]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2013-04-21 MirioMap cleanup, mapinfo, screenshot
2013-04-21 MirioDifferent changes, map cleanup
2013-04-20 kuniuthefroggautoscreenshots, some more playerclip, texturing fixes
2013-04-20 kuniuthefroggfix Mirios autoscreenshotzz
2013-04-20 Debuggeredited some minor stuff
2013-04-19 Debuggeredited mapinfo
2013-04-19 Debuggeredited mapinfo
2013-04-19 kuniuthefroggadd autoscreenshot entity, fix outdated gametypes in...
2013-04-19 Debuggerfixed some stuff
2013-04-19 Maik Mertenadd some computers to empty room (*some* purpose)
2013-04-18 Maik Mertenmore water tweaks
2013-04-18 Maik Mertenput water surface into a skybox so it covers a huuuuge...
2013-04-17 Maik Mertennothing to see here
2013-04-17 Maik Mertenremove some annoying and ugly struts, put a lighting...
2013-04-17 Maik Mertenclose bottom clip box (with the new terrain you could...
2013-04-17 Maik Mertenrework sea floor so that players cannot see the edge...
2013-04-16 kuniuthefroggadd the shader file to shaderlist.txt
2013-04-16 Maik Mertennew terrain, add autoscreenshot entity
2013-04-16 kuniuthefroggaaghrrr .shader file too
2013-04-16 kuniuthefroggforgot to commit custom shaders ... also some compile...
2013-04-15 kuniuthefroggFuse - cool duel map, winner of 2012 duel contest
2013-04-15 kuniuthefroggsome more items tweaking
2013-04-15 Maik Mertenminor caulk fix
2013-04-14 Maik Mertenminor texture scaling fixes
2013-04-14 Maik Mertenminor texture scaling correction
2013-04-14 Maik Mertenmore texturing fixes
2013-04-14 Maik Mertenmark many detail brushes as... detail
2013-04-14 Debuggerupdated waypoint files so BOTs dont run into water...
2013-04-14 Maik Mertensome texturing refinement, working skybox, fog to the...
2013-04-14 Debuggerready for merge after compiling
2013-04-14 Debuggeradded strength on the bridge
2013-04-14 Debuggerready for merge after compiling
2013-04-13 Debuggerfixed some entities and replaced rifle
2013-04-13 Debuggerretextured oilrig and rebuilt a few things
2013-04-13 Debuggerfixed a z-fighting issue
2013-04-13 kuniuthefroggyet another update
2013-04-13 kuniuthefroggsmall bugfix, texture alignment and such
2013-04-13 kuniuthefroggmade barrels breakable, some item-placement fixes
2013-03-05 FruitieXMerge remote-tracking branch 'origin/master' into fruit...
2013-03-05 FruitieXovercaulk fix :D
2013-03-03 Samual LenksKeyhunt belongs on the DM version, not team version
2013-03-03 Samual LenksMerge remote-tracking branch 'origin/samual/runningman_...
2013-03-03 Samual LenksUpdate the image
2013-03-01 kuniuthefroggMerge branch 'kuniuthefrogg/abyss' of ssh://push.git...
2013-03-01 kuniuthefroggfix jumppads
2013-02-28 FruitieXhurr align some things
2013-02-28 FruitieXsamual's runningman thing :-)
2013-02-20 FruitieXz-fight fix
2013-02-15 FruitieXMerge branch 'samual/runningman_separate' of git:/...
2013-02-15 FruitieXOOPS I $(touch runningmanctf.map)'d IT AGAIN
2013-02-15 FruitieXalign thing above flag thing. yay!
2013-02-15 Samual LenksNew image for runningman-ctf map
2013-02-14 FruitieXoops. we don't want two blue flags on the map now do...
2013-02-14 FruitieXfix some leaks
2013-02-14 FruitieXmerged in a "fixed" flag area from a community patch...
2013-02-14 FruitieXMerge branch 'samual/runningman_separate' of git:/...
2013-02-14 FruitieXadd a screenshot entity, bump version number
2013-02-14 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-10 Samual LenksMerge remote-tracking branch 'origin/master' into kuniu...
2013-01-29 Rudolf PolzerMerge remote-tracking branch 'origin/morphed/pillar...
2012-10-12 kuniuthefroggfix some nasty holes in clipping and some other minor...
2012-09-26 kuniuthefroggSamual, all the things pointed out should be fixed...
2012-09-24 kuniuthefrogganother try
2012-09-24 kuniuthefroggtrying to fix some bugs
2012-09-18 kuniuthefroggadding effects to warpzones, centering jumppads, some...
2012-09-18 kuniuthefroggupdate, changes requested by authorities :)
2012-08-29 Samual LenksBetter mapshot position
2012-08-29 Samual LenksFix punctuation issue with ctf map
2012-08-29 Samual LenksFixes for runningman maps
2012-08-28 Samual LenksFix the maps which ACTUALLY NEED new screenshots for now
2012-08-28 Samual LenksAdd info_autoscreenshot entities to runningman maps too
2012-08-28 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2012-08-28 Samual LenksAdd info_autoscreenshot entities to 11 more maps
2012-08-25 kuniuthefroggfix the leak
2012-08-25 kuniuthefrogghopefully final compile (for a while)
2012-08-24 kuniuthefroggyey pillar!
2012-08-24 kuniuthefroggprogress
2012-08-11 kuniuthefroggsome updates
2012-08-08 cbrutailCortez rescaled the map, and I've moved the spawn point...
2012-08-03 kuniuthefroggtest compile of my ctf map for a mapping contest
2012-07-03 Morphedits tall and can support things
2012-04-05 Rudolf Polzerfix shader-cpp on unconditional shaders
2012-04-05 Rudolf Polzerfix a change I accidentally
2012-04-05 Rudolf Polzerdetected unmatched #if/#else/#endif
2012-04-05 Rudolf Polzerfix a typo for nested ifdefs
2012-04-05 Rudolf Polzerpreprocessor fixes
2012-04-05 Rudolf Polzeralso make a shaderlist maker
2012-04-05 Rudolf Polzeradd a Makefile to run the preprocessor
2012-04-05 Rudolf Polzeradd a shader-preprocessor (like cpp)
2012-04-05 Rudolf Polzerfactor out the shader parsing from the audit
2012-03-12 Rudolf PolzerMerge remote-tracking branch 'origin/savagex/darkzone...
2012-03-11 Maik Mertenautoscreenshot entity, another minor lighting tweak
2012-03-11 Maik Mertenminor fixes/tweaks to darkzone. Fix rocket-swallowing...
2012-03-09 Rudolf Polzerturn off rune-darkzone. First 0.6.0 erratum...
2012-03-06 Rudolf PolzerARGH, this file really must not be in git xonotic-v0.6.0
2012-03-06 Rudolf PolzerSquashed commit of the following:
2012-03-01 Rudolf Polzerfix some mapinfo stuff
2012-02-29 Rudolf Polzerfix some shader naming bugs
2012-02-29 Rudolf Polzerapply rename of sound files to other map files too
2012-02-29 Rudolf PolzerMerge remote-tracking branch 'origin/cbrutail/darkzone'
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