From 0f0df25e9d8b43313c039331826fa9f1dc87abc0 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Mon, 3 May 2010 19:02:31 +0300 Subject: [PATCH 1/1] Allow gravity zones to be triggered and toggled on or off. --- scripts/entities.def | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/scripts/entities.def b/scripts/entities.def index 885cb5f9..7ca2c5ef 100644 --- a/scripts/entities.def +++ b/scripts/entities.def @@ -1783,12 +1783,14 @@ gravity: the gravity in this area noise: sound file to play when an entity enters this, leave empty to disable */ -/*QUAKED trigger_gravity (.5 .5 1) ? STICKY +/*QUAKED trigger_gravity (.5 .5 1) ? STICKY START_OFF An area where gravity differs from the rest of the map. This acts as a modifier over the normal gravity (sv_gravity). eg: 0.5 is half the normal gravity, 2 is twice the normal gravity. -------- KEYS -------- gravity: gravity offset in this area noise: sound to play when an entity enters the gravity zone, leave empty to disable +targetname: you can use this to target the grazity zone with a trigger, which will toggle it when activated -------- SPAWNFLAGS -------- STICKY: entities keep their gravity after leaving the gravity zone +START_OFF: when targeted, the gravity zone starts off and is enabled upon triggering */ \ No newline at end of file -- 2.39.2