2015-10-27 MirioMerge branch 'master' into Justin/erbium
2015-10-26 MirioMerge branch 'maddin/textures-phillipk2x-fixes' into...
2015-10-23 mschwanactual add the missing image... 49/head
2015-10-23 mschwanadded transparent and opaque variations for grate shade...
2015-10-01 MirioFix getting stuck at pipes
2015-10-01 MirioMerge branch 'maddin/map-warfare' into 'master'
2015-10-01 mschwanaligned light over the MG 48/head
2015-10-01 mschwanenable reflections again 22/head
2015-10-01 mschwanworkaround for issue with buggy reflections, see #102...
2015-10-01 MirioMerge branch 'maddin/textures-phillipk2x-cleanup' into...
2015-10-01 MirioMerge branch 'maddin/textures-common' into 'master'
2015-10-01 MirioMerge branch 'maddin/map-warfare' into 'master'
2015-10-01 MirioDisable reflections 45/head
2015-09-30 mschwanadded missing empty lines, formatting 46/head
2015-09-29 MirioMerge branch 'matthiaskrgr/light_misc' into 'master'
2015-09-28 mschwanincreased bouncescale
2015-09-28 mschwanadded polygonoffset and sort keys for proper decals
2015-09-28 mschwannew compile options: less bounce but more intense bounc...
2015-09-28 mschwanreadding info_autoscreenshot
2015-09-28 mschwanminor shader adjustments
2015-09-28 mschwanpanels done, pipes done, trims done, walls done
2015-09-28 mschwanlights done, natural done, natural shader are now impro...
2015-09-28 mschwanfloor done, grates know render correctly using their...
2015-09-28 mschwanbase done, ceiling done, computer done
2015-09-23 mschwankill this sneaky autoscreenshot entity with fire
2015-09-23 mschwancactus models shall not receive shadows
2015-09-23 Matthias Krügerdance: decrease samplesize from 6 to 4 to avoid shady... 42/head
2015-09-22 Matthias Krügerdance: gamma 0.7
2015-09-22 Matthias Krügerdrain: use gamma 0.75 making inside areas a bit darker
2015-09-21 Matthias Krügerspace-elevator: fix skylight position, make map a bit...
2015-09-21 MirioMerge branch 'matthiaskrgr/implosion_clipfix' into...
2015-09-21 mschwanchanged glow textures to include colour, removed redund...
2015-09-20 mschwanforgot to increase the version number
2015-09-20 mschwansmall visual improvements, shader clean-up
2015-09-20 mschwanremoved trailing whitespace, testing decal shader
2015-09-20 mschwanadded missing texture "noimpact", reworked texture... 47/head
2015-09-20 mschwantesting misc_model instead of misc_gamemodel for correc...
2015-09-17 Matthias Krügerimplosion: there was weaponclip at the bottom of the...
2015-09-15 mschwanoverhaul of the common textures with a uniform design...
2015-09-15 mschwanminor botclipping, added missing force_meta key to...
2015-09-12 Matthias Krügererbium: fix couple of trim texture disalignments
2015-09-12 Matthias Krügererbium: fix tilestone texture glitch
2015-09-11 MirioMerge branch 'matthiaskrgr/catharsis_2' into 'master'
2015-09-11 MirioIncrease version
2015-09-09 Matthias Krügercatharsis: fix some horizont-brushes looking cut off...
2015-09-07 MirioDont forget map file maybe
2015-09-07 MirioRemove spawn decals from items
2015-09-07 MirioMerge branch 'matthiaskrgr/silentsiege' into 'master'
2015-09-07 MirioIncrease version
2015-09-07 MirioMerge branch 'matthiaskrgr/atelier' into 'master'
2015-09-07 MirioIncrease version number
2015-09-07 Matthias Krügersilentsiege: fix pipe and other small glitch
2015-09-07 MirioMerge branch 'matthiaskrgr/leave_em_behind' into 'master'
2015-09-07 MirioMerge branch 'matthiaskrgr/implosion' into 'master'
2015-09-07 Matthias Krügersilentsiege: in the pk3, the bug still existed, try...
2015-09-07 Matthias Krügerimplosion: add "light" brushes to the lights inside...
2015-09-07 Matthias Krügersilentsiege: second attempt to fix getting stuck on...
2015-09-07 Matthias Krügerleave_em_behind: make sure players can't fall into...
2015-09-06 MirioNew mappictures due to srgb builds
2015-09-06 MirioMerge branch 'matthiaskrgr/afterslime_2' into 'master'
2015-09-06 MirioMove bullets, lower armor shards, increase version
2015-09-06 MirioUpdate shaderlist
2015-09-06 MirioMerge branch 'matthiaskrgr/silentsiege_stuckfix' into...
2015-09-06 MirioIncrease version
2015-09-06 MirioMerge branch 'Mirio/catharsis' into 'master'
2015-09-06 Matthias Krügeratelier: change lights from misc_gamemodel to misc_mode...
2015-09-06 MirioFix texture in red base
2015-09-06 Matthias Krügeratelier: remove all the respawnrings. They were removed...
2015-09-06 Matthias Krügerafterslime: more texture fixes.
2015-09-06 MirioMerge branch 'master' into Mirio/catharsis
2015-09-06 Matthias Krügerafterslime: caulk some unseeable surfaces to get under...
2015-09-06 Matthias Krügerafterslime: fix texture alignment on mixer-rotors
2015-09-06 Matthias Krügerafterslime: fix item-placement near teleport exit.
2015-09-06 Matthias Krügerafterslime: add couple more details
2015-09-06 Matthias Krügerafterslime: add some dacal, WIP
2015-09-06 Matthias Krügerafterslime: add acid-pools to outside where megaarmor is
2015-09-05 Matthias Krügersilentsiege: fix player getting stuck on edge underneat...
2015-09-05 MirioAdd map_warfare to shaderlist
2015-09-05 MirioFix #101
2015-09-05 MirioEnable DM on Implosion according to poll 322
2015-09-05 MirioHide G-23 according to poll 321
2015-09-04 MirioSet author, message and _description in map files
2015-09-04 MirioMerge branch 'matthiaskrgr/srgb' into 'master'
2015-09-04 MirioMerge branch 'matthiaskrgr/srgb' of ssh://gitlab.com...
2015-09-04 MirioTry to fix some weird 'mound'
2015-09-04 MirioFix some floating barrels
2015-09-01 Matthias Krügererbium: fix minor model-misplacement (near megahealth)
2015-09-01 Matthias Krügererbium: place rock model near megahealth to block view...
2015-09-01 MirioWork on caulk area behind MH, fix MA
2015-08-31 Matthias Krügerfix broken shader file. oops...
2015-08-31 Matthias KrügerMerge remote-tracking branch 'origin/master' into matth...
2015-08-31 MirioChange caulk texture to clip
2015-08-31 Matthias Krügerstormkeep: use sRGB surfacelights
2015-08-31 Matthias KrügerMerge branch 'master' into matthiaskrgr/srgb
2015-08-31 Matthias Krügerrunningman{,ctf}: sRGBify
2015-08-31 Matthias Krügerad sRGB surfacelights to shaders (reduced surfacelights)
2015-08-31 Matthias Krügerspace-elevator: bounce 8
2015-08-31 Matthias Krügerspace-elevator: cut away some impassible area
2015-08-31 Matthias Krügerspace-elevator: sRGBify, add custom skybox shader
2015-08-31 MirioMerge branch 'master' into matthiaskrgr/srgb