add heights to most of the stein1x textures, and fix inverted normals
[xonotic/xonotic-maps.pk3dir.git] / textures / liquids_water /
2010-11-15 FruitieXMerge branch 'master' into savagex/techassault
2010-09-28 Rudolf PolzerMerge commit 'c87167c'
2010-09-28 Rudolf PolzerMerge branch 'master' into divVerent/archived/fruitiex...
2010-09-25 Rudolf PolzerMerge branch 'master' into cbrutail/shaders_fx_xonotic2
2010-09-25 Rudolf PolzerMerge branch 'master' into fruitiex/runningmanctf
2010-09-12 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-09-12 Rudolf Polzera new cubemapped water shader
2010-08-24 Rudolf PolzerMerge remote branch 'origin/fruitiex/warpzone'
2010-08-24 Rudolf PolzerMerge remote branch 'origin/fruitiex/lightshaders'
2010-08-09 Rudolf PolzerMerge remote branch 'refs/remotes/origin/tzork/terrain01x'
2010-08-06 Rudolf PolzerMerge remote branch 'origin/m0rfar/heaven'
2010-08-06 Rudolf PolzerMerge branch 'master' into divVerent/skyboxes
2010-08-06 Rudolf PolzerMerge remote branch 'origin/mookow/liquids'
2010-08-06 MooKowSorting out this liquids stuff. This should be as clean...