]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/history - maps/techassault.map
some additional detail
[xonotic/xonotic-maps.pk3dir.git] / maps / techassault.map
2010-11-28 Maik Mertensome additional detail
2010-11-28 Maik MertenThis station is now on red alert! Attack incoming!...
2010-11-28 Maik Mertensome crates in central room, some armor and health...
2010-11-27 Maik Mertenremove turrets from central room, more detail to centra...
2010-11-27 Maik Mertenlower respawntime for ammo
2010-11-27 Maik Mertenadd some ammo and health, fix floating brushes I introd...
2010-11-27 Maik Mertenadd third objective: You first have to destroy two...
2010-11-27 Maik Mertenbegin detailing center room, fix some gaps between...
2010-11-24 FruitieXMerge remote branch 'origin/master' into savagex/techas...
2010-11-23 FruitieXMOAR HEALTH on objectives :)
2010-11-23 FruitieXbit more health on the first objectives
2010-11-23 FruitieXwarehouse textures (in textures/map_techassault/)
2010-11-21 Maik Mertennew techassault version by cortez666
2010-11-19 FruitieXupdate by cortez
2010-11-17 FruitieXtechassault update by cortez
2010-11-15 FruitieXtechassault update by cortez. (sorry maikmerten for...
2010-11-15 FruitieXMerge branch 'master' into savagex/techassault
2010-08-05 Maik Mertenminor texture alignment thingie
2010-08-05 Maik Mertensome visual detail to spawn rooms
2010-08-05 Maik Mertenreplace stupid ramp with stupid stairs
2010-08-04 Maik Mertenfirst somewhat playable version of techassault (with...
2010-08-03 Maik Mertenspawn room for defense, with direct "air vent" access...
2010-08-03 Maik Mertenadded some assault entities to verify things still...
2010-08-02 Maik Mertenpush working state into GIT
2010-08-02 Maik Mertenpush current state into GIT
2010-08-02 Maik Mertentrying to do an assault map