]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/commit
remove the surfacelight after all. Let mapper decide with light ents is best, i guess
authorFruitieX <rasse@rasse-lappy.localdomain>
Sun, 1 Aug 2010 16:07:04 +0000 (19:07 +0300)
committerFruitieX <rasse@rasse-lappy.localdomain>
Sun, 1 Aug 2010 16:07:04 +0000 (19:07 +0300)
commit6c7ce601875aaf795c856570e16d9a2d031abe91
treed75a291f72bf3bba27c8792c7e0ae0c1fb2e300e
parent20b57cf8c5ce1090b3eb109ff1bfd0200cce3da8
remove the surfacelight after all. Let mapper decide with light ents is best, i guess
scripts/exx.shader
scripts/trak5x.shader