make messages more consistent
[xonotic/xonotic-maps.pk3dir.git] / scripts / proceduralx.shader
2011-09-03 Rudolf Polzerproceduralx: offsetmapping parameters
2010-11-15 FruitieXMerge branch 'master' into savagex/techassault
2010-11-07 Maik MertenMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-03 Rudolf PolzerMerge branch 'savagex/g-23-relight' of ssh://git.xonoti...
2010-10-02 FruitieXMerge branch 'fruitiex/runningmanctf' of ssh://git...
2010-10-02 Rudolf PolzerMerge branch 'master' into fruitiex/runningmanctf
2010-10-02 Rudolf PolzerMerge remote branch 'origin/savagex/g-23-relight'
2010-10-02 Rudolf PolzerMerge remote branch 'origin/savagex/g-23-relight'
2010-10-02 Rudolf Polzerproceduralx textures by morphed
2010-10-02 FruitieXMerge remote branch 'origin/divVerent/fruitiex-textures...
2010-09-29 Rudolf Polzerthey all have _reflect
2010-09-29 Rudolf Polzeradd a shader for floor05
2010-09-29 Rudolf PolzerMerge branch 'master' into divVerent/fruitiex-textures
2010-09-28 Rudolf Polzeralso better offsetmapping scale for the crete
2010-09-28 Rudolf Polzerreduce offsetmapping scale and THIS IS 'CRETE
2010-09-28 Rudolf Polzeradapt to shader naming convention