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shader-audit: fix a typo
author
Rudolf Polzer <divVerent@alientrap.org>
Tue, 24 Aug 2010 12:06:44 +0000
(14:06 +0200)
committer
Rudolf Polzer <divVerent@alientrap.org>
Tue, 24 Aug 2010 12:06:44 +0000
(14:06 +0200)
scripts/shader-audit.sh
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diff --git
a/scripts/shader-audit.sh
b/scripts/shader-audit.sh
index 83aba6b9b77ee173a8b32f8c11920ff24bcf15c9..ade8c4411f3374b19525f95a237f554a41ca1845 100755
(executable)
--- a/
scripts/shader-audit.sh
+++ b/
scripts/shader-audit.sh
@@
-245,7
+245,7
@@
parse_shaderfile()
case "$1" in
## RULE: map_FOO.shader may define tetxures/map_FOO_* and textures/map_FOO/*
map_*)
- allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d
-
-f 2`/"
+ allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d
_
-f 2`/"
forbidden_prefixes=
;;
## RULE: skies_FOO.shader may define tetxures/skies/FOO and textures/skies/FOO_*