textures/metal/metal03.tga [new file with mode: 0644]
models/desertfactory/textures/metal/metal04.tga [new file with mode: 0644]
models/desertfactory/textures/metal/metal05.tga [new file with mode: 0644]
models/desertfactory/textures/metal/roof01.tga [new file with mode: 0644]
models/desertfactory/textures/misc/black01.tga [new file with mode: 0644]
models/desertfactory/textures/misc/dial01.tga [new file with mode: 0644]
models/desertfactory/textures/misc/glass01.tga [new file with mode: 0644]
models/desertfactory/textures/misc/grass01.tga [new file with mode: 0644]
models/desertfactory/textures/misc/grass02.tga [new file with mode: 0644]
models/desertfactory/textures/misc/light01.tga [new file with mode: 0644]
models/desertfactory/textures/misc/light01_glow.tga [new file with mode: 0644]
models/desertfactory/textures/misc/light02.tga [new file with mode: 0644]
models/desertfactory/textures/misc/radio01.tga [new file with mode: 0644]
models/desertfactory/textures/misc/shrubs01.tga [new file with mode: 0644]
models/desertfactory/textures/misc/vines01.tga [new file with mode: 0644]
models/desertfactory/textures/misc/white01.tga [new file with mode: 0644]
models/desertfactory/textures/shaders/glass01.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/grass01.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/grass02.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/grates01.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/light02.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/lightemitter_200.tga [new file with mode: 0644]
models/desertfactory/textures/shaders/lightemitter_400.tga [new file with mode: 0644]
models/desertfactory/textures/shaders/metal01-metal02.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_above_clean.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_above_dirty.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_explosion_clean.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_explosion_dirty.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_ladder_clean.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_ladder_dirty.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_radioactive_clean.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_radioactive_dirty.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_shock_clean.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_shock_dirty.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_toxic_clean.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_toxic_dirty.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_warning_clean.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_warning_dirty.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_wires_clean.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sign_wires_dirty.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/sky.tga [new file with mode: 0644]
models/desertfactory/textures/shaders/vines01.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/writing01.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/writing02.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/writing03.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/writing04.jpg [new file with mode: 0644]
models/desertfactory/textures/shaders/writing05.jpg [new file with mode: 0644]
models/desertfactory/textures/signs/above_clean.tga [new file with mode: 0644]
models/desertfactory/textures/signs/above_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/signs/biohazard_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/signs/exit_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/signs/exit_dirty_glow.tga [new file with mode: 0644]
models/desertfactory/textures/signs/explosion_clean.tga [new file with mode: 0644]
models/desertfactory/textures/signs/explosion_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/signs/glasses_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/signs/ladder_clean.tga [new file with mode: 0644]
models/desertfactory/textures/signs/ladder_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/signs/radioactive_clean.tga [new file with mode: 0644]
models/desertfactory/textures/signs/radioactive_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/signs/shock_clean.tga [new file with mode: 0644]
models/desertfactory/textures/signs/shock_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/signs/toxic_clean.tga [new file with mode: 0644]
models/desertfactory/textures/signs/toxic_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/signs/warning_clean.tga [new file with mode: 0644]
models/desertfactory/textures/signs/warning_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/signs/wires_clean.tga [new file with mode: 0644]
models/desertfactory/textures/signs/wires_dirty.tga [new file with mode: 0644]
models/desertfactory/textures/stone/bricks02.tga [new file with mode: 0644]
models/desertfactory/textures/stone/bricks02_single01.tga [new file with mode: 0644]
models/desertfactory/textures/stone/bricks02_single02.tga [new file with mode: 0644]
models/desertfactory/textures/stone/bricks02_single03.tga [new file with mode: 0644]
models/desertfactory/textures/stone/bricks02_single04.tga [new file with mode: 0644]
models/desertfactory/textures/stone/concrete02.tga [new file with mode: 0644]
models/desertfactory/textures/stone/concrete03.tga [new file with mode: 0644]
models/desertfactory/textures/stone/concrete03_bottom.tga [new file with mode: 0644]
models/desertfactory/textures/stone/concrete_warning.tga [new file with mode: 0644]
models/desertfactory/textures/stone/sand01.tga [new file with mode: 0644]
models/desertfactory/textures/wood/box01.tga [new file with mode: 0644]
models/desertfactory/textures/wood/filling01.tga [new file with mode: 0644]
models/desertfactory/textures/wood/wood01.tga [new file with mode: 0644]
models/desertfactory/textures/wood/wood02.tga [new file with mode: 0644]
models/desertfactory/textures/wood/wood03.tga [new file with mode: 0644]
models/desertfactory/textures/wood/wood04.tga [new file with mode: 0644]
scripts/model_desertfactory.shader [new file with mode: 0644]

diff --git a/models/desertfactory/convert.sh b/models/desertfactory/convert.sh
new file mode 100644 (file)
index 0000000..18138f6
--- /dev/null
@@ -0,0 +1 @@
+find . -name \*.ase -print0 | xargs -0 perl -pi -e 's,textures/desertfactory_,models/desertfactory/textures/,g'
diff --git a/models/desertfactory/objects_metal/archive01.ase b/models/desertfactory/objects_metal/archive01.ase
new file mode 100644 (file)
index 0000000..6cc9b80
--- /dev/null
@@ -0,0 +1,6275 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "archive01.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 5\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/common/origin"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/origin"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\common\origin.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       3       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       4       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf48"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf48"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf49"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf49"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf50"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf50"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf51"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf51"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf52"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf52"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf53"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf53"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf54"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf54"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       80.000000       -34.000000      80.000000\r
+                       *MESH_VERTEX    1       80.000000       -36.000000      80.000000\r
+                       *MESH_VERTEX    2       80.000000       -36.000000      112.000000\r
+                       *MESH_VERTEX    3       80.000000       -34.000000      112.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.625000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.875000        0.015625        1.000000\r
+                       *MESH_TVERT     3       0.875000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf55"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf55"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       80.000000       -63.226898      3.635914\r
+                       *MESH_VERTEX    1       80.000000       -70.056152      34.962601\r
+                       *MESH_VERTEX    2       80.000000       -68.079277      35.265877\r
+                       *MESH_VERTEX    3       80.000000       -65.203773      3.332640\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.107224        -0.698930\r
+                       *MESH_VERTEXNORMAL      1       0.707107        -0.107225       0.698930\r
+                       *MESH_VERTEXNORMAL      2       0.707107        -0.107224       0.698930\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.107223        -0.698930\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.875000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.875000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.625000        0.015625        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       1       3\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf56"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf56"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       78.000000       26.000000       82.000000\r
+                       *MESH_VERTEX    1       78.000000       -34.000000      82.000000\r
+                       *MESH_VERTEX    2       78.000000       -34.000000      106.000000\r
+                       *MESH_VERTEX    3       78.000000       26.000000       106.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.718750        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf57"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf57"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       78.000000       -34.000000      82.000000\r
+                       *MESH_VERTEX    1       78.000000       26.000000       82.000000\r
+                       *MESH_VERTEX    2       78.000000       26.000000       106.000000\r
+                       *MESH_VERTEX    3       78.000000       -34.000000      106.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.718750        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf58"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf58"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       78.000000       -63.530170      5.612787\r
+                       *MESH_VERTEX    1       78.000000       -4.223995       14.710998\r
+                       *MESH_VERTEX    2       78.000000       -7.863281       38.433468\r
+                       *MESH_VERTEX    3       78.000000       -67.169456      29.335257\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       -0.107223       0.698930\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       -0.107223       0.698930\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.718750        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf59"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf59"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       78.000000       -4.223995       14.710998\r
+                       *MESH_VERTEX    1       78.000000       -67.169456      29.335257\r
+                       *MESH_VERTEX    2       78.000000       -7.863281       38.433468\r
+                       *MESH_VERTEX    3       78.000000       -63.530170      5.612787\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.107223        -0.698930\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.107223        -0.698930\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.718750        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.531250        0.468750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       1       3\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf60"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf60"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       34.000000       -4.223995       14.710998\r
+                       *MESH_VERTEX    1       34.000000       -7.863281       38.433468\r
+                       *MESH_VERTEX    2       78.000000       -7.863281       38.433468\r
+                       *MESH_VERTEX    3       78.000000       -4.223995       14.710998\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -0.988436       -0.151637\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -0.988436       -0.151637\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -0.988436       -0.151637\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -0.988436       -0.151637\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.265625        0.114930        1.000000\r
+                       *MESH_TVERT     1       0.265625        0.300261        1.000000\r
+                       *MESH_TVERT     2       0.609375        0.300261        1.000000\r
+                       *MESH_TVERT     3       0.609375        0.114930        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf61"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf61"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       34.000000       26.000000       106.000000\r
+                       *MESH_VERTEX    1       34.000000       -34.000000      106.000000\r
+                       *MESH_VERTEX    2       34.000000       -34.000000      82.000000\r
+                       *MESH_VERTEX    3       34.000000       26.000000       82.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf62"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf62"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       34.000000       -34.000000      82.000000\r
+                       *MESH_VERTEX    1       78.000000       -34.000000      82.000000\r
+                       *MESH_VERTEX    2       78.000000       26.000000       82.000000\r
+                       *MESH_VERTEX    3       34.000000       26.000000       82.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf63"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf63"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       34.000000       -34.000000      106.000000\r
+                       *MESH_VERTEX    1       34.000000       26.000000       106.000000\r
+                       *MESH_VERTEX    2       34.000000       26.000000       82.000000\r
+                       *MESH_VERTEX    3       34.000000       -34.000000      82.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf64"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf64"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       34.000000       26.000000       82.000000\r
+                       *MESH_VERTEX    1       78.000000       26.000000       82.000000\r
+                       *MESH_VERTEX    2       78.000000       -34.000000      82.000000\r
+                       *MESH_VERTEX    3       34.000000       -34.000000      82.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf65"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf65"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       34.000000       -7.863281       38.433468\r
+                       *MESH_VERTEX    1       34.000000       -63.530170      5.612787\r
+                       *MESH_VERTEX    2       34.000000       -4.223995       14.710998\r
+                       *MESH_VERTEX    3       34.000000       -67.169456      29.335257\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.107223        -0.698930\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.107223        -0.698930\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.187500        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.468750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       1       3\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf66"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf66"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       34.000000       -63.530170      5.612787\r
+                       *MESH_VERTEX    1       78.000000       -63.530170      5.612787\r
+                       *MESH_VERTEX    2       78.000000       -4.223995       14.710998\r
+                       *MESH_VERTEX    3       34.000000       -4.223995       14.710998\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.107223        -0.698930\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.107223        -0.698930\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.107223        -0.698930\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.107223        -0.698930\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf67"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf67"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       34.000000       -4.223995       14.710998\r
+                       *MESH_VERTEX    1       78.000000       -4.223995       14.710998\r
+                       *MESH_VERTEX    2       78.000000       -63.530170      5.612787\r
+                       *MESH_VERTEX    3       34.000000       -63.530170      5.612787\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        -0.107223       0.698930\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       -0.107223       0.698930\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       -0.107223       0.698930\r
+                       *MESH_VERTEXNORMAL      3       0.707107        -0.107223       0.698930\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf68"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf68"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       34.000000       -67.169456      29.335257\r
+                       *MESH_VERTEX    1       34.000000       -7.863281       38.433468\r
+                       *MESH_VERTEX    2       34.000000       -4.223995       14.710998\r
+                       *MESH_VERTEX    3       34.000000       -63.530170      5.612787\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.707107        -0.107223       0.698930\r
+                       *MESH_VERTEXNORMAL      3       0.707107        -0.107223       0.698930\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf69"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf69"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -34.000000      112.000000\r
+                       *MESH_VERTEX    1       32.000000       -34.000000      80.000000\r
+                       *MESH_VERTEX    2       80.000000       -34.000000      80.000000\r
+                       *MESH_VERTEX    3       80.000000       -34.000000      112.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.250000        0.875000        1.000000\r
+                       *MESH_TVERT     1       0.250000        0.625000        1.000000\r
+                       *MESH_TVERT     2       0.625000        0.625000        1.000000\r
+                       *MESH_TVERT     3       0.625000        0.875000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf70"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf70"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       80.000000       -36.000000      112.000000\r
+                       *MESH_VERTEX    1       32.000000       -36.000000      112.000000\r
+                       *MESH_VERTEX    2       32.000000       -34.000000      112.000000\r
+                       *MESH_VERTEX    3       80.000000       -34.000000      112.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.125000       0.015625        1.000000\r
+                       *MESH_TVERT     1       0.250000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf71"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf71"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -36.000000      80.000000\r
+                       *MESH_VERTEX    1       32.000000       -36.000000      112.000000\r
+                       *MESH_VERTEX    2       80.000000       -36.000000      112.000000\r
+                       *MESH_VERTEX    3       80.000000       -36.000000      80.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.250000        0.625000        1.000000\r
+                       *MESH_TVERT     1       0.250000        0.875000        1.000000\r
+                       *MESH_TVERT     2       0.625000        0.875000        1.000000\r
+                       *MESH_TVERT     3       0.625000        0.625000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf72"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf72"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -34.000000      112.000000\r
+                       *MESH_VERTEX    1       32.000000       -36.000000      112.000000\r
+                       *MESH_VERTEX    2       32.000000       -36.000000      80.000000\r
+                       *MESH_VERTEX    3       32.000000       -34.000000      80.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.250000        0.015625        1.000000\r
+                       *MESH_TVERT     3       0.250000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf73"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf73"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -36.000000      80.000000\r
+                       *MESH_VERTEX    1       80.000000       -36.000000      80.000000\r
+                       *MESH_VERTEX    2       80.000000       -34.000000      80.000000\r
+                       *MESH_VERTEX    3       32.000000       -34.000000      80.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.250000        0.015625        1.000000\r
+                       *MESH_TVERT     1       0.625000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.250000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf74"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf74"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -65.203773      3.332640\r
+                       *MESH_VERTEX    1       80.000000       -65.203773      3.332640\r
+                       *MESH_VERTEX    2       80.000000       -63.226898      3.635914\r
+                       *MESH_VERTEX    3       32.000000       -63.226898      3.635914\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.107223        -0.698930\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.107223        -0.698930\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.107224        -0.698930\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.107224        -0.698930\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.250000        0.015625        1.000000\r
+                       *MESH_TVERT     1       0.625000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.250000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf75"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf75"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -68.079277      35.265877\r
+                       *MESH_VERTEX    1       32.000000       -63.226898      3.635914\r
+                       *MESH_VERTEX    2       80.000000       -63.226898      3.635914\r
+                       *MESH_VERTEX    3       80.000000       -68.079277      35.265877\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.988436        0.151637\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.988436        0.151637\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.988436        0.151637\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.988436        0.151637\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.250000        0.275515        1.000000\r
+                       *MESH_TVERT     1       0.250000        0.028406        1.000000\r
+                       *MESH_TVERT     2       0.625000        0.028406        1.000000\r
+                       *MESH_TVERT     3       0.625000        0.275515        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf76"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf76"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -68.079277      35.265877\r
+                       *MESH_VERTEX    1       32.000000       -65.203773      3.332640\r
+                       *MESH_VERTEX    2       32.000000       -63.226898      3.635914\r
+                       *MESH_VERTEX    3       32.000000       -70.056152      34.962601\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       -0.107224       0.698930\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.107223        -0.698930\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.107224        -0.698930\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       -0.107225       0.698930\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.250000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.015625        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       1       3\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf77"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf77"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       80.000000       -70.056152      34.962601\r
+                       *MESH_VERTEX    1       32.000000       -70.056152      34.962601\r
+                       *MESH_VERTEX    2       32.000000       -68.079277      35.265877\r
+                       *MESH_VERTEX    3       80.000000       -68.079277      35.265877\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        -0.107225       0.698930\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       -0.107225       0.698930\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       -0.107224       0.698930\r
+                       *MESH_VERTEXNORMAL      3       0.707107        -0.107224       0.698930\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.125000       0.015625        1.000000\r
+                       *MESH_TVERT     1       0.250000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf78"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf78"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -65.203773      3.332640\r
+                       *MESH_VERTEX    1       32.000000       -70.056152      34.962601\r
+                       *MESH_VERTEX    2       80.000000       -70.056152      34.962601\r
+                       *MESH_VERTEX    3       80.000000       -65.203773      3.332640\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -0.988436       -0.151637\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -0.988436       -0.151637\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -0.988436       -0.151637\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -0.988436       -0.151637\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.250000        0.026036        1.000000\r
+                       *MESH_TVERT     1       0.250000        0.273145        1.000000\r
+                       *MESH_TVERT     2       0.625000        0.273145        1.000000\r
+                       *MESH_TVERT     3       0.625000        0.026036        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf79"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf79"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       24.000000       -30.000000      44.000000\r
+                       *MESH_VERTEX    1       24.000000       -32.000000      44.000000\r
+                       *MESH_VERTEX    2       24.000000       -32.000000      76.000000\r
+                       *MESH_VERTEX    3       24.000000       -30.000000      76.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.625000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.875000        0.015625        1.000000\r
+                       *MESH_TVERT     3       0.875000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf80"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf80"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       24.000000       -38.000000      8.000000\r
+                       *MESH_VERTEX    1       24.000000       -40.000000      8.000000\r
+                       *MESH_VERTEX    2       24.000000       -40.000000      40.000000\r
+                       *MESH_VERTEX    3       24.000000       -38.000000      40.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.625000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.875000        0.015625        1.000000\r
+                       *MESH_TVERT     3       0.875000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf81"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf81"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       24.000000       -40.475338      77.421654\r
+                       *MESH_VERTEX    1       24.000000       -45.284050      109.121437\r
+                       *MESH_VERTEX    2       24.000000       -43.291809      109.297462\r
+                       *MESH_VERTEX    3       24.000000       -42.467575      77.245621\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.062240        -0.704362\r
+                       *MESH_VERTEXNORMAL      1       0.707107        -0.062234       0.704363\r
+                       *MESH_VERTEXNORMAL      2       0.707107        -0.062234       0.704363\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.062235        -0.704363\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.875000        0.015625        1.000000\r
+                       *MESH_TVERT     2       0.875000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.625000        0.015625        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       1       3\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf82"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf82"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       22.000000       30.000000       46.000000\r
+                       *MESH_VERTEX    1       22.000000       -29.999998      46.000000\r
+                       *MESH_VERTEX    2       22.000000       -29.999998      70.000000\r
+                       *MESH_VERTEX    3       22.000000       30.000000       70.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.718750        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf83"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf83"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       22.000000       -29.999998      46.000000\r
+                       *MESH_VERTEX    1       22.000000       30.000000       46.000000\r
+                       *MESH_VERTEX    2       22.000000       30.000000       70.000000\r
+                       *MESH_VERTEX    3       22.000000       -29.999998      70.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.718750        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf84"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf84"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       22.000000       22.000000       10.000000\r
+                       *MESH_VERTEX    1       22.000000       -38.000000      10.000000\r
+                       *MESH_VERTEX    2       22.000000       -38.000000      34.000000\r
+                       *MESH_VERTEX    3       22.000000       22.000000       34.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.718750        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf85"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf85"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       22.000000       -38.000000      10.000000\r
+                       *MESH_VERTEX    1       22.000000       22.000000       10.000000\r
+                       *MESH_VERTEX    2       22.000000       22.000000       34.000000\r
+                       *MESH_VERTEX    3       22.000000       -38.000000      34.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.718750        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf86"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf86"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       22.000000       -40.651367      79.413887\r
+                       *MESH_VERTEX    1       22.000000       19.115780       84.694771\r
+                       *MESH_VERTEX    2       22.000000       17.003426       108.601631\r
+                       *MESH_VERTEX    3       22.000000       -42.763718      103.320747\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       -0.062236       0.704363\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       -0.062236       0.704363\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.718750        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf87"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf87"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       22.000000       19.115780       84.694771\r
+                       *MESH_VERTEX    1       22.000000       -42.763718      103.320747\r
+                       *MESH_VERTEX    2       22.000000       17.003426       108.601631\r
+                       *MESH_VERTEX    3       22.000000       -40.651367      79.413887\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.062236        -0.704363\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.062236        -0.704363\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.718750        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.531250        0.468750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       1       3\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf88"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf88"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      22.000000       10.000000\r
+                       *MESH_VERTEX    1       -22.000000      22.000000       34.000000\r
+                       *MESH_VERTEX    2       22.000000       22.000000       34.000000\r
+                       *MESH_VERTEX    3       22.000000       22.000000       10.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.171875       0.078125        1.000000\r
+                       *MESH_TVERT     1       -0.171875       0.265625        1.000000\r
+                       *MESH_TVERT     2       0.171875        0.265625        1.000000\r
+                       *MESH_TVERT     3       0.171875        0.078125        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf89"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf89"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      19.115780       84.694771\r
+                       *MESH_VERTEX    1       -22.000000      17.003426       108.601631\r
+                       *MESH_VERTEX    2       22.000000       17.003426       108.601631\r
+                       *MESH_VERTEX    3       22.000000       19.115780       84.694771\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -0.996119       -0.088015\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -0.996119       -0.088015\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -0.996119       -0.088015\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -0.996119       -0.088015\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.171875       0.661678        1.000000\r
+                       *MESH_TVERT     1       -0.171875       0.848450        1.000000\r
+                       *MESH_TVERT     2       0.171875        0.848450        1.000000\r
+                       *MESH_TVERT     3       0.171875        0.661678        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf90"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf90"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      30.000000       70.000000\r
+                       *MESH_VERTEX    1       -22.000000      -29.999998      70.000000\r
+                       *MESH_VERTEX    2       -22.000000      -29.999998      46.000000\r
+                       *MESH_VERTEX    3       -22.000000      30.000000       46.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf91"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf91"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      -29.999998      46.000000\r
+                       *MESH_VERTEX    1       22.000000       -29.999998      46.000000\r
+                       *MESH_VERTEX    2       22.000000       30.000000       46.000000\r
+                       *MESH_VERTEX    3       -22.000000      30.000000       46.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf92"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf92"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      -29.999998      70.000000\r
+                       *MESH_VERTEX    1       -22.000000      30.000000       70.000000\r
+                       *MESH_VERTEX    2       -22.000000      30.000000       46.000000\r
+                       *MESH_VERTEX    3       -22.000000      -29.999998      46.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf93"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf93"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      30.000000       46.000000\r
+                       *MESH_VERTEX    1       22.000000       30.000000       46.000000\r
+                       *MESH_VERTEX    2       22.000000       -29.999998      46.000000\r
+                       *MESH_VERTEX    3       -22.000000      -29.999998      46.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf94"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf94"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      22.000000       34.000000\r
+                       *MESH_VERTEX    1       -22.000000      -38.000000      34.000000\r
+                       *MESH_VERTEX    2       -22.000000      -38.000000      10.000000\r
+                       *MESH_VERTEX    3       -22.000000      22.000000       10.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf95"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf95"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      -38.000000      10.000000\r
+                       *MESH_VERTEX    1       22.000000       -38.000000      10.000000\r
+                       *MESH_VERTEX    2       22.000000       22.000000       10.000000\r
+                       *MESH_VERTEX    3       -22.000000      22.000000       10.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf96"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf96"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      -38.000000      34.000000\r
+                       *MESH_VERTEX    1       -22.000000      22.000000       34.000000\r
+                       *MESH_VERTEX    2       -22.000000      22.000000       10.000000\r
+                       *MESH_VERTEX    3       -22.000000      -38.000000      10.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf97"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf97"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      22.000000       10.000000\r
+                       *MESH_VERTEX    1       22.000000       22.000000       10.000000\r
+                       *MESH_VERTEX    2       22.000000       -38.000000      10.000000\r
+                       *MESH_VERTEX    3       -22.000000      -38.000000      10.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf98"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf98"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      17.003426       108.601631\r
+                       *MESH_VERTEX    1       -22.000000      -40.651367      79.413887\r
+                       *MESH_VERTEX    2       -22.000000      19.115780       84.694771\r
+                       *MESH_VERTEX    3       -22.000000      -42.763718      103.320747\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.062236        -0.704363\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.062236        -0.704363\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.187500        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.468750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       1       3\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf99"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf99"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -22.000000      -40.651367      79.413887\r
+                       *MESH_VERTEX    1       22.000000       -40.651367      79.413887\r
+                       *MESH_VERTEX    2       22.000000       19.115780       84.694771\r
+                       *MESH_VERTEX    3       -22.000000      19.115780       84.694771\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.062236        -0.704363\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.062236        -0.704363\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.062236        -0.704363\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.062236        -0.704363\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.187500        0.468750        1.000000\r
+                       *MESH_TVERT     1       0.531250        0.468750        1.000000\r
+                       *MESH_TVERT     2       0.531250        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.187500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT   &n