lightspeed: use a cubemap reflection as fallback, instead of the current fixed image...
[xonotic/xonotic-maps.pk3dir.git] / scripts / map_lightspeed.shader
2011-07-09 Rudolf Polzerlightspeed: use a cubemap reflection as fallback, inste...
2011-06-21 cbrutailPlayerclips, proper hints, lightnings, more detail...
2011-06-18 cbrutailMerge branch 'master' into cbrutail/map-lightspeed
2011-06-15 cbrutailMerge branch 'master' into cbrutail/map-lightspeed
2011-06-13 cbrutailNew texture, modified shaders, new edtails etc.
2011-06-12 cbrutailMerge branch 'cbrutail/lightspeed_foliage_models' into...
2011-06-12 cbrutailMerge branch 'master' into cbrutail/map-lightspeed
2011-06-06 cbrutailMerge branch 'master' into cbrutail/map-lightspeed
2011-06-04 cbrutailModified animation speed
2011-06-04 cbrutailAdding new files needed for red-details.