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8 years agolights done, natural done, natural shader are now improved for terrain(-brushwork...
mschwan [Mon, 28 Sep 2015 08:54:52 +0000 (10:54 +0200)]
lights done, natural done, natural shader are now improved for terrain(-brushwork), also added dotproduct shader for easy and good-looking blended terrain

8 years agofloor done, grates know render correctly using their alphachannel
mschwan [Mon, 28 Sep 2015 08:40:00 +0000 (10:40 +0200)]
floor done, grates know render correctly using their alphachannel

8 years agobase done, ceiling done, computer done
mschwan [Mon, 28 Sep 2015 08:25:18 +0000 (10:25 +0200)]
base done, ceiling done, computer done

8 years agokill this sneaky autoscreenshot entity with fire
mschwan [Wed, 23 Sep 2015 15:45:17 +0000 (17:45 +0200)]
kill this sneaky autoscreenshot entity with fire

8 years agocactus models shall not receive shadows
mschwan [Wed, 23 Sep 2015 13:13:42 +0000 (15:13 +0200)]
cactus models shall not receive shadows

8 years agodance: decrease samplesize from 6 to 4 to avoid shady artefacts
Matthias Krüger [Wed, 23 Sep 2015 00:19:13 +0000 (02:19 +0200)]
dance: decrease samplesize from 6 to 4 to avoid shady artefacts

8 years agodance: gamma 0.7
Matthias Krüger [Tue, 22 Sep 2015 12:41:36 +0000 (14:41 +0200)]
dance: gamma 0.7

8 years agodrain: use gamma 0.75 making inside areas a bit darker
Matthias Krüger [Tue, 22 Sep 2015 00:30:51 +0000 (02:30 +0200)]
drain: use gamma 0.75 making inside areas a bit darker

8 years agospace-elevator: fix skylight position, make map a bit darker
Matthias Krüger [Mon, 21 Sep 2015 22:56:12 +0000 (00:56 +0200)]
space-elevator: fix skylight position, make map a bit darker

8 years agoMerge branch 'matthiaskrgr/implosion_clipfix' into 'master'
Mirio [Mon, 21 Sep 2015 17:28:36 +0000 (17:28 +0000)]
Merge branch 'matthiaskrgr/implosion_clipfix' into 'master'

implosion: remove weaponclip

there was weaponclip at the bottom of the map which would cause items dropped by players who died by falling off the map to not disappear. removed the clip.

See merge request !41

8 years agochanged glow textures to include colour, removed redundant light texture (was duplica...
mschwan [Mon, 21 Sep 2015 14:16:35 +0000 (16:16 +0200)]
changed glow textures to include colour, removed redundant light texture (was duplicate), fixed all light shaders

8 years agoforgot to increase the version number
mschwan [Sun, 20 Sep 2015 19:15:40 +0000 (21:15 +0200)]
forgot to increase the version number

8 years agosmall visual improvements, shader clean-up
mschwan [Sun, 20 Sep 2015 19:11:46 +0000 (21:11 +0200)]
small visual improvements, shader clean-up

8 years agoremoved trailing whitespace, testing decal shader
mschwan [Sun, 20 Sep 2015 18:13:32 +0000 (20:13 +0200)]
removed trailing whitespace, testing decal shader

8 years agoadded missing texture "noimpact", reworked texture "nolightmap"
mschwan [Sun, 20 Sep 2015 17:10:14 +0000 (19:10 +0200)]
added missing texture "noimpact", reworked texture "nolightmap"

8 years agotesting misc_model instead of misc_gamemodel for correct rotation, mapinfo fixes
mschwan [Sun, 20 Sep 2015 11:17:23 +0000 (13:17 +0200)]
testing misc_model instead of misc_gamemodel for correct rotation, mapinfo fixes

8 years agoimplosion: there was weaponclip at the bottom of the map which would cause items...
Matthias Krüger [Thu, 17 Sep 2015 12:25:24 +0000 (14:25 +0200)]
implosion: there was weaponclip at the bottom of the map which would cause items dropped by players who died by falling off the map to not disappear. removed the clip.

8 years agooverhaul of the common textures with a uniform design and font, added base shaders...
mschwan [Tue, 15 Sep 2015 16:46:41 +0000 (18:46 +0200)]
overhaul of the common textures with a uniform design and font, added base shaders for blocking out maps

8 years agominor botclipping, added missing force_meta key to boulder model
mschwan [Tue, 15 Sep 2015 14:56:07 +0000 (16:56 +0200)]
minor botclipping, added missing force_meta key to boulder model

8 years agoMerge branch 'matthiaskrgr/catharsis_2' into 'master'
Mirio [Fri, 11 Sep 2015 17:58:44 +0000 (17:58 +0000)]
Merge branch 'matthiaskrgr/catharsis_2' into 'master'

catharsis: fix some horizont-brushes looking cut off in the bases

before: ![xonotic20150910004727-00](https://gitlab.com/xonotic/xonotic-maps.pk3dir/uploads/0bb6e937b82d16b4a0fc39ee5020af3e/xonotic20150910004727-00.jpg)
![xonotic20150910004724-00](https://gitlab.com/xonotic/xonotic-maps.pk3dir/uploads/677a579d27a0da48f7da501de7341324/xonotic20150910004724-00.jpg)

after: ![xonotic20150910005921-00](https://gitlab.com/xonotic/xonotic-maps.pk3dir/uploads/a543ce292b165c632c83f52eabe54b41/xonotic20150910005921-00.jpg)
![xonotic20150910005919-00](https://gitlab.com/xonotic/xonotic-maps.pk3dir/uploads/bc47ca7cf7123b6f609744a2cb41acf0/xonotic20150910005919-00.jpg)

See merge request !40

8 years agoIncrease version
Mirio [Fri, 11 Sep 2015 17:57:12 +0000 (19:57 +0200)]
Increase version

8 years agocatharsis: fix some horizont-brushes looking cut off in the bases
Matthias Krüger [Wed, 9 Sep 2015 22:45:22 +0000 (00:45 +0200)]
catharsis: fix some horizont-brushes looking cut off in the bases

8 years agoDont forget map file maybe
Mirio [Mon, 7 Sep 2015 15:48:00 +0000 (17:48 +0200)]
Dont forget map file maybe

8 years agoRemove spawn decals from items
Mirio [Mon, 7 Sep 2015 15:45:19 +0000 (17:45 +0200)]
Remove spawn decals from items

8 years agoMerge branch 'matthiaskrgr/silentsiege' into 'master'
Mirio [Mon, 7 Sep 2015 13:45:58 +0000 (13:45 +0000)]
Merge branch 'matthiaskrgr/silentsiege' into 'master'

Matthiaskrgr/silentsiege fixes

fix getting stuck for real this time (checked that the final pk3 actually works), also fix 2 see-through brushes.

See merge request !39

8 years agoIncrease version
Mirio [Mon, 7 Sep 2015 13:44:55 +0000 (15:44 +0200)]
Increase version

8 years agoMerge branch 'matthiaskrgr/atelier' into 'master'
Mirio [Mon, 7 Sep 2015 13:41:10 +0000 (13:41 +0000)]
Merge branch 'matthiaskrgr/atelier' into 'master'

Matthiaskrgr/atelier remove "respawnrings" under items, make light-models solid for bullets.

See merge request !36

8 years agoIncrease version number
Mirio [Mon, 7 Sep 2015 13:39:41 +0000 (15:39 +0200)]
Increase version number

8 years agosilentsiege: fix pipe and other small glitch
Matthias Krüger [Mon, 7 Sep 2015 13:35:35 +0000 (15:35 +0200)]
silentsiege: fix pipe and other small glitch

8 years agoMerge branch 'matthiaskrgr/leave_em_behind' into 'master'
Mirio [Mon, 7 Sep 2015 13:34:56 +0000 (13:34 +0000)]
Merge branch 'matthiaskrgr/leave_em_behind' into 'master'

leave_em_behind: make sure players can't fall into the arrow-holes in the floor

The arrows in the ground were not clipped, players could fall in to them in an unfortunate moment.

See merge request !37

8 years agoMerge branch 'matthiaskrgr/implosion' into 'master'
Mirio [Mon, 7 Sep 2015 13:20:22 +0000 (13:20 +0000)]
Merge branch 'matthiaskrgr/implosion' into 'master'

implosion: add "light" brushes to the lights inside the pillars on the lower level.

There were some light-entities inside the pillars on the lower levels, but no brushes indicated where the light comes from. Add them.

See merge request !38

8 years agosilentsiege: in the pk3, the bug still existed, try again, also fix texture disalignm...
Matthias Krüger [Mon, 7 Sep 2015 09:18:37 +0000 (11:18 +0200)]
silentsiege: in the pk3, the bug still existed, try again, also fix texture disalignment on nerby ramp

8 years agoimplosion: add "light" brushes to the lights inside the pillars on the lower level.
Matthias Krüger [Mon, 7 Sep 2015 01:05:11 +0000 (03:05 +0200)]
implosion: add "light" brushes to the lights inside the pillars on the lower level.

8 years agosilentsiege: second attempt to fix getting stuck on that edge, also stuff some see...
Matthias Krüger [Mon, 7 Sep 2015 01:03:44 +0000 (03:03 +0200)]
silentsiege: second attempt to fix getting stuck on that edge, also stuff some see-through edges.

8 years agoleave_em_behind: make sure players can't fall into the arrow-holes in the floor
Matthias Krüger [Mon, 7 Sep 2015 01:01:59 +0000 (03:01 +0200)]
leave_em_behind: make sure players can't fall into the arrow-holes in the floor

8 years agoNew mappictures due to srgb builds
Mirio [Sun, 6 Sep 2015 22:25:47 +0000 (00:25 +0200)]
New mappictures due to srgb builds

8 years agoMerge branch 'matthiaskrgr/afterslime_2' into 'master'
Mirio [Sun, 6 Sep 2015 22:14:36 +0000 (22:14 +0000)]
Merge branch 'matthiaskrgr/afterslime_2' into 'master'

afterslime: add stuff outside of megaarmor area, fix minor item misplacement.

Added stuff outside near the megaarmor ![xonotic20150906190527-00](https://gitlab.com/xonotic/xonotic-maps.pk3dir/uploads/75c96e4c13f53bbb0397b4310374e8ca/xonotic20150906190527-00.jpg)
![xonotic20150906190504-00](https://gitlab.com/xonotic/xonotic-maps.pk3dir/uploads/0b13b1a7c7afca3c5ac500cbcd148be8/xonotic20150906190504-00.jpg)
![xonotic20150906190451-00](https://gitlab.com/xonotic/xonotic-maps.pk3dir/uploads/3a5dfc5b30bb3e73249a409a9c0648e5/xonotic20150906190451-00.jpg)

Also fix items being a little misplaced (before-screenshot): ![xonotic20150906191116-00](https://gitlab.com/xonotic/xonotic-maps.pk3dir/uploads/3ff85a02be7e54b2d9a17dbaf1f2ac59/xonotic20150906191116-00.jpg)

See merge request !34

8 years agoMove bullets, lower armor shards, increase version
Mirio [Sun, 6 Sep 2015 22:13:26 +0000 (00:13 +0200)]
Move bullets, lower armor shards, increase version

8 years agoUpdate shaderlist
Mirio [Sun, 6 Sep 2015 18:48:12 +0000 (20:48 +0200)]
Update shaderlist

8 years agoMerge branch 'matthiaskrgr/silentsiege_stuckfix' into 'master'
Mirio [Sun, 6 Sep 2015 18:25:32 +0000 (18:25 +0000)]
Merge branch 'matthiaskrgr/silentsiege_stuckfix' into 'master'

silentsiege: fix player getting stuck on edge underneath nex platform

Found by @terencehill , players could get stuck moving around on the column under the nex platform.

Fixed by slightly moving stuff around.

Fixes #103

See merge request !33

8 years agoIncrease version
Mirio [Sun, 6 Sep 2015 18:23:48 +0000 (20:23 +0200)]
Increase version

8 years agoMerge branch 'Mirio/catharsis' into 'master'
Mirio [Sun, 6 Sep 2015 18:06:20 +0000 (18:06 +0000)]
Merge branch 'Mirio/catharsis' into 'master'

Mirio/catharsis

Fixes #101

See merge request !35

8 years agoatelier: change lights from misc_gamemodel to misc_model so projectils no longer...
Matthias Krüger [Sun, 6 Sep 2015 18:06:19 +0000 (20:06 +0200)]
atelier: change lights from misc_gamemodel to misc_model so projectils no longer pass through them.

8 years agoFix texture in red base
Mirio [Sun, 6 Sep 2015 18:03:43 +0000 (20:03 +0200)]
Fix texture in red base

8 years agoatelier: remove all the respawnrings. They were removed from other maps too and look...
Matthias Krüger [Sun, 6 Sep 2015 17:30:37 +0000 (19:30 +0200)]
atelier: remove all the respawnrings. They were removed from other maps too and look weird when there are no items around

8 years agoafterslime: more texture fixes.
Matthias Krüger [Sun, 6 Sep 2015 16:26:39 +0000 (18:26 +0200)]
afterslime: more texture fixes.

8 years agoMerge branch 'master' into Mirio/catharsis
Mirio [Sun, 6 Sep 2015 15:50:14 +0000 (17:50 +0200)]
Merge branch 'master' into Mirio/catharsis

8 years agoafterslime: caulk some unseeable surfaces to get under 3 lightmaps again.
Matthias Krüger [Sun, 6 Sep 2015 15:34:52 +0000 (17:34 +0200)]
afterslime: caulk some unseeable surfaces to get under 3 lightmaps again.

8 years agoafterslime: fix texture alignment on mixer-rotors
Matthias Krüger [Sun, 6 Sep 2015 15:26:46 +0000 (17:26 +0200)]
afterslime: fix texture alignment on mixer-rotors

8 years agoafterslime: fix item-placement near teleport exit.
Matthias Krüger [Sun, 6 Sep 2015 15:19:33 +0000 (17:19 +0200)]
afterslime: fix item-placement near teleport exit.

8 years agoafterslime: add couple more details
Matthias Krüger [Sun, 6 Sep 2015 13:48:53 +0000 (15:48 +0200)]
afterslime: add couple more details

8 years agoafterslime: add some dacal, WIP
Matthias Krüger [Sun, 6 Sep 2015 10:20:41 +0000 (12:20 +0200)]
afterslime: add some dacal, WIP

8 years agoafterslime: add acid-pools to outside where megaarmor is
Matthias Krüger [Sun, 6 Sep 2015 09:59:54 +0000 (11:59 +0200)]
afterslime: add acid-pools to outside where megaarmor is

8 years agosilentsiege: fix player getting stuck on edge underneath nex platform
Matthias Krüger [Sat, 5 Sep 2015 23:10:50 +0000 (01:10 +0200)]
silentsiege: fix player getting stuck on edge underneath nex platform

8 years agoAdd map_warfare to shaderlist
Mirio [Sat, 5 Sep 2015 16:33:30 +0000 (18:33 +0200)]
Add map_warfare to shaderlist

8 years agoFix #101
Mirio [Sat, 5 Sep 2015 12:25:35 +0000 (14:25 +0200)]
Fix #101

8 years agoEnable DM on Implosion according to poll 322
Mirio [Sat, 5 Sep 2015 12:21:05 +0000 (14:21 +0200)]
Enable DM on Implosion according to poll 322

8 years agoHide G-23 according to poll 321
Mirio [Sat, 5 Sep 2015 12:20:29 +0000 (14:20 +0200)]
Hide G-23 according to poll 321

8 years agoSet author, message and _description in map files
Mirio [Fri, 4 Sep 2015 16:02:03 +0000 (18:02 +0200)]
Set author, message and _description in map files

8 years agoMerge branch 'matthiaskrgr/srgb' into 'master'
Mirio [Fri, 4 Sep 2015 15:15:12 +0000 (15:15 +0000)]
Merge branch 'matthiaskrgr/srgb' into 'master'

switch maps to sRGB

Switches all maps to sRGB lighting

had to change light intensity in most cases, added some _sRGB textures (to not break old maps), added script to change all lights on a map, some maps have bounce lighting now.

Maps:

- [x] _hudsetup
- [x] afterslime
- [x] atelier
- [x] catharsis
- [x] dance
- [x] drain
- [x] finalrage
- [x] glowplant
- [x] implosion
- [x] leave_em_behind
- [x] nexballarena
- [x] oilrig
- [x] runningman
- [x] runningmanctf
- [x] solarium
- [x] space-elevator
- [x] stormkeep
- [x] techassault
- [x] vorix
- [x] warfare
- [x] xoylent

See merge request !32

8 years agoMerge branch 'matthiaskrgr/srgb' of ssh://gitlab.com/xonotic/xonotic-maps.pk3dir...
Mirio [Fri, 4 Sep 2015 14:51:53 +0000 (16:51 +0200)]
Merge branch 'matthiaskrgr/srgb' of ssh://gitlab.com/xonotic/xonotic-maps.pk3dir into matthiaskrgr/srgb

8 years agoTry to fix some weird 'mound'
Mirio [Fri, 4 Sep 2015 14:48:31 +0000 (16:48 +0200)]
Try to fix some weird 'mound'

8 years agoFix some floating barrels
Mirio [Fri, 4 Sep 2015 14:45:15 +0000 (16:45 +0200)]
Fix some floating barrels

8 years agofix broken shader file. oops...
Matthias Krüger [Mon, 31 Aug 2015 20:02:57 +0000 (22:02 +0200)]
fix broken shader file. oops...

8 years agoMerge remote-tracking branch 'origin/master' into matthiaskrgr/srgb
Matthias Krüger [Mon, 31 Aug 2015 18:30:19 +0000 (20:30 +0200)]
Merge remote-tracking branch 'origin/master' into matthiaskrgr/srgb

8 years agoChange caulk texture to clip
Mirio [Mon, 31 Aug 2015 17:45:31 +0000 (19:45 +0200)]
Change caulk texture to clip

8 years agostormkeep: use sRGB surfacelights
Matthias Krüger [Mon, 31 Aug 2015 16:18:38 +0000 (18:18 +0200)]
stormkeep: use sRGB surfacelights

8 years agoMerge branch 'master' into matthiaskrgr/srgb
Matthias Krüger [Mon, 31 Aug 2015 15:56:09 +0000 (17:56 +0200)]
Merge branch 'master' into matthiaskrgr/srgb

8 years agorunningman{,ctf}: sRGBify
Matthias Krüger [Mon, 31 Aug 2015 15:55:25 +0000 (17:55 +0200)]
runningman{,ctf}: sRGBify

8 years agoad sRGB surfacelights to shaders (reduced surfacelights)
Matthias Krüger [Mon, 31 Aug 2015 15:21:22 +0000 (17:21 +0200)]
ad sRGB surfacelights to shaders (reduced surfacelights)

8 years agospace-elevator: bounce 8
Matthias Krüger [Mon, 31 Aug 2015 14:37:05 +0000 (16:37 +0200)]
space-elevator:  bounce 8

8 years agospace-elevator: cut away some impassible area
Matthias Krüger [Mon, 31 Aug 2015 12:26:16 +0000 (14:26 +0200)]
space-elevator: cut away some impassible area

8 years agospace-elevator: sRGBify, add custom skybox shader
Matthias Krüger [Mon, 31 Aug 2015 12:22:15 +0000 (14:22 +0200)]
space-elevator: sRGBify, add custom skybox shader

8 years agoMerge branch 'master' into matthiaskrgr/srgb
Mirio [Mon, 31 Aug 2015 12:09:37 +0000 (14:09 +0200)]
Merge branch 'master' into matthiaskrgr/srgb

8 years agoMerge branch 'Melanosuchus/entities_func_door_rotating' into 'master'
Mirio [Mon, 31 Aug 2015 11:38:19 +0000 (11:38 +0000)]
Merge branch 'Melanosuchus/entities_func_door_rotating' into 'master'

Add missing spawnflags to func_door_rotating

Added the flags that change the rotation axis. (see [spawnfunc_func_door_rotating() in t_plats.qc](https://gitlab.com/xonotic/xonotic-data.pk3dir/blob/master/qcsrc/server/t_plats.qc#L1628-1634))

See merge request !23

8 years agoMerge branch 'matthiaskrgr/implosion' into 'master'
Mirio [Mon, 31 Aug 2015 11:36:36 +0000 (11:36 +0000)]
Merge branch 'matthiaskrgr/implosion' into 'master'

implosion: fix lightmap size (512 -> 2048), add bounce, remove -fast from vis since it's not recommended and barly results in a speedup.

Gets us more detailed shadows and slightly improved lights.

See merge request !28

8 years agoimplosion: sRGBify
Matthias Krüger [Mon, 31 Aug 2015 09:13:48 +0000 (11:13 +0200)]
implosion: sRGBify

8 years agoMerge branch 'matthiaskrgr/implosion' into matthiaskrgr/srgb
Matthias Krüger [Mon, 31 Aug 2015 08:21:13 +0000 (10:21 +0200)]
Merge branch 'matthiaskrgr/implosion' into matthiaskrgr/srgb

8 years agostormkeep: sRGBify
Matthias Krüger [Sun, 30 Aug 2015 14:50:01 +0000 (16:50 +0200)]
stormkeep: sRGBify

8 years agotechassault: sRGBify, add bounce 8
Matthias Krüger [Sun, 30 Aug 2015 13:13:30 +0000 (15:13 +0200)]
techassault: sRGBify, add bounce 8

8 years agovorix: sRGBify, add bounce 8
Matthias Krüger [Sun, 30 Aug 2015 11:49:53 +0000 (13:49 +0200)]
vorix: sRGBify, add bounce 8

8 years agowarfare: sRGBify, add bounce 8
Matthias Krüger [Sun, 30 Aug 2015 11:25:48 +0000 (13:25 +0200)]
warfare: sRGBify, add bounce 8

8 years agosolarium: sRGBify, add bounce 8
Matthias Krüger [Sun, 30 Aug 2015 09:57:08 +0000 (11:57 +0200)]
solarium: sRGBify, add bounce 8

8 years agoadd script to change lights
Matthias Krüger [Sun, 30 Aug 2015 09:01:38 +0000 (11:01 +0200)]
add script to change lights

8 years agooilrig: sRGBify
Matthias Krüger [Sat, 29 Aug 2015 19:59:48 +0000 (21:59 +0200)]
oilrig: sRGBify

8 years agodance: make it slightly brighter
Matthias Krüger [Sat, 29 Aug 2015 16:29:57 +0000 (18:29 +0200)]
dance: make it slightly brighter

8 years agoleave_em_behind: make it a little darker
Matthias Krüger [Sat, 29 Aug 2015 15:42:45 +0000 (17:42 +0200)]
leave_em_behind: make it a little darker

8 years ago_hudsetup: sRGBify
Matthias Krüger [Sat, 29 Aug 2015 06:22:57 +0000 (08:22 +0200)]
_hudsetup: sRGBify

8 years agoglowplant: sRGBify
Matthias Krüger [Sat, 29 Aug 2015 06:16:17 +0000 (08:16 +0200)]
glowplant: sRGBify

8 years agodance: sRGBify
Matthias Krüger [Sat, 29 Aug 2015 05:10:27 +0000 (07:10 +0200)]
dance: sRGBify

8 years agodrain: make light-models cast shadows
Matthias Krüger [Fri, 28 Aug 2015 23:46:24 +0000 (01:46 +0200)]
drain: make light-models cast shadows

8 years agodrain: make it even a bit more darker to get closer to the post-srgb brightness
Matthias Krüger [Fri, 28 Aug 2015 23:31:55 +0000 (01:31 +0200)]
drain: make it even a bit more darker to get closer to the post-srgb brightness

8 years agofinalrage: sRGBify
Matthias Krüger [Fri, 28 Aug 2015 23:00:33 +0000 (01:00 +0200)]
finalrage: sRGBify

8 years agocatharsis: sRGBify, add bounce 8
Matthias Krüger [Fri, 28 Aug 2015 21:13:09 +0000 (23:13 +0200)]
catharsis: sRGBify, add bounce 8

8 years agoatelier: sRGBify
Matthias Krüger [Fri, 28 Aug 2015 20:46:55 +0000 (22:46 +0200)]
atelier: sRGBify

8 years agoafterslime: sRGBify
Matthias Krüger [Fri, 28 Aug 2015 20:26:46 +0000 (22:26 +0200)]
afterslime: sRGBify

8 years agodrain: fix floating barrel.
Matthias Krüger [Fri, 28 Aug 2015 19:37:06 +0000 (21:37 +0200)]
drain: fix floating barrel.

8 years agoxoylent: sRGBify, add bounce 8
Matthias Krüger [Fri, 28 Aug 2015 19:32:16 +0000 (21:32 +0200)]
xoylent: sRGBify, add bounce 8

8 years agonexballarena: sRGBify
Matthias Krüger [Fri, 28 Aug 2015 18:22:21 +0000 (20:22 +0200)]
nexballarena: sRGBify

8 years agoleave_em_behind: sRGBify
Matthias Krüger [Fri, 28 Aug 2015 17:51:33 +0000 (19:51 +0200)]
leave_em_behind: sRGBify