From 384b7bc8c81e90058e952969d28c5a20838806d1 Mon Sep 17 00:00:00 2001 From: Mattia Basaglia Date: Mon, 20 Jul 2015 08:32:22 +0200 Subject: [PATCH] Add missing spawnflags to func_door_rotating --- scripts/entities.ent | 2 ++ 1 file changed, 2 insertions(+) diff --git a/scripts/entities.ent b/scripts/entities.ent index cea79a93..f37e0b22 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -206,6 +206,8 @@ BIDIR_IN_DOWN will the door prevent from reopening while closing if it is trigge the door won't link with another door it touches causes the door to wait in both the start and end states for a trigger event. if set, splash damage cannot activate the door, only direct damage can (requires health to be set) +rotate around the X axis +rotate around the Y axis -- 2.39.2