From 633bf52e6a750fc7397ca0e2d6eed62ef6ee4cd2 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Tue, 21 Sep 2010 12:37:21 +0200 Subject: [PATCH] experimental water shader changes by Calinou (more transparent); please test --- scripts/liquids_water.shader | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/scripts/liquids_water.shader b/scripts/liquids_water.shader index 2cfdf3b1..99c5c054 100644 --- a/scripts/liquids_water.shader +++ b/scripts/liquids_water.shader @@ -16,7 +16,7 @@ textures/liquids_water/water0 tcmod scale 1.2 0.7 blendfunc blend } - dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 + dp_water 0.1 0.25 3 3 1 1 1 1 1 1 0.125 } textures/liquids_water/water0_cubemap @@ -59,7 +59,7 @@ textures/liquids_water/water1 tcmod scale 1.2 0.7 blendfunc blend } - dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 + dp_water 0.1 0.25 3 3 1 1 1 1 1 1 0.125 } textures/liquids_water/water2 @@ -78,7 +78,7 @@ textures/liquids_water/water2 tcmod scale 1.2 0.7 blendfunc blend } - dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 + dp_water 0.1 0.25 3 3 1 1 1 1 1 1 0.125 } textures/liquids_water/ruiner_water -- 2.39.2