From: MirceaKitsune Date: Thu, 17 Feb 2011 23:48:04 +0000 (+0200) Subject: Gametype filtered models shall not cast shadows. If they do, unexplainable black... X-Git-Tag: xonotic-v0.5.0~95^2~9^2 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-maps.pk3dir.git;a=commitdiff_plain;h=0835d305e0c9326c7e99f065d8cfa2af1536b438;ds=sidebyside Gametype filtered models shall not cast shadows. If they do, unexplainable black patches appear where they should be, during team games. Shadows cannot be filtered by gametype, so this is sadly the only way (as with the airlock lights). --- diff --git a/maps/red-planet.map b/maps/red-planet.map index dace9ac1..2abf3262 100644 --- a/maps/red-planet.map +++ b/maps/red-planet.map @@ -66329,7 +66329,7 @@ exx/trim-vert01 "classname" "misc_gamemodel" "origin" "896.000122 -976.000000 448.000000" "model" "models/containers/barrel01.md3" -"_castShadows" "1" +"_castShadows" "0" "angle" "45.000000" "gametypefilter" "noteamspawns" } @@ -96513,7 +96513,7 @@ trak5x/base-pipe1a "classname" "misc_gamemodel" "origin" "879.999939 -1048.000244 448.000000" "model" "models/containers/crate01.md3" -"_castShadows" "1" +"_castShadows" "0" "lodmodel1" "models/containers/crate01_lod.md3" "loddistance1" "450" "angle" "127.999382" @@ -96523,7 +96523,7 @@ trak5x/base-pipe1a "classname" "misc_gamemodel" "origin" "1663.999878 -751.999695 64.000000" "model" "models/containers/crate01.md3" -"_castShadows" "1" +"_castShadows" "0" "lodmodel1" "models/containers/crate01_lod.md3" "loddistance1" "450" "angle" "-7.000615" @@ -96533,7 +96533,7 @@ trak5x/base-pipe1a "classname" "misc_gamemodel" "origin" "1680.000000 -688.000122 68.000000" "model" "models/containers/barrel01.md3" -"_castShadows" "1" +"_castShadows" "0" "angle" "60.000000" "gametypefilter" "noteamspawns" } @@ -96541,7 +96541,7 @@ trak5x/base-pipe1a "classname" "misc_gamemodel" "origin" "1628.536011 -701.999939 80.000084" "model" "models/containers/barrel01.md3" -"_castShadows" "1" +"_castShadows" "0" "angles" "90.000000 0.000000 -179.999985" "gametypefilter" "noteamspawns" }