Merge branch 'master' into cbrutail/map-lightspeed
[xonotic/xonotic-maps.pk3dir.git] / maps /
2011-05-18 cbrutailMerge branch 'master' into cbrutail/map-lightspeed
2011-05-14 Rudolf PolzerMerge remote-tracking branch 'origin/savagex/common'
2011-04-29 Rudolf PolzerSquashed commit of the following:
2011-04-03 mand1ngaMerge remote branch 'origin/mirceakitsune/red_planet'
2011-03-15 Jakob MGMake some trick moves in glowplant less hard
2011-03-09 Rudolf Polzernaming convention fixes
2011-03-09 Rudolf PolzerSquashed commit of the following:
2011-02-17 MirceaKitsuneGametype filtered models shall not cast shadows. If...
2011-02-17 MirceaKitsuneI think the panel lights are better off left white
2011-02-17 MirceaKitsuneUse different light colors for blue base entrance doors...
2011-02-17 MirceaKitsuneAnd lastly, use the new teamspawns / noteamspawns setti...
2011-02-17 MirceaKitsuneFix outside rails. Forgot that the center ones don...
2011-02-17 MirceaKitsuneI think the error screen is better for the bent blue...
2011-02-17 MirceaKitsuneColor blue base entrance door lights in yellow (error...
2011-02-17 MirceaKitsuneSome brushes shouldn't be detail brushes, while others...
2011-02-17 MirceaKitsuneRemove tons of orphaned entities without brushes. This...
2011-02-17 MirceaKitsuneMake team only details in blue base permanent, removing...
2011-02-17 MirceaKitsuneMerge Cuinnton's latest changes to Red Planet.
2011-02-10 Rudolf Polzerfix space_elevator mapinfo
2011-02-09 Rudolf PolzerMerge remote branches 'origin/cbrutail/effects-beams...
2011-02-08 Rudolf PolzerMerge remote branch 'origin/cbrutail/model_walker-static'
2011-02-05 tzorkMerge remote branch 'origin/savagex/techassault'
2011-02-01 MirceaKitsuneProper light color for errored doors
2011-02-01 MirceaKitsuneUse error screen on busted doors
2011-02-01 MirceaKitsuneGive names to the Onslaught control points
2011-02-01 MirceaKitsuneBetter nexball arrangements
2011-02-01 MirceaKitsuneAnd now, for a surprise feature: Nexball on Red Planet...
2011-02-01 MirceaKitsuneFix pipe steam in blue base
2011-02-01 MirceaKitsuneThinner doors for the new lockers
2011-02-01 MirceaKitsuneFix barrel going through wall, and change a few more...
2011-02-01 MirceaKitsuneOptimize some brushes
2011-02-01 MirceaKitsuneImprove a cap texture
2011-02-01 MirceaKitsuneSeveral architecture changes between the red and blue...
2011-02-01 MirceaKitsuneRe-implement Cuinnton's colored base walls in the outer...
2011-02-01 tzorkMerge remote branch 'origin/diabolik/more-lavacolors'
2011-02-01 MirceaKitsuneGroup some forgotten elevator displays
2011-02-01 MirceaKitsuneStill, make the South Wing / North Wing panels display...
2011-02-01 MirceaKitsuneRevert that last change, it does an ugly thing
2011-02-01 MirceaKitsuneTweak wall panels
2011-02-01 MirceaKitsuneFix some trims and caulks
2011-02-01 MirceaKitsuneFix floating barrel
2011-02-01 MirceaKitsuneChange some of the demonwind sounds to city_LOOP
2011-02-01 MirceaKitsuneUpdate skybox from the changes I missed from Cuinnton
2011-02-01 MirceaKitsuneFix a forgotten rail
2011-02-01 MirceaKitsuneNew pneumatic door sounds
2011-02-01 MirceaKitsuneFix a brush that mysteriously got deleted
2011-01-31 MirceaKitsuneAlign some textures
2011-01-31 MirceaKitsuneOnslaught ^_^
2011-01-31 MirceaKitsuneOh yay! gametypefilter also works on trigger_multiple...
2011-01-31 MirceaKitsuneA few fixes and improvements
2011-01-31 MirceaKitsuneFix an issue i think i made with that last commit
2011-01-31 MirceaKitsuneRemove some duplicated brushes
2011-01-31 MirceaKitsunePosition CTF flags better
2011-01-31 MirceaKitsuneUpdate rtlights
2011-01-31 MirceaKitsuneReverse door and teleporter angles where the base is...
2011-01-31 MirceaKitsunePut old terrain texture back. Just feel it's better...
2011-01-31 MirceaKitsuneDaring attempt to team color ALL of the rails (apart...
2011-01-31 MirceaKitsunectf gametype in mapinfo
2011-01-31 MirceaKitsuneFix door panels for team game version doors
2011-01-31 MirceaKitsuneSeveral fixes to red planet, regarding team brushes
2011-01-30 MirceaKitsuneMore great updates by Cuinnton
2011-01-30 MirceaKitsuneMerge branch 'master' into mirceakitsune/red_planet
2011-01-26 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2011-01-26 Rudolf PolzerMerge remote branch 'origin/tzork/glowplant'
2011-01-25 tzorkMinor structural fixes, place more ammo.
2011-01-22 cbrutailModified space-elevator so it uses the new effects_beam...
2011-01-19 MirceaKitsuneCuinnton's latest changes to Red Planet (mirrored ...
2011-01-16 tzorkCaulk behind mroe patches.. add moar clips to help...
2011-01-16 Maik Mertendelete brush entities without brushes (oups) and fix...
2011-01-16 Maik Mertenminor visual touches
2011-01-15 Maik Mertenturn reactor door into its own objective. BLOW IT APART...
2011-01-14 Rudolf Polzermake mapinfo consistent with other maps here
2011-01-14 Rudolf PolzerSquashed commit of the following:
2011-01-06 Maik Mertensome additional light sources in storage areas
2011-01-06 Maik Mertenmuch nicer looking reactor door
2010-12-30 Rudolf PolzerMerge remote branch 'origin/fruitiex/stormkeep'
2010-12-30 FruitieXwarpzone backdrop texture here to make it clearer that...
2010-12-30 FruitieXless glass in race ;)
2010-12-30 Rudolf PolzerMerge remote branch 'origin/fruitiex/runningmanctf...
2010-12-30 FruitieXargh make the warpzone 64 units deep again, mappers...
2010-12-30 FruitieXadd freezetag and keepaway
2010-12-30 FruitieXadd ramps on both sides of the warpzone platform to...
2010-12-29 Maik Mertenadd some doors to reactor room to prevent attacker...
2010-12-28 FruitieXanother small tweak
2010-12-28 FruitieXstormkeep updates by cortez + a few by myself
2010-12-28 FruitieXrunningman updates by cortez
2010-12-28 Maik Mertenminor texture scaling fix on some patches, add one...
2010-12-28 Maik Mertenupdate to reactor room
2010-12-28 Maik MertenMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-12-28 Rudolf PolzerMerge remote branch 'origin/savagex/stormkeepfixes'
2010-12-28 Rudolf Polzerenable the warpzones automatically
2010-12-28 Maik Mertenfix some caulk gaps on rocks, introduce a shader for...
2010-12-28 Rudolf Polzerforce on the warpzone in space ellelator
2010-12-28 Rudolf PolzerMerge remote branch 'origin/fruitiex/runningmanctf'
2010-12-28 Rudolf Polzerfix some minor lighting bugs
2010-12-28 Rudolf PolzerSplit the alternative-checkpoint into two for better...
2010-12-28 Rudolf Polzerfix paths to xonlight
2010-12-28 Rudolf Polzerupdate to stormkeep by cuinnton
2010-12-27 Rudolf Polzeralso apply the rename of the rifle to the maps
2010-12-27 FruitieXfix missing textures
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