Oops... Got the shader names right this time for that lava XD
authorMooKow <ben@W4BB1T.(none)>
Fri, 6 Aug 2010 22:52:55 +0000 (17:52 -0500)
committerMooKow <ben@W4BB1T.(none)>
Fri, 6 Aug 2010 22:52:55 +0000 (17:52 -0500)
scripts/liquids.shader

index 52adc54..c8f9f0d 100644 (file)
@@ -114,9 +114,9 @@ textures/liquids_slime/slime1
        dp_water 0.1 0.8  3 3  1 1 0.5  1 1 0.5  0.75
 }
 
-textures/stormkeep/lava0
+textures/liquids_lava/lava0
 {
-       qer_editorimage textures/stormkeep/lava0.tga
+       qer_editorimage textures/liquids_lava/lava0.tga
        surfaceparm lava
        surfaceparm noimpact
        surfaceparm trans
@@ -125,21 +125,21 @@ textures/stormkeep/lava0
        Q3map_TessSize 128
        q3map_surfacelight 1000
        {
-               map textures/stormkeep/lava0.tga
+               map textures/liquids_lava/lava0.tga
                blendfunc add
        }
 }
 
-textures/stormkeep/lava0_flow
+textures/liquids_lava/lava0_flow
 {
-       qer_editorimage textures/stormkeep/lava0.tga
+       qer_editorimage textures/liquids_lava/lava0.tga
        surfaceparm lava
        surfaceparm noimpact
        surfaceparm trans
        cull disable
        q3map_surfacelight 1000
        {
-               map textures/stormkeep/lava0.tga
+               map textures/liquids_lava/lava0.tga
                blendfunc add
                tcMod scroll 0 -0.25
        }