]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/history - maps/oilrig.map
Fix Bug #1807
[xonotic/xonotic-maps.pk3dir.git] / maps / oilrig.map
2013-08-14 Rudolf PolzerMerge remote-tracking branch 'origin/debugger/exomorphx...
2013-06-04 Samual LenksMerge remote-tracking branch 'origin/Mirio/campaign'
2013-05-31 Samual LenksMerge remote-tracking branch 'origin/Mirio/campaign'
2013-05-31 Samual LenksMerge remote-tracking branch 'origin/debugger/glowplant'
2013-05-31 Samual LenksMerge remote-tracking branch 'origin/debugger/dance'
2013-05-31 Samual LenksMerge remote-tracking branch 'origin/kuniuthefrogg...
2013-05-31 Samual LenksMerge remote-tracking branch 'origin/kuniuthefrogg...
2013-05-25 Rudolf PolzerSquashed commit of the following:
2013-05-14 kuniuthefroggMerge branch 'master' into kuniuthefrogg/silentsiege
2013-05-14 Samual LenksMerge remote-tracking branch 'origin/fruitiex/runningma...
2013-05-14 Samual LenksMerge remote-tracking branch 'origin/debugger/solarium'
2013-05-14 Samual LenksMerge remote-tracking branch 'origin/kuniuthefrogg...
2013-05-14 Samual LenksMerge remote-tracking branch 'origin/Mirio/space-elevator'
2013-05-14 Samual LenksMerge remote-tracking branch 'origin/master' into debug...
2013-05-14 Samual LenksMerge remote-tracking branch 'origin/master' into debug...
2013-05-14 Samual LenksMerge remote-tracking branch 'origin/debugger/oilrig'
2013-04-21 Debuggerfixed a few things
2013-04-21 Debuggeroilrig.map
2013-04-21 Debuggeradapted textures follow the texture naming convention now
2013-04-21 Debuggerminor clip and alignment fixes
2013-04-20 Debuggeredited some minor stuff
2013-04-19 Maik Mertenadd some computers to empty room (*some* purpose)
2013-04-18 Maik Mertenmore water tweaks
2013-04-18 Maik Mertenput water surface into a skybox so it covers a huuuuge...
2013-04-17 Maik Mertennothing to see here
2013-04-17 Maik Mertenremove some annoying and ugly struts, put a lighting...
2013-04-17 Maik Mertenclose bottom clip box (with the new terrain you could...
2013-04-17 Maik Mertenrework sea floor so that players cannot see the edge...
2013-04-16 Maik Mertennew terrain, add autoscreenshot entity
2013-04-15 Maik Mertenminor caulk fix
2013-04-14 Maik Mertenminor texture scaling fixes
2013-04-14 Maik Mertenminor texture scaling correction
2013-04-14 Maik Mertenmore texturing fixes
2013-04-14 Maik Mertenmark many detail brushes as... detail
2013-04-14 Maik Mertensome texturing refinement, working skybox, fog to the...
2013-04-13 Debuggerretextured oilrig and rebuilt a few things