]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2013-05-06 kuniuthefroggit seems map leaked last time. Weird, but let's hope...
2013-05-05 Debuggeredited mapinfo
2013-04-30 Debuggeranother texture bug fixed
2013-04-30 Debuggerbreakable barrels added and texture bugs fixed
2013-04-30 Debuggerfinally, fixed
2013-04-30 Debuggerremoved mg ammo
2013-04-30 Debuggerreplaced the mapimage by a new one
2013-04-29 kuniuthefroggmore clipping, texture alignments, minor architecture...
2013-04-28 Debuggerremoved some unnoticeabel water: small reflexion bug...
2013-04-22 kuniuthefroggSilent Siege - duel/ffa map by Justin
2013-04-22 kuniuthefroggsmall revision
2013-04-22 kuniuthefrogganother try
2013-04-22 Samual LenksMerge remote-tracking branch 'origin/Mirio/xoylent'
2013-04-22 Samual LenksMerge remote-tracking branch 'origin/Mirio/red-planet'
2013-04-22 Samual LenksRemove team modes from Runningman, move TDM to Runningm...
2013-04-22 Samual LenksMerge remote-tracking branch 'origin/Mirio/runningmanctf'
2013-04-22 Samual LenksMerge remote-tracking branch 'origin/Mirio/runningman'
2013-04-22 kuniuthefroggnew mappic, more playerclip, fix spawnpoint error
2013-04-22 kuniuthefroggnew mappic, updated mapinfo, final polishing of item...
2013-04-22 MirioSet hidden, mapinfo, screenshot
2013-04-22 MirioMap cleanup, mapinfo, screenshot
2013-04-21 MirioFix trigger_hurt, add screenshot
2013-04-21 Debuggerexplodeable barrels added
2013-04-21 MirioBarrels go boom
2013-04-21 Debuggerautomatically turn on reflexions for clients
2013-04-21 Debuggerfixed some visual errors plus mapinfo/infoscreenshots
2013-04-21 MirioBarrels go boom
2013-04-21 Debuggermapinfo, autoscreenshots fixed
2013-04-21 Debuggerfixed some console output bug
2013-04-21 Debuggerfixed a few things
2013-04-21 Debuggeroilrig.map
2013-04-21 Debuggeradapted textures follow the texture naming convention now
2013-04-21 Debuggerminor clip and alignment fixes
2013-04-21 MirioMap cleanup, mapinfo, screenshot
2013-04-21 MirioMap cleanup, mapinfo, screenshot
2013-04-21 MirioMap cleanup, mapinfo, screenshot, waypoints
2013-04-21 MirioMap cleanup, mapinfo, screenshot
2013-04-21 MirioMap cleanup, screenshot, mapinfo
2013-04-21 MirioMap cleanup, mapinfo, screenshot
2013-04-21 MirioMap cleanup, mapinfo, screenshot
2013-04-21 MirioMap cleanup, mapinfo, screenshot
2013-04-21 MirioOops forgot version
2013-04-21 MirioMap cleanup, mapinfo, screenshot
2013-04-21 MirioDifferent changes, map cleanup
2013-04-20 kuniuthefroggautoscreenshots, some more playerclip, texturing fixes
2013-04-20 kuniuthefroggfix Mirios autoscreenshotzz
2013-04-20 Debuggeredited some minor stuff
2013-04-19 Debuggeredited mapinfo
2013-04-19 Debuggeredited mapinfo
2013-04-19 kuniuthefroggadd autoscreenshot entity, fix outdated gametypes in...
2013-04-19 Debuggerfixed some stuff
2013-04-19 Maik Mertenadd some computers to empty room (*some* purpose)
2013-04-18 Maik Mertenmore water tweaks
2013-04-18 Maik Mertenput water surface into a skybox so it covers a huuuuge...
2013-04-17 Maik Mertennothing to see here
2013-04-17 Maik Mertenremove some annoying and ugly struts, put a lighting...
2013-04-17 Maik Mertenclose bottom clip box (with the new terrain you could...
2013-04-17 Maik Mertenrework sea floor so that players cannot see the edge...
2013-04-16 kuniuthefroggadd the shader file to shaderlist.txt
2013-04-16 Maik Mertennew terrain, add autoscreenshot entity
2013-04-16 kuniuthefroggaaghrrr .shader file too
2013-04-16 kuniuthefroggforgot to commit custom shaders ... also some compile...
2013-04-15 kuniuthefroggFuse - cool duel map, winner of 2012 duel contest
2013-04-15 kuniuthefroggsome more items tweaking
2013-04-15 Maik Mertenminor caulk fix
2013-04-14 Maik Mertenminor texture scaling fixes
2013-04-14 Maik Mertenminor texture scaling correction
2013-04-14 Maik Mertenmore texturing fixes
2013-04-14 Maik Mertenmark many detail brushes as... detail
2013-04-14 Debuggerupdated waypoint files so BOTs dont run into water...
2013-04-14 Maik Mertensome texturing refinement, working skybox, fog to the...
2013-04-14 Debuggerready for merge after compiling
2013-04-14 Debuggeradded strength on the bridge
2013-04-14 Debuggerready for merge after compiling
2013-04-13 Debuggerfixed some entities and replaced rifle
2013-04-13 Debuggerretextured oilrig and rebuilt a few things
2013-04-13 Debuggerfixed a z-fighting issue
2013-04-13 kuniuthefroggyet another update
2013-04-13 kuniuthefroggsmall bugfix, texture alignment and such
2013-04-13 kuniuthefroggmade barrels breakable, some item-placement fixes
2013-03-05 FruitieXMerge remote-tracking branch 'origin/master' into fruit...
2013-03-05 FruitieXovercaulk fix :D
2013-03-03 Samual LenksKeyhunt belongs on the DM version, not team version
2013-03-03 Samual LenksMerge remote-tracking branch 'origin/samual/runningman_...
2013-03-03 Samual LenksUpdate the image
2013-03-01 kuniuthefroggMerge branch 'kuniuthefrogg/abyss' of ssh://push.git...
2013-03-01 kuniuthefroggfix jumppads
2013-02-28 FruitieXhurr align some things
2013-02-28 FruitieXsamual's runningman thing :-)
2013-02-20 FruitieXz-fight fix
2013-02-15 FruitieXMerge branch 'samual/runningman_separate' of git:/...
2013-02-15 FruitieXOOPS I $(touch runningmanctf.map)'d IT AGAIN
2013-02-15 FruitieXalign thing above flag thing. yay!
2013-02-15 Samual LenksNew image for runningman-ctf map
2013-02-14 FruitieXoops. we don't want two blue flags on the map now do...
2013-02-14 FruitieXfix some leaks
2013-02-14 FruitieXmerged in a "fixed" flag area from a community patch...
2013-02-14 FruitieXMerge branch 'samual/runningman_separate' of git:/...
2013-02-14 FruitieXadd a screenshot entity, bump version number
2013-02-14 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
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