]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/history - textures/proceduralx/wall/fruitconcrete_purple_norm.tga
adapt to shader naming convention
[xonotic/xonotic-maps.pk3dir.git] / textures / proceduralx / wall / fruitconcrete_purple_norm.tga
2010-09-28 Rudolf Polzeradapt to shader naming convention