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a new cubemapped water shader
[xonotic/xonotic-maps.pk3dir.git]
/
scripts
/
skies_polluted_earth.shader
2010-08-24
Rudolf Polzer
Merge remote branch 'origin/fruitiex/warpzone'
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2010-08-24
Rudolf Polzer
Merge remote branch 'origin/fruitiex/lightshaders'
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2010-08-24
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/mookow/map...
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2010-08-19
Sahil Singhal
Merge remote branch 'origin/master' into diabolik/techpanel
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2010-08-19
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/mookow/map...
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2010-08-17
Rudolf Polzer
start using skylight instead of stupid surfacelight...
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2010-08-09
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/tzork/terrain01x'
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2010-08-06
Rudolf Polzer
Merge remote branch 'origin/m0rfar/heaven'
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2010-08-06
Rudolf Polzer
Merge branch 'master' into divVerent/skyboxes
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2010-08-04
Rudolf Polzer
fix a typo - now this branch passes shader-audit too
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2010-08-04
Rudolf Polzer
Merge branch 'master' into divVerent/skyboxes
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2010-07-22
Rudolf Polzer
Merge branch 'master' into divVerent/skyboxes
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2010-07-22
Rudolf Polzer
Merge branch 'master' into divVerent/skyboxes
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2010-07-22
Rudolf Polzer
rename skyboxes to match audit script in main
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